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A

abort() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
Aborts this edit.
abortUnlessCommitted() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
 
add(ImageHeaderParser) - 类 中的方法com.bumptech.glide.provider.ImageHeaderParserRegistry
 
addDefaultRequestListener(RequestListener<Object>) - 类 中的方法com.bumptech.glide.RequestManager
Adds a default RequestListener that will be added to every request started with this RequestManager.
addFrame(Bitmap) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Adds next GIF frame.
addFrame(Bitmap, int, int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Adds next GIF frame to the specified position.
addGlobalRequestListener(RequestListener<Object>) - 类 中的方法com.bumptech.glide.GlideBuilder
Adds a global RequestListener that will be added to every request started with Glide.
addHeader(String, String) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
Adds a value for the given header and returns this builder.
addHeader(String, LazyHeaderFactory) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
Adds an LazyHeaderFactory that will be used to construct a value for the given key lazily on a background thread.
addListener(LifecycleListener) - 接口 中的方法com.bumptech.glide.manager.Lifecycle
Adds the given listener to the set of listeners managed by this Lifecycle implementation.
addListener(RequestListener<TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
advance() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Move the animation frame counter forward.
advance() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
ALL - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
Caches remote data with both DiskCacheStrategy.DATA and DiskCacheStrategy.RESOURCE, and local data with DiskCacheStrategy.RESOURCE only.
ALLOW_HARDWARE_CONFIG - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
Indicates that it's safe or unsafe to decode Bitmaps with Bitmap.Config#HARDWARE.
alternateKeys - 类 中的变量com.bumptech.glide.load.model.ModelLoader.LoadData
 
animate(View) - 接口 中的方法com.bumptech.glide.request.transition.ViewPropertyTransition.Animator
Starts an animation on the given View.
AnimatedGifEncoder - com.bumptech.glide.gifencoder中的类
Class AnimatedGifEncoder - Encodes a GIF file consisting of one or more frames.
AnimatedGifEncoder() - 类 的构造器com.bumptech.glide.gifencoder.AnimatedGifEncoder
 
append(Class<Model>, Class<Data>, ModelLoaderFactory<? extends Model, ? extends Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
append(Class<T>, Encoder<T>) - 类 中的方法com.bumptech.glide.provider.EncoderRegistry
 
append(String, ResourceDecoder<T, R>, Class<T>, Class<R>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
 
append(Class<Z>, ResourceEncoder<Z>) - 类 中的方法com.bumptech.glide.provider.ResourceEncoderRegistry
 
append(Class<Data>, Encoder<Data>) - 类 中的方法com.bumptech.glide.Registry
Appends the given Encoder onto the list of available Encoders so that it is attempted after all earlier and default Encoders for the given data class.
append(Class<Data>, Class<TResource>, ResourceDecoder<Data, TResource>) - 类 中的方法com.bumptech.glide.Registry
Appends the given ResourceDecoder onto the list of all available ResourceDecoders allowing it to be used if all earlier and default ResourceDecoders for the given types fail (or there are none).
append(String, Class<Data>, Class<TResource>, ResourceDecoder<Data, TResource>) - 类 中的方法com.bumptech.glide.Registry
Appends the given ResourceDecoder onto the list of available ResourceDecoders in this bucket, allowing it to be used if all earlier and default ResourceDecoders for the given types in this bucket fail (or there are none).
append(Class<TResource>, ResourceEncoder<TResource>) - 类 中的方法com.bumptech.glide.Registry
Appends the given ResourceEncoder into the list of available ResourceEncoders so that it is attempted after all earlier and default ResourceEncoders for the given data type.
append(Class<Model>, Class<Data>, ModelLoaderFactory<Model, Data>) - 类 中的方法com.bumptech.glide.Registry
Appends a new ModelLoaderFactory onto the end of the existing set so that the constructed ModelLoader will be tried after all default and previously registered ModelLoaders for the given model and data classes.
AppGlideModule - com.bumptech.glide.module中的类
Defines a set of dependencies and options to use when initializing Glide within an application.
AppGlideModule() - 类 的构造器com.bumptech.glide.module.AppGlideModule
 
ApplicationVersionSignature - com.bumptech.glide.signature中的类
A utility class for obtaining a Key signature containing the application version name using PackageInfo.versionCode.
apply(BaseRequestOptions<?>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Updates this options set with any options that are explicitly set in the given T object and returns this object if BaseRequestOptions.autoClone() is disabled or a new T object if BaseRequestOptions.autoClone() is enabled.
apply(BaseRequestOptions<?>) - 类 中的方法com.bumptech.glide.RequestBuilder
Applies the given options to the request.
applyDefaultRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.RequestManager
Updates the default RequestOptions for all loads started with this request manager with the given RequestOptions.
applyOptions(Context, GlideBuilder) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpGlideModule
已过时。
 
applyOptions(Context, GlideBuilder) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpGlideModule
已过时。
 
applyOptions(Context, GlideBuilder) - 类 中的方法com.bumptech.glide.integration.volley.VolleyGlideModule
已过时。
 
applyOptions(Context, GlideBuilder) - 类 中的方法com.bumptech.glide.module.AppGlideModule
 
AppWidgetTarget - com.bumptech.glide.request.target中的类
This class is used in order to display downloaded Bitmap inside an ImageView of an AppWidget through RemoteViews.
AppWidgetTarget(Context, int, int, int, RemoteViews, int...) - 类 的构造器com.bumptech.glide.request.target.AppWidgetTarget
Constructor using an int array of widgetIds to get a handle on the Widget in order to update it.
AppWidgetTarget(Context, int, RemoteViews, int...) - 类 的构造器com.bumptech.glide.request.target.AppWidgetTarget
Constructor using an int array of widgetIds to get a handle on the Widget in order to update it that uses Target.SIZE_ORIGINAL as the target width and height.
AppWidgetTarget(Context, int, int, int, RemoteViews, ComponentName) - 类 的构造器com.bumptech.glide.request.target.AppWidgetTarget
Constructor using a ComponentName to get a handle on the Widget in order to update it.
AppWidgetTarget(Context, int, RemoteViews, ComponentName) - 类 的构造器com.bumptech.glide.request.target.AppWidgetTarget
Constructor using a ComponentName, when override has been put to get a handle on the Widget in order to update it that uses Target.SIZE_ORIGINAL as the target width and height.
ArrayPool - com.bumptech.glide.load.engine.bitmap_recycle中的接口
Interface for an array pool that pools arrays of different types.
as(Class<ResourceType>) - 类 中的方法com.bumptech.glide.RequestManager
Attempts to load the resource using any registered ResourceDecoders that can decode the given resource class or any subclass of the given resource class.
asBitmap() - 类 中的方法com.bumptech.glide.RequestManager
Attempts to always load the resource as a Bitmap, even if it could actually be animated.
asBitmapDrawable() - 类 中的方法com.bumptech.glide.load.resource.bitmap.DrawableTransformation
 
asDrawable() - 类 中的方法com.bumptech.glide.RequestManager
Attempts to always load the resource using any registered ResourceDecoders that can decode any subclass of Drawable.
asFile() - 类 中的方法com.bumptech.glide.RequestManager
Attempts to always load a File containing the resource, either using a file path obtained from the media store (for local images/videos), or using Glide's disk cache (for remote images/videos).
asGif() - 类 中的方法com.bumptech.glide.RequestManager
Attempts to always load the resource as a GifDrawable.
assertBackgroundThread() - 类 中的静态方法com.bumptech.glide.util.Util
Throws an IllegalArgumentException if called on the main thread.
assertMainThread() - 类 中的静态方法com.bumptech.glide.util.Util
Throws an IllegalArgumentException if called on a thread other than the main thread.
asset(BitmapPool) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.VideoDecoder
 
AssetFileDescriptorFactory(Resources) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader.AssetFileDescriptorFactory
 
AssetFileDescriptorFactory() - 类 的构造器com.bumptech.glide.load.model.StringLoader.AssetFileDescriptorFactory
 
AssetFileDescriptorFactory(ContentResolver) - 类 的构造器com.bumptech.glide.load.model.UriLoader.AssetFileDescriptorFactory
 
AssetFileDescriptorLocalUriFetcher - com.bumptech.glide.load.data中的类
Fetches an AssetFileDescriptor for a local Uri.
AssetFileDescriptorLocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
 
AssetPathFetcher<T> - com.bumptech.glide.load.data中的类
An abstract class for obtaining data for an asset path using an AssetManager.
AssetPathFetcher(AssetManager, String) - 类 的构造器com.bumptech.glide.load.data.AssetPathFetcher
 
AssetUriLoader<Data> - com.bumptech.glide.load.model中的类
Loads a specific data type from an Asset Manager Uri.
AssetUriLoader(AssetManager, AssetUriLoader.AssetFetcherFactory<Data>) - 类 的构造器com.bumptech.glide.load.model.AssetUriLoader
 
AssetUriLoader.AssetFetcherFactory<Data> - com.bumptech.glide.load.model中的接口
A factory to build a DataFetcher for a specific asset path.
AssetUriLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
Factory for loading ParcelFileDescriptors from asset manager Uris.
AssetUriLoader.StreamFactory - com.bumptech.glide.load.model中的类
Factory for loading InputStreams from asset manager Uris.
AT_LEAST - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Downsamples so the image's smallest dimension is between the given dimensions and 2x the given dimensions, with no size restrictions on the image's largest dimension.
AT_MOST - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Downsamples so the image's largest dimension is between 1/2 the given dimensions and the given dimensions, with no restrictions on the image's smallest dimension.
autoClone() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Similar to BaseRequestOptions.lock() except that mutations cause a BaseRequestOptions.clone() operation to happen before the mutation resulting in all methods returning a new Object and leaving the original locked object unmodified.
AUTOMATIC - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
Tries to intelligently choose a strategy based on the data source of the DataFetcher and the EncodeStrategy of the ResourceEncoder (if an ResourceEncoder is available).
available() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Returns an estimated number of bytes that can be read or skipped without blocking for more input.
available() - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
 
available() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
available() - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
 
awaitTermination(long, TimeUnit) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 

B

BaseGlideUrlLoader<Model> - com.bumptech.glide.load.model.stream中的类
A base class for loading data over http/https.
BaseGlideUrlLoader(ModelLoader<GlideUrl, InputStream>) - 类 的构造器com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
 
BaseGlideUrlLoader(ModelLoader<GlideUrl, InputStream>, ModelCache<Model, GlideUrl>) - 类 的构造器com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
 
BaseRequestOptions<T extends BaseRequestOptions<T>> - com.bumptech.glide.request中的类
A base object to allow method sharing between RequestOptions and RequestBuilder.
BaseRequestOptions() - 类 的构造器com.bumptech.glide.request.BaseRequestOptions
 
BaseTarget<Z> - com.bumptech.glide.request.target中的类
已过时。
Use CustomViewTarget if loading the content into a view, the download API if in the background (http://bumptech.github.io/glide/doc/getting-started.html#background-threads), or a a fully implemented Target for any specialized use-cases. Using BaseView is unsafe if the user does not implement BaseTarget.onLoadCleared(android.graphics.drawable.Drawable), resulting in recycled bitmaps being referenced from the UI and hard to root-cause crashes.
BaseTarget() - 类 的构造器com.bumptech.glide.request.target.BaseTarget
已过时。
 
begin() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
begin() - 接口 中的方法com.bumptech.glide.request.Request
Starts an asynchronous load.
begin() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
begin() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
Starts first the thumb request and then the full request.
beginSection(String) - 类 中的静态方法com.bumptech.glide.util.pool.GlideTrace
 
beginSectionFormat(String, Object) - 类 中的静态方法com.bumptech.glide.util.pool.GlideTrace
 
beginSectionFormat(String, Object, Object) - 类 中的静态方法com.bumptech.glide.util.pool.GlideTrace
 
beginSectionFormat(String, Object, Object, Object) - 类 中的静态方法com.bumptech.glide.util.pool.GlideTrace
 
BitmapBytesTranscoder - com.bumptech.glide.load.resource.transcode中的类
BitmapBytesTranscoder() - 类 的构造器com.bumptech.glide.load.resource.transcode.BitmapBytesTranscoder
 
BitmapBytesTranscoder(Bitmap.CompressFormat, int) - 类 的构造器com.bumptech.glide.load.resource.transcode.BitmapBytesTranscoder
 
BitmapContainerTransitionFactory<R> - com.bumptech.glide.request.transition中的类
A TransitionFactory for complex types that have a Bitmap inside.
BitmapContainerTransitionFactory(TransitionFactory<Drawable>) - 类 的构造器com.bumptech.glide.request.transition.BitmapContainerTransitionFactory
 
BitmapDrawableDecoder<DataType> - com.bumptech.glide.load.resource.bitmap中的类
Decodes an BitmapDrawable for a data type.
BitmapDrawableDecoder(Context, ResourceDecoder<DataType, Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapDrawableDecoder
 
BitmapDrawableDecoder(Resources, BitmapPool, ResourceDecoder<DataType, Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapDrawableDecoder
BitmapDrawableDecoder(Resources, ResourceDecoder<DataType, Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapDrawableDecoder
 
BitmapDrawableEncoder - com.bumptech.glide.load.resource.bitmap中的类
Encodes BitmapDrawables.
BitmapDrawableEncoder(BitmapPool, ResourceEncoder<Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapDrawableEncoder
 
BitmapDrawableResource - com.bumptech.glide.load.resource.bitmap中的类
A Resource that wraps an BitmapDrawable This class ensures that every call to DrawableResource.get()} always returns a new BitmapDrawable to avoid rendering issues if used in multiple views and is also responsible for returning the underlying Bitmap to the given BitmapPool when the resource is recycled.
BitmapDrawableResource(BitmapDrawable, BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
 
BitmapDrawableTranscoder - com.bumptech.glide.load.resource.transcode中的类
An ResourceTranscoder that converts Bitmaps into BitmapDrawables.
BitmapDrawableTranscoder(Context) - 类 的构造器com.bumptech.glide.load.resource.transcode.BitmapDrawableTranscoder
 
BitmapDrawableTranscoder(Resources, BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.transcode.BitmapDrawableTranscoder
已过时。
BitmapDrawableTranscoder(Resources) - 类 的构造器com.bumptech.glide.load.resource.transcode.BitmapDrawableTranscoder
 
BitmapDrawableTransformation - com.bumptech.glide.load.resource.bitmap中的类
已过时。
BitmapDrawableTransformation(Transformation<Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapDrawableTransformation
已过时。
 
BitmapEncoder - com.bumptech.glide.load.resource.bitmap中的类
An ResourceEncoder that writes Bitmaps to OutputStreams.
BitmapEncoder(ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapEncoder
 
BitmapEncoder() - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapEncoder
已过时。
BitmapImageViewTarget - com.bumptech.glide.request.target中的类
A Target that can display an Bitmap in an ImageView.
BitmapImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.BitmapImageViewTarget
 
BitmapImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.BitmapImageViewTarget
已过时。
BitmapPool - com.bumptech.glide.load.engine.bitmap_recycle中的接口
An interface for a pool that allows users to reuse Bitmap objects.
BitmapPoolAdapter - com.bumptech.glide.load.engine.bitmap_recycle中的类
An BitmapPool implementation that rejects all Bitmaps added to it and always returns null from get.
BitmapPoolAdapter() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
BitmapPreFiller - com.bumptech.glide.load.engine.prefill中的类
A class for pre-filling Bitmaps in a BitmapPool.
BitmapPreFiller(MemoryCache, BitmapPool, DecodeFormat) - 类 的构造器com.bumptech.glide.load.engine.prefill.BitmapPreFiller
 
BitmapResource - com.bumptech.glide.load.resource.bitmap中的类
A resource wrapping a Bitmap object.
BitmapResource(Bitmap, BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapResource
 
BitmapThumbnailImageViewTarget - com.bumptech.glide.request.target中的类
Efficiently displays multiple Bitmaps loaded serially into a single View.
BitmapThumbnailImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.BitmapThumbnailImageViewTarget
 
BitmapThumbnailImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.BitmapThumbnailImageViewTarget
已过时。
bitmapTransform(Transformation<Bitmap>) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
BitmapTransformation - com.bumptech.glide.load.resource.bitmap中的类
A simple Transformation for transforming Bitmaps that abstracts away dealing with Resource objects for subclasses.
BitmapTransformation() - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapTransformation
 
BitmapTransitionFactory - com.bumptech.glide.request.transition中的类
A TransitionFactory for Bitmaps that uses a Drawable transition factory to transition from an existing drawable already visible on the target to the new bitmap.
BitmapTransitionFactory(TransitionFactory<Drawable>) - 类 的构造器com.bumptech.glide.request.transition.BitmapTransitionFactory
 
BitmapTransitionOptions - com.bumptech.glide.load.resource.bitmap中的类
Contains Bitmap specific animation options.
BitmapTransitionOptions() - 类 的构造器com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
 
bothModelsNullEquivalentOrEquals(Object, Object) - 类 中的静态方法com.bumptech.glide.util.Util
 
bothNullOrEqual(Object, Object) - 类 中的静态方法com.bumptech.glide.util.Util
Null-safe equivalent of a.equals(b).
BUCKET_BITMAP - 类 中的静态变量com.bumptech.glide.Registry
 
BUCKET_BITMAP_DRAWABLE - 类 中的静态变量com.bumptech.glide.Registry
 
BUCKET_GIF - 类 中的静态变量com.bumptech.glide.Registry
 
BufferedOutputStream - com.bumptech.glide.load.data中的类
An OutputStream implementation that recycles and re-uses byte[]s using the provided ArrayPool.
BufferedOutputStream(OutputStream, ArrayPool) - 类 的构造器com.bumptech.glide.load.data.BufferedOutputStream
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
已过时。
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
 
build(T) - 接口 中的方法com.bumptech.glide.load.data.DataRewinder.Factory
Returns a new DataRewinder wrapping the given data.
build(T) - 类 中的方法com.bumptech.glide.load.data.DataRewinderRegistry
 
build(InputStream) - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder.Factory
 
build() - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache.Factory
Returns a new disk cache, or null if no disk cache could be created.
build() - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter.Factory
 
build() - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
 
build() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.FileDescriptorFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader.ByteBufferFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ByteBufferFileLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.DataUrlLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.FileLoader.Factory
 
build() - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
Returns a new immutable LazyHeaders object.
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.MediaStoreFileLoader.Factory
 
build(MultiModelLoaderFactory) - 接口 中的方法com.bumptech.glide.load.model.ModelLoaderFactory
Build a concrete ModelLoader for this model type.
build(Class<Model>, Class<Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
build(Class<Model>, Class<Data>) - 类 中的方法com.bumptech.glide.load.model.MultiModelLoaderFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.AssetFileDescriptorFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.FileDescriptorFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.UriFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.stream.HttpGlideUrlLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.stream.HttpUriLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.stream.UrlLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.StringLoader.AssetFileDescriptorFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.StringLoader.FileDescriptorFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.StringLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.UnitModelLoader.Factory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.UriLoader.AssetFileDescriptorFactory
 
build(Uri) - 类 中的方法com.bumptech.glide.load.model.UriLoader.AssetFileDescriptorFactory
 
build(Uri) - 类 中的方法com.bumptech.glide.load.model.UriLoader.FileDescriptorFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.UriLoader.FileDescriptorFactory
 
build(Uri) - 接口 中的方法com.bumptech.glide.load.model.UriLoader.LocalUriFetcherFactory
 
build(Uri) - 类 中的方法com.bumptech.glide.load.model.UriLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.UriLoader.StreamFactory
 
build(MultiModelLoaderFactory) - 类 中的方法com.bumptech.glide.load.model.UrlUriLoader.StreamFactory
 
build(ByteBuffer) - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder.Factory
 
build(Context, ConnectivityMonitor.ConnectivityListener) - 接口 中的方法com.bumptech.glide.manager.ConnectivityMonitorFactory
 
build(Context, ConnectivityMonitor.ConnectivityListener) - 类 中的方法com.bumptech.glide.manager.DefaultConnectivityMonitorFactory
 
build(Glide, Lifecycle, RequestManagerTreeNode, Context) - 接口 中的方法com.bumptech.glide.manager.RequestManagerRetriever.RequestManagerFactory
 
build(DataSource, boolean) - 类 中的方法com.bumptech.glide.request.transition.BitmapContainerTransitionFactory
 
build(DataSource, boolean) - 类 中的方法com.bumptech.glide.request.transition.DrawableCrossFadeFactory
 
build() - 类 中的方法com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
 
build(DataSource, boolean) - 类 中的方法com.bumptech.glide.request.transition.NoTransition.NoAnimationFactory
 
build(DataSource, boolean) - 接口 中的方法com.bumptech.glide.request.transition.TransitionFactory
Returns a new Transition.
build(DataSource, boolean) - 类 中的方法com.bumptech.glide.request.transition.ViewAnimationFactory
Returns a new Transition for the given arguments.
build(DataSource, boolean) - 类 中的方法com.bumptech.glide.request.transition.ViewPropertyAnimationFactory
Returns a new Transition for the given arguments.
Builder(Context) - 类 的构造器com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
 
Builder(int) - 类 的构造器com.bumptech.glide.load.engine.prefill.PreFillType.Builder
Constructor for a builder that uses the given size as the width and height of the Bitmaps to prefill.
Builder(int, int) - 类 的构造器com.bumptech.glide.load.engine.prefill.PreFillType.Builder
Constructor for a builder that uses the given dimensions as the dimensions of the Bitmaps to prefill.
Builder() - 类 的构造器com.bumptech.glide.load.model.LazyHeaders.Builder
 
Builder() - 类 的构造器com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
 
Builder(int) - 类 的构造器com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
 
buildFetcher(AssetManager, String) - 接口 中的方法com.bumptech.glide.load.model.AssetUriLoader.AssetFetcherFactory
 
buildFetcher(AssetManager, String) - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.FileDescriptorFactory
 
buildFetcher(AssetManager, String) - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.StreamFactory
 
buildHeader() - 接口 中的方法com.bumptech.glide.load.model.LazyHeaderFactory
Returns an http header, or null if no header could be built.
buildImageFetcher(Context, Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
buildImageViewTarget(ImageView, Class<X>) - 类 中的方法com.bumptech.glide.GlideContext
 
buildLoadData(GlideUrl, int, int, Options) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpUrlLoader
已过时。
 
buildLoadData(GlideUrl, int, int, Options) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader
 
buildLoadData(GlideUrl, int, int, Options) - 类 中的方法com.bumptech.glide.integration.volley.VolleyUrlLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader
 
buildLoadData(byte[], int, int, Options) - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader
 
buildLoadData(File, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.ByteBufferFileLoader
 
buildLoadData(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.DataUrlLoader
 
buildLoadData(File, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.FileLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.MediaStoreFileLoader
 
buildLoadData(Model, int, int, Options) - 接口 中的方法com.bumptech.glide.load.model.ModelLoader
Returns a ModelLoader.LoadData containing a DataFetcher required to decode the resource represented by this model, as well as a set of Keys that identify the data loaded by the DataFetcher as well as an optional list of alternate keys from which equivalent data can be loaded.
buildLoadData(Integer, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.ResourceLoader
 
buildLoadData(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
 
buildLoadData(GlideUrl, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.HttpGlideUrlLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.HttpUriLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader
 
buildLoadData(URL, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.UrlLoader
 
buildLoadData(String, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.StringLoader
 
buildLoadData(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.UnitModelLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.UriLoader
 
buildLoadData(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.UrlUriLoader
 
buildTarget(ImageView, Class<Z>) - 类 中的方法com.bumptech.glide.request.target.ImageViewTargetFactory
 
buildVideoFetcher(Context, Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
ByteArrayAdapter - com.bumptech.glide.load.engine.bitmap_recycle中的类
Adapter for handling primitive byte arrays.
ByteArrayAdapter() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
 
ByteArrayLoader<Data> - com.bumptech.glide.load.model中的类
A base class to convert byte arrays to input streams so they can be decoded.
ByteArrayLoader(ByteArrayLoader.Converter<Data>) - 类 的构造器com.bumptech.glide.load.model.ByteArrayLoader
 
ByteArrayLoader.ByteBufferFactory - com.bumptech.glide.load.model中的类
Factory for ByteArrayLoader and ByteBuffer.
ByteArrayLoader.Converter<Data> - com.bumptech.glide.load.model中的接口
Converts between a byte array a desired model class.
ByteArrayLoader.StreamFactory - com.bumptech.glide.load.model中的类
Factory for ByteArrayLoader and InputStream.
ByteBufferBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
Decodes Bitmaps from ByteBuffers.
ByteBufferBitmapDecoder(Downsampler) - 类 的构造器com.bumptech.glide.load.resource.bitmap.ByteBufferBitmapDecoder
 
ByteBufferEncoder - com.bumptech.glide.load.model中的类
Writes ByteBuffers to Files.
ByteBufferEncoder() - 类 的构造器com.bumptech.glide.load.model.ByteBufferEncoder
 
ByteBufferFactory() - 类 的构造器com.bumptech.glide.load.model.ByteArrayLoader.ByteBufferFactory
 
ByteBufferFileLoader - com.bumptech.glide.load.model中的类
Loads ByteBuffers using NIO for File.
ByteBufferFileLoader() - 类 的构造器com.bumptech.glide.load.model.ByteBufferFileLoader
 
