- CachedHashCodeArrayMap<K,V> - com.bumptech.glide.util中的类
-
An
ArrayMap
that caches its hashCode to support efficient lookup.
- CachedHashCodeArrayMap() - 类 的构造器com.bumptech.glide.util.CachedHashCodeArrayMap
-
- calculateBestThreadCount() - 类 中的静态方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
Determines the number of cores available on the device.
- cancel() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
-
已过时。
- cancel() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- cancel() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
-
- cancel() - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
-
- cancel() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
-
A method that will be called when a load is no longer relevant and has been cancelled.
- cancel() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
-
- cancel() - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
-
- cancel() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
-
- cancel() - 类 中的方法com.bumptech.glide.load.engine.Engine.LoadStatus
-
- cancel(boolean) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- canNotifyCleared(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- canNotifyCleared(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
-
- canNotifyCleared(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- canNotifyStatusChanged(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- canNotifyStatusChanged(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
-
Returns true if the
Request
can display a placeholder.
- canNotifyStatusChanged(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
Returns true if the request is the request loading the full size image and if neither the full
nor the thumbnail image have completed successfully.
- canSetImage(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- canSetImage(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
-
Returns true if the
Request
can display a loaded bitmap.
- canSetImage(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
Returns true if the request is either the request loading the full size image or if the request
loading the full size image has not yet completed.
- CENTER_INSIDE - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
Returns the original image if it is smaller than the target, otherwise it will be downscaled
maintaining its original aspect ratio, so that one of the image's dimensions is exactly equal
to the requested size and the other is less or equal than the requested size.
- CENTER_OUTSIDE - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
Scales, maintaining the original aspect ratio, so that one of the image's dimensions is
exactly equal to the requested size and the other dimension is greater than or equal to
the requested size.
- CenterCrop - com.bumptech.glide.load.resource.bitmap中的类
-
Scale the image so that either the width of the image matches the given width and the height of
the image is greater than the given height or vice versa, and then crop the larger dimension to
match the given dimension.
- CenterCrop() - 类 的构造器com.bumptech.glide.load.resource.bitmap.CenterCrop
-
- centerCrop(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
A potentially expensive operation to crop the given Bitmap so that it fills the given
dimensions.
- centerCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies
CenterCrop
to all default types and
throws an exception if asked to transform an unknown type.
- centerCropTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- CenterInside - com.bumptech.glide.load.resource.bitmap中的类
-
Returns the image with its original size if its dimensions match or are smaller
than the target's, couple with
ImageView.ScaleType.CENTER_INSIDE
in order to center it in Target.
- CenterInside() - 类 的构造器com.bumptech.glide.load.resource.bitmap.CenterInside
-
- centerInside(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
- centerInside() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- centerInsideTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- CHARSET - 接口 中的静态变量com.bumptech.glide.load.Key
-
- checkArgument(boolean, String) - 类 中的静态方法com.bumptech.glide.util.Preconditions
-
- checkNotEmpty(String) - 类 中的静态方法com.bumptech.glide.util.Preconditions
-
- checkNotEmpty(T) - 类 中的静态方法com.bumptech.glide.util.Preconditions
-
- checkNotNull(T) - 类 中的静态方法com.bumptech.glide.util.Preconditions
-
- checkNotNull(T, String) - 类 中的静态方法com.bumptech.glide.util.Preconditions
-
- CircleCrop - com.bumptech.glide.load.resource.bitmap中的类
-
- CircleCrop() - 类 的构造器com.bumptech.glide.load.resource.bitmap.CircleCrop
-
- circleCrop(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
Crop the image to a circle and resize to the specified width/height.
- circleCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies
CircleCrop
to all default types and throws an exception if asked to transform
an unknown type.
- circleCropTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- cleanup() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
-
已过时。
- cleanup() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- cleanup() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
-
- cleanup() - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
-
- cleanup() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
-
Cleanup or recycle any resources used by this data fetcher.
- cleanup() - 接口 中的方法com.bumptech.glide.load.data.DataRewinder
-
Called when this rewinder is no longer needed and can be cleaned up.
- cleanup() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
-
- cleanup() - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder
-
- cleanup() - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
-
- cleanup() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
-
- cleanup() - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder
-
- clear() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- clear() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
-
- clear() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- clear() - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
-
Clear the cache.
- clear() - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
-
- clear() - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
-
- clear() - 类 中的方法com.bumptech.glide.load.model.ModelCache
-
Removes all entries from the cache.
- clear() - 类 中的方法com.bumptech.glide.manager.TargetTracker
-
- clear() - 类 中的方法com.bumptech.glide.provider.ModelToResourceClassCache
-
- clear() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- clear() - 接口 中的方法com.bumptech.glide.request.Request
-
Prevents any bitmaps being loaded from previous requests, releases any resources held by this
request, displays the current placeholder if one was provided, and marks the request as having
been cancelled.
