/*
     File: AUDispatch.cpp
 Abstract: AUDispatch.h
  Version: 1.1

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*/
#include "AUBase.h"
#include "CAXException.h"
#include "AUDispatch.h"



#if TARGET_OS_MAC
	#if __LP64__
		// comp instance, parameters in forward order
		#define PARAM(_typ, _name, _index, _nparams) \
			_typ _name = *(_typ *)&params->params[_index + 1];
	#else
		// parameters in reverse order, then comp instance
		#define PARAM(_typ, _name, _index, _nparams) \
			_typ _name = *(_typ *)&params->params[_nparams - 1 - _index];
	#endif
#elif TARGET_OS_WIN32
		// (no comp instance), parameters in forward order
		#define PARAM(_typ, _name, _index, _nparams) \
			_typ _name = *(_typ *)&params->params[_index];
#endif


OSStatus		AUBase::ComponentEntryDispatch(ComponentParameters *params, AUBase *This)
{
	if (This == NULL) return kAudio_ParamError;

	OSStatus result = noErr;

	switch (params->what) {
	case kComponentCanDoSelect:
		switch (GetSelectorForCanDo(params)) {
	// any selectors
			case kAudioUnitInitializeSelect:
			case kAudioUnitUninitializeSelect:
			case kAudioUnitGetPropertyInfoSelect:
			case kAudioUnitGetPropertySelect:
			case kAudioUnitSetPropertySelect:
			case kAudioUnitAddPropertyListenerSelect:
#if (!__LP64__)
			case kAudioUnitRemovePropertyListenerSelect:
#endif
			case kAudioUnitGetParameterSelect:
			case kAudioUnitSetParameterSelect:
			case kAudioUnitResetSelect:
				result = 1;
				break;
	// v1 selectors

	// v2 selectors
			case kAudioUnitRemovePropertyListenerWithUserDataSelect:
			case kAudioUnitAddRenderNotifySelect:
			case kAudioUnitRemoveRenderNotifySelect:
			case kAudioUnitScheduleParametersSelect:
			case kAudioUnitRenderSelect:
				result = (This->AudioUnitAPIVersion() > 1);
				break;

			default:
				return ComponentBase::ComponentEntryDispatch(params, This);
		}
		break;

	case kAudioUnitInitializeSelect:
	{
		CAMutex::Locker lock2(This->GetMutex());
		result = This->DoInitialize();
	}
		break;

	case kAudioUnitUninitializeSelect:
	{
		CAMutex::Locker lock2(This->GetMutex());
		This->DoCleanup();
		result = noErr;
	}
		break;

	case kAudioUnitGetPropertyInfoSelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitPropertyID, pinID, 0, 5);
			PARAM(AudioUnitScope, pinScope, 1, 5);
			PARAM(AudioUnitElement, pinElement, 2, 5);
			PARAM(UInt32 *, poutDataSize, 3, 5);
			PARAM(Boolean *, poutWritable, 4, 5);

			// pass our own copies so that we assume responsibility for testing
			// the caller's pointers against null and our C++ classes can
			// always assume they're non-null
			UInt32 dataSize;
			Boolean writable;

			result = This->DispatchGetPropertyInfo(pinID, pinScope, pinElement, dataSize, writable);
			if (poutDataSize != NULL)
				*poutDataSize = dataSize;
			if (poutWritable != NULL)
				*poutWritable = writable;
		}
		break;

	case kAudioUnitGetPropertySelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitPropertyID, pinID, 0, 5);
			PARAM(AudioUnitScope, pinScope, 1, 5);
			PARAM(AudioUnitElement, pinElement, 2, 5);
			PARAM(void *, poutData, 3, 5);
			PARAM(UInt32 *, pioDataSize, 4, 5);

