/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2016 - ROLI Ltd.

   Permission is granted to use this software under the terms of the ISC license
   http://www.isc.org/downloads/software-support-policy/isc-license/

   Permission to use, copy, modify, and/or distribute this software for any
   purpose with or without fee is hereby granted, provided that the above
   copyright notice and this permission notice appear in all copies.

   THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
   TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
   FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
   OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
   USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
   TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
   OF THIS SOFTWARE.

   -----------------------------------------------------------------------------

   To release a closed-source product which uses other parts of JUCE not
   licensed under the ISC terms, commercial licenses are available: visit
   www.juce.com for more information.

  ==============================================================================
*/

namespace FloatVectorHelpers
{
    #define JUCE_INCREMENT_SRC_DEST         dest += (16 / sizeof (*dest)); src += (16 / sizeof (*dest));
    #define JUCE_INCREMENT_SRC1_SRC2_DEST   dest += (16 / sizeof (*dest)); src1 += (16 / sizeof (*dest)); src2 += (16 / sizeof (*dest));
    #define JUCE_INCREMENT_DEST             dest += (16 / sizeof (*dest));

   #if JUCE_USE_SSE_INTRINSICS
    inline static bool isAligned (const void* p) noexcept
    {
        return (((pointer_sized_int) p) & 15) == 0;
    }

    struct BasicOps32
    {
        typedef float Type;
        typedef __m128 ParallelType;
        typedef __m128 IntegerType;
        enum { numParallel = 4 };

        // Integer and parallel types are the same for SSE. On neon they have different types
        static forcedinline IntegerType toint (ParallelType v) noexcept                 { return v; }
        static forcedinline ParallelType toflt (IntegerType v) noexcept                 { return v; }

        static forcedinline ParallelType load1 (Type v) noexcept                        { return _mm_load1_ps (&v); }
        static forcedinline ParallelType loadA (const Type* v) noexcept                 { return _mm_load_ps (v); }
        static forcedinline ParallelType loadU (const Type* v) noexcept                 { return _mm_loadu_ps (v); }
        static forcedinline void storeA (Type* dest, ParallelType a) noexcept           { _mm_store_ps (dest, a); }
        static forcedinline void storeU (Type* dest, ParallelType a) noexcept           { _mm_storeu_ps (dest, a); }

        static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept  { return _mm_add_ps (a, b); }
        static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept  { return _mm_sub_ps (a, b); }
        static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept  { return _mm_mul_ps (a, b); }
        static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept  { return _mm_max_ps (a, b); }
        static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept  { return _mm_min_ps (a, b); }

        static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept  { return _mm_and_ps (a, b); }
        static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept  { return _mm_andnot_ps (a, b); }
        static forcedinline ParallelType bit_or  (ParallelType a, ParallelType b) noexcept  { return _mm_or_ps (a, b); }
        static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept  { return _mm_xor_ps (a, b); }

        static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1], v[2], v[3]); }
        static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1], v[2], v[3]); }
    };

    struct BasicOps64
    {
        typedef double Type;
        typedef __m128d ParallelType;
        typedef __m128d IntegerType;
        enum { numParallel = 2 };

        // Integer and parallel types are the same for SSE. On neon they have different types
        static forcedinline IntegerType toint (ParallelType v) noexcept                 { return v; }
        static forcedinline ParallelType toflt (IntegerType v) noexcept                 { return v; }

        static forcedinline ParallelType load1 (Type v) noexcept                        { return _mm_load1_pd (&v); }
        static forcedinline ParallelType loadA (const Type* v) noexcept                 { return _mm_load_pd (v); }
        static forcedinline ParallelType loadU (const Type* v) noexcept                 { return _mm_loadu_pd (v); }
        static forcedinline void storeA (Type* dest, ParallelType a) noexcept           { _mm_store_pd (dest, a); }
        static forcedinline void storeU (Type* dest, ParallelType a) noexcept           { _mm_storeu_pd (dest, a); }

        static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept  { return _mm_add_pd (a, b); }
        static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept  { return _mm_sub_pd (a, b); }
        static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept  { return _mm_mul_pd (a, b); }
        static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept  { return _mm_max_pd (a, b); }
        static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept  { return _mm_min_pd (a, b); }

        static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept  { return _mm_and_pd (a, b); }
        static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept  { return _mm_andnot_pd (a, b); }
        static forcedinline ParallelType bit_or  (ParallelType a, ParallelType b) noexcept  { return _mm_or_pd (a, b); }
        static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept  { return _mm_xor_pd (a, b); }

        static forcedinline Type max (ParallelType a) noexcept  { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1]); }
        static forcedinline Type min (ParallelType a) noexcept  { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1]); }
    };



