<?xml version="1.0" encoding="utf-8" ?>
<Strings Version="0.2">
  <Controls>
    <!-- Layer List Controls -->
    <Control Name="LayersLabel">
      <Text>Layers</Text>
      <Tooltip>These are the layers in the currently-selected profile.</Tooltip>
    </Control>
    <Control Name="DeleteLayerButton">
      <Text>Delete</Text>
      <Tooltip>Delete the currently selected layer.</Tooltip>
    </Control>
    <Control Name="EditLayerButton">
      <Text>Edit</Text>
      <Tooltip>Edit the currently selected layer. Double-clicking a layer works, too!</Tooltip>
    </Control>
    <Control Name="AddLayerButton">
      <Text>Add</Text>
      <Tooltip>Add a new layer.</Tooltip>
    </Control>
    
    <!-- Left Column -->
    <Control Name="UpdateButton">
      <Text>Update</Text>
      <Tooltip>Update to the latest version.</Tooltip>
    </Control>
    <Control Name="ProfilesButton">
      <Text>Profiles</Text>
      <Tooltip>Display Profiles page, where you can load and save Profiles.</Tooltip>
    </Control>
    <Control Name="LogButton">
      <Text>Log</Text>
      <Tooltip>Display the Log and Log Settings. (Click twice for Settings)</Tooltip>
    </Control>
    <Control Name="SettingsButton">
      <Text>Settings</Text>
      <Tooltip>Display the Settings page.</Tooltip>
    </Control>
    
    <!-- Profiles Page -->
    <Control Name="CurrentProfileLabel">
      <Text>Current Profile:</Text>
      <Tooltip>The name of the currently selected profile.</Tooltip>
    </Control>
    <Control Name="ProfilesListBox">
      <Text />
      <Tooltip>Existing profiles in the Profiles folder.</Tooltip>
    </Control>
    <Control Name="ProfileNewButton">
      <Text>New Profile</Text>
      <Tooltip>Clear the current profile and start from scratch.</Tooltip>
    </Control>
    <Control Name="ProfileSaveButton">
      <Text>Save Current Profile</Text>
      <Tooltip>Save the current profile, overwriting with any changes made.</Tooltip>
    </Control>
    <Control Name="ProfileSaveAsButton">
      <Text>Save As New Profile</Text>
      <Tooltip>Save the current settings as a new profile.</Tooltip>
    </Control>
    <Control Name="ProfileLoadButton">
      <Text>Load Profile</Text>
      <Tooltip>Load the selected profile.</Tooltip>
    </Control>
    <Control Name="ProfileBrowseButton">
      <Text>Browse for Profile</Text>
      <Tooltip>Find a profile somewhere else on your computer.</Tooltip>
    </Control>
    <Control Name="ProfileDeleteButton">
      <Text>Delete Profile</Text>
      <Tooltip>Delete the selected profile.</Tooltip>
    </Control>
    <Control Name="IdleProfileCheckBox">
      <Text>Use Idle Timer</Text>
      <Tooltip>Switch profiles when your computer is idle.</Tooltip>
    </Control>
    <Control Name="IdleProfileComboBox">
      <Text />
      <Tooltip>Select the profile to switch to when your computer is idle.</Tooltip>
    </Control>
    <Control Name="IdleTimeLabel">
      <Text>Idle Time</Text>
      <Tooltip>The amount of time in seconds before your computer is considered idle.</Tooltip>
    </Control>
    <Control Name="IdleTimeUpDown">
      <Text />
      <Tooltip>Select the amount of time in seconds before your computer is considered idle.</Tooltip>
    </Control>
    <Control Name="AudioProfileCheckBox">
      <Text>Switch Profiles for Audio</Text>
      <Tooltip>Switches profiles when audio is detected.</Tooltip>
    </Control>
    <Control Name="AudioProfileComboBox">
      <Text />
      <Tooltip>Select the profile to switch to when audio is detected.</Tooltip>
    </Control>
    <Control Name="AudioTimeLabel">
      <Text>Audio Time</Text>
      <Tooltip>The amount of time in seconds that audio must be detected before switching profiles.</Tooltip>
    </Control>
    <Control Name="AudioTimeUpDown">
      <Text />
      <Tooltip>Select the amount of time in seconds that audio must be detected before switching profiles.</Tooltip>
    </Control>
    <Control Name="SilenceProfileCheckBox">
      <Text>Switch Profiles for Silence</Text>
      <Tooltip>Switches profiles when silence is detected.</Tooltip>
    </Control>
    <Control Name="SilenceProfileComboBox">
      <Text />
      <Tooltip>Select the profile to switch to when silence is detected</Tooltip>
    </Control>
    <Control Name="SilenceTimeLabel">
      <Text>Silence Time</Text>
      <Tooltip>The amount of time in seconds that silence must be detected before switching profiles.</Tooltip>
    </Control>
    <Control Name="SilenceTimeUpDown">
      <Text />
      <Tooltip>Select the amount of time in seconds that silence must be detected before switching profiles.</Tooltip>
    </Control>
    <Control Name="VolumeThresholdLabel">
      <Text>Volume Threshold</Text>
      <Tooltip>The minimum volume (1-100%) required to activate Audio/Silence detection.</Tooltip>
    </Control>
    <Control Name="VolumeThresholdUpDown">
      <Text />
      <Tooltip>Set the minimum volume (1-100%) required to activate Audio/Silence detection.</Tooltip>
    </Control>
    <Control Name="ProfileUnsavedChanges">
      <Text>Unsaved Changes</Text>
      <Tooltip>Automatic profile switching will not work while there are unsaved changes to the current profile.</Tooltip>
    </Control>
    <Control Name="ProfilesSwitchInfo">
      <Text>Hover Here for More Info</Text>
      <Tooltip>Idle Timer: Time the computer has not received any inputs.
      Audio Timer: Use this to switch profiles when audio is detected.
      Silence Timer: Use this to switch profiles when silence is detected.
      Volume Threshold: The minimum volume (1-100%) required to trigger profile switching.
      Idle Timer overrides Audio and Silence timers.
      Timers will only work when CEE is minimized. </Tooltip>
    </Control>