			UInt32 actualPropertySize, clientBufferSize;
			Boolean writable;
			char *tempBuffer;
			void *destBuffer;

			if (pioDataSize == NULL) {
				ca_debug_string("AudioUnitGetProperty: null size pointer");
				result = kAudio_ParamError;
				goto finishGetProperty;
			}
			if (poutData == NULL) {
				UInt32 dataSize;

				result = This->DispatchGetPropertyInfo(pinID, pinScope, pinElement, dataSize, writable);
				*pioDataSize = dataSize;
				goto finishGetProperty;
			}

			clientBufferSize = *pioDataSize;
			if (clientBufferSize == 0)
			{
				ca_debug_string("AudioUnitGetProperty: *ioDataSize == 0 on entry");
				// $$$ or should we allow this as a shortcut for finding the size?
				result = kAudio_ParamError;
				goto finishGetProperty;
			}

			result = This->DispatchGetPropertyInfo(pinID, pinScope, pinElement,
													actualPropertySize, writable);
			if (result)
				goto finishGetProperty;

			if (clientBufferSize < actualPropertySize)
			{
				tempBuffer = new char[actualPropertySize];
				destBuffer = tempBuffer;
			} else {
				tempBuffer = NULL;
				destBuffer = poutData;
			}

			result = This->DispatchGetProperty(pinID, pinScope, pinElement, destBuffer);

			if (result == noErr) {
				if (clientBufferSize < actualPropertySize && tempBuffer != NULL)
				{
					memcpy(poutData, tempBuffer, clientBufferSize);
					delete[] tempBuffer;
					// pioDataSize remains correct, the number of bytes we wrote
				} else
					*pioDataSize = actualPropertySize;
			} else
				*pioDataSize = 0;

			finishGetProperty:
				;

		}
		break;

	case kAudioUnitSetPropertySelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitPropertyID, pinID, 0, 5);
			PARAM(AudioUnitScope, pinScope, 1, 5);
			PARAM(AudioUnitElement, pinElement, 2, 5);
			PARAM(const void *, pinData, 3, 5);
			PARAM(UInt32, pinDataSize, 4, 5);

			if (pinData && pinDataSize)
				result = This->DispatchSetProperty(pinID, pinScope, pinElement, pinData, pinDataSize);
			else {
				if (pinData == NULL && pinDataSize == 0) {
					result = This->DispatchRemovePropertyValue (pinID, pinScope, pinElement);
				} else {
					if (pinData == NULL) {
						ca_debug_string("AudioUnitSetProperty: inData == NULL");
						result = kAudio_ParamError;
						goto finishSetProperty;
					}

					if (pinDataSize == 0) {
						ca_debug_string("AudioUnitSetProperty: inDataSize == 0");
						result = kAudio_ParamError;
						goto finishSetProperty;
					}
				}
			}
			finishSetProperty:
					;

		}
		break;

	case kAudioUnitAddPropertyListenerSelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitPropertyID, pinID, 0, 3);
			PARAM(AudioUnitPropertyListenerProc, pinProc, 1, 3);
			PARAM(void *, pinProcRefCon, 2, 3);
			result = This->AddPropertyListener(pinID, pinProc, pinProcRefCon);
		}
		break;

#if (!__LP64__)
	case kAudioUnitRemovePropertyListenerSelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitPropertyID, pinID, 0, 2);
			PARAM(AudioUnitPropertyListenerProc, pinProc, 1, 2);
			result = This->RemovePropertyListener(pinID, pinProc, NULL, false);
		}
		break;
#endif

	case kAudioUnitRemovePropertyListenerWithUserDataSelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitPropertyID, pinID, 0, 3);
			PARAM(AudioUnitPropertyListenerProc, pinProc, 1, 3);
			PARAM(void *, pinProcRefCon, 2, 3);
			result = This->RemovePropertyListener(pinID, pinProc, pinProcRefCon, true);
		}
		break;

	case kAudioUnitAddRenderNotifySelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AURenderCallback, pinProc, 0, 2);
			PARAM(void *, pinProcRefCon, 1, 2);
			result = This->SetRenderNotification (pinProc, pinProcRefCon);
		}
		break;

	case kAudioUnitRemoveRenderNotifySelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AURenderCallback, pinProc, 0, 2);
			PARAM(void *, pinProcRefCon, 1, 2);
			result = This->RemoveRenderNotification (pinProc, pinProcRefCon);
		}
		break;

	case kAudioUnitGetParameterSelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitParameterID, pinID, 0, 4);
			PARAM(AudioUnitScope, pinScope, 1, 4);
			PARAM(AudioUnitElement, pinElement, 2, 4);
			PARAM(AudioUnitParameterValue *, poutValue, 3, 4);
			result = (poutValue == NULL ? kAudio_ParamError : This->GetParameter(pinID, pinScope, pinElement, *poutValue));
		}
		break;