ByteBufferFileLoader.Factory - com.bumptech.glide.load.model中的类
ByteBufferGifDecoder - com.bumptech.glide.load.resource.gif中的类
An ResourceDecoder that decodes GifDrawable from InputStream data.
ByteBufferGifDecoder(Context) - 类 的构造器com.bumptech.glide.load.resource.gif.ByteBufferGifDecoder
 
ByteBufferGifDecoder(Context, List<ImageHeaderParser>, BitmapPool, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.gif.ByteBufferGifDecoder
 
ByteBufferRewinder - com.bumptech.glide.load.resource.bytes中的类
Rewinds ByteBuffers.
ByteBufferRewinder(ByteBuffer) - 类 的构造器com.bumptech.glide.load.resource.bytes.ByteBufferRewinder
 
ByteBufferRewinder.Factory - com.bumptech.glide.load.resource.bytes中的类
Factory for ByteBufferRewinder.
ByteBufferUtil - com.bumptech.glide.util中的类
Utilities for interacting with ByteBuffers.
BytesResource - com.bumptech.glide.load.resource.bytes中的类
An Resource wrapping a byte array.
BytesResource(byte[]) - 类 的构造器com.bumptech.glide.load.resource.bytes.BytesResource
 

C

CachedHashCodeArrayMap<K,V> - com.bumptech.glide.util中的类
An ArrayMap that caches its hashCode to support efficient lookup.
CachedHashCodeArrayMap() - 类 的构造器com.bumptech.glide.util.CachedHashCodeArrayMap
 
calculateBestThreadCount() - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Determines the number of cores available on the device.
cancel() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
已过时。
 
cancel() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
cancel() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
cancel() - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
 
cancel() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
A method that will be called when a load is no longer relevant and has been cancelled.
cancel() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
 
cancel() - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
 
cancel() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
cancel() - 类 中的方法com.bumptech.glide.load.engine.Engine.LoadStatus
 
cancel(boolean) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
canNotifyCleared(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
canNotifyCleared(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
Returns true if the Request can clear the Target.
canNotifyCleared(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
canNotifyStatusChanged(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
canNotifyStatusChanged(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
Returns true if the Request can display a placeholder.
canNotifyStatusChanged(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
Returns true if the request is the request loading the full size image and if neither the full nor the thumbnail image have completed successfully.
canSetImage(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
canSetImage(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
Returns true if the Request can display a loaded bitmap.
canSetImage(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
Returns true if the request is either the request loading the full size image or if the request loading the full size image has not yet completed.
CENTER_INSIDE - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Returns the original image if it is smaller than the target, otherwise it will be downscaled maintaining its original aspect ratio, so that one of the image's dimensions is exactly equal to the requested size and the other is less or equal than the requested size.
CENTER_OUTSIDE - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Scales, maintaining the original aspect ratio, so that one of the image's dimensions is exactly equal to the requested size and the other dimension is greater than or equal to the requested size.
CenterCrop - com.bumptech.glide.load.resource.bitmap中的类
Scale the image so that either the width of the image matches the given width and the height of the image is greater than the given height or vice versa, and then crop the larger dimension to match the given dimension.
CenterCrop() - 类 的构造器com.bumptech.glide.load.resource.bitmap.CenterCrop
 
centerCrop(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
A potentially expensive operation to crop the given Bitmap so that it fills the given dimensions.
centerCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies CenterCrop to all default types and throws an exception if asked to transform an unknown type.
centerCropTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
CenterInside - com.bumptech.glide.load.resource.bitmap中的类
Returns the image with its original size if its dimensions match or are smaller than the target's, couple with ImageView.ScaleType.CENTER_INSIDE in order to center it in Target.
CenterInside() - 类 的构造器com.bumptech.glide.load.resource.bitmap.CenterInside
 
centerInside(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
If the Bitmap is smaller or equal to the Target it returns the original size, if not then TransformationUtils.fitCenter(BitmapPool, Bitmap, int, int) is called instead.
centerInside() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies CenterInside to all default types, DownsampleStrategy.CENTER_INSIDE to image types and throws an exception if asked to transform an unknown type.
centerInsideTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
CHARSET - 接口 中的静态变量com.bumptech.glide.load.Key
 
checkArgument(boolean, String) - 类 中的静态方法com.bumptech.glide.util.Preconditions
 
checkNotEmpty(String) - 类 中的静态方法com.bumptech.glide.util.Preconditions
 
checkNotEmpty(T) - 类 中的静态方法com.bumptech.glide.util.Preconditions
 
checkNotNull(T) - 类 中的静态方法com.bumptech.glide.util.Preconditions
 
checkNotNull(T, String) - 类 中的静态方法com.bumptech.glide.util.Preconditions
 
CircleCrop - com.bumptech.glide.load.resource.bitmap中的类
A Glide BitmapTransformation to circle crop an image.
CircleCrop() - 类 的构造器com.bumptech.glide.load.resource.bitmap.CircleCrop
 
circleCrop(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
Crop the image to a circle and resize to the specified width/height.
circleCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies CircleCrop to all default types and throws an exception if asked to transform an unknown type.
circleCropTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
cleanup() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
已过时。
 
cleanup() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
cleanup() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
cleanup() - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
 
cleanup() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
Cleanup or recycle any resources used by this data fetcher.
cleanup() - 接口 中的方法com.bumptech.glide.load.data.DataRewinder
Called when this rewinder is no longer needed and can be cleaned up.
cleanup() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
 
cleanup() - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder
 
cleanup() - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
 
cleanup() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
cleanup() - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder
 
clear() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
clear() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
 
clear() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
clear() - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
Clear the cache.
clear() - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
 
clear() - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
 
clear() - 类 中的方法com.bumptech.glide.load.model.ModelCache
Removes all entries from the cache.
clear() - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
clear() - 类 中的方法com.bumptech.glide.provider.ModelToResourceClassCache
 
clear() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
clear() - 接口 中的方法com.bumptech.glide.request.Request
Prevents any bitmaps being loaded from previous requests, releases any resources held by this request, displays the current placeholder if one was provided, and marks the request as having been cancelled.
clear() - 类 中的方法com.bumptech.glide.request.SingleRequest
Cancels the current load if it is in progress, clears any resources held onto by the request and replaces the loaded resource if the load completed with the placeholder.
clear() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
clear(View) - 类 中的方法com.bumptech.glide.RequestManager
Cancel any pending loads Glide may have for the view and free any resources that may have been loaded for the view.
clear(Target<?>) - 类 中的方法com.bumptech.glide.RequestManager
Cancel any pending loads Glide may have for the target and free any resources (such as Bitmaps) that may have been loaded for the target so they may be reused.
clear() - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
 
clearAnimationCallbacks() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
clearColorFilter() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
clearDiskCache() - 类 中的方法com.bumptech.glide.Glide
Clears disk cache.
clearDiskCache() - 类 中的方法com.bumptech.glide.load.engine.Engine
 
clearMemory() - 类 中的方法com.bumptech.glide.Glide
Clears as much memory as possible.
clearMemory() - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
Clears all arrays from the pool.
clearMemory() - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Removes all Bitmaps from the pool.
clearMemory() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
clearMemory() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
 
clearMemory() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
clearMemory() - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Evict all items from the memory cache.
clearMemory() - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
clearMemory() - 类 中的方法com.bumptech.glide.util.LruCache
Clears all items in the cache.
clearOnDetach() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Clears the View's Request when the View is detached from its Window and restarts the Request when the View is re-attached from its Window.
clearOnDetach() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
Clears the View's Request when the View is detached from its Window and restarts the Request when the View is re-attached from its Window.
clearRemoveAndRecycle(Request) - 类 中的方法com.bumptech.glide.manager.RequestTracker
Stops tracking the given request, clears, and recycles it, and returns true if the request was removed or invalid or false if the request was not found.
clearRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
Cancels all requests and clears their resources.
clone() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Returns a copy of this request builder with all of the options put so far on this builder.
clone() - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a copy of this request builder with all of the options put so far on this builder.
clone() - 类 中的方法com.bumptech.glide.TransitionOptions
 
close() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Closes this cache.
close(AssetFileDescriptor) - 类 中的方法com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
 
close(T) - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
Closes the concrete data type if necessary.
close() - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
 
close(ParcelFileDescriptor) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
 
close(ParcelFileDescriptor) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
 
close(T) - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
Closes the concrete data type if necessary.
close(InputStream) - 类 中的方法com.bumptech.glide.load.data.StreamAssetPathFetcher
 
close(InputStream) - 类 中的方法com.bumptech.glide.load.data.StreamLocalUriFetcher
 
close(Data) - 接口 中的方法com.bumptech.glide.load.model.DataUrlLoader.DataDecoder
 
close(Data) - 接口 中的方法com.bumptech.glide.load.model.FileLoader.FileOpener
 
close() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Closes this stream.
close() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
com.bumptech.glide - 程序包 com.bumptech.glide
 
com.bumptech.glide.annotation - 程序包 com.bumptech.glide.annotation
 
com.bumptech.glide.disklrucache - 程序包 com.bumptech.glide.disklrucache
 
com.bumptech.glide.gifdecoder - 程序包 com.bumptech.glide.gifdecoder
 
com.bumptech.glide.gifencoder - 程序包 com.bumptech.glide.gifencoder
 
com.bumptech.glide.integration.gifencoder - 程序包 com.bumptech.glide.integration.gifencoder
 
com.bumptech.glide.integration.okhttp - 程序包 com.bumptech.glide.integration.okhttp
 
com.bumptech.glide.integration.okhttp3 - 程序包 com.bumptech.glide.integration.okhttp3
 
com.bumptech.glide.integration.recyclerview - 程序包 com.bumptech.glide.integration.recyclerview
 
com.bumptech.glide.integration.volley - 程序包 com.bumptech.glide.integration.volley
 
com.bumptech.glide.load - 程序包 com.bumptech.glide.load
 
com.bumptech.glide.load.data - 程序包 com.bumptech.glide.load.data
 
com.bumptech.glide.load.data.mediastore - 程序包 com.bumptech.glide.load.data.mediastore
 
com.bumptech.glide.load.engine - 程序包 com.bumptech.glide.load.engine
 
com.bumptech.glide.load.engine.bitmap_recycle - 程序包 com.bumptech.glide.load.engine.bitmap_recycle
 
com.bumptech.glide.load.engine.cache - 程序包 com.bumptech.glide.load.engine.cache
 
com.bumptech.glide.load.engine.executor - 程序包 com.bumptech.glide.load.engine.executor
 
com.bumptech.glide.load.engine.prefill - 程序包 com.bumptech.glide.load.engine.prefill
 
com.bumptech.glide.load.model - 程序包 com.bumptech.glide.load.model
 
com.bumptech.glide.load.model.stream - 程序包 com.bumptech.glide.load.model.stream
 
com.bumptech.glide.load.resource - 程序包 com.bumptech.glide.load.resource
 
com.bumptech.glide.load.resource.bitmap - 程序包 com.bumptech.glide.load.resource.bitmap
 
com.bumptech.glide.load.resource.bytes - 程序包 com.bumptech.glide.load.resource.bytes
 
com.bumptech.glide.load.resource.drawable - 程序包 com.bumptech.glide.load.resource.drawable
 
com.bumptech.glide.load.resource.file - 程序包 com.bumptech.glide.load.resource.file
 
com.bumptech.glide.load.resource.gif - 程序包 com.bumptech.glide.load.resource.gif
 
com.bumptech.glide.load.resource.transcode - 程序包 com.bumptech.glide.load.resource.transcode
 
com.bumptech.glide.manager - 程序包 com.bumptech.glide.manager
 
com.bumptech.glide.module - 程序包 com.bumptech.glide.module
 
com.bumptech.glide.provider - 程序包 com.bumptech.glide.provider
 
com.bumptech.glide.request - 程序包 com.bumptech.glide.request
 
com.bumptech.glide.request.target - 程序包 com.bumptech.glide.request.target
 
com.bumptech.glide.request.transition - 程序包 com.bumptech.glide.request.transition
 
com.bumptech.glide.signature - 程序包 com.bumptech.glide.signature
 
com.bumptech.glide.util - 程序包 com.bumptech.glide.util
 
com.bumptech.glide.util.pool - 程序包 com.bumptech.glide.util.pool
 
commit() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
Commits this edit so it is visible to readers.
COMPRESSION_FORMAT - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.BitmapEncoder
An Bitmap.CompressFormat option used as the format to encode the Bitmap.
COMPRESSION_QUALITY - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.BitmapEncoder
An integer option between 0 and 100 that is used as the compression quality.
ConnectivityMonitor - com.bumptech.glide.manager中的接口
An interface for monitoring network connectivity events.
ConnectivityMonitor.ConnectivityListener - com.bumptech.glide.manager中的接口
An interface for listening to network connectivity events picked up by the monitor.
ConnectivityMonitorFactory - com.bumptech.glide.manager中的接口
A factory class that produces a functional ConnectivityMonitor.
contains(T) - 类 中的方法com.bumptech.glide.util.LruCache
Returns true if there is a value for the given key in the cache.
ContentLengthInputStream - com.bumptech.glide.util中的类
Uses the content length as the basis for the return value of ContentLengthInputStream.available() and verifies that at least content length bytes are returned from the various read methods.
context - 类 中的变量com.bumptech.glide.RequestManager
 
convert(byte[]) - 接口 中的方法com.bumptech.glide.load.model.ByteArrayLoader.Converter
 
create(String, DataFetcher.DataCallback<? super InputStream>, Request.Priority, Map<String, String>) - 接口 中的方法com.bumptech.glide.integration.volley.VolleyRequestFactory
Returns a Volley request for the given image url.
create(File, long) - 类 中的静态方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
Create a new DiskCache in the given directory with a specified max size.
create() - 接口 中的方法com.bumptech.glide.util.pool.FactoryPools.Factory
 
createQueue(int) - 类 中的静态方法com.bumptech.glide.util.Util
Creates a Queue of the given size using Glide's preferred implementation.
crossFade() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade(int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade(DrawableCrossFadeFactory) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade(DrawableCrossFadeFactory.Builder) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade() - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade(int) - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade(DrawableCrossFadeFactory) - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
crossFade(DrawableCrossFadeFactory.Builder) - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Enables a cross fade animation between both the placeholder and the first resource and between subsequent resources (if thumbnails are used).
CustomTarget<T> - com.bumptech.glide.request.target中的类
A base Target for loading resources (Bitmap, Drawable etc) that are used outside of Views.
CustomTarget() - 类 的构造器com.bumptech.glide.request.target.CustomTarget
Creates a new CustomTarget that will attempt to load the resource in its original size.
CustomTarget(int, int) - 类 的构造器com.bumptech.glide.request.target.CustomTarget
Creates a new CustomTarget that will return the given width and height as the requested size (unless overridden by BaseRequestOptions.override(int) in the request).
CustomViewTarget<T extends View,Z> - com.bumptech.glide.request.target中的类
A base Target for loading resources (Bitmap, Drawable etc) into Views that provides default implementations for most methods and can determine the size of views using a ViewTreeObserver.OnDrawListener.
CustomViewTarget(T) - 类 的构造器com.bumptech.glide.request.target.CustomViewTarget
Constructor that defaults waitForLayout to false.

D

DATA - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
Writes retrieved data directly to the disk cache before it's decoded.
data - 类 中的变量com.bumptech.glide.load.resource.SimpleResource
 
DataFetcher<T> - com.bumptech.glide.load.data中的接口
Lazily retrieves data that can be used to load a resource.
DataFetcher.DataCallback<T> - com.bumptech.glide.load.data中的接口
Callback that must be called when data has been loaded and is available, or when the load fails.
DataRewinder<T> - com.bumptech.glide.load.data中的接口
Responsible for rewinding a stream like data types.
DataRewinder.Factory<T> - com.bumptech.glide.load.data中的接口
A factory interface for producing individual DataRewinders.
DataRewinderRegistry - com.bumptech.glide.load.data中的类
Stores a mapping of data class to DataRewinder.Factory and allows registration of new types and factories.
DataRewinderRegistry() - 类 的构造器com.bumptech.glide.load.data.DataRewinderRegistry
 
DataSource - com.bumptech.glide.load中的枚举
Indicates the origin of some retrieved data.
DataUrlLoader<Model,Data> - com.bumptech.glide.load.model中的类
A simple model loader for loading data from a Data URL String.
DataUrlLoader(DataUrlLoader.DataDecoder<Data>) - 类 的构造器com.bumptech.glide.load.model.DataUrlLoader
 
DataUrlLoader.DataDecoder<Data> - com.bumptech.glide.load.model中的接口
Allows decoding a specific type of data from a Data URL String.
DataUrlLoader.StreamFactory<Model> - com.bumptech.glide.load.model中的类
Factory for loading InputStreams from data uris.
decode(DataRewinder<DataType>, int, int, Options, DecodePath.DecodeCallback<ResourceType>) - 类 中的方法com.bumptech.glide.load.engine.DecodePath
 
decode(String) - 接口 中的方法com.bumptech.glide.load.model.DataUrlLoader.DataDecoder
 
decode(DataType, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableDecoder
 
decode(ByteBuffer, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ByteBufferBitmapDecoder
 
decode(InputStream, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler
Returns a Bitmap decoded from the given InputStream that is rotated to match any EXIF data present in the stream and that is downsampled according to the given dimensions and any provided DownsampleStrategy option.
decode(InputStream, int, int, Options, Downsampler.DecodeCallbacks) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler
Returns a Bitmap decoded from the given InputStream that is rotated to match any EXIF data present in the stream and that is downsampled according to the given dimensions and any provided DownsampleStrategy option.
decode(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ResourceBitmapDecoder
 
decode(InputStream, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.StreamBitmapDecoder
 
decode(Bitmap, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.UnitBitmapDecoder
 
decode(T, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.VideoDecoder
 
decode(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.drawable.ResourceDrawableDecoder
 
decode(Drawable, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.drawable.UnitDrawableDecoder
 
decode(File, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.file.FileDecoder
 
decode(ByteBuffer, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.ByteBufferGifDecoder
 
decode(GifDecoder, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.GifFrameResourceDecoder
 
decode(InputStream, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.StreamGifDecoder
 
decode(T, int, int, Options) - 接口 中的方法com.bumptech.glide.load.ResourceDecoder
Returns a decoded resource from the given data or null if no resource could be decoded.
decode(Class<?>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
DECODE_FORMAT - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
Indicates the DecodeFormat that will be used in conjunction with the image format to determine the Bitmap.Config to provide to BitmapFactory.Options.inPreferredConfig when decoding the image.
DECODE_FORMAT - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifOptions
Indicates the DecodeFormat that will be used in conjunction with the particular GIF to determine the Bitmap.Config to use when decoding frames of GIFs.
decodeCachedData() - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
Returns true if this request should attempt to decode cached source data.
decodeCachedResource() - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
Returns true if this request should attempt to decode cached resource data.
DecodeFormat - com.bumptech.glide.load中的枚举
Options for setting the value of Bitmap.getConfig() for Bitmaps returned by ResourceDecoders.
DecodePath<DataType,ResourceType,Transcode> - com.bumptech.glide.load.engine中的类
Attempts to decode and transcode resource type from a given data type.
DecodePath(Class<DataType>, Class<ResourceType>, Class<Transcode>, List<? extends ResourceDecoder<DataType, ResourceType>>, ResourceTranscoder<ResourceType, Transcode>, Pools.Pool<List<Throwable>>) - 类 的构造器com.bumptech.glide.load.engine.DecodePath
 
decodeTypeOf(Class<?>) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
DEFAULT - 枚举 中的静态变量com.bumptech.glide.load.DecodeFormat
The default value for DecodeFormat.
DEFAULT - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
The default strategy, currently GlideExecutor.UncaughtThrowableStrategy.LOG.
DEFAULT - 接口 中的静态变量com.bumptech.glide.load.model.Headers
A Headers object containing reasonable defaults that should be used when users don't want to provide their own headers.
DEFAULT - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Default strategy, currently DownsampleStrategy.CENTER_OUTSIDE.
DEFAULT_DISK_CACHE_DIR - 接口 中的静态变量com.bumptech.glide.load.engine.cache.DiskCache.Factory
 
DEFAULT_DISK_CACHE_SIZE - 接口 中的静态变量com.bumptech.glide.load.engine.cache.DiskCache.Factory
250 MB of cache.
DEFAULT_FRAME - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.VideoDecoder
A constant indicating we should use whatever frame we consider best, frequently not the first frame.
DEFAULT_REQUEST_FACTORY - 类 中的静态变量com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
DefaultConnectivityMonitorFactory - com.bumptech.glide.manager中的类
A factory class that produces a functional ConnectivityMonitor if the application has the android.permission.ACCESS_NETWORK_STATE permission and a no-op non functional ConnectivityMonitor if the app does not have the required permission.
DefaultConnectivityMonitorFactory() - 类 的构造器com.bumptech.glide.manager.DefaultConnectivityMonitorFactory
 
DefaultImageHeaderParser - com.bumptech.glide.load.resource.bitmap中的类
A class for parsing the exif orientation and other data from an image header.
DefaultImageHeaderParser() - 类 的构造器com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
 
delete() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Closes the cache and deletes all of its stored values.
delete(Key) - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
Remove the key and value from the cache.
delete(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
 
delete(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
 
deliverResponse(byte[]) - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
directExecutor() - 类 中的静态方法com.bumptech.glide.util.Executors
Immediately calls Runnable.run() on the current thread.
DISABLE_ANIMATION - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifOptions
If set to true, disables the GIF ResourceDecoders (ResourceDecoder.handles(Object, Options) will return false).
disallowHardwareConfig() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Disables the use of Bitmap.Config.HARDWARE in Downsampler to avoid errors caused by inspecting Bitmap pixels, drawing with hardware support disabled, drawing to Canvass backed by Bitmaps etc.
disk(String, Option.CacheKeyUpdater<T>) - 类 中的静态方法com.bumptech.glide.load.Option
Returns a new Option that uses the given Option.CacheKeyUpdater to update disk cache keys.
disk(String, T, Option.CacheKeyUpdater<T>) - 类 中的静态方法com.bumptech.glide.load.Option
Returns a new Option that uses the given Option.CacheKeyUpdater to update disk cache keys and provides the given value as the default value.
DiskCache - com.bumptech.glide.load.engine.cache中的接口
An interface for writing to and reading from a disk cache.
DiskCache.Factory - com.bumptech.glide.load.engine.cache中的接口
An interface for lazily creating a disk cache.
DiskCache.Writer - com.bumptech.glide.load.engine.cache中的接口
An interface to actually write data to a key in the disk cache.
DiskCacheAdapter - com.bumptech.glide.load.engine.cache中的类
A simple class that returns null for all gets and ignores all writes.
DiskCacheAdapter() - 类 的构造器com.bumptech.glide.load.engine.cache.DiskCacheAdapter
 
DiskCacheAdapter.Factory - com.bumptech.glide.load.engine.cache中的类
Default factory for DiskCacheAdapter.
DiskCacheStrategy - com.bumptech.glide.load.engine中的类
Set of available caching strategies for media.
DiskCacheStrategy() - 类 的构造器com.bumptech.glide.load.engine.DiskCacheStrategy
 
diskCacheStrategy(DiskCacheStrategy) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the DiskCacheStrategy to use for this load.
diskCacheStrategyOf(DiskCacheStrategy) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
DiskLruCache - com.bumptech.glide.disklrucache中的类
A cache that uses a bounded amount of space on a filesystem.
DiskLruCache.Editor - com.bumptech.glide.disklrucache中的类
Edits the values for an entry.
DiskLruCache.Value - com.bumptech.glide.disklrucache中的类
A snapshot of the values for an entry.
DiskLruCacheFactory - com.bumptech.glide.load.engine.cache中的类
Creates an DiskLruCache based disk cache in the specified disk cache directory.
DiskLruCacheFactory(String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
 
DiskLruCacheFactory(String, String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
 
DiskLruCacheFactory(DiskLruCacheFactory.CacheDirectoryGetter, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
When using this constructor DiskLruCacheFactory.CacheDirectoryGetter.getCacheDirectory() will be called out of UI thread, allowing to do I/O access without performance impacts.
DiskLruCacheFactory.CacheDirectoryGetter - com.bumptech.glide.load.engine.cache中的接口
Interface called out of UI thread to get the cache folder.
DiskLruCacheWrapper - com.bumptech.glide.load.engine.cache中的类
The default DiskCache implementation.
DiskLruCacheWrapper(File, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
已过时。
Do not extend this class.
dontAnimate() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Disables resource decoders that return animated resources so any resource returned will be static.
dontTransform() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Removes all applied Transformations for all resource classes and allows unknown resource types to be transformed without throwing an exception.
dontTransition() - 类 中的方法com.bumptech.glide.TransitionOptions
Removes any existing animation put on the builder.
download(Object) - 类 中的方法com.bumptech.glide.RequestManager
A helper method equivalent to calling RequestManager.downloadOnly() ()} and then RequestBuilder.load(Object) with the given model.
DOWNLOAD_ONLY_OPTIONS - 类 中的静态变量com.bumptech.glide.RequestBuilder
 
downloadOnly(Y) - 类 中的方法com.bumptech.glide.RequestBuilder
downloadOnly(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
downloadOnly() - 类 中的方法com.bumptech.glide.RequestManager
Attempts always load the resource into the cache and return the File containing the cached source data.
downsample(DownsampleStrategy) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the DownsampleStrategy to use when decoding Bitmaps using Downsampler.
DOWNSAMPLE_STRATEGY - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
已过时。
Use DownsampleStrategy.OPTION directly instead.
downsampleOf(DownsampleStrategy) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Downsampler - com.bumptech.glide.load.resource.bitmap中的类
Downsamples, decodes, and rotates images according to their exif orientation.
Downsampler(List<ImageHeaderParser>, DisplayMetrics, BitmapPool, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.Downsampler
 