- clear() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
Cancels the current load if it is in progress, clears any resources held onto by the request
and replaces the loaded resource if the load completed with the placeholder.
- clear() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- clear(View) - 类 中的方法com.bumptech.glide.RequestManager
-
Cancel any pending loads Glide may have for the view and free any resources that may have been
loaded for the view.
- clear(Target<?>) - 类 中的方法com.bumptech.glide.RequestManager
-
Cancel any pending loads Glide may have for the target and free any resources (such as
Bitmap
s) that may have been loaded for the target so they may be reused.
- clear() - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
-
- clearAnimationCallbacks() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- clearColorFilter() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- clearDiskCache() - 类 中的方法com.bumptech.glide.Glide
-
Clears disk cache.
- clearDiskCache() - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- clearMemory() - 类 中的方法com.bumptech.glide.Glide
-
Clears as much memory as possible.
- clearMemory() - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
-
Clears all arrays from the pool.
- clearMemory() - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
-
Removes all
Bitmap
s from the pool.
- clearMemory() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
-
- clearMemory() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
-
- clearMemory() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
- clearMemory() - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Evict all items from the memory cache.
- clearMemory() - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- clearMemory() - 类 中的方法com.bumptech.glide.util.LruCache
-
Clears all items in the cache.
- clearOnDetach() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- clearOnDetach() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- clearRemoveAndRecycle(Request) - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
Stops tracking the given request, clears, and recycles it, and returns true
if the
request was removed or invalid or false
if the request was not found.
- clearRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
Cancels all requests and clears their resources.
- clone() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Returns a copy of this request builder with all of the options put so far on this builder.
- clone() - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a copy of this request builder with all of the options put so far on this builder.
- clone() - 类 中的方法com.bumptech.glide.TransitionOptions
-
- close() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Closes this cache.
- close(AssetFileDescriptor) - 类 中的方法com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
-
- close(T) - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
-
Closes the concrete data type if necessary.
- close() - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
-
- close(ParcelFileDescriptor) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
-
- close(ParcelFileDescriptor) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
-
- close(T) - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
-
Closes the concrete data type if necessary.
- close(InputStream) - 类 中的方法com.bumptech.glide.load.data.StreamAssetPathFetcher
-
- close(InputStream) - 类 中的方法com.bumptech.glide.load.data.StreamLocalUriFetcher
-
- close(Data) - 接口 中的方法com.bumptech.glide.load.model.DataUrlLoader.DataDecoder
-
- close(Data) - 接口 中的方法com.bumptech.glide.load.model.FileLoader.FileOpener
-
- close() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
Closes this stream.
- close() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- com.bumptech.glide - 程序包 com.bumptech.glide
-
- com.bumptech.glide.annotation - 程序包 com.bumptech.glide.annotation
-
- com.bumptech.glide.disklrucache - 程序包 com.bumptech.glide.disklrucache
-
- com.bumptech.glide.gifdecoder - 程序包 com.bumptech.glide.gifdecoder
-
- com.bumptech.glide.gifencoder - 程序包 com.bumptech.glide.gifencoder
-
- com.bumptech.glide.integration.gifencoder - 程序包 com.bumptech.glide.integration.gifencoder
-
- com.bumptech.glide.integration.okhttp - 程序包 com.bumptech.glide.integration.okhttp
-
- com.bumptech.glide.integration.okhttp3 - 程序包 com.bumptech.glide.integration.okhttp3
-
- com.bumptech.glide.integration.recyclerview - 程序包 com.bumptech.glide.integration.recyclerview
-
- com.bumptech.glide.integration.volley - 程序包 com.bumptech.glide.integration.volley
-
- com.bumptech.glide.load - 程序包 com.bumptech.glide.load
-
- com.bumptech.glide.load.data - 程序包 com.bumptech.glide.load.data
-
- com.bumptech.glide.load.data.mediastore - 程序包 com.bumptech.glide.load.data.mediastore
-
- com.bumptech.glide.load.engine - 程序包 com.bumptech.glide.load.engine
-
- com.bumptech.glide.load.engine.bitmap_recycle - 程序包 com.bumptech.glide.load.engine.bitmap_recycle
-
- com.bumptech.glide.load.engine.cache - 程序包 com.bumptech.glide.load.engine.cache
-
- com.bumptech.glide.load.engine.executor - 程序包 com.bumptech.glide.load.engine.executor
-