    #define JUCE_BEGIN_VEC_OP \
        typedef FloatVectorHelpers::ModeType<sizeof(*dest)>::Mode Mode; \
        { \
            const int numLongOps = num / Mode::numParallel;

    #define JUCE_FINISH_VEC_OP(normalOp) \
            num &= (Mode::numParallel - 1); \
            if (num == 0) return; \
        } \
        for (int i = 0; i < num; ++i) normalOp;

    #define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        if (FloatVectorHelpers::isAligned (dest))   JUCE_VEC_LOOP (vecOp, dummy, Mode::loadA, Mode::storeA, locals, JUCE_INCREMENT_DEST) \
        else                                        JUCE_VEC_LOOP (vecOp, dummy, Mode::loadU, Mode::storeU, locals, JUCE_INCREMENT_DEST) \
        JUCE_FINISH_VEC_OP (normalOp)

    #define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        if (FloatVectorHelpers::isAligned (dest)) \
        { \
            if (FloatVectorHelpers::isAligned (src)) JUCE_VEC_LOOP (vecOp, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
            else                                     JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
        }\
        else \
        { \
            if (FloatVectorHelpers::isAligned (src)) JUCE_VEC_LOOP (vecOp, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
            else                                     JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
        } \
        JUCE_FINISH_VEC_OP (normalOp)

    #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        if (FloatVectorHelpers::isAligned (dest)) \
        { \
            if (FloatVectorHelpers::isAligned (src1)) \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadU, Mode::storeA, locals, increment) \
            } \
            else \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeA, locals, increment) \
            } \
        } \
        else \
        { \
            if (FloatVectorHelpers::isAligned (src1)) \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadA, Mode::storeU, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
            } \
            else \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadA, Mode::storeU, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
            } \
        } \
        JUCE_FINISH_VEC_OP (normalOp)

    #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST(normalOp, vecOp, locals, increment, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        if (FloatVectorHelpers::isAligned (dest)) \
        { \
            if (FloatVectorHelpers::isAligned (src1)) \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
            } \
            else \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
            } \
        } \
        else \
        { \
            if (FloatVectorHelpers::isAligned (src1)) \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadA, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
            } \
            else \
            { \
                if (FloatVectorHelpers::isAligned (src2))   JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
                else                                        JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
            } \
        } \
        JUCE_FINISH_VEC_OP (normalOp)


    //==============================================================================
   #elif JUCE_USE_ARM_NEON

    struct BasicOps32
    {
        typedef float Type;
        typedef float32x4_t ParallelType;
        typedef uint32x4_t IntegerType;
        union signMaskUnion { ParallelType f; IntegerType i; };
        enum { numParallel = 4 };

        static forcedinline IntegerType toint (ParallelType v) noexcept                 { signMaskUnion u; u.f = v; return u.i; }
        static forcedinline ParallelType toflt (IntegerType v) noexcept                 { signMaskUnion u; u.i = v; return u.f; }

        static forcedinline ParallelType load1 (Type v) noexcept                        { return vld1q_dup_f32 (&v); }
        static forcedinline ParallelType loadA (const Type* v) noexcept                 { return vld1q_f32 (v); }
        static forcedinline ParallelType loadU (const Type* v) noexcept                 { return vld1q_f32 (v); }
        static forcedinline void storeA (Type* dest, ParallelType a) noexcept           { vst1q_f32 (dest, a); }
        static forcedinline void storeU (Type* dest, ParallelType a) noexcept           { vst1q_f32 (dest, a); }

        static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept  { return vaddq_f32 (a, b); }
        static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept  { return vsubq_f32 (a, b); }
        static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept  { return vmulq_f32 (a, b); }
        static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept  { return vmaxq_f32 (a, b); }
        static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept  { return vminq_f32 (a, b); }