Downsampler.DecodeCallbacks - com.bumptech.glide.load.resource.bitmap中的接口
Callbacks for key points during decodes.
DownsampleStrategy - com.bumptech.glide.load.resource.bitmap中的类
Indicates the algorithm to use when downsampling images.
DownsampleStrategy() - 类 的构造器com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
 
DownsampleStrategy.SampleSizeRounding - com.bumptech.glide.load.resource.bitmap中的枚举
Indicates whether to prefer to prefer downsampling or scaling to prefer lower memory usage or higher quality.
draw(Canvas) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
draw(Canvas) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
drawable - 类 中的变量com.bumptech.glide.load.resource.drawable.DrawableResource
 
DrawableBytesTranscoder - com.bumptech.glide.load.resource.transcode中的类
Obtains byte[] from BitmapDrawables by delegating to a ResourceTranscoder for Bitmaps to byte[]s.
DrawableBytesTranscoder(BitmapPool, ResourceTranscoder<Bitmap, byte[]>, ResourceTranscoder<GifDrawable, byte[]>) - 类 的构造器com.bumptech.glide.load.resource.transcode.DrawableBytesTranscoder
 
DrawableCrossFadeFactory - com.bumptech.glide.request.transition中的类
A factory class that produces a new Transition that varies depending on whether or not the drawable was loaded from the memory cache and whether or not the drawable is the first image to be put on the target.
DrawableCrossFadeFactory(int, boolean) - 类 的构造器com.bumptech.glide.request.transition.DrawableCrossFadeFactory
 
DrawableCrossFadeFactory.Builder - com.bumptech.glide.request.transition中的类
DrawableCrossFadeTransition - com.bumptech.glide.request.transition中的类
A cross fade Transition for Drawables that uses an TransitionDrawable to transition from an existing drawable already visible on the target to a new drawable.
DrawableCrossFadeTransition(int, boolean) - 类 的构造器com.bumptech.glide.request.transition.DrawableCrossFadeTransition
 
DrawableDecoderCompat - com.bumptech.glide.load.resource.drawable中的类
Handles decoding Drawables with the v7 support library if present and falling back to the v4 support library otherwise.
DrawableImageViewTarget - com.bumptech.glide.request.target中的类
A target for display Drawable objects in ImageViews.
DrawableImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.DrawableImageViewTarget
 
DrawableImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.DrawableImageViewTarget
已过时。
DrawableResource<T extends Drawable> - com.bumptech.glide.load.resource.drawable中的类
Simple wrapper for an Android Drawable which returns a new drawable based on it's state.
DrawableResource(T) - 类 的构造器com.bumptech.glide.load.resource.drawable.DrawableResource
 
DrawableThumbnailImageViewTarget - com.bumptech.glide.request.target中的类
Efficiently displays multiple Drawables loaded serially into a single View.
DrawableThumbnailImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.DrawableThumbnailImageViewTarget
 
DrawableThumbnailImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.DrawableThumbnailImageViewTarget
已过时。
DrawableTransformation - com.bumptech.glide.load.resource.bitmap中的类
Applies a Bitmap Transformation to Drawables by first attempting to convert the Drawable to a Bitmap and then running the Transformation on the converted Bitmap.
DrawableTransformation(Transformation<Bitmap>, boolean) - 类 的构造器com.bumptech.glide.load.resource.bitmap.DrawableTransformation
 
DrawableTransitionOptions - com.bumptech.glide.load.resource.drawable中的类
Contains Drawable specific animation options.
DrawableTransitionOptions() - 类 的构造器com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
 

E

edit(String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Returns an editor for the entry named key, or null if another edit is in progress.
edit() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
Returns an editor for this snapshot's entry, or null if either the entry has changed since this snapshot was created or if another edit is in progress.
EmptySignature - com.bumptech.glide.signature中的类
An empty key that is always equal to all other empty keys.
encode(Resource<GifDrawable>, File, Options) - 类 中的方法com.bumptech.glide.integration.gifencoder.ReEncodingGifResourceEncoder
 
encode(T, File, Options) - 接口 中的方法com.bumptech.glide.load.Encoder
Writes the given data to the given output stream and returns True if the write completed successfully and should be committed.
encode(ByteBuffer, File, Options) - 类 中的方法com.bumptech.glide.load.model.ByteBufferEncoder
 
encode(InputStream, File, Options) - 类 中的方法com.bumptech.glide.load.model.StreamEncoder
 
encode(Resource<BitmapDrawable>, File, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableEncoder
 
encode(Resource<Bitmap>, File, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapEncoder
 
encode(Resource<GifDrawable>, File, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableEncoder
 
ENCODE_TRANSFORMATION - 类 中的静态变量com.bumptech.glide.integration.gifencoder.ReEncodingGifResourceEncoder
A boolean option that, if set to true, causes the fully transformed GIF to be written to cache.
encodeFormat(Bitmap.CompressFormat) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the value for key BitmapEncoder.COMPRESSION_FORMAT.
encodeFormatOf(Bitmap.CompressFormat) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
encodeQuality(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the value for key BitmapEncoder.COMPRESSION_QUALITY.
encodeQualityOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Returns a RequestOptions with BaseRequestOptions.encodeQuality(int) called with the given quality.
Encoder<T> - com.bumptech.glide.load中的接口
An interface for writing data to some persistent data store (i.e. a local File cache).
EncoderRegistry - com.bumptech.glide.provider中的类
Contains an ordered list of Encoders capable of encoding arbitrary data types.
EncoderRegistry() - 类 的构造器com.bumptech.glide.provider.EncoderRegistry
 
EncodeStrategy - com.bumptech.glide.load中的枚举
Details how an ResourceEncoder will encode a resource to cache.
endSection() - 类 中的静态方法com.bumptech.glide.util.pool.GlideTrace
 
Engine - com.bumptech.glide.load.engine中的类
Responsible for starting loads and managing active and cached resources.
Engine(MemoryCache, DiskCache.Factory, GlideExecutor, GlideExecutor, GlideExecutor, GlideExecutor, boolean) - 类 的构造器com.bumptech.glide.load.engine.Engine
 
Engine.LoadStatus - com.bumptech.glide.load.engine中的类
Allows a request to indicate it no longer is interested in a given load.
equals(Object) - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType
 
equals(Object) - 接口 中的方法com.bumptech.glide.load.Key
For caching to work correctly, implementations must implement this method and Key.hashCode().
equals(Object) - 类 中的方法com.bumptech.glide.load.model.GlideUrl
 
equals(Object) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders
 
equals(Object) - 类 中的方法com.bumptech.glide.load.MultiTransformation
 
equals(Object) - 类 中的方法com.bumptech.glide.load.Option
 
equals(Object) - 类 中的方法com.bumptech.glide.load.Options
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableTransformation
已过时。
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterCrop
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterInside
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CircleCrop
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DrawableTransformation
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.FitCenter
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Rotate
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RoundedCorners
 
equals(Object) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableTransformation
 
equals(Object) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
equals(Object) - 类 中的方法com.bumptech.glide.signature.MediaStoreSignature
 
equals(Object) - 类 中的方法com.bumptech.glide.signature.ObjectKey
 
equals(Object) - 类 中的方法com.bumptech.glide.util.MultiClassKey
 
error(Drawable) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets a Drawable to display if a load fails.
error(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets a resource to display if a load fails.
error(RequestBuilder<TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
Sets a RequestBuilder that is built and run if the load started by this RequestBuilder fails.
errorOf(Drawable) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
errorOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Returns a RequestOptions object with BaseRequestOptions.error(int)} set.
ErrorRequestCoordinator - com.bumptech.glide.request中的类
Runs a single primary Request until it completes and then a fallback error request only if the single primary request fails.
ErrorRequestCoordinator(RequestCoordinator) - 类 的构造器com.bumptech.glide.request.ErrorRequestCoordinator
 
ExceptionCatchingInputStream - com.bumptech.glide.util中的类
An InputStream that catches IOExceptions during read and skip calls and stores them so they can later be handled or thrown.
Excludes - com.bumptech.glide.annotation中的注释类型
Specifies a set of GlideModule and/or LibraryGlideModule classes that should be excluded from an application.
execute(Runnable) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
Executors - com.bumptech.glide.util中的类
Generic Executor implementations.
ExifInterfaceImageHeaderParser - com.bumptech.glide.load.resource.bitmap中的类
Uses ExifInterface to parse orientation data.
ExifInterfaceImageHeaderParser() - 类 的构造器com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
 
ExifOrientationStream - com.bumptech.glide.load.data中的类
Adds an exif segment with an orientation attribute to a wrapped InputStream containing image data.
ExifOrientationStream(InputStream, int) - 类 的构造器com.bumptech.glide.load.data.ExifOrientationStream
 
ExternalCacheDiskCacheFactory - com.bumptech.glide.load.engine.cache中的类
已过时。
ExternalCacheDiskCacheFactory(Context) - 类 的构造器com.bumptech.glide.load.engine.cache.ExternalCacheDiskCacheFactory
已过时。
 
ExternalCacheDiskCacheFactory(Context, int) - 类 的构造器com.bumptech.glide.load.engine.cache.ExternalCacheDiskCacheFactory
已过时。
 
ExternalCacheDiskCacheFactory(Context, String, int) - 类 的构造器com.bumptech.glide.load.engine.cache.ExternalCacheDiskCacheFactory
已过时。
 
ExternalPreferredCacheDiskCacheFactory - com.bumptech.glide.load.engine.cache中的类
Creates an DiskLruCache based disk cache in the external disk cache directory, which falls back to the internal disk cache if no external storage is available.
ExternalPreferredCacheDiskCacheFactory(Context) - 类 的构造器com.bumptech.glide.load.engine.cache.ExternalPreferredCacheDiskCacheFactory
 
ExternalPreferredCacheDiskCacheFactory(Context, long) - 类 的构造器com.bumptech.glide.load.engine.cache.ExternalPreferredCacheDiskCacheFactory
 
ExternalPreferredCacheDiskCacheFactory(Context, String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.ExternalPreferredCacheDiskCacheFactory
 

F

Factory() - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
已过时。
Constructor for a new Factory that runs requests using a static singleton client.
Factory(OkHttpClient) - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
已过时。
Constructor for a new Factory that runs requests using given client.
Factory() - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
Constructor for a new Factory that runs requests using a static singleton client.
Factory(Call.Factory) - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
Constructor for a new Factory that runs requests using given client.
Factory(Context) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
Constructor for a new Factory that runs requests using a static singleton request queue.
Factory(RequestQueue) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
Constructor for a new Factory that runs requests using the given RequestQueue.
Factory(RequestQueue, VolleyRequestFactory) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
Constructor for a new Factory with a custom Volley request factory that runs requests using the given RequestQueue.
Factory(ArrayPool) - 类 的构造器com.bumptech.glide.load.data.InputStreamRewinder.Factory
 
Factory() - 类 的构造器com.bumptech.glide.load.engine.cache.DiskCacheAdapter.Factory
 
Factory() - 类 的构造器com.bumptech.glide.load.model.ByteBufferFileLoader.Factory
 
Factory(FileLoader.FileOpener<Data>) - 类 的构造器com.bumptech.glide.load.model.FileLoader.Factory
 
Factory(Context) - 类 的构造器com.bumptech.glide.load.model.MediaStoreFileLoader.Factory
 
Factory() - 类 的构造器com.bumptech.glide.load.model.stream.HttpGlideUrlLoader.Factory
 
Factory() - 类 的构造器com.bumptech.glide.load.model.stream.HttpUriLoader.Factory
 
Factory(Context) - 类 的构造器com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader.Factory
 
Factory(Context) - 类 的构造器com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader.Factory
 
Factory() - 类 的构造器com.bumptech.glide.load.model.UnitModelLoader.Factory
已过时。
Factory() - 类 的构造器com.bumptech.glide.load.resource.bytes.ByteBufferRewinder.Factory
 
FactoryPools - com.bumptech.glide.util.pool中的类
Provides implementations of Pools.Pool never return null, log when new instances are created, and that can use the FactoryPools.Poolable interface to ensure objects aren't used while inside the pool.
FactoryPools.Factory<T> - com.bumptech.glide.util.pool中的接口
Creates new instances of the given type.
FactoryPools.Poolable - com.bumptech.glide.util.pool中的接口
Allows additional verification to catch errors caused by using objects while they are in an object pool.
FactoryPools.Resetter<T> - com.bumptech.glide.util.pool中的接口
Resets state when objects are returned to the pool.
fallback(Drawable) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets an Drawable to display if the model provided to RequestBuilder.load(Object) is null.
fallback(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets a resource to display if the model provided to RequestBuilder.load(Object) is null.
fetcher - 类 中的变量com.bumptech.glide.load.model.ModelLoader.LoadData
 
FileDecoder - com.bumptech.glide.load.resource.file中的类
A simple ResourceDecoder that creates resource for a given File.
FileDecoder() - 类 的构造器com.bumptech.glide.load.resource.file.FileDecoder
 
FileDescriptorAssetPathFetcher - com.bumptech.glide.load.data中的类
Fetches an ParcelFileDescriptor for an asset path.
FileDescriptorAssetPathFetcher(AssetManager, String) - 类 的构造器com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
 
FileDescriptorFactory(AssetManager) - 类 的构造器com.bumptech.glide.load.model.AssetUriLoader.FileDescriptorFactory
 
FileDescriptorFactory() - 类 的构造器com.bumptech.glide.load.model.FileLoader.FileDescriptorFactory
 
FileDescriptorFactory(Resources) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader.FileDescriptorFactory
 
FileDescriptorFactory() - 类 的构造器com.bumptech.glide.load.model.StringLoader.FileDescriptorFactory
 
FileDescriptorFactory(ContentResolver) - 类 的构造器com.bumptech.glide.load.model.UriLoader.FileDescriptorFactory
 
FileDescriptorLocalUriFetcher - com.bumptech.glide.load.data中的类
Fetches an ParcelFileDescriptor for a local Uri.
FileDescriptorLocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
 
FileLoader<Data> - com.bumptech.glide.load.model中的类
A simple model loader for loading data from Files.
FileLoader(FileLoader.FileOpener<Data>) - 类 的构造器com.bumptech.glide.load.model.FileLoader
 
FileLoader.Factory<Data> - com.bumptech.glide.load.model中的类
Base factory for loading data from files.
FileLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
Factory for loading ParcelFileDescriptors from Files.
FileLoader.FileOpener<Data> - com.bumptech.glide.load.model中的接口
Allows opening a specific type of data from a File.
FileLoader.StreamFactory - com.bumptech.glide.load.model中的类
Factory for loading InputStreams from Files.
FileResource - com.bumptech.glide.load.resource.file中的类
A simple Resource that wraps a File.
FileResource(File) - 类 的构造器com.bumptech.glide.load.resource.file.FileResource
 
fillInStackTrace() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
 
finish() - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Flushes any pending data and closes output file.
FIT_CENTER - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Scales, maintaining the original aspect ratio, so that one of the image's dimensions is exactly equal to the requested size and the other dimension is less than or equal to the requested size.
FitCenter - com.bumptech.glide.load.resource.bitmap中的类
Scales the image uniformly (maintaining the image's aspect ratio) so that one of the dimensions of the image will be equal to the given dimension and the other will be less than the given dimension.
FitCenter() - 类 的构造器com.bumptech.glide.load.resource.bitmap.FitCenter
 
fitCenter(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
An expensive operation to resize the given Bitmap down so that it fits within the given dimensions maintain the original proportions.
fitCenter() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies FitCenter and to all default types, DownsampleStrategy.FIT_CENTER to image types, and throws an exception if asked to transform an unknown type.
fitCenterTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
FIX_BITMAP_SIZE_TO_REQUESTED_DIMENSIONS - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
Ensure that the size of the bitmap is fixed to the requested width and height of the resource from the caller.
FixedPreloadSizeProvider<T> - com.bumptech.glide.util中的类
A ListPreloader.PreloadSizeProvider with a fixed width and height.
FixedPreloadSizeProvider(int, int) - 类 的构造器com.bumptech.glide.util.FixedPreloadSizeProvider
Constructor for a PreloadSizeProvider with a fixed size.
FixedSizeDrawable - com.bumptech.glide.request.target中的类
A wrapper drawable to square the wrapped drawable so that it expands to fill a square with exactly the given side length.
FixedSizeDrawable(Drawable, int, int) - 类 的构造器com.bumptech.glide.request.target.FixedSizeDrawable
 
fixMarkLimit() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Reduces the mark limit to match the current buffer length to prevent the buffer from continuing to increase in size.
flush() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Force buffered operations to the filesystem.
flush() - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
 
format(DecodeFormat) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the DecodeFormat to use when decoding Bitmap objects using Downsampler and Glide's default GIF decoders.
formatOf(DecodeFormat) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
frame(long) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the time position of the frame to extract from a video.
FRAME_OPTION - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.VideoDecoder
An integer indicating the frame option used to retrieve a target frame.
frameOf(long) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
fromFile(File) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
 
fromStream(InputStream) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
 
FutureTarget<R> - com.bumptech.glide.request中的接口
An interface for an object that is both a Target and a Future.

G

GenericTransitionOptions<TranscodeType> - com.bumptech.glide中的类
Implementation of TransitionOptions that exposes only generic methods that can be applied to any resource type.
GenericTransitionOptions() - 类 的构造器com.bumptech.glide.GenericTransitionOptions
 
get(String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Returns a snapshot of the entry named key, or null if it doesn't exist is not currently readable.
get(Context) - 类 中的静态方法com.bumptech.glide.Glide
Get the singleton.
get(int, Class<T>) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
Returns a non-null array of the given type with a length >= to the given size.
get(int, int, Bitmap.Config) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Returns a Bitmap of exactly the given width, height, and configuration, and containing only transparent pixels.
get(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
get(int, Class<T>) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
 
get(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
get(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
get(Key) - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
Get the cache for the value at the given key.
get(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
 
get(File, long) - 类 中的静态方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
已过时。
Use DiskLruCacheWrapper.create(File, long) to create a new cache with the specified arguments.
get(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
 
get() - 接口 中的方法com.bumptech.glide.load.engine.Resource
Returns an instance of the wrapped resource.
get(A, int, int) - 类 中的方法com.bumptech.glide.load.model.ModelCache
Get a value.
get(Option<T>) - 类 中的方法com.bumptech.glide.load.Options
 
get() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
 
get() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
 
get() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
In most cases it will only be retrieved once (see linked methods).
get() - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableResource
 
get() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
 
get(Class<Z>, Class<R>) - 类 中的方法com.bumptech.glide.load.resource.transcode.TranscoderRegistry
Returns the currently registered ResourceTranscoder for the given classes.
get() - 类 中的静态方法com.bumptech.glide.load.resource.transcode.UnitTranscoder
 
get() - 类 中的静态方法com.bumptech.glide.load.resource.UnitTransformation
Returns a UnitTransformation for the given type.
get(Context) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
 
get(FragmentActivity) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
 
get(Fragment) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
 
get(Activity) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
 
get(View) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
 
get(Fragment) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
已过时。
get(Class<Data>, Class<TResource>, Class<Transcode>) - 类 中的方法com.bumptech.glide.provider.LoadPathCache
May return LoadPathCache.NO_PATHS_SIGNAL to indicate that we've previously found that there are 0 available load paths for the requested types.
get(Class<?>, Class<?>, Class<?>) - 类 中的方法com.bumptech.glide.provider.ModelToResourceClassCache
 
get(Class<Z>) - 类 中的方法com.bumptech.glide.provider.ResourceEncoderRegistry
 
get() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
get(long, TimeUnit) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
get() - 类 中的静态方法com.bumptech.glide.request.transition.NoTransition
Returns an instance of NoTransition.
get(T) - 类 中的方法com.bumptech.glide.util.LruCache
Returns the item in the cache for the given key or null if no such item exists.
getAll() - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
getAlpha() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getAlternateUrls(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
Returns a list of alternate urls for the given model, width, and height from which equivalent data can be obtained (usually the same image with the same aspect ratio, but in a larger size) as the primary url.
getArrayLength(byte[]) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
 
getArrayLength(int[]) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
 
getArrayPool() - 类 中的方法com.bumptech.glide.Glide
 
getArrayPool() - 类 中的方法com.bumptech.glide.GlideContext
 
getArrayPoolSizeInBytes() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator
Returns the recommended array pool size for the device it is run on in bytes.
getBitmap(R) - 类 中的方法com.bumptech.glide.request.transition.BitmapContainerTransitionFactory
Retrieve the Bitmap from a composite object.
getBitmap(Bitmap) - 类 中的方法com.bumptech.glide.request.transition.BitmapTransitionFactory
 
getBitmapByteSize(Bitmap) - 类 中的静态方法com.bumptech.glide.util.Util
Returns the in memory size of the given Bitmap in bytes.
getBitmapByteSize(int, int, Bitmap.Config) - 类 中的静态方法com.bumptech.glide.util.Util
Returns the in memory size of Bitmap with the given width, height, and Bitmap.Config.
getBitmapDrawableLock() - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
 
getBitmapPool() - 类 中的方法com.bumptech.glide.Glide
Returns the BitmapPool used to temporarily store Bitmaps so they can be reused to avoid garbage collections.
getBitmapPoolSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator
Returns the recommended bitmap pool size for the device it is run on in bytes.
getBuffer() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getByteSize() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Returns an estimated byte size for this decoder based on the data provided to GifDecoder.setData(GifHeader, byte[]), as well as internal buffers.
getByteSize() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getCacheDirectory() - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheFactory.CacheDirectoryGetter
 
getCacheKey() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
Returns an inexpensive to calculate String suitable for use as a disk cache key.
getCallback() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getCauses() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
Returns a list of causes that are immediate children of this exception.
getChangingConfigurations() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getConstantState() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getConstantState() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getContext() - 类 中的方法com.bumptech.glide.Glide
 
getCount() - 类 中的方法com.bumptech.glide.util.LruCache
Returns the number of entries stored in cache.
getCurrent() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getCurrentDrawable() - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
Returns the current Drawable being displayed in the view using ImageView.getDrawable().
getCurrentDrawable() - 接口 中的方法com.bumptech.glide.request.transition.Transition.ViewAdapter
Returns the current drawable being displayed in the view, or null if no such drawable exists (or one cannot be retrieved).
getCurrentFrameIndex() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Gets the current index of the animation frame, or -1 if animation hasn't not yet started.
getCurrentFrameIndex() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getCurrentSize() - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Returns the sum of the sizes of all the contents of the cache in bytes.
getCurrentSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
getCurrentSize() - 类 中的方法com.bumptech.glide.util.LruCache
Returns the sum of the sizes of all items in the cache.
getData() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
getData() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getDataClass() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
已过时。
 
getDataClass() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
 
getDataClass() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
Returns the class of the data this fetcher will attempt to obtain.
getDataClass() - 接口 中的方法com.bumptech.glide.load.data.DataRewinder.Factory
Returns the class of data this factory can produce DataRewinders for.
getDataClass() - 类 中的方法com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder.Factory
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.StreamAssetPathFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.data.StreamLocalUriFetcher
 
getDataClass() - 类 中的方法com.bumptech.glide.load.engine.LoadPath
 
getDataClass() - 接口 中的方法com.bumptech.glide.load.model.ByteArrayLoader.Converter
 
getDataClass() - 接口 中的方法com.bumptech.glide.load.model.DataUrlLoader.DataDecoder
 
getDataClass() - 接口 中的方法com.bumptech.glide.load.model.FileLoader.FileOpener
 
getDataClass() - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder.Factory
 
getDataClasses(Class<?>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
getDataSource() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
已过时。
 
getDataSource() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
getDataSource() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
getDataSource() - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
 
getDataSource() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
Returns the DataSource this fetcher will return data from.
getDataSource() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
 
getDataSource() - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
 
getDataSource() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
getDecoders(Class<T>, Class<R>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
 
getDefaultRequestListeners() - 类 中的方法com.bumptech.glide.GlideContext
 
getDefaultRequestOptions() - 类 中的方法com.bumptech.glide.GlideContext
 
getDefaultTransitionOptions(Class<T>) - 类 中的方法com.bumptech.glide.GlideContext
 
getDefaultValue() - 类 中的方法com.bumptech.glide.load.Option
Returns a reasonable default to use if no other value is set, or null.
getDelay(int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Gets display duration for specified frame.
getDelay(int) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getDescendants() - 接口 中的方法com.bumptech.glide.manager.RequestManagerTreeNode
Returns all descendant RequestManagers relative to the context of the current RequestManager.
getDirectory() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Returns the directory where this cache stores its data.
getDirty(int, int, Bitmap.Config) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Identical to BitmapPool.get(int, int, android.graphics.Bitmap.Config) except that any returned Bitmap may not have been erased and may contain random data.
getDirty(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
getDirty(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
getDiskCacheStrategy() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getDownloadOnlyRequest() - 类 中的方法com.bumptech.glide.RequestBuilder
 