- com.bumptech.glide.load.engine.prefill - 程序包 com.bumptech.glide.load.engine.prefill
-
- com.bumptech.glide.load.model - 程序包 com.bumptech.glide.load.model
-
- com.bumptech.glide.load.model.stream - 程序包 com.bumptech.glide.load.model.stream
-
- com.bumptech.glide.load.resource - 程序包 com.bumptech.glide.load.resource
-
- com.bumptech.glide.load.resource.bitmap - 程序包 com.bumptech.glide.load.resource.bitmap
-
- com.bumptech.glide.load.resource.bytes - 程序包 com.bumptech.glide.load.resource.bytes
-
- com.bumptech.glide.load.resource.drawable - 程序包 com.bumptech.glide.load.resource.drawable
-
- com.bumptech.glide.load.resource.file - 程序包 com.bumptech.glide.load.resource.file
-
- com.bumptech.glide.load.resource.gif - 程序包 com.bumptech.glide.load.resource.gif
-
- com.bumptech.glide.load.resource.transcode - 程序包 com.bumptech.glide.load.resource.transcode
-
- com.bumptech.glide.manager - 程序包 com.bumptech.glide.manager
-
- com.bumptech.glide.module - 程序包 com.bumptech.glide.module
-
- com.bumptech.glide.provider - 程序包 com.bumptech.glide.provider
-
- com.bumptech.glide.request - 程序包 com.bumptech.glide.request
-
- com.bumptech.glide.request.target - 程序包 com.bumptech.glide.request.target
-
- com.bumptech.glide.request.transition - 程序包 com.bumptech.glide.request.transition
-
- com.bumptech.glide.signature - 程序包 com.bumptech.glide.signature
-
- com.bumptech.glide.util - 程序包 com.bumptech.glide.util
-
- com.bumptech.glide.util.pool - 程序包 com.bumptech.glide.util.pool
-
- commit() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
-
Commits this edit so it is visible to readers.
- COMPRESSION_FORMAT - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.BitmapEncoder
-
- COMPRESSION_QUALITY - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.BitmapEncoder
-
An integer option between 0 and 100 that is used as the compression quality.
- ConnectivityMonitor - com.bumptech.glide.manager中的接口
-
An interface for monitoring network connectivity events.
- ConnectivityMonitor.ConnectivityListener - com.bumptech.glide.manager中的接口
-
An interface for listening to network connectivity events picked up by the monitor.
- ConnectivityMonitorFactory - com.bumptech.glide.manager中的接口
-
- contains(T) - 类 中的方法com.bumptech.glide.util.LruCache
-
Returns true if there is a value for the given key in the cache.
- ContentLengthInputStream - com.bumptech.glide.util中的类
-
Uses the content length as the basis for the return value of
ContentLengthInputStream.available()
and verifies
that at least content length bytes are returned from the various read methods.
- context - 类 中的变量com.bumptech.glide.RequestManager
-
- convert(byte[]) - 接口 中的方法com.bumptech.glide.load.model.ByteArrayLoader.Converter
-
- create(String, DataFetcher.DataCallback<? super InputStream>, Request.Priority, Map<String, String>) - 接口 中的方法com.bumptech.glide.integration.volley.VolleyRequestFactory
-
Returns a Volley request for the given image url.
- create(File, long) - 类 中的静态方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
-
Create a new DiskCache in the given directory with a specified max size.
- create() - 接口 中的方法com.bumptech.glide.util.pool.FactoryPools.Factory
-
- createQueue(int) - 类 中的静态方法com.bumptech.glide.util.Util
-
Creates a
Queue
of the given size using Glide's preferred implementation.
- crossFade() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade(int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade(DrawableCrossFadeFactory) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade(DrawableCrossFadeFactory.Builder) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade() - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade(int) - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade(DrawableCrossFadeFactory) - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- crossFade(DrawableCrossFadeFactory.Builder) - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
-
Enables a cross fade animation between both the placeholder and the first resource and between
subsequent resources (if thumbnails are used).
- CustomTarget<T> - com.bumptech.glide.request.target中的类
-
- CustomTarget() - 类 的构造器com.bumptech.glide.request.target.CustomTarget
-
Creates a new
CustomTarget
that will attempt to load the resource in its original size.
- CustomTarget(int, int) - 类 的构造器com.bumptech.glide.request.target.CustomTarget
-
Creates a new
CustomTarget
that will return the given
width
and
height
as the requested size (unless overridden by
BaseRequestOptions.override(int)
in the request).
- CustomViewTarget<T extends View,Z> - com.bumptech.glide.request.target中的类
-
- CustomViewTarget(T) - 类 的构造器com.bumptech.glide.request.target.CustomViewTarget
-
Constructor that defaults waitForLayout
to false
.
- DATA - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
-
Writes retrieved data directly to the disk cache before it's decoded.
- data - 类 中的变量com.bumptech.glide.load.resource.SimpleResource
-
- DataFetcher<T> - com.bumptech.glide.load.data中的接口
-
Lazily retrieves data that can be used to load a resource.
- DataFetcher.DataCallback<T> - com.bumptech.glide.load.data中的接口
-
Callback that must be called when data has been loaded and is available, or when the load
fails.