    <!-- Log Page -->
    <Control Name="LogVerbosityLabel">
      <Text>Log Verbosity</Text>
      <Tooltip>Verbosity of the log output.</Tooltip>
    </Control>
    <Control Name="LogVerbosityComboBox">
      <Text />
      <Tooltip>Verbosity of the log output.</Tooltip>
    </Control>
  
    <!-- Settings Page -->
    <Control Name="CheckMinimizeToTray">
      <Text>Minimize to System Tray</Text>
      <Tooltip>Minimize to the System Tray instead of the Task Bar.</Tooltip>
    </Control>
    <Control Name="CheckStartWithWindows">
      <Text>Start with Windows</Text>
      <Tooltip>Start CEE when Windows starts.</Tooltip>
    </Control>
    <Control Name="CheckStartMinimized">
      <Text>Start minimized</Text>
      <Tooltip>Start CEE in a minimized state.</Tooltip>
    </Control>
    <Control Name="Check16MColours">
      <Text>16.8 Million colours</Text>
      <Tooltip>Run the keyboard in 16.8 million colour mode. Only affects non-SDK mode.</Tooltip>
    </Control>
    <Control Name="CheckDisplayLiveKeyboardPreview">
      <Text>Display live keyboard preview</Text>
      <Tooltip>Show effects and animations on the Keyboard page as they're being rendered.</Tooltip>
    </Control>
    <Control Name="CheckWarnIfCueIsOpen">
      <Text>Display a warning if CUE is open</Text>
      <Tooltip>Show a warning before starting effects if CUE is running.</Tooltip>
    </Control>
    <Control Name="CheckLaunchCueOnExit">
      <Text>Launch CUE on exit</Text>
      <Tooltip>"Launch CUE upon quitting CEE. This requires the path to CUE to be entered below.</Tooltip>
    </Control>
    <Control Name="CheckRestoreLightingOnExit">
      <Text>Restore lighting on exit</Text>
      <Tooltip>Restore on-device lighting to the keyboard and mouse when quitting.</Tooltip>
    </Control>
    <Control Name="CuePathLabel">
      <Text>Corsair Utility Engine (CUE) Path. Double click to browse.</Text>
      <Tooltip>Double click in the TextBox below to open the Browse dialog.</Tooltip>
    </Control>
    <Control Name="CuePathTextBox">
      <Text />
      <Tooltip>Navigate to the path of your CUE executable. This is used to launch CUE when quitting CEE.</Tooltip>
    </Control>
    <Control Name="CheckInvertM1">
      <Text>Invert M1 key on K95</Text>
      <Tooltip>Invert the colour of the M1 key on the K95. When selected, it acts as a negative to what's sent to it, so this compensates.</Tooltip>
    </Control>
    <Control Name="ProgramAccentColorLabel">
      <Text>Program Accent Colour:</Text>
      <Tooltip>Select the coloured box to choose an accent colour for CEE.</Tooltip>
    </Control>
    <Control Name="DonateButton">
      <Text>Make a donation</Text>
      <Tooltip>Make a donation to support the development and web-hosting of Corsair Effects Engine.</Tooltip>
    </Control>
    <Control Name="VisitWebsiteButton">
      <Text>Visit Website</Text>
      <Tooltip>Visit Emily's website to read updates or see progress on the replacement to CEE.</Tooltip>
    </Control>
    <Control Name="UseSdkCheckBox">
      <Text>Use Corsair SDK</Text>
      <Tooltip>Use the CUE SDK instead of direct hardware control.</Tooltip>
    </Control>
    <Control Name="KeyboardModelLabel">
      <Text>Keyboard Model</Text>
      <Tooltip>Select the keyboard you wish to use.</Tooltip>
    </Control>
    <Control Name="KeyboardModelComboBox">
      <Text />
      <Tooltip>Select the keyboard you wish to use.</Tooltip>
    </Control>
    <Control Name="KeyboardLayoutLabel">
      <Text>Keyboard Layout</Text>
      <Tooltip>Select the region of your keyboard.</Tooltip>
    </Control>
    <Control Name="KeyboardLayoutComboBox">
      <Text />
      <Tooltip>Select the region of your keyboard.</Tooltip>