getDrawable(Context, Context, int) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableDecoderCompat
See getDrawable(Context, int, Theme).
getDrawable(Context, int, Resources.Theme) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableDecoderCompat
Loads a Drawable using AppCompatResources if available and ResourcesCompat otherwise, depending on whether or not the v7 support library is included in the application.
getDrawable(Bitmap) - 类 中的方法com.bumptech.glide.request.target.BitmapThumbnailImageViewTarget
 
getDrawable(Drawable) - 类 中的方法com.bumptech.glide.request.target.DrawableThumbnailImageViewTarget
 
getDrawable(T) - 类 中的方法com.bumptech.glide.request.target.ThumbnailImageViewTarget
 
getElapsedMillis(long) - 类 中的静态方法com.bumptech.glide.util.LogTime
Returns the time elapsed since the given logTime in millis.
getElementSizeInBytes() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
 
getElementSizeInBytes() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
 
getEncoder(Class<T>) - 类 中的方法com.bumptech.glide.provider.EncoderRegistry
 
getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.integration.gifencoder.ReEncodingGifResourceEncoder
 
getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableEncoder
 
getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapEncoder
 
getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableEncoder
 
getEncodeStrategy(Options) - 接口 中的方法com.bumptech.glide.load.ResourceEncoder
 
getEngine() - 类 中的方法com.bumptech.glide.GlideContext
 
getErrorId() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getErrorPlaceholder() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getExact(int, Class<T>) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
Returns a non-null array of the given type with a length exactly equal to the given size.
getExact(int, Class<T>) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
 
getException() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
getExifOrientationDegrees(int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
Get the # of degrees an image must be rotated to match the given exif orientation.
getFactory() - 类 中的静态方法com.bumptech.glide.request.transition.NoTransition
Returns an instance of a factory that produces NoTransitions.
getFallbackDrawable() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getFallbackId() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getFile(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
 
getFile(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
 
getFirstFrame() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getFrameCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Gets the number of frames read from file.
getFrameCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getFrameCount() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getFrameIndex() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
Returns the current frame index in the range 0..
getFrameTransformation() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getHeaders() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
getHeaders() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
Returns a non-null Map containing headers.
getHeaders() - 接口 中的方法com.bumptech.glide.load.model.Headers
Returns a non-null map containing a set of headers to apply to an http request.
getHeaders() - 类 中的方法com.bumptech.glide.load.model.LazyHeaders
 
getHeaders(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
Returns the headers for the given model and dimensions as a map of strings to sets of strings, or null if no headers should be added.
getHeight() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
getHeight() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
 
getHeight() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getImageHeaderParsers() - 类 中的方法com.bumptech.glide.Registry
 
getInstance() - 类 中的静态方法com.bumptech.glide.load.model.UnitModelLoader.Factory
 
getInstance() - 类 中的静态方法com.bumptech.glide.load.model.UnitModelLoader
 
getIntrinsicHeight() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getIntrinsicHeight() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getIntrinsicWidth() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getIntrinsicWidth() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getLength(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
Returns the byte length of the value for index.
getLoadPath(Class<Data>, Class<TResource>, Class<Transcode>) - 类 中的方法com.bumptech.glide.Registry
 
getLogLevel() - 类 中的方法com.bumptech.glide.GlideContext
 
getLogTime() - 类 中的静态方法com.bumptech.glide.util.LogTime
Returns the current time in either millis or nanos depending on the api level to be used with LogTime.getElapsedMillis(long).
getLoopCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
已过时。
Use GifDecoder.getNetscapeLoopCount() instead. This method cannot distinguish whether the loop count is 1 or doesn't exist.
getLoopCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
已过时。
getMaxSize() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Returns the maximum number of bytes that this cache should use to store its data.
getMaxSize() - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Returns the current maximum size of the pool in bytes.
getMaxSize() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
getMaxSize() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
getMaxSize() - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Returns the current maximum size in bytes of the cache.
getMaxSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
getMaxSize() - 类 中的方法com.bumptech.glide.util.LruCache
Returns the current maximum size of the cache in bytes.
getMemoryCacheSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator
Returns the recommended memory cache size for the device it is run on in bytes.
getMessage() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
 
getMinimumHeight() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getMinimumWidth() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getModelLoaders(A) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
getModelLoaders(Model) - 类 中的方法com.bumptech.glide.Registry
 
getMultiplier() - 枚举 中的方法com.bumptech.glide.MemoryCategory
Returns the multiplier that should be applied to the initial maximum size of Glide's memory cache and bitmap pool.
getNetscapeLoopCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Gets the "Netscape" loop count, if any.
getNetscapeLoopCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getNextDelay() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Gets display duration for the upcoming frame in ms.
getNextDelay() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getNextFrame() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Get the next frame in the animation sequence.
getNextFrame() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getNumFrames() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
 
getOnlyRetrieveFromCache() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getOpacity() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getOpacity() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getOptions() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getOrientation(InputStream, ArrayPool) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
Parse the orientation from the image header.
getOrientation(ByteBuffer, ArrayPool) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
 
getOrientation(List<ImageHeaderParser>, InputStream, ArrayPool) - 类 中的静态方法com.bumptech.glide.load.ImageHeaderParserUtils
Returns the orientation for the given InputStream.
getOrientation(InputStream, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
 
getOrientation(ByteBuffer, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
 
getOrientation(InputStream, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
 
getOrientation(ByteBuffer, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
 
getOrigin() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
Returns an Exception with a stack trace that includes where the request originated (if previously set via GlideException.setOrigin(Exception)) This is an experimental API that may be removed in the future.
getOverrideHeight() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getOverrideWidth() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getPadding(Rect) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
getParsers() - 类 中的方法com.bumptech.glide.provider.ImageHeaderParserRegistry
 
getPhotoCacheDir(Context) - 类 中的静态方法com.bumptech.glide.Glide
Returns a directory with a default name in the private cache directory of the application to use to store retrieved media and thumbnails.
getPhotoCacheDir(Context, String) - 类 中的静态方法com.bumptech.glide.Glide
Returns a directory with the given name in the private cache directory of the application to use to store retrieved media and thumbnails.
getPlaceholderDrawable() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getPlaceholderId() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getPreloadItems(int) - 接口 中的方法com.bumptech.glide.ListPreloader.PreloadModelProvider
Returns a List of models that need to be loaded for the list to display adapter items in positions between start and end.
getPreloadRequestBuilder(U) - 接口 中的方法com.bumptech.glide.ListPreloader.PreloadModelProvider
Returns a RequestBuilder for a given item on which RequestBuilder.load(Object)} has been called or null if no valid load can be started.
getPreloadSize(T, int, int) - 接口 中的方法com.bumptech.glide.ListPreloader.PreloadSizeProvider
Returns the size of the view in the list where the resources will be displayed in pixels in the format [x, y], or null if no size is currently available.
getPreloadSize(T, int, int) - 类 中的方法com.bumptech.glide.util.FixedPreloadSizeProvider
 
getPreloadSize(T, int, int) - 类 中的方法com.bumptech.glide.util.ViewPreloadSizeProvider
 
getPriority() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
getPriority() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getRegisteredResourceClasses(Class<Model>, Class<TResource>, Class<Transcode>) - 类 中的方法com.bumptech.glide.Registry
 
getRegistry() - 类 中的方法com.bumptech.glide.Glide
 
getRegistry() - 类 中的方法com.bumptech.glide.GlideContext
 
getRequest() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
getRequest() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
getRequest() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
getRequest() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Returns any stored request using View.getTag().
getRequest() - 接口 中的方法com.bumptech.glide.request.target.Target
Retrieves the current request for this target, should not be called outside of Glide.
getRequest() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
Returns any stored request using View.getTag().
getRequestManager() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
Returns the current RequestManager or null if none exists.
getRequestManager() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
Returns the current RequestManager or null if none is put.
getRequestManagerRetriever() - 类 中的方法com.bumptech.glide.Glide
Internal method.
getRequestManagerTreeNode() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
Returns the RequestManagerTreeNode for this fragment.
getRequestManagerTreeNode() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
Returns the RequestManagerTreeNode that provides tree traversal methods relative to the associated RequestManager.
getResourceClass() - 接口 中的方法com.bumptech.glide.load.engine.Resource
Returns the Class of the wrapped resource.
getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
 
getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
 
getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
 
getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
 
getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
 
getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
 
getResourceClass() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getResourceClasses(Class<T>, Class<R>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
 
getResultEncoder(Resource<X>) - 类 中的方法com.bumptech.glide.Registry
 
getRewinder(X) - 类 中的方法com.bumptech.glide.Registry
 
getRootCauses() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
Returns the list of root causes that are the leaf nodes of all children of this exception.
getSafeKey(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.SafeKeyGenerator
 
getSampleSizeRounding(int, int, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Returns a non-null DownsampleStrategy.SampleSizeRounding to use to resolve rounding errors and conflicts between scaling for the width and the height of the image.
getScaleFactor(int, int, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Returns a float (0, +infinity) indicating a scale factor to apply to the source width and height when displayed in the requested width and height.
getSignature() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getSize(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
getSize(Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
 
getSize() - 接口 中的方法com.bumptech.glide.load.engine.Resource
Returns the size in bytes of the wrapped resource to use to determine how much of the memory cache this resource uses.
getSize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
 
getSize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
 
getSize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
 
getSize() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
 
getSize() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
getSize() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
 
getSize() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
 
getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
A callback that should never be invoked directly.
getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Determines the size of the view by first checking View.getWidth() and View.getHeight().
getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.SimpleTarget
已过时。
Immediately calls the given callback with the sizes given in the constructor.
getSize(SizeReadyCallback) - 接口 中的方法com.bumptech.glide.request.target.Target
A method to retrieve the size of this target.
getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
Determines the size of the view by first checking View.getWidth() and View.getHeight().
getSize(Y) - 类 中的方法com.bumptech.glide.util.LruCache
Returns the size of a given item, defaulting to one.
getSize(Bitmap) - 类 中的静态方法com.bumptech.glide.util.Util
已过时。
Use Util.getBitmapByteSize(android.graphics.Bitmap) instead. Scheduled to be removed in Glide 4.0.
getSizeMultiplier() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getSnapshot(Collection<T>) - 类 中的静态方法com.bumptech.glide.util.Util
Returns a copy of the given list that is safe to iterate over and perform actions that may modify the original list.
getSourceEncoder(X) - 类 中的方法com.bumptech.glide.Registry
 
getStatus() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Returns the current status of the decoder.
getStatus() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
Global status code of GIF data parsing.
getStatus() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getStatusCode() - 异常错误 中的方法com.bumptech.glide.load.HttpException
Returns the http status code, or HttpException.UNKNOWN if the request failed without providing a status code.
getString(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
Returns the last committed value as a string, or null if no value has been committed.
getString(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
Returns the string value for index.
getTag() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
 
getTag() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
 
getTheme() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getTotalIterationCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Gets the total count which represents how many times the animation sequence should be displayed.
getTotalIterationCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
getTranscodeClasses(Class<Z>, Class<R>) - 类 中的方法com.bumptech.glide.load.resource.transcode.TranscoderRegistry
 
getTransformations() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getType(InputStream) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
 
getType(ByteBuffer) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
 
getType(List<ImageHeaderParser>, InputStream, ArrayPool) - 类 中的静态方法com.bumptech.glide.load.ImageHeaderParserUtils
Returns the ImageType for the given InputStream.
getType(List<ImageHeaderParser>, ByteBuffer) - 类 中的静态方法com.bumptech.glide.load.ImageHeaderParserUtils
Returns the ImageType for the given ByteBuffer.
getType(InputStream) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
 
getType(ByteBuffer) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
 
getType(InputStream) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
 
getType(ByteBuffer) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
 
getUrl(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
Returns a valid url http:// or https:// for the given model and dimensions as a string.
getUseAnimationPool() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getUseUnlimitedSourceGeneratorsPool() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
getVerifier() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
getVerifier() - 接口 中的方法com.bumptech.glide.util.pool.FactoryPools.Poolable
 
getView() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Returns the wrapped View.
getView() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
Returns the wrapped View.
getView() - 接口 中的方法com.bumptech.glide.request.transition.Transition.ViewAdapter
Returns the wrapped View.
getWidth() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
getWidth() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
 
getWidth() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
GifBitmapProvider - com.bumptech.glide.load.resource.gif中的类
Implements GifDecoder.BitmapProvider by wrapping Glide's BitmapPool.
GifBitmapProvider(BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.gif.GifBitmapProvider
Constructs an instance without a shared byte array pool.
GifBitmapProvider(BitmapPool, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.gif.GifBitmapProvider
Constructs an instance with a shared array pool.
GifDecoder - com.bumptech.glide.gifdecoder中的接口
Shared interface for GIF decoders.
GifDecoder.BitmapProvider - com.bumptech.glide.gifdecoder中的接口
An interface that can be used to provide reused Bitmaps to avoid GCs from constantly allocating Bitmaps for every frame.
GifDecoder.GifDecodeStatus - com.bumptech.glide.gifdecoder中的注释类型
Android Lint annotation for status codes that can be used with a GIF decoder.
GifDrawable - com.bumptech.glide.load.resource.gif中的类
An animated Drawable that plays the frames of an animated GIF.
GifDrawable(Context, GifDecoder, BitmapPool, Transformation<Bitmap>, int, int, Bitmap) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawable
GifDrawable(Context, GifDecoder, Transformation<Bitmap>, int, int, Bitmap) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawable
Constructor for GifDrawable.
GifDrawableBytesTranscoder - com.bumptech.glide.load.resource.transcode中的类
An ResourceTranscoder that converts GifDrawable into bytes by obtaining the original bytes of the GIF from the GifDrawable.
GifDrawableBytesTranscoder() - 类 的构造器com.bumptech.glide.load.resource.transcode.GifDrawableBytesTranscoder
 
GifDrawableEncoder - com.bumptech.glide.load.resource.gif中的类
Writes the original bytes of a GifDrawable to an OutputStream.
GifDrawableEncoder() - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawableEncoder
 
GifDrawableResource - com.bumptech.glide.load.resource.gif中的类
A resource wrapping an GifDrawable.
GifDrawableResource(GifDrawable) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawableResource
 
GifDrawableTransformation - com.bumptech.glide.load.resource.gif中的类
An Transformation that wraps a transformation for a Bitmap and can apply it to every frame of any GifDrawable.
GifDrawableTransformation(Transformation<Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawableTransformation
 
GifFrameResourceDecoder - com.bumptech.glide.load.resource.gif中的类
Decodes Bitmaps from GifDecoders representing a particular frame of a particular GIF image.
GifFrameResourceDecoder(BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.gif.GifFrameResourceDecoder
 
GifHeader - com.bumptech.glide.gifdecoder中的类
A header object containing the number of frames in an animated GIF image as well as basic metadata like width and height that can be used to decode each individual frame of the GIF.
GifHeader() - 类 的构造器com.bumptech.glide.gifdecoder.GifHeader
 
GifHeaderParser - com.bumptech.glide.gifdecoder中的类
A class responsible for creating GifHeaders from data representing animated GIFs.
GifHeaderParser() - 类 的构造器com.bumptech.glide.gifdecoder.GifHeaderParser
 
GifOptions - com.bumptech.glide.load.resource.gif中的类
Options related to decoding GIFs.
Glide - com.bumptech.glide中的类
A singleton to present a simple static interface for building requests with RequestBuilder and maintaining an Engine, BitmapPool, DiskCache and MemoryCache.
glide - 类 中的变量com.bumptech.glide.RequestManager
 
GlideBuilder - com.bumptech.glide中的类
A builder class for setting default structural classes for Glide to use.
GlideBuilder() - 类 的构造器com.bumptech.glide.GlideBuilder
 
GlideContext - com.bumptech.glide中的类
Global context for all loads in Glide containing and exposing the various registries and classes required to load resources.
GlideContext(Context, ArrayPool, Registry, ImageViewTargetFactory, RequestOptions, Map<Class<?>, TransitionOptions<?, ?>>, List<RequestListener<Object>>, Engine, boolean, int) - 类 的构造器com.bumptech.glide.GlideContext
 
GlideException - com.bumptech.glide.load.engine中的异常错误
An exception with zero or more causes indicating why a load in Glide failed.
GlideException(String) - 异常错误 的构造器com.bumptech.glide.load.engine.GlideException
 
GlideException(String, Throwable) - 异常错误 的构造器com.bumptech.glide.load.engine.GlideException
 
GlideException(String, List<Throwable>) - 异常错误 的构造器com.bumptech.glide.load.engine.GlideException
 
GlideExecutor - com.bumptech.glide.load.engine.executor中的类
A prioritized ThreadPoolExecutor for running jobs in Glide.
GlideExecutor.UncaughtThrowableStrategy - com.bumptech.glide.load.engine.executor中的接口
A strategy for handling unexpected and uncaught Throwables thrown by futures run on the pool.
GlideExtension - com.bumptech.glide.annotation中的注释类型
Indicate a class that extends Glide's public API.
GlideModule - com.bumptech.glide.annotation中的注释类型
Identifies AppGlideModules and LibraryGlideModules for Glide's annotation processor to merge at compile time.
GlideModule - com.bumptech.glide.module中的接口
已过时。
Libraries should use LibraryGlideModule and Applications should use AppGlideModule.
GlideOption - com.bumptech.glide.annotation中的注释类型
Identifies methods in GlideExtension annotated classes that extend com.bumptech.glide.request.RequestOptions.
GlideRequest(String, DataFetcher.DataCallback<? super InputStream>, Request.Priority) - 类 的构造器com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
GlideRequest(String, DataFetcher.DataCallback<? super InputStream>, Request.Priority, Map<String, String>) - 类 的构造器com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
GlideTrace - com.bumptech.glide.util.pool中的类
Systracing utilities for Glide.
GlideType - com.bumptech.glide.annotation中的注释类型
Identifies methods in GlideExtension annotated classes that extend com.bumptech.glide.RequestManager.
GlideUrl - com.bumptech.glide.load.model中的类
A wrapper for strings representing http/https URLs responsible for ensuring URLs are properly escaped and avoiding unnecessary URL instantiations for loaders that require only string urls rather than URL objects.
GlideUrl(URL) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
 
GlideUrl(String) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
 
GlideUrl(URL, Headers) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
 
GlideUrl(String, Headers) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
 

H

handle(Throwable) - 接口 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
 
handleMessage(Message) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
 
handles(GlideUrl) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpUrlLoader
已过时。
 
handles(GlideUrl) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader
 
handles(GlideUrl) - 类 中的方法com.bumptech.glide.integration.volley.VolleyUrlLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader
 
handles(byte[]) - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader
 
handles(File) - 类 中的方法com.bumptech.glide.load.model.ByteBufferFileLoader
 
handles(Model) - 类 中的方法com.bumptech.glide.load.model.DataUrlLoader
 
handles(File) - 类 中的方法com.bumptech.glide.load.model.FileLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.MediaStoreFileLoader
 
handles(Model) - 接口 中的方法com.bumptech.glide.load.model.ModelLoader
Returns true if the given model is a of a recognized type that this loader can probably load.
handles(Integer) - 类 中的方法com.bumptech.glide.load.model.ResourceLoader
 
handles(GlideUrl) - 类 中的方法com.bumptech.glide.load.model.stream.HttpGlideUrlLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.stream.HttpUriLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader
 
handles(URL) - 类 中的方法com.bumptech.glide.load.model.stream.UrlLoader
 
handles(String) - 类 中的方法com.bumptech.glide.load.model.StringLoader
 
handles(Model) - 类 中的方法com.bumptech.glide.load.model.UnitModelLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.UriLoader
 
handles(Uri) - 类 中的方法com.bumptech.glide.load.model.UrlUriLoader
 
handles(DataType, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableDecoder
 
handles(ByteBuffer, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ByteBufferBitmapDecoder
 
handles(InputStream) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler
 
handles(ByteBuffer) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler
 
handles(Uri, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ResourceBitmapDecoder
 
handles(InputStream, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.StreamBitmapDecoder
 
handles(Bitmap, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.UnitBitmapDecoder
 
handles(T, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.VideoDecoder
 
handles(Uri, Options) - 类 中的方法com.bumptech.glide.load.resource.drawable.ResourceDrawableDecoder
 
handles(Drawable, Options) - 类 中的方法com.bumptech.glide.load.resource.drawable.UnitDrawableDecoder
 
handles(File, Options) - 类 中的方法com.bumptech.glide.load.resource.file.FileDecoder
 
handles(ByteBuffer, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.ByteBufferGifDecoder
 
handles(GifDecoder, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.GifFrameResourceDecoder
 
handles(InputStream, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.StreamGifDecoder
 
handles(T, Options) - 接口 中的方法com.bumptech.glide.load.ResourceDecoder
Returns true if this decoder is capable of decoding the given source with the given options, and false otherwise.
hasAlpha() - 枚举 中的方法com.bumptech.glide.load.ImageHeaderParser.ImageType
 
hashCode() - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType
 
hashCode() - 接口 中的方法com.bumptech.glide.load.Key
For caching to work correctly, implementations must implement this method and Key.equals(Object).
hashCode() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
 
hashCode() - 类 中的方法com.bumptech.glide.load.model.LazyHeaders
 
hashCode() - 类 中的方法com.bumptech.glide.load.MultiTransformation
 
hashCode() - 类 中的方法com.bumptech.glide.load.Option
 
hashCode() - 类 中的方法com.bumptech.glide.load.Options
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableTransformation
已过时。
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterCrop
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterInside
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.CircleCrop
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.DrawableTransformation
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.FitCenter
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.Rotate
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RoundedCorners
 
hashCode() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableTransformation
 
hashCode() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
hashCode() - 类 中的方法com.bumptech.glide.signature.MediaStoreSignature
 
hashCode() - 类 中的方法com.bumptech.glide.signature.ObjectKey
 
hashCode() - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
 
hashCode() - 类 中的方法com.bumptech.glide.util.MultiClassKey
 
hashCode(int) - 类 中的静态方法com.bumptech.glide.util.Util
 
hashCode(int, int) - 类 中的静态方法com.bumptech.glide.util.Util
 
hashCode(float) - 类 中的静态方法com.bumptech.glide.util.Util
 
hashCode(float, int) - 类 中的静态方法com.bumptech.glide.util.Util
 
hashCode(Object, int) - 类 中的静态方法com.bumptech.glide.util.Util
 
hashCode(boolean, int) - 类 中的静态方法com.bumptech.glide.util.Util
 
hashCode(boolean) - 类 中的静态方法com.bumptech.glide.util.Util
 
Headers - com.bumptech.glide.load.model中的接口
An interface for a wrapper for a set of headers to be included in a Glide request.
HttpException - com.bumptech.glide.load中的异常错误
Thrown when an http request fails.
HttpException(int) - 异常错误 的构造器com.bumptech.glide.load.HttpException
 
HttpException(String) - 异常错误 的构造器com.bumptech.glide.load.HttpException
 
HttpException(String, int) - 异常错误 的构造器com.bumptech.glide.load.HttpException
 
HttpException(String, int, Throwable) - 异常错误 的构造器com.bumptech.glide.load.HttpException
 
HttpGlideUrlLoader - com.bumptech.glide.load.model.stream中的类
An ModelLoader for translating GlideUrl (http/https URLS) into InputStream data.
HttpGlideUrlLoader() - 类 的构造器com.bumptech.glide.load.model.stream.HttpGlideUrlLoader
 
HttpGlideUrlLoader(ModelCache<GlideUrl, GlideUrl>) - 类 的构造器com.bumptech.glide.load.model.stream.HttpGlideUrlLoader
 
HttpGlideUrlLoader.Factory - com.bumptech.glide.load.model.stream中的类
The default factory for HttpGlideUrlLoaders.
HttpUriLoader - com.bumptech.glide.load.model.stream中的类
Loads InputStreams from http or https Uris.
HttpUriLoader(ModelLoader<GlideUrl, InputStream>) - 类 的构造器com.bumptech.glide.load.model.stream.HttpUriLoader
 
HttpUriLoader.Factory - com.bumptech.glide.load.model.stream中的类
Factory for loading InputStreams from http/https Uris.
HttpUrlFetcher - com.bumptech.glide.load.data中的类
A DataFetcher that retrieves an InputStream for a Url.
HttpUrlFetcher(GlideUrl, int) - 类 的构造器com.bumptech.glide.load.data.HttpUrlFetcher
 

I

IGNORE - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
Silently catches and ignores the uncaught Throwables.
ImageHeaderParser - com.bumptech.glide.load中的接口
Interface for the ImageHeaderParser.
ImageHeaderParser.ImageType - com.bumptech.glide.load中的枚举
The format of the image data including whether or not the image may include transparent pixels.
ImageHeaderParserRegistry - com.bumptech.glide.provider中的类
Contains an unordered list of ImageHeaderParsers capable of parsing image headers.
ImageHeaderParserRegistry() - 类 的构造器com.bumptech.glide.provider.ImageHeaderParserRegistry
 
ImageHeaderParserUtils - com.bumptech.glide.load中的类
Utilities for the ImageHeaderParser.
ImageViewTarget<Z> - com.bumptech.glide.request.target中的类
A base Target for displaying resources in ImageViews.
ImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.ImageViewTarget
 
ImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.ImageViewTarget
已过时。
ImageViewTargetFactory - com.bumptech.glide.request.target中的类
A factory responsible for producing the correct type of Target for a given View subclass.
ImageViewTargetFactory() - 类 的构造器com.bumptech.glide.request.target.ImageViewTargetFactory
 
init(Glide) - 类 中的静态方法com.bumptech.glide.Glide
已过时。
Use Glide.init(Context, GlideBuilder) to get a singleton compatible with Glide's generated API.