- DataRewinder<T> - com.bumptech.glide.load.data中的接口
-
Responsible for rewinding a stream like data types.
- DataRewinder.Factory<T> - com.bumptech.glide.load.data中的接口
-
- DataRewinderRegistry - com.bumptech.glide.load.data中的类
-
Stores a mapping of data class to
DataRewinder.Factory
and
allows registration of new types and factories.
- DataRewinderRegistry() - 类 的构造器com.bumptech.glide.load.data.DataRewinderRegistry
-
- DataSource - com.bumptech.glide.load中的枚举
-
Indicates the origin of some retrieved data.
- DataUrlLoader<Model,Data> - com.bumptech.glide.load.model中的类
-
A simple model loader for loading data from a Data URL String.
- DataUrlLoader(DataUrlLoader.DataDecoder<Data>) - 类 的构造器com.bumptech.glide.load.model.DataUrlLoader
-
- DataUrlLoader.DataDecoder<Data> - com.bumptech.glide.load.model中的接口
-
Allows decoding a specific type of data from a Data URL String.
- DataUrlLoader.StreamFactory<Model> - com.bumptech.glide.load.model中的类
-
- decode(DataRewinder<DataType>, int, int, Options, DecodePath.DecodeCallback<ResourceType>) - 类 中的方法com.bumptech.glide.load.engine.DecodePath
-
- decode(String) - 接口 中的方法com.bumptech.glide.load.model.DataUrlLoader.DataDecoder
-
- decode(DataType, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableDecoder
-
- decode(ByteBuffer, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ByteBufferBitmapDecoder
-
- decode(InputStream, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler
-
Returns a Bitmap decoded from the given
InputStream
that is rotated to match any EXIF
data present in the stream and that is downsampled according to the given dimensions and any
provided
DownsampleStrategy
option.
- decode(InputStream, int, int, Options, Downsampler.DecodeCallbacks) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler
-
Returns a Bitmap decoded from the given
InputStream
that is rotated to match any EXIF
data present in the stream and that is downsampled according to the given dimensions and any
provided
DownsampleStrategy
option.
- decode(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ResourceBitmapDecoder
-
- decode(InputStream, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.StreamBitmapDecoder
-
- decode(Bitmap, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.UnitBitmapDecoder
-
- decode(T, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.VideoDecoder
-
- decode(Uri, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.drawable.ResourceDrawableDecoder
-
- decode(Drawable, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.drawable.UnitDrawableDecoder
-
- decode(File, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.file.FileDecoder
-
- decode(ByteBuffer, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.ByteBufferGifDecoder
-
- decode(GifDecoder, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.GifFrameResourceDecoder
-
- decode(InputStream, int, int, Options) - 类 中的方法com.bumptech.glide.load.resource.gif.StreamGifDecoder
-
- decode(T, int, int, Options) - 接口 中的方法com.bumptech.glide.load.ResourceDecoder
-
Returns a decoded resource from the given data or null if no resource could be decoded.
- decode(Class<?>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- DECODE_FORMAT - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
-
- DECODE_FORMAT - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifOptions
-
Indicates the
DecodeFormat
that will be used in conjunction
with the particular GIF to determine the
Bitmap.Config
to use when
decoding frames of GIFs.
- decodeCachedData() - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
-
Returns true if this request should attempt to decode cached source data.
- decodeCachedResource() - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
-
Returns true if this request should attempt to decode cached resource data.
- DecodeFormat - com.bumptech.glide.load中的枚举
-
- DecodePath<DataType,ResourceType,Transcode> - com.bumptech.glide.load.engine中的类
-
Attempts to decode and transcode resource type from a given data type.
- DecodePath(Class<DataType>, Class<ResourceType>, Class<Transcode>, List<? extends ResourceDecoder<DataType, ResourceType>>, ResourceTranscoder<ResourceType, Transcode>, Pools.Pool<List<Throwable>>) - 类 的构造器com.bumptech.glide.load.engine.DecodePath
-
- decodeTypeOf(Class<?>) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- DEFAULT - 枚举 中的静态变量com.bumptech.glide.load.DecodeFormat
-
The default value for DecodeFormat.
- DEFAULT - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
-
- DEFAULT - 接口 中的静态变量com.bumptech.glide.load.model.Headers
-
A Headers object containing reasonable defaults that should be used when users don't want
to provide their own headers.
- DEFAULT - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
- DEFAULT_DISK_CACHE_DIR - 接口 中的静态变量com.bumptech.glide.load.engine.cache.DiskCache.Factory
-
- DEFAULT_DISK_CACHE_SIZE - 接口 中的静态变量com.bumptech.glide.load.engine.cache.DiskCache.Factory
-
250 MB of cache.
- DEFAULT_FRAME - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.VideoDecoder
-
A constant indicating we should use whatever frame we consider best, frequently not the first
frame.