    </Control>
    <Control Name="MouseModelLabel">
      <Text>Mouse Model</Text>
      <Tooltip>Select the mouse you would like to use.</Tooltip>
    </Control>
    <Control Name="MouseModelComboBox">
      <Text />
      <Tooltip>Select the mouse you would like to use.</Tooltip>
    </Control>
    <Control Name="MousepadModelLabel">
      <Text>Mousepad Model</Text>
      <Tooltip>Select the mousepad you would like to use.</Tooltip>
    </Control>
    <Control Name="MousepadModelComboBox">
      <Text />
      <Tooltip>Select the mousepad you would like to use.</Tooltip>
    </Control>
    <Control Name="AudioOutputDeviceRadioButton">
      <Text>Audio Output Device</Text>
      <Tooltip>Capture audio from an output device, such as your speakers or headphones.</Tooltip>
    </Control>
    <Control Name="UseDefaultOutputDevice">
      <Text>Use Default Device</Text>
      <Tooltip>Automatically select an output device based on the default device in Windows.</Tooltip>
    </Control>
    <Control Name="AudioOutputDeviceComboBox">
      <Text />
      <Tooltip>Select an output device to capture from.</Tooltip>
    </Control>
    <Control Name="AudioInputDeviceRadioButton">
      <Text>Audio Input Device</Text>
      <Tooltip>Capture audio from an input device, such as a mic or line-in.</Tooltip>
    </Control>
    <Control Name="UseDefaultInputDevice">
      <Text>Use Default Device</Text>
      <Tooltip>Automatically select an input device based on the default device in Windows.</Tooltip>
    </Control>
    <Control Name="AudioInputDeviceComboBox">
      <Text />
      <Tooltip>Select an input device to capture from.</Tooltip>
    </Control>
    <Control Name="RenderFpsLabel">
      <Text>Render FPS</Text>
      <Tooltip>The maximum amount of frames to render each second.</Tooltip>
    </Control>
    <Control Name="RenderFpsUpDown">
      <Text />
      <Tooltip>Set the maximum amount of frames to render each second.</Tooltip>
    </Control>
    <Control Name="OutputFpsLabel">
      <Text>Output FPS</Text>
      <Tooltip>The maximum amount of frames to send to devices each second.</Tooltip>
    </Control>
    <Control Name="OutputFpsUpDown">
      <Text />
      <Tooltip>Set the maximum amount of frames to send to devices each second.</Tooltip>
    </Control>
    <Control Name="MouseSideLabel">
      <Text>Mouse Side</Text>
      <Tooltip>Which side of the keyboard your mouse is found.</Tooltip>
    </Control>
    <Control Name="MouseSideComboBox">
      <Text />
      <Tooltip>Set which side of the keyboard your mouse is found.</Tooltip>
    </Control>
    <Control Name="FftSizeLabel">
      <Text>FFT Size</Text>
      <Tooltip>The amount of samples to include in one frame. The higher this is, the more accurate but slower the display is. Default is 1024.</Tooltip>
    </Control>
    <Control Name="FftSizeComboBox">
      <Text />
      <Tooltip>Select the amount of samples to include in one frame. The higher this is, the more accurate but slower the display is. Default is 1024.</Tooltip>
    </Control>
    <Control Name="CpuRefreshRateLabel">
      <Text>CPU Usage Refresh Rate</Text>
      <Tooltip>How often to refresh CPU usage in milliseconds.</Tooltip>
    </Control>
    <Control Name="CpuRefreshRateUpDown">
      <Text />
      <Tooltip>Select how often to refresh CPU usage in milliseconds.</Tooltip>
    </Control>
    <Control Name="GpuRefreshRateLabel">
      <Text>GPU Usage Refresh Rate</Text>
      <Tooltip>How often to refresh GPU usage in milliseconds.</Tooltip>
    </Control>
    <Control Name="GpuRefreshRateUpDown">
      <Text />
      <Tooltip>Select how often to refresh GPU usage in milliseconds.</Tooltip>
    </Control>