This method will be removed in a future version of Glide.

init(Context, GlideBuilder) - 类 中的静态方法com.bumptech.glide.Glide
 
Initializable - com.bumptech.glide.load.engine中的接口
A callback allowing a resource to do some optimization on a background thread before being returned to the ui.
initialize() - 接口 中的方法com.bumptech.glide.load.engine.Initializable
Called on a background thread so the Resource can do some eager initialization.
initialize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
 
initialize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
 
initialize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
 
initialize() - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableResource
 
initialize() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
 
InputStreamRewinder - com.bumptech.glide.load.data中的类
Implementation for InputStreams that rewinds streams by wrapping them in a buffered stream.
InputStreamRewinder.Factory - com.bumptech.glide.load.data中的类
Factory for producing InputStreamRewinders from InputStreams.
IntegerArrayAdapter - com.bumptech.glide.load.engine.bitmap_recycle中的类
Adapter for handling primitive int arrays.
IntegerArrayAdapter() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
 
InternalCacheDiskCacheFactory - com.bumptech.glide.load.engine.cache中的类
Creates an DiskLruCache based disk cache in the internal disk cache directory.
InternalCacheDiskCacheFactory(Context) - 类 的构造器com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory
 
InternalCacheDiskCacheFactory(Context, long) - 类 的构造器com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory
 
InternalCacheDiskCacheFactory(Context, String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory
 
into(Y) - 类 中的方法com.bumptech.glide.RequestBuilder
Set the target the resource will be loaded into.
into(ImageView) - 类 中的方法com.bumptech.glide.RequestBuilder
Sets the ImageView the resource will be loaded into, cancels any existing loads into the view, and frees any resources Glide may have previously loaded into the view so they may be reused.
into(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
已过时。
invalidateSelf() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
invokeAll(Collection<? extends Callable<T>>) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
invokeAll(Collection<? extends Callable<T>>, long, TimeUnit) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
invokeAny(Collection<? extends Callable<T>>) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
invokeAny(Collection<? extends Callable<T>>, long, TimeUnit) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
isAnimated() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
Determines if the GIF is animated by trying to read in the first 2 frames This method re-parses the data even if the header has already been read.
isAnyResourceSet() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isAnyResourceSet() - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
Returns true if any coordinated Request has successfully completed.
isAnyResourceSet() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
isAutoCloneEnabled() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isCancelled() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
isCleared() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isCleared() - 接口 中的方法com.bumptech.glide.request.Request
Returns true if the request has been cleared.
isCleared() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
isCleared() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
isClosed() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Returns true if this cache has been closed.
isComplete() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isComplete() - 接口 中的方法com.bumptech.glide.request.Request
Returns true if the request has completed successfully.
isComplete() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
isComplete() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
Returns true if the full request is complete.
isDataCacheable(DataSource) - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
Returns true if this request should cache the original unmodified data.
isDiskCacheStrategySet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isDone() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
isEmptyLoadPath(LoadPath<?, ?, ?>) - 类 中的方法com.bumptech.glide.provider.LoadPathCache
Returns true if the given LoadPath is the signal object returned from LoadPathCache.get(Class, Class, Class) that indicates that we've previously found that there are no available paths to load the requested resources and false otherwise.
isEquivalentTo(Object) - 接口 中的方法com.bumptech.glide.load.model.Model
Returns true if this model produces the same image using the same mechanism (server, authentication, source etc) as the given model.
isEquivalentTo(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isEquivalentTo(Request) - 接口 中的方法com.bumptech.glide.request.Request
Returns true if this Request is equivalent to the given Request (has all of the same options and sizes).
isEquivalentTo(Request) - 类 中的方法com.bumptech.glide.request.SingleRequest
 
isEquivalentTo(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
isExifOrientationRequired(int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
Returns true if the given exif orientation indicates that a transformation is necessary and false otherwise.
isFailed() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isFailed() - 接口 中的方法com.bumptech.glide.request.Request
Returns true if the request has failed.
isFailed() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
isFailed() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
Returns true if the full request has failed.
isLocked() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isLoggingRequestOriginsEnabled() - 类 中的方法com.bumptech.glide.GlideContext
Returns true if Glide should populate GlideException.setOrigin(Exception) for failed requests.
isManifestParsingEnabled() - 类 中的方法com.bumptech.glide.module.AppGlideModule
Returns true if Glide should check the AndroidManifest for GlideModules.
isMediaStoreImageUri(Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
 
isMediaStoreUri(Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
 
isMediaStoreVideoUri(Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
 
isMemoryCacheable() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isOnBackgroundThread() - 类 中的静态方法com.bumptech.glide.util.Util
Returns true if called on a background thread, false otherwise.
isOnMainThread() - 类 中的静态方法com.bumptech.glide.util.Util
Returns true if called on the main thread, false otherwise.
isPaused() - 类 中的方法com.bumptech.glide.manager.RequestTracker
Returns true if requests are currently paused, and false otherwise.
isPaused() - 类 中的方法com.bumptech.glide.RequestManager
Returns true if loads for this RequestManager are currently paused.
isPrioritySet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isResourceCacheable(boolean, DataSource, EncodeStrategy) - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
Returns true if this request should cache the final transformed resource.
isResourceEncoderAvailable(Resource<?>) - 类 中的方法com.bumptech.glide.Registry
 
isResourceSet() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isResourceSet() - 接口 中的方法com.bumptech.glide.request.Request
Returns true if a non-placeholder resource is put.
isResourceSet() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
isResourceSet() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
isRunning() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
isRunning() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
isRunning() - 接口 中的方法com.bumptech.glide.request.Request
Returns true if this request is running and has not completed or failed.
isRunning() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
isRunning() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
Returns true if the full request is still running.
isShutdown() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
isSkipMemoryCacheSet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isTerminated() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
isThumbnailSize(int, int) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
 
isTransformationAllowed() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isTransformationRequired() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isTransformationSet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
isValidDimensions(int, int) - 类 中的静态方法com.bumptech.glide.util.Util
Returns true if width and height are both > 0 and/or equal to Target.SIZE_ORIGINAL.
isValidOverride() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 

K

Key - com.bumptech.glide.load中的接口
An interface that uniquely identifies some put of data.

L

LazyBitmapDrawableResource - com.bumptech.glide.load.resource.bitmap中的类
Lazily allocates a BitmapDrawable from a given Bitmap on the first call to LazyBitmapDrawableResource.get().
LazyHeaderFactory - com.bumptech.glide.load.model中的接口
An interface for lazily creating headers that allows expensive to calculate headers (oauth for example) to be generated in the background during the first fetch.
LazyHeaders - com.bumptech.glide.load.model中的类
A wrapper class for a set of headers to be included in a Glide request, allowing headers to be constructed lazily.
LazyHeaders.Builder - com.bumptech.glide.load.model中的类
Adds an LazyHeaderFactory that will be used to construct a value for the given key* lazily on a background thread.
LibraryGlideModule - com.bumptech.glide.module中的类
Registers a set of components to use when initializing Glide within an app when Glide's annotation processor is used.
LibraryGlideModule() - 类 的构造器com.bumptech.glide.module.LibraryGlideModule
 
Lifecycle - com.bumptech.glide.manager中的接口
An interface for listening to Activity/Fragment lifecycle events.
LifecycleListener - com.bumptech.glide.manager中的接口
An interface for listener to Fragment and Activity lifecycle events.
listener(RequestListener<TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
Sets a RequestListener to monitor the resource load.
ListPreloader<T> - com.bumptech.glide中的类
Loads a few resources ahead in the direction of scrolling in any AbsListView so that images are in the memory cache just before the corresponding view in created in the list.
ListPreloader(RequestManager, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.ListPreloader
Constructor for ListPreloader that accepts interfaces for providing the dimensions of images to preload, the list of models to preload for a given position, and the request to use to load images.
ListPreloader.PreloadModelProvider<U> - com.bumptech.glide中的接口
An implementation of PreloadModelProvider should provide all the models that should be preloaded.
ListPreloader.PreloadSizeProvider<T> - com.bumptech.glide中的接口
An implementation of PreloadSizeProvider should provide the size of the view in the list where the resources will be displayed.
load(GlideContext, Object, Key, int, int, Class<?>, Class<R>, Priority, DiskCacheStrategy, Map<Class<?>, Transformation<?>>, boolean, boolean, Options, boolean, boolean, boolean, boolean, ResourceCallback, Executor) - 类 中的方法com.bumptech.glide.load.engine.Engine
Starts a load for the given arguments.
load(DataRewinder<Data>, Options, int, int, DecodePath.DecodeCallback<ResourceType>) - 类 中的方法com.bumptech.glide.load.engine.LoadPath
 
load(Object) - 类 中的方法com.bumptech.glide.RequestBuilder
Sets the specific model to load data for.
load(Bitmap) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns an object to load the given Bitmap.
load(Drawable) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a request builder to load the given Drawable.
load(String) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a request builder to load the given String.
load(Uri) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a request builder to load the given Uri.
load(File) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a request builder to load the given File.
load(Integer) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a request builder that uses the ModelLoaderFactory currently registered or Integer to load the image represented by the given Integer resource id.
load(URL) - 类 中的方法com.bumptech.glide.RequestBuilder
已过时。
The URL class has a number of performance problems and should generally be avoided when possible. Prefer RequestBuilder.load(android.net.Uri) or RequestBuilder.load(String).
load(byte[]) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a request to load the given byte array.
load(Bitmap) - 类 中的方法com.bumptech.glide.RequestManager
load(Drawable) - 类 中的方法com.bumptech.glide.RequestManager
load(String) - 类 中的方法com.bumptech.glide.RequestManager
load(Uri) - 类 中的方法com.bumptech.glide.RequestManager
load(File) - 类 中的方法com.bumptech.glide.RequestManager
load(Integer) - 类 中的方法com.bumptech.glide.RequestManager
load(URL) - 类 中的方法com.bumptech.glide.RequestManager
已过时。
load(byte[]) - 类 中的方法com.bumptech.glide.RequestManager
load(Object) - 类 中的方法com.bumptech.glide.RequestManager
A helper method equivalent to calling RequestManager.asDrawable() and then RequestBuilder.load(Object) with the given model.
loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
已过时。
 
loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
loadData(Priority, DataFetcher.DataCallback<? super T>) - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
 
loadData(Priority, DataFetcher.DataCallback<? super T>) - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
Fetch data from which a resource can be decoded.
loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
 
loadData(Priority, DataFetcher.DataCallback<? super T>) - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
 
loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
 
LoadData(Key, DataFetcher<Data>) - 类 的构造器com.bumptech.glide.load.model.ModelLoader.LoadData
 
LoadData(Key, List<Key>, DataFetcher<Data>) - 类 的构造器com.bumptech.glide.load.model.ModelLoader.LoadData
 
LoadPath<Data,ResourceType,Transcode> - com.bumptech.glide.load.engine中的类
For a given DataFetcher for a given data class, attempts to fetch the data and then run it through one or more DecodePaths.
LoadPath(Class<Data>, Class<ResourceType>, Class<Transcode>, List<DecodePath<Data, ResourceType, Transcode>>, Pools.Pool<List<Throwable>>) - 类 的构造器com.bumptech.glide.load.engine.LoadPath
 
LoadPathCache - com.bumptech.glide.provider中的类
Maintains a cache of data, resource, and transcode classes to available LoadPaths capable of decoding with the requested types.
LoadPathCache() - 类 的构造器com.bumptech.glide.provider.LoadPathCache
 
loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
 
loadResource(AssetManager, String) - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
Opens the given asset path with the given AssetManager and returns the concrete data type returned by the AssetManager.
loadResource(AssetManager, String) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
 
loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
 
loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
Returns a concrete data type from the given Uri using the given ContentResolver.
loadResource(AssetManager, String) - 类 中的方法com.bumptech.glide.load.data.StreamAssetPathFetcher
 
loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.StreamLocalUriFetcher
 
LocalUriFetcher<T> - com.bumptech.glide.load.data中的类
A DataFetcher that uses an ContentResolver to load data from a Uri pointing to a local resource.
LocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.LocalUriFetcher
Opens an input stream for a uri pointing to a local asset.
lock() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Throws if any further mutations are attempted.
LOG - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
Logs the uncaught Throwables using GlideExecutor.TAG and Log.
logBitmap(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
logBitmap(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
logRootCauses(String) - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
Logs all root causes using the given tag.
LogTime - com.bumptech.glide.util中的类
A class for logging elapsed real time in millis.
LOOP_FOREVER - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifDrawable
A constant indicating that an animated drawable should loop continuously.
LOOP_INTRINSIC - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifDrawable
A constant indicating that an animated drawable should loop for its default number of times.
LruArrayPool - com.bumptech.glide.load.engine.bitmap_recycle中的类
A fixed size Array Pool that evicts arrays using an LRU strategy to keep the pool under the maximum byte size.
LruArrayPool() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
 
LruArrayPool(int) - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
Constructor for a new pool.
LruBitmapPool - com.bumptech.glide.load.engine.bitmap_recycle中的类
An BitmapPool implementation that uses an LruPoolStrategy to bucket Bitmaps and then uses an LRU eviction policy to evict Bitmaps from the least recently used bucket in order to keep the pool below a given maximum size limit.
LruBitmapPool(long) - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
Constructor for LruBitmapPool.
LruBitmapPool(long, Set<Bitmap.Config>) - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
Constructor for LruBitmapPool.
LruCache<T,Y> - com.bumptech.glide.util中的类
A general purpose size limited cache that evicts items using an LRU algorithm.
LruCache(long) - 类 的构造器com.bumptech.glide.util.LruCache
Constructor for LruCache.
LruResourceCache - com.bumptech.glide.load.engine.cache中的类
An LRU in memory cache for Resources.
LruResourceCache(long) - 类 的构造器com.bumptech.glide.load.engine.cache.LruResourceCache
Constructor for LruResourceCache.

M

mainThreadExecutor() - 类 中的静态方法com.bumptech.glide.util.Executors
Posts executions to the main thread.
ManifestParser - com.bumptech.glide.module中的类
已过时。
ManifestParser(Context) - 类 的构造器com.bumptech.glide.module.ManifestParser
已过时。
 
mark(int) - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
 
mark(int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Sets a mark position in this stream.
mark(int) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
mark(int) - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
 
MarkEnforcingInputStream - com.bumptech.glide.util中的类
Prevents InputStreams from overflowing their buffer by reading data past their read limit.
MarkEnforcingInputStream(InputStream) - 类 的构造器com.bumptech.glide.util.MarkEnforcingInputStream
 
markSupported() - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
 
markSupported() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Indicates whether BufferedInputStream supports the RecyclableBufferedInputStream.mark(int) and RecyclableBufferedInputStream.reset() methods.
markSupported() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
MediaStoreFileLoader - com.bumptech.glide.load.model中的类
Loads the file path for MediaStore owned uris.
MediaStoreFileLoader(Context) - 类 的构造器com.bumptech.glide.load.model.MediaStoreFileLoader
 
MediaStoreFileLoader.Factory - com.bumptech.glide.load.model中的类
MediaStoreImageThumbLoader - com.bumptech.glide.load.model.stream中的类
Loads InputStreams from media store image Uris that point to pre-generated thumbnails for those Uris in the media store.
MediaStoreImageThumbLoader(Context) - 类 的构造器com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader
 
MediaStoreImageThumbLoader.Factory - com.bumptech.glide.load.model.stream中的类
Factory that loads InputStreams from media store image Uris.
MediaStoreSignature - com.bumptech.glide.signature中的类
A unique signature based on metadata data from the media store that detects common changes to media store files like edits, rotations, and temporary file replacement.
MediaStoreSignature(String, long, int) - 类 的构造器com.bumptech.glide.signature.MediaStoreSignature
Constructor for MediaStoreSignature.
MediaStoreUtil - com.bumptech.glide.load.data.mediastore中的类
Utility classes for interacting with the media store.
MediaStoreVideoThumbLoader - com.bumptech.glide.load.model.stream中的类
Loads InputStreams from media store video Uris that point to pre-generated thumbnails for those Uris in the media store.
MediaStoreVideoThumbLoader(Context) - 类 的构造器com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader
 
MediaStoreVideoThumbLoader.Factory - com.bumptech.glide.load.model.stream中的类
Loads InputStreams from media store image Uris that point to pre-generated thumbnails for those Uris in the media store.
memory(String) - 类 中的静态方法com.bumptech.glide.load.Option
Returns a new Option that does not affect disk cache keys with a null default value.
memory(String, T) - 类 中的静态方法com.bumptech.glide.load.Option
Returns a new Option that does not affect disk cache keys with the given value as the default value.
MemoryCache - com.bumptech.glide.load.engine.cache中的接口
An interface for adding and removing resources from an in memory cache.
MemoryCache.ResourceRemovedListener - com.bumptech.glide.load.engine.cache中的接口
An interface that will be called whenever a bitmap is removed from the cache.
MemoryCacheAdapter - com.bumptech.glide.load.engine.cache中的类
A simple class that ignores all puts and returns null for all gets.
MemoryCacheAdapter() - 类 的构造器com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
MemoryCategory - com.bumptech.glide中的枚举
An enum for dynamically modifying the amount of memory Glide is able to use.
MemorySizeCalculator - com.bumptech.glide.load.engine.cache中的类
A calculator that tries to intelligently determine cache sizes for a given device based on some constants and the devices screen density, width, and height.
MemorySizeCalculator.Builder - com.bumptech.glide.load.engine.cache中的类
Constructs an MemorySizeCalculator with reasonable defaults that can be optionally overridden.
MissingComponentException(String) - 异常错误 的构造器com.bumptech.glide.Registry.MissingComponentException
 
Model - com.bumptech.glide.load.model中的接口
An optional interface that models can implement to enhance control over Glide behaviors.
ModelCache<A,B> - com.bumptech.glide.load.model中的类
A simple cache that can be used by ModelLoader and ModelLoaderFactory to cache some data for a given model, width and height.
ModelCache() - 类 的构造器com.bumptech.glide.load.model.ModelCache
 
ModelCache(long) - 类 的构造器com.bumptech.glide.load.model.ModelCache
 
ModelLoader<Model,Data> - com.bumptech.glide.load.model中的接口
A factory interface for translating an arbitrarily complex data model into a concrete data type that can be used by an DataFetcher to obtain the data for a resource represented by the model.
ModelLoader.LoadData<Data> - com.bumptech.glide.load.model中的类
Contains a set of Keys identifying the source of the load, alternate cache keys pointing to equivalent data, and a DataFetcher that can be used to fetch data not found in cache.
ModelLoaderFactory<T,Y> - com.bumptech.glide.load.model中的接口
An interface for creating a ModelLoader for a given model type.
ModelLoaderRegistry - com.bumptech.glide.load.model中的类
Maintains an ordered put of ModelLoaders and the model and data types they handle in order from highest priority to lowest.
ModelLoaderRegistry(Pools.Pool<List<Throwable>>) - 类 的构造器com.bumptech.glide.load.model.ModelLoaderRegistry
 
ModelToResourceClassCache - com.bumptech.glide.provider中的类
Maintains a cache of Model + Resource class to a set of registered resource classes that are subclasses of the resource class that can be decoded from the model class.
ModelToResourceClassCache() - 类 的构造器com.bumptech.glide.provider.ModelToResourceClassCache
 
MultiClassKey - com.bumptech.glide.util中的类
A key of two Classes to be used in hashed collections.
MultiClassKey() - 类 的构造器com.bumptech.glide.util.MultiClassKey
 
MultiClassKey(Class<?>, Class<?>) - 类 的构造器com.bumptech.glide.util.MultiClassKey
 
MultiClassKey(Class<?>, Class<?>, Class<?>) - 类 的构造器com.bumptech.glide.util.MultiClassKey
 
MultiModelLoaderFactory - com.bumptech.glide.load.model中的类
Capable of building an ModelLoader that wraps one or more other ModelLoaders for a given model and data class.
MultiModelLoaderFactory(Pools.Pool<List<Throwable>>) - 类 的构造器com.bumptech.glide.load.model.MultiModelLoaderFactory
 
MultiTransformation<T> - com.bumptech.glide.load中的类
A transformation that applies one or more transformations in iteration order to a resource.
MultiTransformation(Transformation<T>...) - 类 的构造器com.bumptech.glide.load.MultiTransformation
 
MultiTransformation(Collection<? extends Transformation<T>>) - 类 的构造器com.bumptech.glide.load.MultiTransformation
 
mutate() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 

N

NETSCAPE_LOOP_COUNT_DOES_NOT_EXIST - 类 中的静态变量com.bumptech.glide.gifdecoder.GifHeader
Indicates that this header has no "Netscape" loop count.
NETSCAPE_LOOP_COUNT_FOREVER - 类 中的静态变量com.bumptech.glide.gifdecoder.GifHeader
The "Netscape" loop count which means loop forever.
newAnimationExecutor() - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new cached thread pool that defaults to either one or two threads depending on the number of available cores to use when loading frames of animations.
newAnimationExecutor(int, GlideExecutor.UncaughtThrowableStrategy) - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new cached thread pool with the given thread count and GlideExecutor.UncaughtThrowableStrategy to use when loading frames of animations.
newArray(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
 
newArray(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
 
newDiskCacheExecutor() - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new fixed thread pool with the default thread count returned from GlideExecutor.calculateBestThreadCount(), the GlideExecutor.DEFAULT_DISK_CACHE_EXECUTOR_NAME thread name prefix, and the GlideExecutor.UncaughtThrowableStrategy.DEFAULT uncaught throwable strategy.
newDiskCacheExecutor(GlideExecutor.UncaughtThrowableStrategy) - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new fixed thread pool with the default thread count returned from GlideExecutor.calculateBestThreadCount(), the GlideExecutor.DEFAULT_DISK_CACHE_EXECUTOR_NAME thread name prefix, and a custom GlideExecutor.UncaughtThrowableStrategy uncaught throwable strategy.
newDiskCacheExecutor(int, String, GlideExecutor.UncaughtThrowableStrategy) - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new fixed thread pool with the given thread count, thread name prefix, and GlideExecutor.UncaughtThrowableStrategy.
newInstance() - 类 中的静态方法com.bumptech.glide.util.pool.StateVerifier
Creates a new StateVerifier instance.
newSourceExecutor() - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new fixed thread pool with the default thread count returned from GlideExecutor.calculateBestThreadCount(), the GlideExecutor.DEFAULT_SOURCE_EXECUTOR_NAME thread name prefix, and the GlideExecutor.UncaughtThrowableStrategy.DEFAULT uncaught throwable strategy.
newSourceExecutor(GlideExecutor.UncaughtThrowableStrategy) - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new fixed thread pool with the default thread count returned from GlideExecutor.calculateBestThreadCount(), the GlideExecutor.DEFAULT_SOURCE_EXECUTOR_NAME thread name prefix, and a custom GlideExecutor.UncaughtThrowableStrategy uncaught throwable strategy.
newSourceExecutor(int, String, GlideExecutor.UncaughtThrowableStrategy) - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new fixed thread pool with the given thread count, thread name prefix, and GlideExecutor.UncaughtThrowableStrategy.
newUnlimitedSourceExecutor() - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
Returns a new unlimited thread pool with zero core thread count to make sure no threads are created by default, GlideExecutor.KEEP_ALIVE_TIME_MS keep alive time, the GlideExecutor.SOURCE_UNLIMITED_EXECUTOR_NAME thread name prefix, the GlideExecutor.UncaughtThrowableStrategy.DEFAULT uncaught throwable strategy, and the SynchronousQueue since using default unbounded blocking queue, for example, PriorityBlockingQueue effectively won't create more than corePoolSize threads.
noAnimation() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
NoAnimationFactory() - 类 的构造器com.bumptech.glide.request.transition.NoTransition.NoAnimationFactory
 
NoImageHeaderParserException() - 异常错误 的构造器com.bumptech.glide.Registry.NoImageHeaderParserException
 
NoModelLoaderAvailableException(Object) - 异常错误 的构造器com.bumptech.glide.Registry.NoModelLoaderAvailableException
 
NoModelLoaderAvailableException(Class<?>, Class<?>) - 异常错误 的构造器com.bumptech.glide.Registry.NoModelLoaderAvailableException
 
NONE - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
Saves no data to cache.
NONE - 接口 中的静态变量com.bumptech.glide.load.model.Headers
已过时。
Use Headers.DEFAULT instead.
NONE - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Performs no downsampling or scaling.
NoResultEncoderAvailableException(Class<?>) - 异常错误 的构造器com.bumptech.glide.Registry.NoResultEncoderAvailableException
 
NoSourceEncoderAvailableException(Class<?>) - 异常错误 的构造器com.bumptech.glide.Registry.NoSourceEncoderAvailableException
 
NotificationTarget - com.bumptech.glide.request.target中的类
This class is used to display downloaded Bitmap inside an ImageView of a Notification through RemoteViews.
NotificationTarget(Context, int, RemoteViews, Notification, int) - 类 的构造器com.bumptech.glide.request.target.NotificationTarget
Constructor using a Notification object and a notificationId to get a handle on the Notification in order to update it that uses Target.SIZE_ORIGINAL as the target width and height.
NotificationTarget(Context, int, RemoteViews, Notification, int, String) - 类 的构造器com.bumptech.glide.request.target.NotificationTarget
Constructor using a Notification object, a notificationId, and a notificationTag to get a handle on the Notification in order to update it that uses Target.SIZE_ORIGINAL as the target width and height.
NotificationTarget(Context, int, int, int, RemoteViews, Notification, int, String) - 类 的构造器com.bumptech.glide.request.target.NotificationTarget
Constructor using a Notification object, a notificationId, and a notificationTag to get a handle on the Notification in order to update it.
noTransformation() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
NoTransition<R> - com.bumptech.glide.request.transition中的类
A simple Transition that performs no actions.
NoTransition() - 类 的构造器com.bumptech.glide.request.transition.NoTransition
 
NoTransition.NoAnimationFactory<R> - com.bumptech.glide.request.transition中的类
A factory that always returns the same NoTransition.