- DEFAULT_REQUEST_FACTORY - 类 中的静态变量com.bumptech.glide.integration.volley.VolleyStreamFetcher
-
- DefaultConnectivityMonitorFactory - com.bumptech.glide.manager中的类
-
A factory class that produces a functional
ConnectivityMonitor
if the application has the
android.permission.ACCESS_NETWORK_STATE
permission and a no-op
non functional
ConnectivityMonitor
if the app does not have
the required permission.
- DefaultConnectivityMonitorFactory() - 类 的构造器com.bumptech.glide.manager.DefaultConnectivityMonitorFactory
-
- DefaultImageHeaderParser - com.bumptech.glide.load.resource.bitmap中的类
-
A class for parsing the exif orientation and other data from an image header.
- DefaultImageHeaderParser() - 类 的构造器com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
-
- delete() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Closes the cache and deletes all of its stored values.
- delete(Key) - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
-
Remove the key and value from the cache.
- delete(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
-
- delete(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
-
- deliverResponse(byte[]) - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
-
- directExecutor() - 类 中的静态方法com.bumptech.glide.util.Executors
-
- DISABLE_ANIMATION - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifOptions
-
- disallowHardwareConfig() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- disk(String, Option.CacheKeyUpdater<T>) - 类 中的静态方法com.bumptech.glide.load.Option
-
- disk(String, T, Option.CacheKeyUpdater<T>) - 类 中的静态方法com.bumptech.glide.load.Option
-
Returns a new
Option
that uses the given
Option.CacheKeyUpdater
to update disk cache keys and provides
the given value as the default value.
- DiskCache - com.bumptech.glide.load.engine.cache中的接口
-
An interface for writing to and reading from a disk cache.
- DiskCache.Factory - com.bumptech.glide.load.engine.cache中的接口
-
An interface for lazily creating a disk cache.
- DiskCache.Writer - com.bumptech.glide.load.engine.cache中的接口
-
An interface to actually write data to a key in the disk cache.
- DiskCacheAdapter - com.bumptech.glide.load.engine.cache中的类
-
A simple class that returns null for all gets and ignores all writes.
- DiskCacheAdapter() - 类 的构造器com.bumptech.glide.load.engine.cache.DiskCacheAdapter
-
- DiskCacheAdapter.Factory - com.bumptech.glide.load.engine.cache中的类
-
- DiskCacheStrategy - com.bumptech.glide.load.engine中的类
-
Set of available caching strategies for media.
- DiskCacheStrategy() - 类 的构造器com.bumptech.glide.load.engine.DiskCacheStrategy
-
- diskCacheStrategy(DiskCacheStrategy) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- diskCacheStrategyOf(DiskCacheStrategy) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- DiskLruCache - com.bumptech.glide.disklrucache中的类
-
A cache that uses a bounded amount of space on a filesystem.
- DiskLruCache.Editor - com.bumptech.glide.disklrucache中的类
-
Edits the values for an entry.
- DiskLruCache.Value - com.bumptech.glide.disklrucache中的类
-
A snapshot of the values for an entry.
- DiskLruCacheFactory - com.bumptech.glide.load.engine.cache中的类
-
Creates an
DiskLruCache
based disk cache in the specified
disk cache directory.
- DiskLruCacheFactory(String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
-
- DiskLruCacheFactory(String, String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
-
- DiskLruCacheFactory(DiskLruCacheFactory.CacheDirectoryGetter, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheFactory
-
- DiskLruCacheFactory.CacheDirectoryGetter - com.bumptech.glide.load.engine.cache中的接口
-
Interface called out of UI thread to get the cache folder.
- DiskLruCacheWrapper - com.bumptech.glide.load.engine.cache中的类
-
The default DiskCache implementation.
- DiskLruCacheWrapper(File, long) - 类 的构造器com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
-
- dontAnimate() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Disables resource decoders that return animated resources so any resource returned will be
static.
- dontTransform() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Removes all applied
Transformations
for all
resource classes and allows unknown resource types to be transformed without throwing an
exception.
- dontTransition() - 类 中的方法com.bumptech.glide.TransitionOptions
-
Removes any existing animation put on the builder.
- download(Object) - 类 中的方法com.bumptech.glide.RequestManager
-
- DOWNLOAD_ONLY_OPTIONS - 类 中的静态变量com.bumptech.glide.RequestBuilder
-
- downloadOnly(Y) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- downloadOnly(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- downloadOnly() - 类 中的方法com.bumptech.glide.RequestManager
-
Attempts always load the resource into the cache and return the
File
containing the
cached source data.
- downsample(DownsampleStrategy) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- DOWNSAMPLE_STRATEGY - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
-
- downsampleOf(DownsampleStrategy) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- Downsampler - com.bumptech.glide.load.resource.bitmap中的类
-
Downsamples, decodes, and rotates images according to their exif orientation.