    <!-- Bottom of the grid displaying info and Accept/Cancel buttons -->
    <Control Name="EffectEditAcceptButton">
      <Text>Accept</Text>
      <Tooltip>Save changes made on this page and return to the main page.</Tooltip>
    </Control>
    <Control Name="EffectEditCancelButton">
      <Text>Cancel</Text>
      <Tooltip>Discard changes made on this page and return to the main page.</Tooltip>
    </Control>
    <Control Name="ToggleKeyboardViewButton">
      <Text>Keyboard</Text>
      <Tooltip>Show or hide Keyboard View.</Tooltip>
    </Control>
    <Control Name="KeyboardSelectAllButton">
      <Text>Select All</Text>
      <Tooltip>Select all keys.</Tooltip>
    </Control>
    <Control Name="KeyboardSelectNoneButton">
      <Text>Select None</Text>
      <Tooltip>Select no keys.</Tooltip>
    </Control>
    
    <!-- Colours Grid -->
    <Control Name="ColorEffectLabel">
      <Text>Colour Effect</Text>
      <Tooltip>The colour effect you would like to apply to this layer.</Tooltip>
    </Control>
    <Control Name="ColorEffectComboBox">
      <Text />
      <Tooltip>Select the colour effect you would like to apply to this layer.</Tooltip>
    </Control>
    
    <!-- Random Lights Colour Sliders -->
    <Control Name="GridEffect_RandomLights_AcceptButton">
      <Text>Accept</Text>
      <Tooltip>Save colour changes.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_CancelButton">
      <Text>Cancel</Text>
      <Tooltip>Discard colour changes.</Tooltip>
    </Control>
    
    <!-- Colours Grid: Solid -->
    <Control Name="ColorEffect_Solid_Label">
      <Text>Colour</Text>
      <Tooltip>The colour of this layer.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Solid_ColorPicker">
      <Text />
      <Tooltip>Select the colour of this layer.</Tooltip>
    </Control>

    <!-- Colours Grid: Breathe -->
    <Control Name="ColorEffect_Breathe_Color1Label">
      <Text>Colour 1</Text>
      <Tooltip>Tthe first colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Color1ColorPicker">
      <Text />
      <Tooltip>Select the first colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Time1Label">
      <Text>Solid time</Text>
      <Tooltip>Time in milliseconds to remain the first colour before beginning to transition to the next colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Time1UpDown">
      <Text />
      <Tooltip>Time in milliseconds to remain the first colour before beginning to transition to the next colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_TimeTransitionLabel">
      <Text>Transition Time</Text>
      <Tooltip>Time to spend transitioning from one colour to the other.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_TimeTransitionUpDown">
      <Text />
      <Tooltip>Time to spend transitioning from one colour to the other.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Color2Label">
      <Text>Colour 2</Text>
      <Tooltip>Select the second colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Color2ColorPicker">
      <Text />
      <Tooltip>Select the second colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Time2Label">
      <Text>Solid time</Text>
      <Tooltip>Time in milliseconds to remain the first colour before beginning to transition to the next colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Breathe_Time2UpDown">
      <Text />
      <Tooltip>Time in milliseconds to remain the first colour before beginning to transition to the next colour.</Tooltip>
    </Control>

    <!-- Colours Grid: Spectrum Cycle -->
    <Control Name="ColorEffect_SpectrumCycle_CycleLabel">
      <Text>Animation Cycle Time</Text>
      <Tooltip>The duration in milliseconds of an entire cycle through every hue.</Tooltip>
    </Control>
    <Control Name="ColorEffect_SpectrumCycle_CycleTimeUpDown">
      <Text />
      <Tooltip>The duration in milliseconds of an entire cycle through every hue.</Tooltip>
    </Control>
    <Control Name="ColorEffect_SpectrumCycle_BrightnessLabel">
      <Text>Brightness</Text>
      <Tooltip>The brightness of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_SpectrumCycle_BrightnessUpDown">
      <Text />
      <Tooltip>Select the brightness of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_SpectrumCycle_OpacityLabel">
      <Text>Opacity</Text>
      <Tooltip>The opacity of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_SpectrumCycle_OpacityUpDown">
      <Text />
      <Tooltip>Select the opacity of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_SpectrumCycle_InvertCheckBox">
      <Text>Invert</Text>
      <Tooltip>Inverts the phase of the colours in this layer.</Tooltip>
    </Control>
    
    <!-- Colours Grid: Gradient -->
    <Control Name="ColorEffect_Gradient_Color1Label">
      <Text>Colour 1</Text>
      <Tooltip>The first colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color1Picker">
      <Text />
      <Tooltip>Select the first colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color2Label">
      <Text>Colour 2</Text>
      <Tooltip>The second colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color2Picker">
      <Text />
      <Tooltip>Select the second colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color3Label">
      <Text>Colour 3</Text>
      <Tooltip>The third colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color3Picker">
      <Text />
      <Tooltip>Select the third colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color3CheckBox">
      <Text>Use Third Colour</Text>
      <Tooltip>Use a third colour in the gradient?</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color4Label">
      <Text>Colour 4</Text>
      <Tooltip>The fourth colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color4Picker">
      <Text />
      <Tooltip>Select the fourth colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color4CheckBox">
      <Text>Use Fourth Colour</Text>
      <Tooltip>Use a fourth colour in the gradient?</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color5Label">
      <Text>Colour 5</Text>
      <Tooltip>The fifth colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color5Picker">
      <Text />
      <Tooltip>Select the fifth colour of the gradient.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Gradient_Color5CheckBox">
      <Text>Use Fifth Colour</Text>
      <Tooltip>Use a fifth colour in the gradient?</Tooltip>
    </Control>