	case kAudioUnitSetParameterSelect:
		{
			CAMutex::Locker lock(This->GetMutex()); // is this realtime or no???
			PARAM(AudioUnitParameterID, pinID, 0, 5);
			PARAM(AudioUnitScope, pinScope, 1, 5);
			PARAM(AudioUnitElement, pinElement, 2, 5);
			PARAM(AudioUnitParameterValue, pinValue, 3, 5);
			PARAM(UInt32, pinBufferOffsetInFrames, 4, 5);
			result = This->SetParameter(pinID, pinScope, pinElement, pinValue, pinBufferOffsetInFrames);
		}
		break;

	case kAudioUnitScheduleParametersSelect:
		{
			CAMutex::Locker lock(This->GetMutex()); // is this realtime or no???
			if (This->AudioUnitAPIVersion() > 1)
			{
				PARAM(AudioUnitParameterEvent *, pinParameterEvent, 0, 2);
				PARAM(UInt32, pinNumParamEvents, 1, 2);
				result = This->ScheduleParameter (pinParameterEvent, pinNumParamEvents);
			} else
				result = badComponentSelector;
		}
		break;


	case kAudioUnitRenderSelect:
		{
			// realtime; no lock
			{
				PARAM(AudioUnitRenderActionFlags *, pinActionFlags, 0, 5);
				PARAM(const AudioTimeStamp *, pinTimeStamp, 1, 5);
				PARAM(UInt32, pinOutputBusNumber, 2, 5);
				PARAM(UInt32, pinNumberFrames, 3, 5);
				PARAM(AudioBufferList *, pioData, 4, 5);
				AudioUnitRenderActionFlags tempFlags;

				if (pinTimeStamp == NULL || pioData == NULL)
					result = kAudio_ParamError;
				else {
					if (pinActionFlags == NULL) {
						tempFlags = 0;
						pinActionFlags = &tempFlags;
					}
					result = This->DoRender(*pinActionFlags, *pinTimeStamp, pinOutputBusNumber, pinNumberFrames, *pioData);
				}
			}
		}
		break;

	case kAudioUnitResetSelect:
		{
			CAMutex::Locker lock(This->GetMutex());
			PARAM(AudioUnitScope, pinScope, 0, 2);
			PARAM(AudioUnitElement, pinElement, 1, 2);
			This->ResetRenderTime();
			result = This->Reset(pinScope, pinElement);
		}
		break;

	default:
		result = ComponentBase::ComponentEntryDispatch(params, This);
		break;
	}

	return result;
}

// Fast dispatch entry points -- these need to replicate all error-checking logic from above

OSStatus CMgr_AudioUnitBaseGetParameter(	AUBase *				This,
											AudioUnitParameterID	inID,
											AudioUnitScope			inScope,
											AudioUnitElement		inElement,
											float					*outValue)
{
	OSStatus result = AUBase::noErr;

	try {
		if (This == NULL || outValue == NULL) return kAudio_ParamError;
		result = This->GetParameter(inID, inScope, inElement, *outValue);
	}
	COMPONENT_CATCH

	return result;
}

OSStatus CMgr_AudioUnitBaseSetParameter(	AUBase * 				This,
											AudioUnitParameterID	inID,
											AudioUnitScope			inScope,
											AudioUnitElement		inElement,
											float					inValue,
											UInt32					inBufferOffset)
{
	OSStatus result = AUBase::noErr;

	try {
		if (This == NULL) return kAudio_ParamError;
		result = This->SetParameter(inID, inScope, inElement, inValue, inBufferOffset);
	}
	COMPONENT_CATCH

	return result;
}

OSStatus CMgr_AudioUnitBaseRender(			AUBase *				This,
											AudioUnitRenderActionFlags *ioActionFlags,
											const AudioTimeStamp *	inTimeStamp,
											UInt32					inBusNumber,
											UInt32					inNumberFrames,
											AudioBufferList *		ioData)
{
	if (inTimeStamp == NULL || ioData == NULL) return kAudio_ParamError;

	OSStatus result = AUBase::noErr;
	AudioUnitRenderActionFlags tempFlags;

	try {
		if (ioActionFlags == NULL) {
			tempFlags = 0;
			ioActionFlags = &tempFlags;
		}
		result = This->DoRender(*ioActionFlags, *inTimeStamp, inBusNumber, inNumberFrames, *ioData);
	}
	COMPONENT_CATCH

	return result;
}