- Downsampler(List<ImageHeaderParser>, DisplayMetrics, BitmapPool, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.Downsampler
-
- Downsampler.DecodeCallbacks - com.bumptech.glide.load.resource.bitmap中的接口
-
Callbacks for key points during decodes.
- DownsampleStrategy - com.bumptech.glide.load.resource.bitmap中的类
-
Indicates the algorithm to use when downsampling images.
- DownsampleStrategy() - 类 的构造器com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
- DownsampleStrategy.SampleSizeRounding - com.bumptech.glide.load.resource.bitmap中的枚举
-
Indicates whether to prefer to prefer downsampling or scaling to prefer lower memory usage
or higher quality.
- draw(Canvas) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- draw(Canvas) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- drawable - 类 中的变量com.bumptech.glide.load.resource.drawable.DrawableResource
-
- DrawableBytesTranscoder - com.bumptech.glide.load.resource.transcode中的类
-
- DrawableBytesTranscoder(BitmapPool, ResourceTranscoder<Bitmap, byte[]>, ResourceTranscoder<GifDrawable, byte[]>) - 类 的构造器com.bumptech.glide.load.resource.transcode.DrawableBytesTranscoder
-
- DrawableCrossFadeFactory - com.bumptech.glide.request.transition中的类
-
A factory class that produces a new
Transition
that varies depending on whether or not
the drawable was loaded from the memory cache and whether or not the drawable is the first image
to be put on the target.
- DrawableCrossFadeFactory(int, boolean) - 类 的构造器com.bumptech.glide.request.transition.DrawableCrossFadeFactory
-
- DrawableCrossFadeFactory.Builder - com.bumptech.glide.request.transition中的类
-
- DrawableCrossFadeTransition - com.bumptech.glide.request.transition中的类
-
- DrawableCrossFadeTransition(int, boolean) - 类 的构造器com.bumptech.glide.request.transition.DrawableCrossFadeTransition
-
- DrawableDecoderCompat - com.bumptech.glide.load.resource.drawable中的类
-
Handles decoding Drawables with the v7 support library if present and falling back to the v4
support library otherwise.
- DrawableImageViewTarget - com.bumptech.glide.request.target中的类
-
- DrawableImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.DrawableImageViewTarget
-
- DrawableImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.DrawableImageViewTarget
-
- DrawableResource<T extends Drawable> - com.bumptech.glide.load.resource.drawable中的类
-
- DrawableResource(T) - 类 的构造器com.bumptech.glide.load.resource.drawable.DrawableResource
-
- DrawableThumbnailImageViewTarget - com.bumptech.glide.request.target中的类
-
Efficiently displays multiple Drawables loaded serially into a single
View
.
- DrawableThumbnailImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.DrawableThumbnailImageViewTarget
-
- DrawableThumbnailImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.DrawableThumbnailImageViewTarget
-
- DrawableTransformation - com.bumptech.glide.load.resource.bitmap中的类
-
- DrawableTransformation(Transformation<Bitmap>, boolean) - 类 的构造器com.bumptech.glide.load.resource.bitmap.DrawableTransformation
-
- DrawableTransitionOptions - com.bumptech.glide.load.resource.drawable中的类
-
Contains
Drawable
specific animation options.
- DrawableTransitionOptions() - 类 的构造器com.bumptech.glide.load.resource.drawable.DrawableTransitionOptions
-
- Factory() - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
-
已过时。
Constructor for a new Factory that runs requests using a static singleton client.
- Factory(OkHttpClient) - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
-
已过时。
Constructor for a new Factory that runs requests using given client.
- Factory() - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
-
Constructor for a new Factory that runs requests using a static singleton client.
- Factory(Call.Factory) - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
-
Constructor for a new Factory that runs requests using given client.
- Factory(Context) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
-
Constructor for a new Factory that runs requests using a static singleton request queue.
- Factory(RequestQueue) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
-
Constructor for a new Factory that runs requests using the given RequestQueue
.
- Factory(RequestQueue, VolleyRequestFactory) - 类 的构造器com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
-
Constructor for a new Factory with a custom Volley request factory that runs requests using
the given RequestQueue
.