    <!-- Colours Grid: Rainbow -->
    <Control Name="ColorEffect_Rainbow_CycleLabel">
      <Text>Animation Cycle Time</Text>
      <Tooltip>The duration in milliseconds of an entire cycle through every hue.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_CycleTimeUpDown">
      <Text />
      <Tooltip>Select the duration in milliseconds of an entire cycle through every hue.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_BrightnessLabel">
      <Text>Brightness</Text>
      <Tooltip>The brightness of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_BrightnessUpDown">
      <Text />
      <Tooltip>Select the brightness of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_OpacityLabel">
      <Text>Opacity</Text>
      <Tooltip>The opacity of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_OpacityUpDown">
      <Text />
      <Tooltip>Select the opacity of the effect from 0 to 255.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_InvertCheckBox">
      <Text>Invert</Text>
      <Tooltip>Inverts the phase of the colours in this layer.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_DirectionLabel">
      <Text>Direction</Text>
      <Tooltip>The direction in which the rainbow will travel.</Tooltip>
    </Control>
    <Control Name="ColorEffect_Rainbow_DirectionComboBox">
      <Text />
      <Tooltip>Select the direction in which the rainbow will travel.</Tooltip>
    </Control>
    
    <!-- Colours Grid: Defined Rows -->
    <Control Name="ColorEffect_DefinedRows_Row7Label">
      <Text>Row 7</Text>
      <Tooltip>The colour of the top row. This is the row with the Corsair logo, M-keys, WinLock, and Brightness keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row6Label">
      <Text>Row 6</Text>
      <Tooltip>The colour of the row including the Escape key and Function keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row5Label">
      <Text>Row 5</Text>
      <Tooltip>The colour of the fifth row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row4Label">
      <Text>Row 4</Text>
      <Tooltip>The colour of the fourth row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row3Label">
      <Text>Row 3</Text>
      <Tooltip>The colour of the third row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row2Label">
      <Text>Row 2</Text>
      <Tooltip>The colour of the second row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row1Label">
      <Text>Row 1</Text>
      <Tooltip>The colour of the first row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row7Picker">
      <Text />
      <Tooltip>Select the colour of the top row. This is the row with the Corsair logo, M-keys, WinLock, and Brightness keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row6Picker">
      <Text />
      <Tooltip>Select the colour of the row including the Escape key and Function keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row5Picker">
      <Text />
      <Tooltip>Select the colour of the fifth row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row4Picker">
      <Text />
      <Tooltip>Select the colour of the fourth row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row3Picker">
      <Text />
      <Tooltip>Select the colour of the third row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row2Picker">
      <Text />
      <Tooltip>Select the colour of the second row of regular keys.</Tooltip>
    </Control>
    <Control Name="ColorEffect_DefinedRows_Row1Picker">
      <Text />
      <Tooltip>Select the colour of the first row of regular keys.</Tooltip>
    </Control>

    <!-- Colours Grid: CPU Usage -->
    <Control Name="ColorEffect_CpuUsage_Color1Label">
      <Text>Colour for 0%</Text>
      <Tooltip>The colour to use for 0% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color1Picker">
      <Text />
      <Tooltip>Select the colour to use for 0% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color2Label">
      <Text>Colour for 25%</Text>
      <Tooltip>The colour to use for 25% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color2Picker">
      <Text />
      <Tooltip>Select the colour to use for 25% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color3Label">
      <Text>Colour for 50%</Text>
      <Tooltip>The colour to use for 50% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color3Picker">
      <Text />
      <Tooltip>Select the colour to use for 50% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color4Label">
      <Text>Colour for 75%</Text>
      <Tooltip>The colour to use for 75% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color4Picker">
      <Text />
      <Tooltip>Select the colour to use for 75% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color5Label">
      <Text>Colour for 100%</Text>
      <Tooltip>The colour to use for 100% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_CpuUsage_Color5Picker">
      <Text />
      <Tooltip>Select the colour to use for 100% usage.</Tooltip>
    </Control>