O

ObjectKey - com.bumptech.glide.signature中的类
Wraps an Object, delegating ObjectKey.equals(Object) and ObjectKey.hashCode() to the wrapped Object and providing the bytes of the result of the Object's ObjectKey.toString() method to the MessageDigest in ObjectKey.updateDiskCacheKey(java.security.MessageDigest).
ObjectKey(Object) - 类 的构造器com.bumptech.glide.signature.ObjectKey
 
obtain(int, int, Bitmap.Config) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
Returns an Bitmap with exactly the given dimensions and config.
obtain(Bitmap, BitmapPool) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapResource
Returns a new BitmapResource wrapping the given Bitmap if the Bitmap is non-null or null if the given Bitmap is null.
obtain(Context, Bitmap) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
已过时。
Use LazyBitmapDrawableResource.obtain(Resources, Resource) instead, it can be unsafe to extract Bitmaps from their wrapped Resource.
obtain(Resources, BitmapPool, Bitmap) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
已过时。
Use LazyBitmapDrawableResource.obtain(Resources, Resource) instead, it can be unsafe to extract Bitmaps from their wrapped Resource.
obtain(Resources, Resource<Bitmap>) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
 
obtain(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
 
obtain(Context, GlideContext, Object, Class<R>, BaseRequestOptions<?>, int, int, Priority, Target<R>, RequestListener<R>, List<RequestListener<R>>, RequestCoordinator, Engine, TransitionFactory<? super R>, Executor) - 类 中的静态方法com.bumptech.glide.request.SingleRequest
 
obtain(RequestManager, int, int) - 类 中的静态方法com.bumptech.glide.request.target.PreloadTarget
Returns a PreloadTarget.
obtain(Context) - 类 中的静态方法com.bumptech.glide.signature.ApplicationVersionSignature
Returns the signature Key for version code of the Application of the given Context.
obtain() - 类 中的静态方法com.bumptech.glide.signature.EmptySignature
 
obtain(InputStream, String) - 类 中的静态方法com.bumptech.glide.util.ContentLengthInputStream
 
obtain(InputStream, long) - 类 中的静态方法com.bumptech.glide.util.ContentLengthInputStream
 
obtain(InputStream) - 类 中的静态方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
obtainByteArray(int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
Returns a byte array used for decoding and generating the frame bitmap.
obtainByteArray(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
 
obtainIntArray(int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
Returns an int array used for decoding/generating the frame bitmaps.
obtainIntArray(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
 
OkHttpGlideModule - com.bumptech.glide.integration.okhttp中的类
已过时。
replaced with com.bumptech.glide.integration.okhttp3.OkHttpGlideModule.
OkHttpGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpGlideModule
已过时。
 
OkHttpGlideModule - com.bumptech.glide.integration.okhttp3中的类
已过时。
Replaced by OkHttpLibraryGlideModule for Applications that use Glide's annotations.
OkHttpGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpGlideModule
已过时。
 
OkHttpLibraryGlideModule - com.bumptech.glide.integration.okhttp中的类
已过时。
Prefer the okhttp3 version instead.
OkHttpLibraryGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpLibraryGlideModule
已过时。
 
OkHttpLibraryGlideModule - com.bumptech.glide.integration.okhttp3中的类
Registers OkHttp related classes via Glide's annotation processor.
OkHttpLibraryGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpLibraryGlideModule
 
OkHttpStreamFetcher - com.bumptech.glide.integration.okhttp中的类
已过时。
replaced with com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher.
OkHttpStreamFetcher(OkHttpClient, GlideUrl) - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
已过时。
 
OkHttpStreamFetcher - com.bumptech.glide.integration.okhttp3中的类
Fetches an InputStream using the okhttp library.
OkHttpStreamFetcher(Call.Factory, GlideUrl) - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
OkHttpUrlLoader - com.bumptech.glide.integration.okhttp中的类
已过时。
replaced with com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.
OkHttpUrlLoader(OkHttpClient) - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpUrlLoader
已过时。
 
OkHttpUrlLoader - com.bumptech.glide.integration.okhttp3中的类
A simple model loader for fetching media over http/https using OkHttp.
OkHttpUrlLoader(Call.Factory) - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader
 
OkHttpUrlLoader.Factory - com.bumptech.glide.integration.okhttp中的类
已过时。
The default factory for OkHttpUrlLoaders.
OkHttpUrlLoader.Factory - com.bumptech.glide.integration.okhttp3中的类
The default factory for OkHttpUrlLoaders.
onAttach(Activity) - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
onAttach(Context) - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
 
onBoundsChange(Rect) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
onConfigurationChanged(Configuration) - 类 中的方法com.bumptech.glide.Glide
 
onConnectivityChanged(boolean) - 接口 中的方法com.bumptech.glide.manager.ConnectivityMonitor.ConnectivityListener
Called when the connectivity state changes.
onDataReady(T) - 接口 中的方法com.bumptech.glide.load.data.DataFetcher.DataCallback
Called with the loaded data if the load succeeded, or with null if the load failed.
onDecodeComplete(BitmapPool, Bitmap) - 接口 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler.DecodeCallbacks
 
onDestroy() - 接口 中的方法com.bumptech.glide.manager.LifecycleListener
Callback for when Fragment.onDestroy()} or Activity.onDestroy() is called.
onDestroy() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
onDestroy() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
 
onDestroy() - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
onDestroy() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
onDestroy() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
onDestroy() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
onDestroy() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
onDestroy() - 类 中的方法com.bumptech.glide.RequestManager
Lifecycle callback that cancels all in progress requests and clears and recycles resources for all completed requests.
onDetach() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
onDetach() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
 
onEngineJobCancelled(EngineJob<?>, Key) - 类 中的方法com.bumptech.glide.load.engine.Engine
 
onEngineJobComplete(EngineJob<?>, Key, EngineResource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
 
onFailure(Call, IOException) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
onFrameReady() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
onItemEvicted(Key, Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
 
onItemEvicted(T, Y) - 类 中的方法com.bumptech.glide.util.LruCache
A callback called whenever an item is evicted from the cache.
onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
A callback that should never be invoked directly.
onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
onLoadCleared(Drawable) - 接口 中的方法com.bumptech.glide.request.target.Target
A mandatory lifecycle callback that is called when a load is cancelled and its resources are freed.
onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
 
onLoadFailed(Exception) - 接口 中的方法com.bumptech.glide.load.data.DataFetcher.DataCallback
Called when the load fails.
onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
A callback that should never be invoked directly.
onLoadFailed(GlideException, Object, Target<R>, boolean) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
onLoadFailed(GlideException, Object, Target<R>, boolean) - 接口 中的方法com.bumptech.glide.request.RequestListener
Called when an exception occurs during a load, immediately before Target.onLoadFailed(Drawable).
onLoadFailed(GlideException) - 接口 中的方法com.bumptech.glide.request.ResourceCallback
Called when a resource fails to load successfully.
onLoadFailed(GlideException) - 类 中的方法com.bumptech.glide.request.SingleRequest
A callback method that should never be invoked directly.
onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
onLoadFailed(Drawable) - 接口 中的方法com.bumptech.glide.request.target.Target
A mandatory lifecycle callback that is called when a load fails.
onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
A callback that should never be invoked directly.
onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
onLoadStarted(Drawable) - 接口 中的方法com.bumptech.glide.request.target.Target
A lifecycle callback that is called when a load is started.
onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
 
onLowMemory() - 类 中的方法com.bumptech.glide.Glide
 
onlyRetrieveFromCache(boolean) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
If set to true, will only load an item if found in the cache, and will not fetch from source.
onObtainBounds() - 接口 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler.DecodeCallbacks
 
onRequestFailed(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
onRequestFailed(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
Must be called when a Request coordinated by this object fails.
onRequestFailed(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
onRequestSuccess(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
onRequestSuccess(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
Must be called when a Request coordinated by this object completes successfully.
onRequestSuccess(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
onResourceCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
A required callback invoked when the resource is no longer valid and must be freed.
onResourceLoading(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
An optional callback invoked when a resource load is started.
onResourceReady(R, Transition<? super R>) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
A callback that should never be invoked directly.
onResourceReady(R, Object, Target<R>, DataSource, boolean) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
onResourceReady(R, Object, Target<R>, DataSource, boolean) - 接口 中的方法com.bumptech.glide.request.RequestListener
Called when a load completes successfully, immediately before Target.onResourceReady(Object, com.bumptech.glide.request.transition.Transition).
onResourceReady(Resource<?>, DataSource) - 接口 中的方法com.bumptech.glide.request.ResourceCallback
Called when a resource is successfully loaded.
onResourceReady(Resource<?>, DataSource) - 类 中的方法com.bumptech.glide.request.SingleRequest
A callback method that should never be invoked directly.
onResourceReady(Bitmap, Transition<? super Bitmap>) - 类 中的方法com.bumptech.glide.request.target.AppWidgetTarget
 
onResourceReady(Z, Transition<? super Z>) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
 
onResourceReady(Bitmap, Transition<? super Bitmap>) - 类 中的方法com.bumptech.glide.request.target.NotificationTarget
 
onResourceReady(Z, Transition<? super Z>) - 类 中的方法com.bumptech.glide.request.target.PreloadTarget
 
onResourceReady(R, Transition<? super R>) - 接口 中的方法com.bumptech.glide.request.target.Target
The method that will be called when the resource load has finished.
onResourceReleased(Key, EngineResource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
 
onResourceRemoved(Resource<?>) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache.ResourceRemovedListener
 
onResourceRemoved(Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
 
onResponse(Call, Response) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
 
onScroll(AbsListView, int, int, int) - 类 中的方法com.bumptech.glide.ListPreloader
 
onScrolled(RecyclerView, int, int) - 类 中的方法com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
 
onScrolled(RecyclerView, int, int) - 类 中的方法com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
 
onScrollStateChanged(RecyclerView, int) - 类 中的方法com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
 
onScrollStateChanged(AbsListView, int) - 类 中的方法com.bumptech.glide.ListPreloader
 
onSizeReady(int, int) - 类 中的方法com.bumptech.glide.request.SingleRequest
A callback method that should never be invoked directly.
onSizeReady(int, int) - 接口 中的方法com.bumptech.glide.request.target.SizeReadyCallback
A callback called on the main thread.
onSizeReady(int, int) - 类 中的方法com.bumptech.glide.util.ViewPreloadSizeProvider
 
onStart() - 接口 中的方法com.bumptech.glide.manager.LifecycleListener
Callback for when Fragment.onStart()} or Activity.onStart() is called.
onStart() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
onStart() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
 
onStart() - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
onStart() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
onStart() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
onStart() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
onStart() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
onStart() - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
 
onStart() - 类 中的方法com.bumptech.glide.RequestManager
Lifecycle callback that registers for connectivity events (if the android.permission.ACCESS_NETWORK_STATE permission is present) and restarts failed or paused requests.
onStop() - 接口 中的方法com.bumptech.glide.manager.LifecycleListener
Callback for when Fragment.onStop()} or Activity.onStop()} is called.
onStop() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
onStop() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
 
onStop() - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
onStop() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
onStop() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
onStop() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
onStop() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
onStop() - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
 
onStop() - 类 中的方法com.bumptech.glide.RequestManager
Lifecycle callback that unregisters for connectivity events (if the android.permission.ACCESS_NETWORK_STATE permission is present) and pauses in progress loads.
onTrimMemory(int) - 类 中的方法com.bumptech.glide.Glide
 
open(File, int, int, long) - 类 中的静态方法com.bumptech.glide.disklrucache.DiskLruCache
Opens the cache in directory, creating a cache if none exists there.
open(File) - 接口 中的方法com.bumptech.glide.load.model.FileLoader.FileOpener
 
Option<T> - com.bumptech.glide.load中的类
Defines available component (decoders, encoders, model loaders etc.) options with optional default values and the ability to affect the resource disk cache key used by DiskCacheStrategy.RESOURCE.
OPTION - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
Indicates the DownsampleStrategy option that will be used to calculate the sample size to use to downsample an image given the original and target dimensions of the image.
option(Option<T>, T) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Returns a RequestOptions object with the given Option set via BaseRequestOptions.set(Option, Object).
Option.CacheKeyUpdater<T> - com.bumptech.glide.load中的接口
An interface that updates a MessageDigest with the given value as part of a process to generate a disk cache key.
optionalCenterCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies CenterCrop to all default types, and ignores unknown types.
optionalCenterInside() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies CenterInside to all default types, DownsampleStrategy.CENTER_INSIDE to image types, and ignores unknown types.
optionalCircleCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies CircleCrop to all default types, and ignores unknown types.
optionalFitCenter() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies FitCenter and to all default types, DownsampleStrategy.FIT_CENTER to image types, and ignores unknown types.
optionalTransform(Transformation<Bitmap>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies the given Transformation for Bitmaps to the default types (Bitmap, BitmapDrawable, and GifDrawable) and ignores unknown types.
optionalTransform(Class<Y>, Transformation<Y>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies the given Transformation for any decoded resource of the given type and allows unknown resource types to be ignored.
Options - com.bumptech.glide.load中的类
A set of Options to apply to in memory and disk cache keys.
Options() - 类 的构造器com.bumptech.glide.load.Options
 
override(int, int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Overrides the Target's width and height with the given values.
override(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Overrides the Target's width and height with the given size.
OVERRIDE_EXTEND - 注释类型 中的静态变量com.bumptech.glide.annotation.GlideOption
Expects to call super and then add additional functionality to an overridden method.
OVERRIDE_NONE - 注释类型 中的静态变量com.bumptech.glide.annotation.GlideOption
Does not intend to override a method in a super class.
OVERRIDE_REPLACE - 注释类型 中的静态变量com.bumptech.glide.annotation.GlideOption
Expects to not call super and replace an overridden method.
overrideOf(int, int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
overrideOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Returns a RequestOptions with BaseRequestOptions.override(int, int) set where both the width and height are the given size.

P

PAINT_FLAGS - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.TransformationUtils
 
parcel(BitmapPool) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.VideoDecoder
 
parse() - 类 中的方法com.bumptech.glide.module.ManifestParser
已过时。
 
parseHeader() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
 
parseNetworkError(VolleyError) - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
parseNetworkResponse(NetworkResponse) - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
 
pauseAllRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
Stops any in progress requests and releases bitmaps associated with completed requests.
pauseAllRequests() - 类 中的方法com.bumptech.glide.RequestManager
Cancels any in progress loads and clears resources of completed loads.
pauseRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
Stops any in progress requests.
pauseRequests() - 类 中的方法com.bumptech.glide.RequestManager
Cancels any in progress loads, but does not clear resources of completed loads.
pauseRequestsRecursive() - 类 中的方法com.bumptech.glide.RequestManager
Performs RequestManager.pauseRequests() recursively for all managers that are contextually descendant to this manager based on the Activity/Fragment hierarchy: When pausing on an Activity all attached fragments will also get paused.
placeholder(Drawable) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets an Drawable to display while a resource is loading.
placeholder(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets an Android resource id for a Drawable resource to display while a resource is loading.
placeholderOf(Drawable) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
placeholderOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Preconditions - com.bumptech.glide.util中的类
Contains common assertions.
preFill(PreFillType.Builder...) - 类 中的方法com.bumptech.glide.load.engine.prefill.BitmapPreFiller
 
preFillBitmapPool(PreFillType.Builder...) - 类 中的方法com.bumptech.glide.Glide
Pre-fills the BitmapPool using the given sizes.
PreFillType - com.bumptech.glide.load.engine.prefill中的类
A container for a put of options used to pre-fill a BitmapPool with Bitmaps of a single size and configuration.
PreFillType.Builder - com.bumptech.glide.load.engine.prefill中的类
Builder for PreFillType.
preload(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
Preloads the resource into the cache using the given width and height.
preload() - 类 中的方法com.bumptech.glide.RequestBuilder
Preloads the resource into the cache using Target.SIZE_ORIGINAL as the target width and height.
PreloadTarget<Z> - com.bumptech.glide.request.target中的类
A one time use Target class that loads a resource into memory and then clears itself.
prepend(Class<Model>, Class<Data>, ModelLoaderFactory<? extends Model, ? extends Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
prepend(Class<T>, Encoder<T>) - 类 中的方法com.bumptech.glide.provider.EncoderRegistry
 
prepend(String, ResourceDecoder<T, R>, Class<T>, Class<R>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
 
prepend(Class<Z>, ResourceEncoder<Z>) - 类 中的方法com.bumptech.glide.provider.ResourceEncoderRegistry
 
prepend(Class<Data>, Encoder<Data>) - 类 中的方法com.bumptech.glide.Registry
Prepends the given Encoder into the list of available Encoders so that it is attempted before all later and default Encoders for the given data class.
prepend(Class<Data>, Class<TResource>, ResourceDecoder<Data, TResource>) - 类 中的方法com.bumptech.glide.Registry
Prepends the given ResourceDecoder into the list of all available ResourceDecoders so that it is attempted before all later and default ResourceDecoders for the given types.
prepend(String, Class<Data>, Class<TResource>, ResourceDecoder<Data, TResource>) - 类 中的方法com.bumptech.glide.Registry
Prepends the given ResourceDecoder into the list of available ResourceDecoders in the same bucket so that it is attempted before all later and default ResourceDecoders for the given types in that bucket.
prepend(Class<TResource>, ResourceEncoder<TResource>) - 类 中的方法com.bumptech.glide.Registry
Prepends the given ResourceEncoder into the list of available ResourceEncoders so that it is attempted before all later and default ResourceEncoders for the given data type.
prepend(Class<Model>, Class<Data>, ModelLoaderFactory<Model, Data>) - 类 中的方法com.bumptech.glide.Registry
Prepends a new ModelLoaderFactory onto the beginning of the existing set so that the constructed ModelLoader will be tried before all default and previously registered ModelLoaders for the given model and data classes.
printStackTrace() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
 
printStackTrace(PrintStream) - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
 
printStackTrace(PrintWriter) - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
 
Priority - com.bumptech.glide中的枚举
Priorities for completing loads.
priority(Priority) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the priority for this load.
priorityOf(Priority) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
put(T, Class<T>) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
已过时。
put(T) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
Optionally adds the given array of the given type to the pool.
put(Bitmap) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Adds the given Bitmap if it is eligible to be re-used and the pool can fit it, or calls Bitmap.recycle() on the Bitmap and discards it.
put(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
put(T, Class<T>) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
已过时。
put(T) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
 
put(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
put(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
put(Key, DiskCache.Writer) - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
Write to a key in the cache.
put(Key, DiskCache.Writer) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
 
put(Key, DiskCache.Writer) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
 
put(Key, Resource<?>) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Add bitmap to the cache with the given key.
put(Key, Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
put(A, int, int, B) - 类 中的方法com.bumptech.glide.load.model.ModelCache
Add a value.
put(Class<?>, Class<?>, Class<?>, LoadPath<?, ?, ?>) - 类 中的方法com.bumptech.glide.provider.LoadPathCache
 
put(Class<?>, Class<?>, Class<?>, List<Class<?>>) - 类 中的方法com.bumptech.glide.provider.ModelToResourceClassCache
 
put(K, V) - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
 
put(T, Y) - 类 中的方法com.bumptech.glide.util.LruCache
Adds the given item to the cache with the given key and returns any previous entry for the given key that may have already been in the cache.
putAll(Options) - 类 中的方法com.bumptech.glide.load.Options
 
putAll(SimpleArrayMap<? extends K, ? extends V>) - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
 

R

read(InputStream, int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Reads GIF image from stream.
read(byte[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Reads GIF image from byte array.
read(InputStream, int) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
read(byte[]) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
read() - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
 
read(byte[], int, int) - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
 
read() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Reads a single byte from this stream and returns it as an integer in the range from 0 to 255.
read(byte[], int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Reads at most byteCount bytes from this stream and stores them in byte array buffer starting at offset offset.
read() - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
 
read(byte[]) - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
 
read(byte[], int, int) - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
 
read(byte[]) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
read(byte[], int, int) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
read() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
read() - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
 
read(byte[], int, int) - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
 
RecyclableBufferedInputStream - com.bumptech.glide.load.resource.bitmap中的类
Wraps an existing InputStream and buffers the input.
RecyclableBufferedInputStream(InputStream, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
 
recycle() - 接口 中的方法com.bumptech.glide.load.engine.Resource
Cleans up and recycles internal resources.
recycle() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
 
recycle() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
 
recycle() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
 
recycle() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
 
recycle() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
Clears any resources for loading frames that are currently held on to by this object.
recycle() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
 
recycle() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
 
recycle() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
recycle() - 接口 中的方法com.bumptech.glide.request.Request
Recycles the request object and releases its resources.
recycle() - 类 中的方法com.bumptech.glide.request.SingleRequest
 
recycle() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
RecyclerToListViewScrollListener - com.bumptech.glide.integration.recyclerview中的类
Converts RecyclerView.OnScrollListener events to AbsListView scroll events.
RecyclerToListViewScrollListener(AbsListView.OnScrollListener) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
 
RecyclerViewPreloader<T> - com.bumptech.glide.integration.recyclerview中的类
Loads a few resources ahead in the direction of scrolling in any RecyclerView so that images are in the memory cache just before the corresponding view in created in the list.
RecyclerViewPreloader(Activity, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
Helper constructor that accepts an Activity.
RecyclerViewPreloader(FragmentActivity, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
Helper constructor that accepts an FragmentActivity.
RecyclerViewPreloader(Fragment, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
Helper constructor that accepts an Fragment.
RecyclerViewPreloader(Fragment, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
已过时。
Use constructor RecyclerViewPreloader(Fragment, PreloadModelProvider, PreloadSizeProvider) instead.
RecyclerViewPreloader(RequestManager, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
Constructor that accepts interfaces for providing the dimensions of images to preload, the list of models to preload for a given position, and the request to use to load images.
ReEncodingGifResourceEncoder - com.bumptech.glide.integration.gifencoder中的类
An ResourceEncoder that can write GifDrawable to cache.
ReEncodingGifResourceEncoder(Context, BitmapPool) - 类 的构造器com.bumptech.glide.integration.gifencoder.ReEncodingGifResourceEncoder
 
register(DataRewinder.Factory<?>) - 类 中的方法com.bumptech.glide.load.data.DataRewinderRegistry
 
register(Class<Z>, Class<R>, ResourceTranscoder<Z, R>) - 类 中的方法com.bumptech.glide.load.resource.transcode.TranscoderRegistry
Registers the given ResourceTranscoder using the given classes so it can later be retrieved using the given classes.
register(Class<Data>, Encoder<Data>) - 类 中的方法com.bumptech.glide.Registry
已过时。
Use the equivalent Registry.append(Class, Class, ModelLoaderFactory) method instead.
register(Class<TResource>, ResourceEncoder<TResource>) - 类 中的方法com.bumptech.glide.Registry
已过时。
Use the equivalent Registry.append(Class, ResourceEncoder) method instead.
register(DataRewinder.Factory<?>) - 类 中的方法com.bumptech.glide.Registry
Registers a new DataRewinder.Factory to handle a non-default data type that can be rewind to allow for efficient reads of file headers.
register(Class<TResource>, Class<Transcode>, ResourceTranscoder<TResource, Transcode>) - 类 中的方法com.bumptech.glide.Registry
Registers the given ResourceTranscoder to convert from the given resource Class to the given transcode Class.
register(ImageHeaderParser) - 类 中的方法com.bumptech.glide.Registry
Registers a new ImageHeaderParser that can obtain some basic metadata from an image header (orientation, type etc).
registerAnimationCallback(Animatable2Compat.AnimationCallback) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
Register callback to listen to GifDrawable animation end event after specific loop count set by GifDrawable.setLoopCount(int).
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpGlideModule
已过时。
 
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpLibraryGlideModule
已过时。
 
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpGlideModule
已过时。
 
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpLibraryGlideModule
 
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.volley.VolleyGlideModule
已过时。
 
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.volley.VolleyLibraryGlideModule
 
registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.module.LibraryGlideModule
 
Registry - com.bumptech.glide中的类
Manages component registration to extend or replace Glide's default loading, decoding, and encoding logic.
Registry() - 类 的构造器com.bumptech.glide.Registry
 