        static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept  {  return toflt (vandq_u32 (toint (a), toint (b))); }
        static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept  {  return toflt (vbicq_u32 (toint (a), toint (b))); }
        static forcedinline ParallelType bit_or  (ParallelType a, ParallelType b) noexcept  {  return toflt (vorrq_u32 (toint (a), toint (b))); }
        static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept  {  return toflt (veorq_u32 (toint (a), toint (b))); }

        static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1], v[2], v[3]); }
        static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1], v[2], v[3]); }
    };

    struct BasicOps64
    {
        typedef double Type;
        typedef double ParallelType;
        typedef uint64 IntegerType;
        union signMaskUnion { ParallelType f; IntegerType i; };
        enum { numParallel = 1 };

        static forcedinline IntegerType toint (ParallelType v) noexcept                 { signMaskUnion u; u.f = v; return u.i; }
        static forcedinline ParallelType toflt (IntegerType v) noexcept                 { signMaskUnion u; u.i = v; return u.f; }

        static forcedinline ParallelType load1 (Type v) noexcept                        { return v; }
        static forcedinline ParallelType loadA (const Type* v) noexcept                 { return *v; }
        static forcedinline ParallelType loadU (const Type* v) noexcept                 { return *v; }
        static forcedinline void storeA (Type* dest, ParallelType a) noexcept           { *dest = a; }
        static forcedinline void storeU (Type* dest, ParallelType a) noexcept           { *dest = a; }

        static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept  { return a + b; }
        static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept  { return a - b; }
        static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept  { return a * b; }
        static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept  { return jmax (a, b); }
        static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept  { return jmin (a, b); }

        static forcedinline ParallelType bit_and (ParallelType a, ParallelType b) noexcept  {  return toflt (toint (a) & toint (b)); }
        static forcedinline ParallelType bit_not (ParallelType a, ParallelType b) noexcept  {  return toflt ((~toint (a)) & toint (b)); }
        static forcedinline ParallelType bit_or  (ParallelType a, ParallelType b) noexcept  {  return toflt (toint (a) | toint (b)); }
        static forcedinline ParallelType bit_xor (ParallelType a, ParallelType b) noexcept  {  return toflt (toint (a) ^ toint (b)); }

        static forcedinline Type max (ParallelType a) noexcept  { return a; }
        static forcedinline Type min (ParallelType a) noexcept  { return a; }
    };

    #define JUCE_BEGIN_VEC_OP \
        typedef FloatVectorHelpers::ModeType<sizeof(*dest)>::Mode Mode; \
        if (Mode::numParallel > 1) \
        { \
            const int numLongOps = num / Mode::numParallel;

    #define JUCE_FINISH_VEC_OP(normalOp) \
            num &= (Mode::numParallel - 1); \
            if (num == 0) return; \
        } \
        for (int i = 0; i < num; ++i) normalOp;

    #define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        JUCE_VEC_LOOP (vecOp, dummy, Mode::loadU, Mode::storeU, locals, JUCE_INCREMENT_DEST) \
        JUCE_FINISH_VEC_OP (normalOp)

    #define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
        JUCE_FINISH_VEC_OP (normalOp)

    #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
        JUCE_FINISH_VEC_OP (normalOp)

    #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST(normalOp, vecOp, locals, increment, setupOp) \
        JUCE_BEGIN_VEC_OP \
        setupOp \
        JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD (vecOp, Mode::loadU, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
        JUCE_FINISH_VEC_OP (normalOp)


    //==============================================================================
   #else
    #define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
        for (int i = 0; i < num; ++i) normalOp;

    #define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
        for (int i = 0; i < num; ++i) normalOp;

    #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
        for (int i = 0; i < num; ++i) normalOp;

    #define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST(normalOp, vecOp, locals, increment, setupOp) \
        for (int i = 0; i < num; ++i) normalOp;

   #endif

    //==============================================================================
    #define JUCE_VEC_LOOP(vecOp, srcLoad, dstLoad, dstStore, locals, increment) \
        for (int i = 0; i < numLongOps; ++i) \
        { \
            locals (srcLoad, dstLoad); \
            dstStore (dest, vecOp); \
            increment; \
        }