    <!-- Colours Grid: GPU Usage -->
    <Control Name="ColorEffect_GpuUsage_Color1Label">
      <Text>Colour for 0%</Text>
      <Tooltip>The colour to use for 0% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color1Picker">
      <Text />
      <Tooltip>Select the colour to use for 0% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color2Label">
      <Text>Colour for 25%</Text>
      <Tooltip>The colour to use for 25% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color2Picker">
      <Text />
      <Tooltip>Select the colour to use for 25% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color3Label">
      <Text>Colour for 50%</Text>
      <Tooltip>The colour to use for 50% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color3Picker">
      <Text />
      <Tooltip>Select the colour to use for 50% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color4Label">
      <Text>Colour for 75%</Text>
      <Tooltip>The colour to use for 75% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color4Picker">
      <Text />
      <Tooltip>Select the colour to use for 75% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color5Label">
      <Text>Colour for 100%</Text>
      <Tooltip>The colour to use for 100% usage.</Tooltip>
    </Control>
    <Control Name="ColorEffect_GpuUsage_Color5Picker">
      <Text />
      <Tooltip>Select the colour to use for 100% usage.</Tooltip>
    </Control>
    
    <!-- Colours Grid: Windows Accent -->
    <Control Name="ColorEffect_WindowsAccent_Label">
      <Text>Refresh Time</Text>
      <Tooltip>The amount of time in seconds to wait before refreshing accent colour.</Tooltip>
    </Control>
    <Control Name="ColorEffect_WindowsAccent_RefreshTimeUpDown">
      <Text />
      <Tooltip>Select the amount of time in seconds to wait before refreshing accent colour.</Tooltip>
    </Control>
    
    <!-- Effect: Fill All -->
    <Control Name="GridEffect_FillAll_Label">
      <Text>There are no additional settings for this effect.</Text>
      <Tooltip>You may select colours for this effect, but there are no other settings.</Tooltip>
    </Control>
    
    <!-- Effect: Spectrograph -->
    <Control Name="GridEffect_Spectrograph_FftBinsPerPointLabel">
      <Text>Bins per Point</Text>
      <Tooltip>The amount of samples per point of data. Higher numbers lead to more rounded corners. Default is 2.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FftBinsPerPointComboBox">
      <Text />
      <Tooltip>Select the amount of samples per point of data. Higher numbers lead to more rounded corners. Default is 2.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_DecibelRangeLabel">
      <Text>Decibel Range</Text>
      <Tooltip>The range of loudness to pick up.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_DbToLabel">
      <Text>to</Text>
      <Tooltip />
    </Control>
    <Control Name="GridEffect_Spectrograph_DbMinUpDown">
      <Text />
      <Tooltip>Select the minimum loudness to respond to. The closer to 0, the louder a sound.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_DbMaxUpDown">
      <Text />
      <Tooltip>Select the maximum loudness to respond to. The closer to 0, the louder a sound.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FrequenciesLabel">
      <Text>Frequencies</Text>
      <Tooltip>The range of frequencies to pick up.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FreqToLabel">
      <Text>to</Text>
      <Tooltip />
    </Control>
    <Control Name="GridEffect_Spectrograph_FreqMinUpDown">
      <Text />
      <Tooltip>Select the lowest frequencies to respond to. These are on the furthest point left of the keyboard.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FreqMaxUpDown">
      <Text />
      <Tooltip>Select the highest frequencies to respond to. These are on the furthest point right of the keyboard.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_HzLabel">
      <Text>Hz</Text>
      <Tooltip />
    </Control>
    <Control Name="GridEffect_Spectrograph_WindowLabel">
      <Text>Window</Text>
      <Tooltip>The Windowing function used to shape the data. This will slightly change the appearance of the effect.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_WindowComboBox">
      <Text />
      <Tooltip>Select the Windowing function used to shape the data. This will slightly change the appearance of the effect.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_LogVolumeCheckBox">
      <Text>Logarithmic Volume</Text>
      <Tooltip>Show loudness along the height of the keyboard on a logarithmic or linear scale.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_LogFrequenciesCheckBox">
      <Text>Logarithmic Frequencies</Text>
      <Tooltip>Space frequencies along the length of the keyboard on a logarithmic or linear scale.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FreqBoostCheckBox">
      <Text>Boost Higher Frequencies</Text>
      <Tooltip>Incrementally gain up to this many dB at the furthest right of the spectrum. [Default is 10]</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FreqBoostUpDown">
      <Text />
      <Tooltip>Incrementally gain up to this many dB at the furthest right of the spectrum. [Default is 10]</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FreqBoostDbLabel">
      <Text>Db</Text>
      <Tooltip />
    </Control>
    <Control Name="GridEffect_Spectrograph_FadeTimeCheckBox">
      <Text>Fade Away</Text>
      <Tooltip>Fade away keys that have dropped off. Enabling this uses a bit more CPU power.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FadeTimeUpDown">
      <Text />
      <Tooltip>Fade away over this many milliseconds.</Tooltip>
    </Control>
    <Control Name="GridEffect_Spectrograph_FadeTimeLabel">
      <Text>Milliseconds</Text>
      <Tooltip />
    </Control>
    <Control Name="GridEffect_Spectrograph_EffectsOnMouseCheckBox">
      <Text>Effects on Mouse</Text>
      <Tooltip>Show beat analyzer effects on the Mouse. [Not Yet Implemented]</Tooltip>
    </Control>