Registry.MissingComponentException - com.bumptech.glide中的异常错误
Thrown when some necessary component is missing for a load.
Registry.NoImageHeaderParserException - com.bumptech.glide中的异常错误
Thrown when no ImageHeaderParser is registered.
Registry.NoModelLoaderAvailableException - com.bumptech.glide中的异常错误
Thrown when no ModelLoader is registered for a given model class.
Registry.NoResultEncoderAvailableException - com.bumptech.glide中的异常错误
Thrown when no ResourceEncoder is registered for a given resource class.
Registry.NoSourceEncoderAvailableException - com.bumptech.glide中的异常错误
Thrown when no Encoder is registered for a given data class.
release(Bitmap) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
Releases the given Bitmap back to the pool.
release(byte[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
Releases the given byte array back to the pool.
release(int[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
Release the given array back to the pool.
release(Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
 
release() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
 
release(Bitmap) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
 
release(byte[]) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
 
release(int[]) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
 
release() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
remove(String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Drops the entry for key if it exists and can be removed.
remove(Key) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Removes the value for the given key and returns it if present or null otherwise.
remove(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
remove(Class<Model>, Class<Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
remove(T) - 类 中的方法com.bumptech.glide.util.LruCache
Removes the item at the given key and returns the removed item if present, and null otherwise.
removeAt(int) - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
 
removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.SimpleTarget
已过时。
 
removeCallback(SizeReadyCallback) - 接口 中的方法com.bumptech.glide.request.target.Target
Removes the given callback from the pending set if it's still retained.
removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
 
removeLast() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
removeListener(LifecycleListener) - 接口 中的方法com.bumptech.glide.manager.Lifecycle
Removes the given listener from the set of listeners managed by this Lifecycle implementation, returning true if the listener was removed successfully, and false otherwise.
replace(Class<Model>, Class<Data>, ModelLoaderFactory<? extends Model, ? extends Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
 
replace(Class<Model>, Class<Data>, ModelLoaderFactory<? extends Model, ? extends Data>) - 类 中的方法com.bumptech.glide.Registry
Removes all default and previously registered ModelLoaderFactorys for the given data and model class and replaces all of them with the single ModelLoader provided.
Request - com.bumptech.glide.request中的接口
A request that loads a resource for an Target.
RequestBuilder<TranscodeType> - com.bumptech.glide中的类
A generic class that can handle setting options and staring loads for generic resource types.
RequestBuilder(Glide, RequestManager, Class<TranscodeType>, Context) - 类 的构造器com.bumptech.glide.RequestBuilder
 
RequestBuilder(Class<TranscodeType>, RequestBuilder<?>) - 类 的构造器com.bumptech.glide.RequestBuilder
 
RequestCoordinator - com.bumptech.glide.request中的接口
An interface for coordinating multiple requests with the same Target.
RequestFutureTarget<R> - com.bumptech.glide.request中的类
A Future implementation for Glide that can be used to load resources in a blocking manner on background threads.
RequestFutureTarget(int, int) - 类 的构造器com.bumptech.glide.request.RequestFutureTarget
Constructor for a RequestFutureTarget.
RequestListener<R> - com.bumptech.glide.request中的接口
A class for monitoring the status of a request while images load.
RequestManager - com.bumptech.glide中的类
A class for managing and starting requests for Glide.
RequestManager(Glide, Lifecycle, RequestManagerTreeNode, Context) - 类 的构造器com.bumptech.glide.RequestManager
 
RequestManagerFragment - com.bumptech.glide.manager中的类
已过时。
RequestManagerFragment() - 类 的构造器com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
RequestManagerRetriever - com.bumptech.glide.manager中的类
A collection of static methods for creating new RequestManagers or retrieving existing ones from activities and fragment.
RequestManagerRetriever(RequestManagerRetriever.RequestManagerFactory) - 类 的构造器com.bumptech.glide.manager.RequestManagerRetriever
 
RequestManagerRetriever.RequestManagerFactory - com.bumptech.glide.manager中的接口
Used internally to create RequestManagers.
RequestManagerTreeNode - com.bumptech.glide.manager中的接口
Provides access to the relatives of a RequestManager based on the current context.
RequestOptions - com.bumptech.glide.request中的类
Provides type independent options to customize loads with Glide.
RequestOptions() - 类 的构造器com.bumptech.glide.request.RequestOptions
 
RequestTracker - com.bumptech.glide.manager中的类
A class for tracking, canceling, and restarting in progress, completed, and failed requests.
RequestTracker() - 类 的构造器com.bumptech.glide.manager.RequestTracker
 
reset() - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
 
reset() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Resets this stream to the last marked location.
reset() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
reset() - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
 
reset(T) - 接口 中的方法com.bumptech.glide.util.pool.FactoryPools.Resetter
 
resetFrameIndex() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Resets the frame pointer to before the 0th frame, as if we'd never used this decoder to decode any frames.
resetFrameIndex() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
RESOURCE - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
Writes resources to disk after they've been decoded.
Resource<Z> - com.bumptech.glide.load.engine中的接口
A resource interface that wraps a particular type so that it can be pooled and reused.
ResourceBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
Decodes Bitmaps from resource ids.
ResourceBitmapDecoder(ResourceDrawableDecoder, BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.ResourceBitmapDecoder
 
ResourceCallback - com.bumptech.glide.request中的接口
A callback that listens for when a resource load completes successfully or fails due to an exception.
ResourceDecoder<T,Z> - com.bumptech.glide.load中的接口
An interface for decoding resources.
ResourceDecoderRegistry - com.bumptech.glide.provider中的类
Contains an ordered list of ResourceDecoders capable of decoding arbitrary data types into arbitrary resource types from highest priority decoders to lowest priority decoders.
ResourceDecoderRegistry() - 类 的构造器com.bumptech.glide.provider.ResourceDecoderRegistry
 
ResourceDrawableDecoder - com.bumptech.glide.load.resource.drawable中的类
Decodes Drawables given resource Uris.
ResourceDrawableDecoder(Context) - 类 的构造器com.bumptech.glide.load.resource.drawable.ResourceDrawableDecoder
 
ResourceEncoder<T> - com.bumptech.glide.load中的接口
An interface for writing data from a resource to some persistent data store (i.e. a local File cache).
ResourceEncoderRegistry - com.bumptech.glide.provider中的类
Contains an ordered list of ResourceEncoders capable of encoding arbitrary resource types.
ResourceEncoderRegistry() - 类 的构造器com.bumptech.glide.provider.ResourceEncoderRegistry
 
ResourceLoader<Data> - com.bumptech.glide.load.model中的类
A model loader for handling Android resource files.
ResourceLoader(Resources, ModelLoader<Uri, Data>) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader
 
ResourceLoader.AssetFileDescriptorFactory - com.bumptech.glide.load.model中的类
Loads AssetFileDescriptors from resource ids.
ResourceLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
Factory for loading ParcelFileDescriptors from Android resource ids.
ResourceLoader.StreamFactory - com.bumptech.glide.load.model中的类
Factory for loading InputStreams from Android resource ids.
ResourceLoader.UriFactory - com.bumptech.glide.load.model中的类
Factory for loading resource Uris from Android resource ids.
ResourceTranscoder<Z,R> - com.bumptech.glide.load.resource.transcode中的接口
Transcodes a resource of one type to a resource of another type.
restartRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
Restarts failed requests and cancels and restarts in progress requests.
resumeRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
Starts any not yet completed or failed requests.
resumeRequests() - 类 中的方法com.bumptech.glide.RequestManager
Restarts any loads that have not yet completed.
resumeRequestsRecursive() - 类 中的方法com.bumptech.glide.RequestManager
Performs RequestManager.resumeRequests() recursively for all managers that are contextually descendant to this manager based on the Activity/Fragment hierarchy.
rewindAndGet() - 接口 中的方法com.bumptech.glide.load.data.DataRewinder
Rewinds the wrapped data back to the position it was at when this object was instantiated and returns the re-wound data (or a wrapper for the re-wound data).
rewindAndGet() - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder
 
rewindAndGet() - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder
 
Rotate - com.bumptech.glide.load.resource.bitmap中的类
A BitmapTransformation which rotates the bitmap.
Rotate(int) - 类 的构造器com.bumptech.glide.load.resource.bitmap.Rotate
 
rotateImage(Bitmap, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
This is an expensive operation that copies the image in place with the pixels rotated.
rotateImageExif(BitmapPool, Bitmap, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
Rotate and/or flip the image to match the given exif orientation.
RoundedCorners - com.bumptech.glide.load.resource.bitmap中的类
A BitmapTransformation which rounds the corners of a bitmap.
RoundedCorners(int) - 类 的构造器com.bumptech.glide.load.resource.bitmap.RoundedCorners
 
roundedCorners(BitmapPool, Bitmap, int, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
已过时。
Width and height are unused and ignored. Use TransformationUtils.roundedCorners(BitmapPool, Bitmap, int) instead.
roundedCorners(BitmapPool, Bitmap, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
Creates a bitmap from a source bitmap and rounds the corners.
runRequest(Request) - 类 中的方法com.bumptech.glide.manager.RequestTracker
Starts tracking the given request.

S

SafeKeyGenerator - com.bumptech.glide.load.engine.cache中的类
A class that generates and caches safe and unique string file names from Keys.
SafeKeyGenerator() - 类 的构造器com.bumptech.glide.load.engine.cache.SafeKeyGenerator
 
scheduleSelf(Runnable, long) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
set(int, String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
Sets the value at index to value.
set(Option<T>, T) - 类 中的方法com.bumptech.glide.load.Options
 
set(Option<Y>, Y) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
 
set(Class<?>, Class<?>) - 类 中的方法com.bumptech.glide.util.MultiClassKey
 
set(Class<?>, Class<?>, Class<?>) - 类 中的方法com.bumptech.glide.util.MultiClassKey
 
setAlpha(Bitmap, Bitmap) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
Sets the alpha of the Bitmap we're going to re-use to the alpha of the Bitmap we're going to transform.
setAlpha(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
setAlpha(int) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setAnimationExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the GlideExecutor to use when loading frames of animated images and particularly of GifDrawables.
setArrayPool(ArrayPool) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the ArrayPool implementation to allow variable sized arrays to be stored and retrieved as needed.
setArrayPoolSize(int) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
Sets the size in bytes of the ArrayPool to use to store temporary arrays while decoding data and returns this builder.
setBitmapPool(BitmapPool) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the BitmapPool implementation to use to store and retrieve reused Bitmaps.
setBitmapPoolScreens(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
Sets the number of device screens worth of pixels the BitmapPool should be able to hold and returns this Builder.
setBounds(int, int, int, int) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setBounds(Rect) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setBucketPriorityList(ArrayList<String>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
 
setChangingConfigurations(int) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setColorFilter(ColorFilter) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
setColorFilter(int, PorterDuff.Mode) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setColorFilter(ColorFilter) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setConfig(Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType.Builder
Sets the Bitmap.Config for the Bitmaps to pre-fill.
setConnectivityMonitorFactory(ConnectivityMonitorFactory) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the ConnectivityMonitorFactory to use to notify RequestManager of connectivity events.
setCrossFadeEnabled(boolean) - 类 中的方法com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
Enables or disables animating the alpha of the Drawable the cross fade will animate from.
setData(GifHeader, byte[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
setData(GifHeader, ByteBuffer) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
setData(GifHeader, ByteBuffer, int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
 
setData(ByteBuffer) - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
 
setData(byte[]) - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
 
setData(GifHeader, byte[]) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
setData(GifHeader, ByteBuffer) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
setData(GifHeader, ByteBuffer, int) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
setDefaultBitmapConfig(Bitmap.Config) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
Sets the default Bitmap.Config to use when decoding frames of a GIF.
setDefaultBitmapConfig(Bitmap.Config) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
 
setDefaultRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the default RequestOptions to use for all loads across the app.
setDefaultRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.RequestManager
Replaces the default RequestOptions for all loads started with this request manager with the given RequestOptions.
setDefaultTransitionOptions(Class<T>, TransitionOptions<?, T>) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the default TransitionOptions to use when starting a request that will load a resource with the given Class.
setDelay(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets the delay time between each frame, or changes it for subsequent frames (applies to last frame added).
setDiskCache(DiskCache.Factory) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the DiskCache.Factory implementation to use to construct the DiskCache to use to store Resource data on disk.
setDiskCacheExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the GlideExecutor to use when retrieving Resources that are currently in Glide's disk caches.
setDispose(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets the GIF frame disposal code for the last added frame and any subsequent frames.
setDither(boolean) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
已过时。
setDrawable(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
setDrawable(Drawable) - 接口 中的方法com.bumptech.glide.request.transition.Transition.ViewAdapter
Sets the current drawable (usually an animated drawable) to display in the wrapped view.
setFilterBitmap(boolean) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setFrameRate(float) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets frame rate in frames per second.
setFrameTransformation(Transformation<Bitmap>, Bitmap) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
setHeader(String, String) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
Replaces all existing LazyHeaderFactorys for the given key with the given LazyHeaderFactory.
setHeader(String, LazyHeaderFactory) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
Replaces all existing LazyHeaderFactorys for the given key with the given LazyHeaderFactory.
setIsActiveResourceRetentionAllowed(boolean) - 类 中的方法com.bumptech.glide.GlideBuilder
If set to true, allows Glide to re-capture resources that are loaded into Targets which are subsequently de-referenced and garbage collected without being cleared.
setLogLevel(int) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets a log level constant from those in Log to indicate the desired log verbosity.
setLogRequestOrigins(boolean) - 类 中的方法com.bumptech.glide.GlideBuilder
Set to true to make Glide populate GlideException.setOrigin(Exception) for failed requests.
setLoopCount(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
setLowMemoryMaxSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
Sets the maximum percentage of the device's memory class for low ram devices that can be taken up by Glide's MemoryCache and BitmapPool put together, and returns this builder.
setMaxSize(long) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Changes the maximum number of bytes the cache can store and queues a job to trim the existing store, if necessary.
setMaxSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
Sets the maximum percentage of the device's memory class for standard devices that can be taken up by Glide's MemoryCache and BitmapPool put together, and returns this builder.
setMemoryCache(MemoryCache) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the MemoryCache implementation to store Resources that are not currently in use.
setMemoryCacheScreens(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
Sets the number of device screens worth of pixels the MemoryCache should be able to hold and returns this Builder.
setMemoryCategory(MemoryCategory) - 类 中的方法com.bumptech.glide.Glide
Adjusts Glide's current and maximum memory usage based on the given MemoryCategory.
setMemorySizeCalculator(MemorySizeCalculator.Builder) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the MemorySizeCalculator to use to calculate maximum sizes for default MemoryCaches and/or default BitmapPools.
setMemorySizeCalculator(MemorySizeCalculator) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the MemorySizeCalculator to use to calculate maximum sizes for default MemoryCaches and/or default BitmapPools.
setOrigin(Exception) - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
Sets a stack trace that includes where the request originated.
setQuality(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets quality of color quantization (conversion of images to the maximum 256 colors allowed by the GIF specification).
setRepeat(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets the number of times the set of GIF frames should be played.
setRequest(Request) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
 
setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
已过时。
 
setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
 
setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Stores the request using View.setTag(Object).
setRequest(Request) - 接口 中的方法com.bumptech.glide.request.target.Target
Sets the current request for this target to retain, should not be called outside of Glide.
setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
Stores the request using View.setTag(Object).
setRequestManager(RequestManager) - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
Sets the current RequestManager.
setRequestManager(RequestManager) - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
Sets the current RequestManager.
setRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.RequestManager
 
setRequests(Request, Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
 
setRequests(Request, Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
 
setResizeExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
setResource(Bitmap) - 类 中的方法com.bumptech.glide.request.target.BitmapImageViewTarget
setResource(Drawable) - 类 中的方法com.bumptech.glide.request.target.DrawableImageViewTarget
 
setResource(Z) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
 
setResource(T) - 类 中的方法com.bumptech.glide.request.target.ThumbnailImageViewTarget
 
setResourceDecoderBucketPriorityList(ArrayList<String>) - 类 中的方法com.bumptech.glide.Registry
Overrides the default ordering of resource decoder buckets.
setResourceRemovedListener(MemoryCache.ResourceRemovedListener) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
 
setResourceRemovedListener(MemoryCache.ResourceRemovedListener) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Set the listener to be called when a bitmap is removed from the cache.
setResourceRemovedListener(MemoryCache.ResourceRemovedListener) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
setSize(int, int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets the fixed GIF frame size for all the frames.
setSizeMultiplier(float) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Multiplies the initial size of the pool by the given multiplier to dynamically and synchronously allow users to adjust the size of the pool.
setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
setSizeMultiplier(float) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Adjust the maximum size of the cache by multiplying the original size of the cache by the given multiplier.
setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.util.LruCache
Sets a size multiplier that will be applied to the size provided in the constructor to put the new size of the cache.
setSourceExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
Sets the GlideExecutor to use when retrieving Resources that are not already in the cache.
setTagId(int) - 类 中的静态方法com.bumptech.glide.request.target.ViewTarget
已过时。
Sets the android resource id to use in conjunction with View.setTag(int, Object) to store temporary state allowing loads to be automatically cancelled and resources re-used in scrolling lists.
setTransparent(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Sets the transparent color for the last added frame and any subsequent frames.
setValueAt(int, V) - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
 
setView(View) - 类 中的方法com.bumptech.glide.util.ViewPreloadSizeProvider
Sets the View the size will be extracted.
setVisible(boolean, boolean) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
setVisible(boolean, boolean) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
setWeight(int) - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType.Builder
Sets the weight to use to balance how many Bitmaps of this type are prefilled relative to the other requested types.
sha256BytesToHex(byte[]) - 类 中的静态方法com.bumptech.glide.util.Util
Returns the hex string of the given byte array representing a SHA256 hash.
shutdown() - 类 中的方法com.bumptech.glide.load.engine.Engine
 
shutdown() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
shutdownAndAwaitTermination(ExecutorService) - 类 中的静态方法com.bumptech.glide.util.Executors
 
shutdownNow() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
signature(Key) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets some additional data to be mixed in to the memory and disk cache keys allowing the caller more control over when cached data is invalidated.
signatureOf(Key) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
Returns a RequestOptions object with BaseRequestOptions.signature set.
simple(int, FactoryPools.Factory<T>) - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
Returns a non-thread safe Pools.Pool that never returns null from Pools.Pool.acquire() and that contains objects of the type created by the given FactoryPools.Factory with the given maximum size.
SimpleResource<T> - com.bumptech.glide.load.resource中的类
Simple wrapper for an arbitrary object which helps to satisfy some of the glide engine's contracts.
SimpleResource(T) - 类 的构造器com.bumptech.glide.load.resource.SimpleResource
 
SimpleTarget<Z> - com.bumptech.glide.request.target中的类
已过时。
Use CustomViewTarget if loading the content into a view, the download API if in the background (http://bumptech.github.io/glide/doc/getting-started.html#background-threads), or a CustomTarget for any specialized use-cases. Using BaseView is unsafe if the user does not implement BaseTarget.onLoadCleared(android.graphics.drawable.Drawable), resulting in recycled bitmaps being referenced from the UI and hard to root-cause crashes.
SimpleTarget() - 类 的构造器com.bumptech.glide.request.target.SimpleTarget
已过时。
Constructor for the target that uses Target.SIZE_ORIGINAL as the target width and height.
SimpleTarget(int, int) - 类 的构造器com.bumptech.glide.request.target.SimpleTarget
已过时。
Constructor for the target that takes the desired dimensions of the decoded and/or transformed resource.
SingleRequest<R> - com.bumptech.glide.request中的类
A Request that loads a Resource into a given Target.
size() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
Returns the number of bytes currently being used to store the values in this cache.
SIZE_ORIGINAL - 接口 中的静态变量com.bumptech.glide.request.target.Target
Indicates that we want the resource in its original unmodified width and/or height.
SizeConfigStrategy - com.bumptech.glide.load.engine.bitmap_recycle中的类
SizeConfigStrategy() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
sizeMultiplier(float) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies a multiplier to the Target's size before loading the resource.
sizeMultiplierOf(float) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
SizeReadyCallback - com.bumptech.glide.request.target中的接口
A callback that must be called when the target has determined its size.
skip(long) - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
 
skip(long) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
Skips byteCount bytes in this stream.
skip(long) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
 
skip(long) - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
 
skipMemoryCache(boolean) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Allows the loaded resource to skip the memory cache.
skipMemoryCacheOf(boolean) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
sourceKey - 类 中的变量com.bumptech.glide.load.model.ModelLoader.LoadData
 
STANDARD_BUFFER_SIZE_BYTES - 接口 中的静态变量com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
A standard size to use to increase hit rates when the required size isn't defined.
StandardGifDecoder - com.bumptech.glide.gifdecoder中的类
Reads frame data from a GIF image source and decodes it into individual frames for animation purposes.
StandardGifDecoder(GifDecoder.BitmapProvider, GifHeader, ByteBuffer) - 类 的构造器com.bumptech.glide.gifdecoder.StandardGifDecoder
 
StandardGifDecoder(GifDecoder.BitmapProvider, GifHeader, ByteBuffer, int) - 类 的构造器com.bumptech.glide.gifdecoder.StandardGifDecoder
 
StandardGifDecoder(GifDecoder.BitmapProvider) - 类 的构造器com.bumptech.glide.gifdecoder.StandardGifDecoder
 
start(OutputStream) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Initiates GIF file creation on the given stream.
start(String) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
Initiates writing of a GIF file with the specified name.
start() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
startFromFirstFrame() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
Starts the animation from the first frame.
StateVerifier - com.bumptech.glide.util.pool中的类
Verifies that the job is not in the recycled state.
STATUS_FORMAT_ERROR - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
File read status: Error decoding file (may be partially decoded).
STATUS_OK - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
File read status: No errors.
STATUS_OPEN_ERROR - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
File read status: Unable to open source.
STATUS_PARTIAL_DECODE - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
Unable to fully decode the current frame.
stop() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
StreamAssetPathFetcher - com.bumptech.glide.load.data中的类
Fetches an InputStream for an asset path.
StreamAssetPathFetcher(AssetManager, String) - 类 的构造器com.bumptech.glide.load.data.StreamAssetPathFetcher
 
StreamBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
Decodes Bitmaps from InputStreams.
StreamBitmapDecoder(Downsampler, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.StreamBitmapDecoder
 
StreamEncoder - com.bumptech.glide.load.model中的类
An Encoder that can write an InputStream to disk.
StreamEncoder(ArrayPool) - 类 的构造器com.bumptech.glide.load.model.StreamEncoder
 
StreamFactory(AssetManager) - 类 的构造器com.bumptech.glide.load.model.AssetUriLoader.StreamFactory
 
StreamFactory() - 类 的构造器com.bumptech.glide.load.model.ByteArrayLoader.StreamFactory
 
StreamFactory() - 类 的构造器com.bumptech.glide.load.model.DataUrlLoader.StreamFactory
 
StreamFactory() - 类 的构造器com.bumptech.glide.load.model.FileLoader.StreamFactory
 
StreamFactory(Resources) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader.StreamFactory
 
StreamFactory() - 类 的构造器com.bumptech.glide.load.model.stream.UrlLoader.StreamFactory
 
StreamFactory() - 类 的构造器com.bumptech.glide.load.model.StringLoader.StreamFactory
 
StreamFactory(ContentResolver) - 类 的构造器com.bumptech.glide.load.model.UriLoader.StreamFactory
 
StreamFactory() - 类 的构造器com.bumptech.glide.load.model.UrlUriLoader.StreamFactory
 
StreamGifDecoder - com.bumptech.glide.load.resource.gif中的类
A relatively inefficient decoder for GifDrawable that converts InputStreams to ByteBuffers and then passes the buffer to a wrapped decoder.
StreamGifDecoder(List<ImageHeaderParser>, ResourceDecoder<ByteBuffer, GifDrawable>, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.gif.StreamGifDecoder
 
StreamLocalUriFetcher - com.bumptech.glide.load.data中的类
Fetches an InputStream for a local Uri.
StreamLocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.StreamLocalUriFetcher
 
STRING_CHARSET_NAME - 接口 中的静态变量com.bumptech.glide.load.Key
 
StringLoader<Data> - com.bumptech.glide.load.model中的类
A model loader for handling certain string models.
StringLoader(ModelLoader<Uri, Data>) - 类 的构造器com.bumptech.glide.load.model.StringLoader
 
StringLoader.AssetFileDescriptorFactory - com.bumptech.glide.load.model中的类
Loads AssetFileDescriptors from Strings.
StringLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
Factory for loading ParcelFileDescriptors from Strings.
StringLoader.StreamFactory - com.bumptech.glide.load.model中的类
Factory for loading InputStreams from Strings.
submit(Runnable) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
submit(Runnable, T) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
submit(Callable<T>) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
submit() - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a future that can be used to do a blocking get on a background thread.
submit(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
Returns a future that can be used to do a blocking get on a background thread.
SupportRequestManagerFragment - com.bumptech.glide.manager中的类
A view-less Fragment used to safely store an RequestManager that can be used to start, stop and manage Glide requests started for targets within the fragment or activity this fragment is a child of.
SupportRequestManagerFragment() - 类 的构造器com.bumptech.glide.manager.SupportRequestManagerFragment
 
SupportRequestManagerFragment(ActivityFragmentLifecycle) - 类 的构造器com.bumptech.glide.manager.SupportRequestManagerFragment
 
Synthetic - com.bumptech.glide.util中的注释类型
Indicates that target's visibility can be relaxed to avoid synthetic methods.