- Factory(ArrayPool) - 类 的构造器com.bumptech.glide.load.data.InputStreamRewinder.Factory
-
- Factory() - 类 的构造器com.bumptech.glide.load.engine.cache.DiskCacheAdapter.Factory
-
- Factory() - 类 的构造器com.bumptech.glide.load.model.ByteBufferFileLoader.Factory
-
- Factory(FileLoader.FileOpener<Data>) - 类 的构造器com.bumptech.glide.load.model.FileLoader.Factory
-
- Factory(Context) - 类 的构造器com.bumptech.glide.load.model.MediaStoreFileLoader.Factory
-
- Factory() - 类 的构造器com.bumptech.glide.load.model.stream.HttpGlideUrlLoader.Factory
-
- Factory() - 类 的构造器com.bumptech.glide.load.model.stream.HttpUriLoader.Factory
-
- Factory(Context) - 类 的构造器com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader.Factory
-
- Factory(Context) - 类 的构造器com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader.Factory
-
- Factory() - 类 的构造器com.bumptech.glide.load.model.UnitModelLoader.Factory
-
- Factory() - 类 的构造器com.bumptech.glide.load.resource.bytes.ByteBufferRewinder.Factory
-
- FactoryPools - com.bumptech.glide.util.pool中的类
-
Provides implementations of
Pools.Pool
never return
null
, log when new instances are
created, and that can use the
FactoryPools.Poolable
interface to ensure objects aren't used while inside the pool.
- FactoryPools.Factory<T> - com.bumptech.glide.util.pool中的接口
-
Creates new instances of the given type.
- FactoryPools.Poolable - com.bumptech.glide.util.pool中的接口
-
Allows additional verification to catch errors caused by using objects while they are in
an object pool.
- FactoryPools.Resetter<T> - com.bumptech.glide.util.pool中的接口
-
Resets state when objects are returned to the pool.
- fallback(Drawable) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- fallback(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- fetcher - 类 中的变量com.bumptech.glide.load.model.ModelLoader.LoadData
-
- FileDecoder - com.bumptech.glide.load.resource.file中的类
-
- FileDecoder() - 类 的构造器com.bumptech.glide.load.resource.file.FileDecoder
-
- FileDescriptorAssetPathFetcher - com.bumptech.glide.load.data中的类
-
- FileDescriptorAssetPathFetcher(AssetManager, String) - 类 的构造器com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
-
- FileDescriptorFactory(AssetManager) - 类 的构造器com.bumptech.glide.load.model.AssetUriLoader.FileDescriptorFactory
-
- FileDescriptorFactory() - 类 的构造器com.bumptech.glide.load.model.FileLoader.FileDescriptorFactory
-
- FileDescriptorFactory(Resources) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader.FileDescriptorFactory
-
- FileDescriptorFactory() - 类 的构造器com.bumptech.glide.load.model.StringLoader.FileDescriptorFactory
-
- FileDescriptorFactory(ContentResolver) - 类 的构造器com.bumptech.glide.load.model.UriLoader.FileDescriptorFactory
-
- FileDescriptorLocalUriFetcher - com.bumptech.glide.load.data中的类
-
- FileDescriptorLocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
-
- FileLoader<Data> - com.bumptech.glide.load.model中的类
-
A simple model loader for loading data from
File
s.
- FileLoader(FileLoader.FileOpener<Data>) - 类 的构造器com.bumptech.glide.load.model.FileLoader
-
- FileLoader.Factory<Data> - com.bumptech.glide.load.model中的类
-
Base factory for loading data from
files
.
- FileLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
-
- FileLoader.FileOpener<Data> - com.bumptech.glide.load.model中的接口
-
Allows opening a specific type of data from a
File
.
- FileLoader.StreamFactory - com.bumptech.glide.load.model中的类
-
- FileResource - com.bumptech.glide.load.resource.file中的类
-
- FileResource(File) - 类 的构造器com.bumptech.glide.load.resource.file.FileResource
-
- fillInStackTrace() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
- finish() - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Flushes any pending data and closes output file.
- FIT_CENTER - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
Scales, maintaining the original aspect ratio, so that one of the image's dimensions is
exactly equal to the requested size and the other dimension is less than or equal to the
requested size.
- FitCenter - com.bumptech.glide.load.resource.bitmap中的类
-
Scales the image uniformly (maintaining the image's aspect ratio) so that one of the dimensions
of the image will be equal to the given dimension and the other will be less than the given
dimension.
- FitCenter() - 类 的构造器com.bumptech.glide.load.resource.bitmap.FitCenter
-
- fitCenter(BitmapPool, Bitmap, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
An expensive operation to resize the given Bitmap down so that it fits within the given
dimensions maintain the original proportions.
- fitCenter() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- fitCenterTransform() - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- FIX_BITMAP_SIZE_TO_REQUESTED_DIMENSIONS - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.Downsampler
-
Ensure that the size of the bitmap is fixed to the requested width and height of the
resource from the caller.
- FixedPreloadSizeProvider<T> - com.bumptech.glide.util中的类
-
- FixedPreloadSizeProvider(int, int) - 类 的构造器com.bumptech.glide.util.FixedPreloadSizeProvider
-
Constructor for a PreloadSizeProvider with a fixed size.