    <!-- Effect: Random Lights -->
    <Control Name="GridEffect_RandomLights_SolidTimeUpDown">
      <Text />
      <Tooltip>Select the time to remain solid in milliseconds before beginning to fade.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_SolidTimeLabel">
      <Text>Solid Time</Text>
      <Tooltip>Time to remain solid in milliseconds before beginning to fade.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_FadeTimeUpDown">
      <Text />
      <Tooltip>Select the time taken to fade from the Start Colour to the End Colour.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_FadeTimeLabel">
      <Text>Fade Time</Text>
      <Tooltip>Time taken to fade from the Start Colour to the End Colour.</Tooltip>
    </Control>
    
    <!-- Effect: Swipe -->
    <Control Name="GridEffect_Swipe_StyleLabel">
      <Text>Swipe Style</Text>
      <Tooltip>The direction for the swipe to move.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_StyleComboBox">
      <Text />
      <Tooltip>Select the direction for the swipe to move.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_TimeLabel">
      <Text>Swipe Time</Text>
      <Tooltip>Time taken to cross from one side of the keyboard to another.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_TimeUpDown">
      <Text />
      <Tooltip>Select the time taken to cross from one side of the keyboard to another.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_EdgeFadeLabel">
      <Text>Edge Fade</Text>
      <Tooltip>Softness and width of the edge.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_EdgeFadeUpDown">
      <Text />
      <Tooltip>Set the softness and width of the edge.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_WidthLabel">
      <Text>Width</Text>
      <Tooltip>Width multiplier of the swipe effect.</Tooltip>
    </Control>
    <Control Name="GridEffect_Swipe_WidthUpDown">
      <Text />
      <Tooltip>Set the width multiplier of the swipe effect.</Tooltip>
    </Control>
    
    <!-- Effect: Cpu Usage -->
    <Control Name="GridEffect_CpuUsage_StyleLabel">
      <Text>Style</Text>
      <Tooltip>Display current CPU Usage as a bar, or display the last 30 secods as a graph.</Tooltip>
    </Control>
    <Control Name="GridEffect_CpuUsage_StyleComboBox">
      <Text />
      <Tooltip>Select the style of the CPU Usage display.</Tooltip>
    </Control>
    <Control Name="GridEffect_CpuUsage_BarDirectionLabel">
      <Text>Bar Direction</Text>
      <Tooltip>The direction in which the bar shall grow.</Tooltip>
    </Control>
    <Control Name="GridEffect_CpuUsage_BarDirectionComboBox">
      <Text />
      <Tooltip>Select the direction in which the bar shall grow.</Tooltip>
    </Control>
    <Control Name="GridEffect_CpuUsage_GraphDirectionLabel">
      <Text>Graph Direction</Text>
      <Tooltip>The direction that the graph will travel over time.</Tooltip>
    </Control>
    <Control Name="GridEffect_CpuUsage_GraphDirectionComboBox">
      <Text />
      <Tooltip>Select the direction that the graph will travel over time.</Tooltip>
    </Control>
    
    <!-- Bottom Portion: Colour Options-->
    <Control Name="GridEffect_RandomLights_StartTypeLabel">
      <Text>Start Colour</Text>
      <Tooltip>The colour a light will start with.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_StartTypeComboBox">
      <Text />
      <Tooltip>Select whether to start with a defined colour, or a random colour.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_StartColorEditButton">
      <Text>Edit</Text>
      <Tooltip>Edit the Start Colour.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_StartColorPicker">
      <Text />
      <Tooltip>Select the colour for all lights to start with.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_EndTypeLabel">
      <Text>End Colour</Text>
      <Tooltip>The colour a light will fade to.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_EndTypeComboBox">
      <Text />
      <Tooltip>Select whether to fade to a defined colour, or to a random colour.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_EndColorEditButton">
      <Text>Edit</Text>
      <Tooltip>Edit the End Colour.</Tooltip>
    </Control>
    <Control Name="GridEffect_RandomLights_EndColorPicker">
      <Text />
      <Tooltip>Select the colour for all lights to fade to.</Tooltip>
    </Control>