    #define JUCE_VEC_LOOP_TWO_SOURCES(vecOp, src1Load, src2Load, dstStore, locals, increment) \
        for (int i = 0; i < numLongOps; ++i) \
        { \
            locals (src1Load, src2Load); \
            dstStore (dest, vecOp); \
            increment; \
        }

    #define JUCE_VEC_LOOP_TWO_SOURCES_WITH_DEST_LOAD(vecOp, src1Load, src2Load, dstLoad, dstStore, locals, increment) \
        for (int i = 0; i < numLongOps; ++i) \
        { \
            locals (src1Load, src2Load, dstLoad); \
            dstStore (dest, vecOp); \
            increment; \
        }

    #define JUCE_LOAD_NONE(srcLoad, dstLoad)
    #define JUCE_LOAD_DEST(srcLoad, dstLoad)                        const Mode::ParallelType d = dstLoad (dest);
    #define JUCE_LOAD_SRC(srcLoad, dstLoad)                         const Mode::ParallelType s = srcLoad (src);
    #define JUCE_LOAD_SRC1_SRC2(src1Load, src2Load)                 const Mode::ParallelType s1 = src1Load (src1), s2 = src2Load (src2);
    #define JUCE_LOAD_SRC1_SRC2_DEST(src1Load, src2Load, dstLoad)   const Mode::ParallelType d = dstLoad (dest), s1 = src1Load (src1), s2 = src2Load (src2);
    #define JUCE_LOAD_SRC_DEST(srcLoad, dstLoad)                    const Mode::ParallelType d = dstLoad (dest), s = srcLoad (src);

    union signMask32 { float  f; uint32 i; };
    union signMask64 { double d; uint64 i; };

   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    template<int typeSize> struct ModeType    { typedef BasicOps32 Mode; };
    template<>             struct ModeType<8> { typedef BasicOps64 Mode; };

    template <typename Mode>
    struct MinMax
    {
        typedef typename Mode::Type Type;
        typedef typename Mode::ParallelType ParallelType;

        static Type findMinOrMax (const Type* src, int num, const bool isMinimum) noexcept
        {
            int numLongOps = num / Mode::numParallel;

            if (numLongOps > 1)
            {
                ParallelType val;

               #if ! JUCE_USE_ARM_NEON
                if (isAligned (src))
                {
                    val = Mode::loadA (src);

                    if (isMinimum)
                    {
                        while (--numLongOps > 0)
                        {
                            src += Mode::numParallel;
                            val = Mode::min (val, Mode::loadA (src));
                        }
                    }
                    else
                    {
                        while (--numLongOps > 0)
                        {
                            src += Mode::numParallel;
                            val = Mode::max (val, Mode::loadA (src));
                        }
                    }
                }
                else
               #endif
                {
                    val = Mode::loadU (src);

                    if (isMinimum)
                    {
                        while (--numLongOps > 0)
                        {
                            src += Mode::numParallel;
                            val = Mode::min (val, Mode::loadU (src));
                        }
                    }
                    else
                    {
                        while (--numLongOps > 0)
                        {
                            src += Mode::numParallel;
                            val = Mode::max (val, Mode::loadU (src));
                        }
                    }
                }

                Type result = isMinimum ? Mode::min (val)
                                        : Mode::max (val);

                num &= (Mode::numParallel - 1);
                src += Mode::numParallel;

                for (int i = 0; i < num; ++i)
                    result = isMinimum ? jmin (result, src[i])
                                       : jmax (result, src[i]);

                return result;
            }

            return isMinimum ? juce::findMinimum (src, num)
                             : juce::findMaximum (src, num);
        }

        static Range<Type> findMinAndMax (const Type* src, int num) noexcept
        {
            int numLongOps = num / Mode::numParallel;

            if (numLongOps > 1)
            {
                ParallelType mn, mx;