T

Target<R> - com.bumptech.glide.request.target中的接口
An interface that Glide can load a resource into and notify of relevant lifecycle events during a load.
TARGET_FRAME - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.VideoDecoder
A long indicating the time position (in microseconds) of the target frame which will be retrieved.
TargetTracker - com.bumptech.glide.manager中的类
Holds the set of Targets currently active for a RequestManager and forwards on lifecycle events.
TargetTracker() - 类 的构造器com.bumptech.glide.manager.TargetTracker
 
tearDown() - 类 中的静态方法com.bumptech.glide.Glide
 
teardown() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
已过时。
 
teardown() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.FileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader.ByteBufferFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.ByteBufferFileLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.DataUrlLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.FileLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.MediaStoreFileLoader.Factory
 
teardown() - 接口 中的方法com.bumptech.glide.load.model.ModelLoaderFactory
A lifecycle method that will be called when this factory is about to replaced.
teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.AssetFileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.FileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.UriFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.stream.HttpGlideUrlLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.stream.HttpUriLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.stream.UrlLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.StringLoader.AssetFileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.StringLoader.FileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.StringLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.UnitModelLoader.Factory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.UriLoader.AssetFileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.UriLoader.FileDescriptorFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.UriLoader.StreamFactory
 
teardown() - 类 中的方法com.bumptech.glide.load.model.UrlUriLoader.StreamFactory
 
theme(Resources.Theme) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
threadSafe(int, FactoryPools.Factory<T>) - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
Returns a new thread safe Pools.Pool that never returns null from Pools.Pool.acquire() and that contains objects of the type created by the given FactoryPools.Factory with the given maximum size.
threadSafeList() - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
Returns a new Pools.Pool that never returns null and that contains Lists of a specific generic type with a standard maximum size of 20.
threadSafeList(int) - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
Returns a new thread safe Pools.Pool that never returns null and that contains Lists of a specific generic type with the given maximum size.
THROW - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
Rethrows the uncaught Throwables to crash the app.
throwIfRecycled() - 类 中的方法com.bumptech.glide.util.pool.StateVerifier
Throws an exception if we believe our object is recycled and inactive (i.e. is currently in an object pool).
ThumbFetcher - com.bumptech.glide.load.data.mediastore中的类
A DataFetcher implementation for InputStreams that loads data from thumbnail files obtained from the MediaStore.
thumbnail(RequestBuilder<TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
Loads and displays the resource retrieved by the given thumbnail request if it finishes before this request.
thumbnail(RequestBuilder<TranscodeType>...) - 类 中的方法com.bumptech.glide.RequestBuilder
Recursively applies RequestBuilder.thumbnail(RequestBuilder) so that the RequestBuilders are loaded as thumbnails in the given priority order.
thumbnail(float) - 类 中的方法com.bumptech.glide.RequestBuilder
Loads a resource in an identical manner to this request except with the dimensions of the target multiplied by the given size multiplier.
ThumbnailImageViewTarget<T> - com.bumptech.glide.request.target中的类
Avoids extra calls to View.requestLayout() when loading more than once image into an ImageView with fixed dimensions.
ThumbnailImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.ThumbnailImageViewTarget
 
ThumbnailImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.ThumbnailImageViewTarget
已过时。
ThumbnailRequestCoordinator - com.bumptech.glide.request中的类
A coordinator that coordinates two individual Requests that load a small thumbnail version of an image and the full size version of the image at the same time.
ThumbnailRequestCoordinator(RequestCoordinator) - 类 的构造器com.bumptech.glide.request.ThumbnailRequestCoordinator
 
TIMEOUT - 类 中的静态变量com.bumptech.glide.load.model.stream.HttpGlideUrlLoader
An integer option that is used to determine the maximum connect and read timeout durations (in milliseconds) for network connections.
timeout(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Sets the read and write timeout for the http requests used to load the image.
timeoutOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
toBytes(ByteBuffer) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
 
toFile(ByteBuffer, File) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
 
toStream(ByteBuffer, OutputStream) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
 
toStream(ByteBuffer) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
 
toString() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
 
toString() - 类 中的方法com.bumptech.glide.load.engine.DecodePath
 
toString() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
 
toString() - 类 中的方法com.bumptech.glide.load.engine.LoadPath
 
toString() - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType
 
toString() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
 
toString() - 类 中的方法com.bumptech.glide.load.model.LazyHeaders
 
toString() - 类 中的方法com.bumptech.glide.load.Option
 
toString() - 类 中的方法com.bumptech.glide.load.Options
 
toString() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
已过时。
 
toString() - 类 中的方法com.bumptech.glide.manager.RequestTracker
 
toString() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
 
toString() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
 
toString() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
 
toString() - 类 中的方法com.bumptech.glide.RequestManager
 
toString() - 类 中的方法com.bumptech.glide.signature.EmptySignature
 
toString() - 类 中的方法com.bumptech.glide.signature.ObjectKey
 
toString() - 类 中的方法com.bumptech.glide.util.MultiClassKey
 
toStringUrl() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
Returns a properly escaped String url that can be used to make http/https requests.
TOTAL_ITERATION_COUNT_FOREVER - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
The total iteration count which means repeat forever.
toURL() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
 
track(Target<?>) - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
transcode(Resource<Bitmap>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.BitmapBytesTranscoder
 
transcode(Resource<Bitmap>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.BitmapDrawableTranscoder
 
transcode(Resource<Drawable>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.DrawableBytesTranscoder
 
transcode(Resource<GifDrawable>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.GifDrawableBytesTranscoder
 
transcode(Resource<Z>, Options) - 接口 中的方法com.bumptech.glide.load.resource.transcode.ResourceTranscoder
Transcodes the given resource to the new resource type and returns the new resource.
transcode(Resource<Z>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.UnitTranscoder
 
TranscoderRegistry - com.bumptech.glide.load.resource.transcode中的类
A class that allows ResourceTranscoders to be registered and retrieved by the classes they convert between.
TranscoderRegistry() - 类 的构造器com.bumptech.glide.load.resource.transcode.TranscoderRegistry
 
transform(Context, Resource<T>, int, int) - 类 中的方法com.bumptech.glide.load.MultiTransformation
 
transform(Context, Resource<BitmapDrawable>, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableTransformation
已过时。
 
transform(Context, Resource<Bitmap>, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransformation
 
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransformation
Transforms the given Bitmap based on the given dimensions and returns the transformed result.
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterCrop
 
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterInside
 
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CircleCrop
 
transform(Context, Resource<Drawable>, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DrawableTransformation
 
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.FitCenter
 
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Rotate
 
transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RoundedCorners
 
transform(Context, Resource<GifDrawable>, int, int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableTransformation
 
transform(Context, Resource<T>, int, int) - 类 中的方法com.bumptech.glide.load.resource.UnitTransformation
 
transform(Context, Resource<T>, int, int) - 接口 中的方法com.bumptech.glide.load.Transformation
Transforms the given resource and returns the transformed resource.
transform(Transformation<Bitmap>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies the given Transformation for Bitmaps to the default types (Bitmap, BitmapDrawable, and GifDrawable) and throws an exception if asked to transform an unknown type.
transform(Transformation<Bitmap>...) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies the given Transformations in the given order for Bitmaps to the default types (Bitmap, BitmapDrawable, and GifDrawable) and throws an exception if asked to transform an unknown type.
transform(Class<Y>, Transformation<Y>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
Applies the given Transformation for any decoded resource of the given type and throws if asked to transform an unknown resource type.
Transformation<T> - com.bumptech.glide.load中的接口
A class for performing an arbitrary transformation on a resource that implements Key.equals(Object) and Key.hashCode()} to identify the transformation in the memory cache and Key.updateDiskCacheKey(java.security.MessageDigest)} to identify the transformation in disk caches.
TransformationUtils - com.bumptech.glide.load.resource.bitmap中的类
A class with methods to efficiently resize Bitmaps.
transforms(Transformation<Bitmap>...) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
已过时。
Deprecated due to api update, use BaseRequestOptions.transform(Transformation[]) instead
transition(Drawable, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.DrawableCrossFadeTransition
Animates from the previous drawable to the current drawable in one of two ways.
transition(Object, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.NoTransition
Performs no animation and always returns false.
Transition<R> - com.bumptech.glide.request.transition中的接口
An interface that allows a transition to be applied to Views in Targets in across resource types.
transition(R, Transition.ViewAdapter) - 接口 中的方法com.bumptech.glide.request.transition.Transition
Animates from the previous Drawable that is currently being displayed in the given view, if not null, to the new resource that should be displayed in the view.
transition(R, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.ViewPropertyTransition
Always applies the ViewPropertyTransition.Animator given in the constructor to the given view and returns false because the animator cannot put the new resource on the view.
transition(R, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.ViewTransition
Always clears the current animation on the view using View.clearAnimation(), then starts the Animation given in the constructor using View.startAnimation(android.view.animation.Animation) and then returns false because the animation does not actually put the current resource on the view.
transition(TransitionOptions<?, ? super TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
Sets the TransitionOptions to use to transition from the placeholder or thumbnail when this load completes.
transition(int) - 类 中的方法com.bumptech.glide.TransitionOptions
Sets an Animation to run on the wrapped target when an resource load finishes.
transition(ViewPropertyTransition.Animator) - 类 中的方法com.bumptech.glide.TransitionOptions
Sets an animator to run a ViewPropertyAnimator on a view that the target may be wrapping when a resource load finishes.
transition(TransitionFactory<? super TranscodeType>) - 类 中的方法com.bumptech.glide.TransitionOptions
Uses the given TransitionFactory to build a Transition for each request started with these TransitionOptions.
Transition.ViewAdapter - com.bumptech.glide.request.transition中的接口
An interface wrapping a view that exposes the necessary methods to run the various types of android animations as transitions: (ViewTransition, ViewPropertyTransition and animated Drawables).
TransitionFactory<R> - com.bumptech.glide.request.transition中的接口
A factory class that can produce different Transitions based on the state of the request.
TransitionOptions<CHILD extends TransitionOptions<CHILD,TranscodeType>,TranscodeType> - com.bumptech.glide中的类
A base class for setting a transition to use on a resource when a load completes.
TransitionOptions() - 类 的构造器com.bumptech.glide.TransitionOptions
 
transitionUsing(TransitionFactory<Drawable>) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Enables a any Drawable based animation to run on Bitmaps as well.
trimMemory(int) - 类 中的方法com.bumptech.glide.Glide
Clears some memory with the exact amount depending on the given level.
trimMemory(int) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
Trims the size to the appropriate level.
trimMemory(int) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
Reduces the size of the cache by evicting items based on the given level.
trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
 
trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
 
trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
 
trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
 
trimMemory(int) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
Trim the memory cache to the appropriate level.
trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
 
trimToSize(long) - 类 中的方法com.bumptech.glide.util.LruCache
Removes the least recently used items from the cache until the current size is less than the given size.

U

UnitBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
Passes through a (hopefully) non-owned Bitmap as a Bitmap based Resource so that the given Bitmap is not recycled.
UnitBitmapDecoder() - 类 的构造器com.bumptech.glide.load.resource.bitmap.UnitBitmapDecoder
 
UnitDrawableDecoder - com.bumptech.glide.load.resource.drawable中的类
Passes through a Drawable as a Drawable based Resource.
UnitDrawableDecoder() - 类 的构造器com.bumptech.glide.load.resource.drawable.UnitDrawableDecoder
 
UnitModelLoader<Model> - com.bumptech.glide.load.model中的类
A put of helper classes that performs no loading and instead always returns the given model as the data to decode.
UnitModelLoader() - 类 的构造器com.bumptech.glide.load.model.UnitModelLoader
已过时。
UnitModelLoader.Factory<Model> - com.bumptech.glide.load.model中的类
Factory for producing UnitModelLoaders.
UnitTranscoder<Z> - com.bumptech.glide.load.resource.transcode中的类
A simple ResourceTranscoder that simply returns the given resource.
UnitTranscoder() - 类 的构造器com.bumptech.glide.load.resource.transcode.UnitTranscoder
 
UnitTransformation<T> - com.bumptech.glide.load.resource中的类
A no-op Transformation that simply returns the given resource.
UNKNOWN - 异常错误 中的静态变量com.bumptech.glide.load.HttpException
 
UNKNOWN_ORIENTATION - 接口 中的静态变量com.bumptech.glide.load.ImageHeaderParser
A constant indicating we were unable to parse the orientation from the image either because no exif segment containing orientation data existed, or because of an I/O error attempting to read the exif segment.
UNKNOWN_SCROLL_STATE - 类 中的静态变量com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
 
unregisterAnimationCallback(Animatable2Compat.AnimationCallback) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
 
unscheduleSelf(Runnable) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
 
untrack(Target<?>) - 类 中的方法com.bumptech.glide.manager.TargetTracker
 
update(byte[], T, MessageDigest) - 接口 中的方法com.bumptech.glide.load.Option.CacheKeyUpdater
Updates the given MessageDigest with the bytes of the given key (to avoid incidental value collisions when values are not particularly unique) and value.
update(T, MessageDigest) - 类 中的方法com.bumptech.glide.load.Option
Updates the given MessageDigest used to construct a cache key with the given value using the Option.CacheKeyUpdater optionally provided in the constructor.
updateDiskCacheKey(MessageDigest) - 接口 中的方法com.bumptech.glide.load.Key
Adds all uniquely identifying information to the given digest.
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.model.GlideUrl
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.MultiTransformation
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.Options
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableTransformation
已过时。
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterCrop
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterInside
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CircleCrop
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DrawableTransformation
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.FitCenter
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Rotate
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RoundedCorners
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableTransformation
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.load.resource.UnitTransformation
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.signature.EmptySignature
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.signature.MediaStoreSignature
 
updateDiskCacheKey(MessageDigest) - 类 中的方法com.bumptech.glide.signature.ObjectKey
 
UriFactory(Resources) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader.UriFactory
 
UriLoader<Data> - com.bumptech.glide.load.model中的类
A ModelLoader for Uris that handles local Uris directly and routes remote Uris to a wrapped ModelLoader that handles GlideUrls.
UriLoader(UriLoader.LocalUriFetcherFactory<Data>) - 类 的构造器com.bumptech.glide.load.model.UriLoader
 
UriLoader.AssetFileDescriptorFactory - com.bumptech.glide.load.model中的类
Loads AssetFileDescriptors from Uris.
UriLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
UriLoader.LocalUriFetcherFactory<Data> - com.bumptech.glide.load.model中的接口
Factory for obtaining a DataFetcher for a data type for a particular Uri.
UriLoader.StreamFactory - com.bumptech.glide.load.model中的类
Loads InputStreams from Uris.
UrlLoader - com.bumptech.glide.load.model.stream中的类
A wrapper class that translates URL objects into GlideUrl objects and then uses the wrapped ModelLoader for GlideUrls to load the data.
UrlLoader(ModelLoader<GlideUrl, InputStream>) - 类 的构造器com.bumptech.glide.load.model.stream.UrlLoader
 
UrlLoader.StreamFactory - com.bumptech.glide.load.model.stream中的类
Factory for loading InputStreams from URLs.
UrlUriLoader<Data> - com.bumptech.glide.load.model中的类
Handles http/https Uris by delegating to the ModelLoader for GlideUrls.
UrlUriLoader(ModelLoader<GlideUrl, Data>) - 类 的构造器com.bumptech.glide.load.model.UrlUriLoader
 
UrlUriLoader.StreamFactory - com.bumptech.glide.load.model中的类
Loads InputStreams from Uris with http or https schemes.
useAnimationPool(boolean) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
If set to true, uses a special Executor that is used exclusively for decoding frames of animated resources, like GIFs.
useTagId(int) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Override the android resource id to store temporary state allowing loads to be automatically cancelled and resources re-used in scrolling lists.
useUnlimitedSourceGeneratorsPool(boolean) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
If set to true, uses a cached unlimited Executor to run the request.
Util - com.bumptech.glide.util中的类
A collection of assorted utility classes.

V

valueOf(String) - 枚举 中的静态方法com.bumptech.glide.load.DataSource
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法com.bumptech.glide.load.DecodeFormat
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法com.bumptech.glide.load.EncodeStrategy
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法com.bumptech.glide.load.ImageHeaderParser.ImageType
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法com.bumptech.glide.load.resource.bitmap.DownsampleStrategy.SampleSizeRounding
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法com.bumptech.glide.MemoryCategory
返回带有指定名称的该类型的枚举常量。
valueOf(String) - 枚举 中的静态方法com.bumptech.glide.Priority
返回带有指定名称的该类型的枚举常量。
values() - 枚举 中的静态方法com.bumptech.glide.load.DataSource
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法com.bumptech.glide.load.DecodeFormat
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法com.bumptech.glide.load.EncodeStrategy
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法com.bumptech.glide.load.ImageHeaderParser.ImageType
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法com.bumptech.glide.load.resource.bitmap.DownsampleStrategy.SampleSizeRounding
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法com.bumptech.glide.MemoryCategory
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
values() - 枚举 中的静态方法com.bumptech.glide.Priority
按照声明该枚举类型的常量的顺序, 返回 包含这些常量的数组。
VideoBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
已过时。
Use VideoDecoder.parcel(BitmapPool) instead. This class may be removed and VideoDecoder may become final in a future version of Glide.
VideoBitmapDecoder(Context) - 类 的构造器com.bumptech.glide.load.resource.bitmap.VideoBitmapDecoder
已过时。
 
VideoBitmapDecoder(BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.VideoBitmapDecoder
已过时。
 
VideoDecoder<T> - com.bumptech.glide.load.resource.bitmap中的类
Decodes video data to Bitmaps from ParcelFileDescriptors and AssetFileDescriptors.
view - 类 中的变量com.bumptech.glide.request.target.CustomViewTarget
 
view - 类 中的变量com.bumptech.glide.request.target.ViewTarget
已过时。
 
ViewAnimationFactory<R> - com.bumptech.glide.request.transition中的类
ViewAnimationFactory(Animation) - 类 的构造器com.bumptech.glide.request.transition.ViewAnimationFactory
 
ViewAnimationFactory(int) - 类 的构造器com.bumptech.glide.request.transition.ViewAnimationFactory
 
ViewPreloadSizeProvider<T> - com.bumptech.glide.util中的类
A ListPreloader.PreloadSizeProvider that will extract the preload size from a given View.
ViewPreloadSizeProvider() - 类 的构造器com.bumptech.glide.util.ViewPreloadSizeProvider
Constructor that does nothing by default and requires users to call ViewPreloadSizeProvider.setView(android.view.View) when a View is available to registerComponents the dimensions returned by this class.
ViewPreloadSizeProvider(View) - 类 的构造器com.bumptech.glide.util.ViewPreloadSizeProvider
Constructor that will extract the preload size from a given View.
ViewPropertyAnimationFactory<R> - com.bumptech.glide.request.transition中的类
A TransitionFactory that produces ViewPropertyAnimations.
ViewPropertyAnimationFactory(ViewPropertyTransition.Animator) - 类 的构造器com.bumptech.glide.request.transition.ViewPropertyAnimationFactory
 
ViewPropertyTransition<R> - com.bumptech.glide.request.transition中的类
A Transition that accepts an interface that can apply an animation like a ViewPropertyAnimator or a ObjectAnimator that can be used to transition a resource into a View.
ViewPropertyTransition(ViewPropertyTransition.Animator) - 类 的构造器com.bumptech.glide.request.transition.ViewPropertyTransition
Constructor for a view property animation that takes an ViewPropertyTransition.Animator interface that can apply a transition to a view.
ViewPropertyTransition.Animator - com.bumptech.glide.request.transition中的接口
An interface that allows an animation to be applied on or started from an View.
ViewTarget<T extends View,Z> - com.bumptech.glide.request.target中的类
已过时。
Use CustomViewTarget. Using this class is unsafe without implementing ViewTarget.onLoadCleared(android.graphics.drawable.Drawable) and results in recycled bitmaps being referenced from the UI and hard to root-cause crashes.
ViewTarget(T) - 类 的构造器com.bumptech.glide.request.target.ViewTarget
已过时。
Constructor that defaults waitForLayout to false.
ViewTarget(T, boolean) - 类 的构造器com.bumptech.glide.request.target.ViewTarget
已过时。
ViewTransition<R> - com.bumptech.glide.request.transition中的类
VolleyGlideModule - com.bumptech.glide.integration.volley中的类
已过时。
VolleyGlideModule() - 类 的构造器com.bumptech.glide.integration.volley.VolleyGlideModule
已过时。
 
VolleyLibraryGlideModule - com.bumptech.glide.integration.volley中的类
A GlideModule implementation to replace Glide's default HttpURLConnection based ModelLoader with a Volley based ModelLoader.
VolleyLibraryGlideModule() - 类 的构造器com.bumptech.glide.integration.volley.VolleyLibraryGlideModule
 
VolleyRequestFactory - com.bumptech.glide.integration.volley中的接口
Used to construct a custom Volley request, such as for authentication header decoration.
VolleyStreamFetcher - com.bumptech.glide.integration.volley中的类
A DataFetcher backed by volley for fetching images via http.
VolleyStreamFetcher(RequestQueue, GlideUrl) - 类 的构造器com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
VolleyStreamFetcher(RequestQueue, GlideUrl, VolleyRequestFactory) - 类 的构造器com.bumptech.glide.integration.volley.VolleyStreamFetcher
 
VolleyStreamFetcher.GlideRequest - com.bumptech.glide.integration.volley中的类
Default Request implementation for Glide that receives errors and results on volley's background thread.
VolleyUrlLoader - com.bumptech.glide.integration.volley中的类
A simple model loader for fetching media over http/https using Volley.
VolleyUrlLoader(RequestQueue) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader
 
VolleyUrlLoader(RequestQueue, VolleyRequestFactory) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader
 
VolleyUrlLoader.Factory - com.bumptech.glide.integration.volley中的类
The default factory for VolleyUrlLoaders.

W

waitForLayout() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
Indicates that Glide should always wait for any pending layout pass before checking for the size an View.
waitForLayout() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
已过时。
Indicates that Glide should always wait for any pending layout pass before checking for the size an View.
with(int) - 类 中的静态方法com.bumptech.glide.GenericTransitionOptions
Returns a typed GenericTransitionOptions object that uses the given view animation.
with(ViewPropertyTransition.Animator) - 类 中的静态方法com.bumptech.glide.GenericTransitionOptions
Returns a typed GenericTransitionOptions object that uses the given animator.
with(TransitionFactory<? super TranscodeType>) - 类 中的静态方法com.bumptech.glide.GenericTransitionOptions
Returns a typed GenericTransitionOptions object that uses the given transition factory.
with(Context) - 类 中的静态方法com.bumptech.glide.Glide
Begin a load with Glide by passing in a context.
with(Activity) - 类 中的静态方法com.bumptech.glide.Glide
Begin a load with Glide that will be tied to the given Activity's lifecycle and that uses the given Activity's default options.
with(FragmentActivity) - 类 中的静态方法com.bumptech.glide.Glide
Begin a load with Glide that will tied to the give FragmentActivity's lifecycle and that uses the given FragmentActivity's default options.
with(Fragment) - 类 中的静态方法com.bumptech.glide.Glide
Begin a load with Glide that will be tied to the given Fragment's lifecycle and that uses the given Fragment's default options.
with(Fragment) - 类 中的静态方法com.bumptech.glide.Glide
已过时。
Prefer support Fragments and Glide.with(Fragment) instead, Fragment will be deprecated. See https://github.com/android/android-ktx/pull/161#issuecomment-363270555.
with(View) - 类 中的静态方法com.bumptech.glide.Glide
Begin a load with Glide that will be tied to the lifecycle of the Fragment, Fragment, or Activity that contains the View.
with(TransitionFactory<Bitmap>) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Returns a BitmapTransitionOptions object that uses the given transition factory.
with(TransitionFactory<Drawable>) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Returns a DrawableTransitionOptions object that uses the given transition factory.
withCrossFade() - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Returns a BitmapTransitionOptions object that enables a cross fade animation.
withCrossFade(int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Returns a BitmapTransitionOptions object that enables a cross fade animation.
withCrossFade(DrawableCrossFadeFactory) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Returns a BitmapTransitionOptions object that enables a cross fade animation.
withCrossFade(DrawableCrossFadeFactory.Builder) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Returns a BitmapTransitionOptions object that enables a cross fade animation.
withCrossFade() - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Returns a DrawableTransitionOptions object that enables a cross fade animation.
withCrossFade(int) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Returns a DrawableTransitionOptions object that enables a cross fade animation.
withCrossFade(DrawableCrossFadeFactory) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Returns a DrawableTransitionOptions object that enables a cross fade animation.
withCrossFade(DrawableCrossFadeFactory.Builder) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
Returns a DrawableTransitionOptions object that enables a cross fade animation.
withNoTransition() - 类 中的静态方法com.bumptech.glide.GenericTransitionOptions
Removes any existing animation put on the builder.
withWrapped(TransitionFactory<Drawable>) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
Returns a BitmapTransitionOptions object that enables a any animation that is possible on drawables.
write(int) - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
 
write(byte[]) - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
 
write(byte[], int, int) - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
 
write(File) - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache.Writer
Writes data to the file and returns true if the write was successful and should be committed, and false if the write should be aborted.
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