    <!-- OLD Foreground: Heatmap -->
    <Control Name="fgHeatmapColorMostLabel">
      <Text>Most Struck Colour</Text>
      <Tooltip>The colour to shade the keys you have struck most.</Tooltip>
    </Control>
    <Control Name="fgHeatmapColorLeastLabel">
      <Text>Lease Struck Colour</Text>
      <Tooltip>The colour to shade the keys you have struck least.</Tooltip>
    </Control>
    <Control Name="fgHeatmapResetCountButton">
      <Text>Reset Strike Count</Text>
      <Tooltip>Reset counters to zero.</Tooltip>
    </Control>
  </Controls>
  <Messages>
    <!-- New Effect Names -->
    <!-- Masks -->
    <Message Name="effectMaskStatic">Static Lighting</Message>
    <Message Name="effectMaskFillAll">Fill All</Message>
    <Message Name="effectMaskSpectro">Spectrograph</Message>
    <Message Name="effectRandomLights">Random Lights</Message>
    <Message Name="effectMaskSwipe">Swipe</Message>
    <Message Name="effectMaskCpuUsage">CPU Usage Bar</Message>
    <Message Name="effectMaskReactive">Reactive Lighting</Message>
    
    <!-- Colours -->
    <Message Name="effectColorSolid">Solid</Message>
    <Message Name="effectColorBreathe">Breathe</Message>
    <Message Name="effectColorSpectrumCycle">Spectrum Cycle</Message>
    <Message Name="effectColorGradient">Gradient</Message>
    <Message Name="effectColorRainbow">Rainbow</Message>
    <Message Name="effectColorDefinedRows">Defined Rows</Message>
    <Message Name="effectColorCPUUsage">CPU Usage</Message>
    <Message Name="effectColorGPUUsage">GPU Usage</Message>
    <Message Name="effectColorWindowsAccent">Windows Accent</Message>
    
    <!-- Colour Styles -->
    <Message Name="effectRandomLightsRandom">Random Colour</Message>
    <Message Name="effectRandomLightsDefined">Defined Colour</Message>
    
    <!-- Spectro Styles -->
    <Message Name="effectFgSpectroStyleSolid">Solid</Message>
    <Message Name="effectFgSpectroStyleGradientH">Gradient Horizontal</Message>
    <Message Name="effectFgSpectroStyleGradientV">Gradient Vertical</Message>
    <Message Name="effectFgSpectroStyleRainbow">Rainbow</Message>
    <Message Name="effectFgSpectroStyleSpecrumCycle">Spectrum Cycle</Message>
    <Message Name="effectFgSpectroStyleDefinedRows">Defined Rows</Message>
    
    <!-- CPU Usage styles -->
    <Message Name="cpuStyleBar">Bar</Message>
    <Message Name="cpuStyleGraph">Graph</Message>

    <!-- Directions -->
    <Message Name="directionUp">Up</Message>
    <Message Name="directionRight">Right</Message>
    <Message Name="directionDown">Down</Message>
    <Message Name="directionLeft">Left</Message>
    <Message Name="directionBounce">Bounce</Message>
    
    <!-- Profiles -->
    <Message Name="profilesSaveAs">Save new profile as:</Message>
    <Message Name="profileArgumentException">Please enter a valid file name.</Message>
    <Message Name="profilePathTooLongException">The desired path would be too long.</Message>
    <Message Name="profileAlreadyExists">This file already exists. Would you like to overwrite it?</Message>
    <Message Name="profileReallyDelete">Are you sure you wish to delete {0}?</Message>
    <Message Name="profileWrongExtension">This extension is not that of a Profile.</Message>
    <Message Name="profileCurrent">Current Profile: {0}</Message>
    <Message Name="profileLoseUnsavedChanges">Loading this profile will cause you to lose unsaved changes. Continue?</Message>
    <Message Name="profileNoLayers">There are no layers to save.</Message>

    <!-- Log Level Display -->
    <Message Name="logLevel0">0: Default</Message>
    <Message Name="logLevel4">4: Hardware Messages</Message>
    <Message Name="logLevel5">5: Thread States</Message>
    <Message Name="logLevel6">6: Engine Output</Message>
    <Message Name="logLevel7">7: Profile</Message>
    <Message Name="logLevel8">8: Interface</Message>
    <Message Name="logLevel9">9: Language</Message>

    <!-- Vocabulary -->
    <Message Name="vocabNone">None</Message>
    <Message Name="customInputDialogAcceptButton">Accept</Message>
    <Message Name="customInputDialogCancelButton">Cancel</Message>
    <Message Name="nameNewLayerMessage">Please enter a name for this layer:</Message>
    <Message Name="customMessageDialogOkButton">OK</Message>
    <Message Name="customYesNoDialogNoButton">No</Message>
    <Message Name="customYesNoDialogYesButton">Yes</Message>
    <Message Name="pause">Pause</Message>
    <Message Name="resume">Resume</Message>
    <Message Name="quit">Quit</Message>
    <Message Name="pleaseSelectKeyboardMessage">Please select a keyboard before attempting to add any effects.</Message>
    <Message Name="newProfile">New Profile</Message>
    <Message Name="restartToApplyUpdate">An update has been applied. Please launch the application again.</Message>
  </Messages>
</Strings>