               #if ! JUCE_USE_ARM_NEON
                if (isAligned (src))
                {
                    mn = Mode::loadA (src);
                    mx = mn;

                    while (--numLongOps > 0)
                    {
                        src += Mode::numParallel;
                        const ParallelType v = Mode::loadA (src);
                        mn = Mode::min (mn, v);
                        mx = Mode::max (mx, v);
                    }
                }
                else
               #endif
                {
                    mn = Mode::loadU (src);
                    mx = mn;

                    while (--numLongOps > 0)
                    {
                        src += Mode::numParallel;
                        const ParallelType v = Mode::loadU (src);
                        mn = Mode::min (mn, v);
                        mx = Mode::max (mx, v);
                    }
                }

                Range<Type> result (Mode::min (mn),
                                    Mode::max (mx));

                num &= (Mode::numParallel - 1);
                src += Mode::numParallel;

                for (int i = 0; i < num; ++i)
                    result = result.getUnionWith (src[i]);

                return result;
            }

            return Range<Type>::findMinAndMax (src, num);
        }
    };
   #endif
}

//==============================================================================
namespace
{
   #if JUCE_USE_VDSP_FRAMEWORK
    // This casts away constness to account for slightly different vDSP function signatures
    // in OSX 10.8 SDK and below. Can be safely removed once those SDKs are obsolete.
    template <typename ValueType>
    ValueType* osx108sdkCompatibilityCast (const ValueType* arg) noexcept { return const_cast<ValueType*> (arg); }
   #endif
}

//==============================================================================
void JUCE_CALLTYPE FloatVectorOperations::clear (float* dest, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vclr (dest, 1, (size_t) num);
   #else
    zeromem (dest, (size_t) num * sizeof (float));
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::clear (double* dest, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vclrD (dest, 1, (size_t) num);
   #else
    zeromem (dest, (size_t) num * sizeof (double));
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::fill (float* dest, float valueToFill, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vfill (&valueToFill, dest, 1, (size_t) num);
   #else
    JUCE_PERFORM_VEC_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE,
                              const Mode::ParallelType val = Mode::load1 (valueToFill);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::fill (double* dest, double valueToFill, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vfillD (&valueToFill, dest, 1, (size_t) num);
   #else
    JUCE_PERFORM_VEC_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE,
                              const Mode::ParallelType val = Mode::load1 (valueToFill);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::copy (float* dest, const float* src, int num) noexcept
{
    memcpy (dest, src, (size_t) num * sizeof (float));
}

void JUCE_CALLTYPE FloatVectorOperations::copy (double* dest, const double* src, int num) noexcept
{
    memcpy (dest, src, (size_t) num * sizeof (double));
}

void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsmul (src, 1, &multiplier, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (double* dest, const double* src, double multiplier, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsmulD (src, 1, &multiplier, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float amount, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsadd (dest, 1, &amount, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_DEST (dest[i] += amount, Mode::add (d, amountToAdd), JUCE_LOAD_DEST,
                              const Mode::ParallelType amountToAdd = Mode::load1 (amount);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, double amount, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_DEST (dest[i] += amount, Mode::add (d, amountToAdd), JUCE_LOAD_DEST,
                              const Mode::ParallelType amountToAdd = Mode::load1 (amount);)
}

void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src, float amount, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsadd (osx108sdkCompatibilityCast (src), 1, &amount, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] + amount, Mode::add (am, s),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType am = Mode::load1 (amount);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src, double amount, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsaddD (osx108sdkCompatibilityCast (src), 1, &amount, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] + amount, Mode::add (am, s),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType am = Mode::load1 (amount);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vadd (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i], Mode::add (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vaddD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i], Mode::add (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src1, const float* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vadd (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] + src2[i], Mode::add (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src1, const double* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vaddD (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] + src2[i], Mode::add (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::subtract (float* dest, const float* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsub (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] -= src[i], Mode::sub (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::subtract (double* dest, const double* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsubD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] -= src[i], Mode::sub (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::subtract (float* dest, const float* src1, const float* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsub (src2, 1, src1, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] - src2[i], Mode::sub (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::subtract (double* dest, const double* src1, const double* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsubD (src2, 1, src1, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] - src2[i], Mode::sub (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsma (src, 1, &multiplier, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i] * multiplier, Mode::add (d, Mode::mul (mult, s)),
                                  JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (double* dest, const double* src, double multiplier, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i] * multiplier, Mode::add (d, Mode::mul (mult, s)),
                                  JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
}

void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src1, const float* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vma ((float*) src1, 1, (float*) src2, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST (dest[i] += src1[i] * src2[i], Mode::add (d, Mode::mul (s1, s2)),
                                             JUCE_LOAD_SRC1_SRC2_DEST,
                                             JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (double* dest, const double* src1, const double* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmaD ((double*) src1, 1, (double*) src2, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST_DEST (dest[i] += src1[i] * src2[i], Mode::add (d, Mode::mul (s1, s2)),
                                             JUCE_LOAD_SRC1_SRC2_DEST,
                                             JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmul (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] *= src[i], Mode::mul (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmulD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] *= src[i], Mode::mul (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src1, const float* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmul (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] * src2[i], Mode::mul (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src1, const double* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmulD (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] * src2[i], Mode::mul (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, float multiplier, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsmul (dest, 1, &multiplier, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_DEST (dest[i] *= multiplier, Mode::mul (d, mult), JUCE_LOAD_DEST,
                              const Mode::ParallelType mult = Mode::load1 (multiplier);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, double multiplier, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vsmulD (dest, 1, &multiplier, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_DEST (dest[i] *= multiplier, Mode::mul (d, mult), JUCE_LOAD_DEST,
                              const Mode::ParallelType mult = Mode::load1 (multiplier);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, float multiplier, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
}

void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src, double multiplier, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
}

void FloatVectorOperations::negate (float* dest, const float* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vneg ((float*) src, 1, dest, 1, (vDSP_Length) num);
   #else
    copyWithMultiply (dest, src, -1.0f, num);
   #endif
}

void FloatVectorOperations::negate (double* dest, const double* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vnegD ((double*) src, 1, dest, 1, (vDSP_Length) num);
   #else
    copyWithMultiply (dest, src, -1.0f, num);
   #endif
}

void FloatVectorOperations::abs (float* dest, const float* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vabs ((float*) src, 1, dest, 1, (vDSP_Length) num);
   #else
    FloatVectorHelpers::signMask32 signMask;
    signMask.i = 0x7fffffffUL;
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = fabsf (src[i]), Mode::bit_and (s, mask),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mask = Mode::load1 (signMask.f);)

    ignoreUnused (signMask);
   #endif
}

void FloatVectorOperations::abs (double* dest, const double* src, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vabsD ((double*) src, 1, dest, 1, (vDSP_Length) num);
   #else
    FloatVectorHelpers::signMask64 signMask;
    signMask.i = 0x7fffffffffffffffULL;

    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = fabs (src[i]), Mode::bit_and (s, mask),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mask = Mode::load1 (signMask.d);)

    ignoreUnused (signMask);
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat (float* dest, const int* src, float multiplier, int num) noexcept
{
   #if JUCE_USE_ARM_NEON
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier,
                                  vmulq_n_f32 (vcvtq_f32_s32 (vld1q_s32 (src)), multiplier),
                                  JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST, )
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier,
                                  Mode::mul (mult, _mm_cvtepi32_ps (_mm_loadu_si128 ((const __m128i*) src))),
                                  JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType mult = Mode::load1 (multiplier);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::min (float* dest, const float* src, float comp, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmin (src[i], comp), Mode::min (s, cmp),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType cmp = Mode::load1 (comp);)
}

void JUCE_CALLTYPE FloatVectorOperations::min (double* dest, const double* src, double comp, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmin (src[i], comp), Mode::min (s, cmp),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType cmp = Mode::load1 (comp);)
}

void JUCE_CALLTYPE FloatVectorOperations::min (float* dest, const float* src1, const float* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmin ((float*) src1, 1, (float*) src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmin (src1[i], src2[i]), Mode::min (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::min (double* dest, const double* src1, const double* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vminD ((double*) src1, 1, (double*) src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmin (src1[i], src2[i]), Mode::min (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::max (float* dest, const float* src, float comp, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (src[i], comp), Mode::max (s, cmp),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType cmp = Mode::load1 (comp);)
}

void JUCE_CALLTYPE FloatVectorOperations::max (double* dest, const double* src, double comp, int num) noexcept
{
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (src[i], comp), Mode::max (s, cmp),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType cmp = Mode::load1 (comp);)
}

void JUCE_CALLTYPE FloatVectorOperations::max (float* dest, const float* src1, const float* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmax ((float*) src1, 1, (float*) src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmax (src1[i], src2[i]), Mode::max (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::max (double* dest, const double* src1, const double* src2, int num) noexcept
{
   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vmaxD ((double*) src1, 1, (double*) src2, 1, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = jmax (src1[i], src2[i]), Mode::max (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::clip (float* dest, const float* src, float low, float high, int num) noexcept
{
    jassert(high >= low);

   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vclip ((float*) src, 1, &low, &high, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (jmin (src[i], high), low), Mode::max (Mode::min (s, hi), lo),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType lo = Mode::load1 (low); const Mode::ParallelType hi = Mode::load1 (high);)
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::clip (double* dest, const double* src, double low, double high, int num) noexcept
{
    jassert(high >= low);

   #if JUCE_USE_VDSP_FRAMEWORK
    vDSP_vclipD ((double*) src, 1, &low, &high, dest, 1, (vDSP_Length) num);
   #else
    JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = jmax (jmin (src[i], high), low), Mode::max (Mode::min (s, hi), lo),
                                  JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
                                  const Mode::ParallelType lo = Mode::load1 (low); const Mode::ParallelType hi = Mode::load1 (high);)
   #endif
}

Range<float> JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const float* src, int num) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinAndMax (src, num);
   #else
    return Range<float>::findMinAndMax (src, num);
   #endif
}

Range<double> JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const double* src, int num) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinAndMax (src, num);
   #else
    return Range<double>::findMinAndMax (src, num);
   #endif
}

float JUCE_CALLTYPE FloatVectorOperations::findMinimum (const float* src, int num) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinOrMax (src, num, true);
   #else
    return juce::findMinimum (src, num);
   #endif
}

double JUCE_CALLTYPE FloatVectorOperations::findMinimum (const double* src, int num) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinOrMax (src, num, true);
   #else
    return juce::findMinimum (src, num);
   #endif
}

float JUCE_CALLTYPE FloatVectorOperations::findMaximum (const float* src, int num) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinOrMax (src, num, false);
   #else
    return juce::findMaximum (src, num);
   #endif
}

double JUCE_CALLTYPE FloatVectorOperations::findMaximum (const double* src, int num) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
    return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinOrMax (src, num, false);
   #else
    return juce::findMaximum (src, num);
   #endif
}

void JUCE_CALLTYPE FloatVectorOperations::enableFlushToZeroMode (bool shouldEnable) noexcept
{
   #if JUCE_USE_SSE_INTRINSICS
    _MM_SET_FLUSH_ZERO_MODE (shouldEnable ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF);
   #endif
    ignoreUnused (shouldEnable);
}

void JUCE_CALLTYPE FloatVectorOperations::disableDenormalisedNumberSupport() noexcept
{
   #if JUCE_USE_SSE_INTRINSICS
    const unsigned int mxcsr = _mm_getcsr();
    _mm_setcsr (mxcsr | 0x8040); // add the DAZ and FZ bits
   #endif
}

//==============================================================================
//==============================================================================
#if JUCE_UNIT_TESTS

class FloatVectorOperationsTests  : public UnitTest
{
public:
    FloatVectorOperationsTests() : UnitTest ("FloatVectorOperations") {}

    template <typename ValueType>
    struct TestRunner
    {
        static void runTest (UnitTest& u, Random random)
        {
            const int range = random.nextBool() ? 500 : 10;
            const int num = random.nextInt (range) + 1;

            HeapBlock<ValueType> buffer1 ((size_t) num + 16), buffer2 ((size_t) num + 16);
            HeapBlock<int> buffer3 ((size_t) num + 16);

           #if JUCE_ARM
            ValueType* const data1 = buffer1;
            ValueType* const data2 = buffer2;
            int* const int1 = buffer3;
           #else
            ValueType* const data1 = addBytesToPointer (buffer1.getData(), random.nextInt (16));
            ValueType* const data2 = addBytesToPointer (buffer2.getData(), random.nextInt (16));
            int* const int1 = addBytesToPointer (buffer3.getData(), random.nextInt (16));
           #endif

            fillRandomly (random, data1, num);
            fillRandomly (random, data2, num);

            Range<ValueType> minMax1 (FloatVectorOperations::findMinAndMax (data1, num));
            Range<ValueType> minMax2 (Range<ValueType>::findMinAndMax (data1, num));
            u.expect (minMax1 == minMax2);

            u.expect (valuesMatch (FloatVectorOperations::findMinimum (data1, num), juce::findMinimum (data1, num)));
            u.expect (valuesMatch (FloatVectorOperations::findMaximum (data1, num), juce::findMaximum (data1, num)));

            u.expect (valuesMatch (FloatVectorOperations::findMinimum (data2, num), juce::findMinimum (data2, num)));
            u.expect (valuesMatch (FloatVectorOperations::findMaximum (data2, num), juce::findMaximum (data2, num)));

            FloatVectorOperations::clear (data1, num);
            u.expect (areAllValuesEqual (data1, num, 0));

            FloatVectorOperations::fill (data1, (ValueType) 2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 2));

            FloatVectorOperations::add (data1, (ValueType) 2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 4));

            FloatVectorOperations::copy (data2, data1, num);
            u.expect (areAllValuesEqual (data2, num, (ValueType) 4));

            FloatVectorOperations::add (data2, data1, num);
            u.expect (areAllValuesEqual (data2, num, (ValueType) 8));

            FloatVectorOperations::copyWithMultiply (data2, data1, (ValueType) 4, num);
            u.expect (areAllValuesEqual (data2, num, (ValueType) 16));

            FloatVectorOperations::addWithMultiply (data2, data1, (ValueType) 4, num);
            u.expect (areAllValuesEqual (data2, num, (ValueType) 32));

            FloatVectorOperations::multiply (data1, (ValueType) 2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 8));

            FloatVectorOperations::multiply (data1, data2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 256));

            FloatVectorOperations::negate (data2, data1, num);
            u.expect (areAllValuesEqual (data2, num, (ValueType) -256));

            FloatVectorOperations::subtract (data1, data2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 512));

            FloatVectorOperations::abs (data1, data2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 256));

            FloatVectorOperations::abs (data2, data1, num);
            u.expect (areAllValuesEqual (data2, num, (ValueType) 256));

            fillRandomly (random, int1, num);
            doConversionTest (u, data1, data2, int1, num);

            FloatVectorOperations::fill (data1, (ValueType) 2, num);
            FloatVectorOperations::fill (data2, (ValueType) 3, num);
            FloatVectorOperations::addWithMultiply (data1, data1, data2, num);
            u.expect (areAllValuesEqual (data1, num, (ValueType) 8));
        }

        static void doConversionTest (UnitTest& u, float* data1, float* data2, int* const int1, int num)
        {
            FloatVectorOperations::convertFixedToFloat (data1, int1, 2.0f, num);
            convertFixed (data2, int1, 2.0f, num);
            u.expect (buffersMatch (data1, data2, num));
        }

        static void doConversionTest (UnitTest&, double*, double*, int*, int) {}

        static void fillRandomly (Random& random, ValueType* d, int num)
        {
            while (--num >= 0)
                *d++ = (ValueType) (random.nextDouble() * 1000.0);
        }

        static void fillRandomly (Random& random, int* d, int num)
        {
            while (--num >= 0)
                *d++ = random.nextInt();
        }

        static void convertFixed (float* d, const int* s, ValueType multiplier, int num)
        {
            while (--num >= 0)
                *d++ = *s++ * multiplier;
        }

        static bool areAllValuesEqual (const ValueType* d, int num, ValueType target)
        {
            while (--num >= 0)
                if (*d++ != target)
                    return false;

            return true;
        }

        static bool buffersMatch (const ValueType* d1, const ValueType* d2, int num)
        {
            while (--num >= 0)
                if (! valuesMatch (*d1++, *d2++))
                    return false;

            return true;
        }

        static bool valuesMatch (ValueType v1, ValueType v2)
        {
            return std::abs (v1 - v2) < std::numeric_limits<ValueType>::epsilon();
        }
    };

    void runTest() override
    {
        beginTest ("FloatVectorOperations");

        for (int i = 1000; --i >= 0;)
        {
            TestRunner<float>::runTest (*this, getRandom());
            TestRunner<double>::runTest (*this, getRandom());
        }
    }
};

static FloatVectorOperationsTests vectorOpTests;

#endif