- FixedSizeDrawable - com.bumptech.glide.request.target中的类
-
A wrapper drawable to square the wrapped drawable so that it expands to fill a square with
exactly the given side length.
- FixedSizeDrawable(Drawable, int, int) - 类 的构造器com.bumptech.glide.request.target.FixedSizeDrawable
-
- fixMarkLimit() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
Reduces the mark limit to match the current buffer length to prevent the buffer from continuing
to increase in size.
- flush() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Force buffered operations to the filesystem.
- flush() - 类 中的方法com.bumptech.glide.load.data.BufferedOutputStream
-
- format(DecodeFormat) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- formatOf(DecodeFormat) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- frame(long) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Sets the time position of the frame to extract from a video.
- FRAME_OPTION - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.VideoDecoder
-
An integer indicating the frame option used to retrieve a target frame.
- frameOf(long) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- fromFile(File) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
-
- fromStream(InputStream) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
-
- FutureTarget<R> - com.bumptech.glide.request中的接口
-
An interface for an object that is both a
Target
and a
Future
.
- GenericTransitionOptions<TranscodeType> - com.bumptech.glide中的类
-
Implementation of
TransitionOptions
that exposes only generic methods that can be applied
to any resource type.
- GenericTransitionOptions() - 类 的构造器com.bumptech.glide.GenericTransitionOptions
-
- get(String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Returns a snapshot of the entry named key
, or null if it doesn't
exist is not currently readable.
- get(Context) - 类 中的静态方法com.bumptech.glide.Glide
-
Get the singleton.
- get(int, Class<T>) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
-
Returns a non-null array of the given type with a length >= to the given size.
- get(int, int, Bitmap.Config) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
-
Returns a
Bitmap
of exactly the given width, height, and
configuration, and containing only transparent pixels.
- get(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
-
- get(int, Class<T>) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
-
- get(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
- get(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- get(Key) - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskCache
-
Get the cache for the value at the given key.
- get(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskCacheAdapter
-
- get(File, long) - 类 中的静态方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
-
- get(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheWrapper
-
- get() - 接口 中的方法com.bumptech.glide.load.engine.Resource
-
Returns an instance of the wrapped resource.
- get(A, int, int) - 类 中的方法com.bumptech.glide.load.model.ModelCache
-
Get a value.
- get(Option<T>) - 类 中的方法com.bumptech.glide.load.Options
-
- get() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
-
- get() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- get() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
-
In most cases it will only be retrieved once (see linked methods).
- get() - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableResource
-
- get() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
-
- get(Class<Z>, Class<R>) - 类 中的方法com.bumptech.glide.load.resource.transcode.TranscoderRegistry
-
- get() - 类 中的静态方法com.bumptech.glide.load.resource.transcode.UnitTranscoder
-
- get() - 类 中的静态方法com.bumptech.glide.load.resource.UnitTransformation
-
Returns a UnitTransformation for the given type.
- get(Context) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
-
- get(FragmentActivity) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
-
- get(Fragment) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
-
- get(Activity) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
-
- get(View) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
-
- get(Fragment) - 类 中的方法com.bumptech.glide.manager.RequestManagerRetriever
-
已过时。
- get(Class<Data>, Class<TResource>, Class<Transcode>) - 类 中的方法com.bumptech.glide.provider.LoadPathCache
-
- get(Class<?>, Class<?>, Class<?>) - 类 中的方法com.bumptech.glide.provider.ModelToResourceClassCache
-
- get(Class<Z>) - 类 中的方法com.bumptech.glide.provider.ResourceEncoderRegistry
-
- get() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- get(long, TimeUnit) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- get() - 类 中的静态方法com.bumptech.glide.request.transition.NoTransition
-
- get(T) - 类 中的方法com.bumptech.glide.util.LruCache
-
Returns the item in the cache for the given key or null if no such item exists.
- getAll() - 类 中的方法com.bumptech.glide.manager.TargetTracker
-
- getAlpha() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getAlternateUrls(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
-
Returns a list of alternate urls for the given model, width, and height from which equivalent
data can be obtained (usually the same image with the same aspect ratio, but in a larger size)
as the primary url.
- getArrayLength(byte[]) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
-
- getArrayLength(int[]) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
-
- getArrayPool() - 类 中的方法com.bumptech.glide.Glide
-
- getArrayPool() - 类 中的方法com.bumptech.glide.GlideContext
-
- getArrayPoolSizeInBytes() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator
-
Returns the recommended array pool size for the device it is run on in bytes.
- getBitmap(R) - 类 中的方法com.bumptech.glide.request.transition.BitmapContainerTransitionFactory
-
Retrieve the Bitmap from a composite object.
- getBitmap(Bitmap) - 类 中的方法com.bumptech.glide.request.transition.BitmapTransitionFactory
-
- getBitmapByteSize(Bitmap) - 类 中的静态方法com.bumptech.glide.util.Util
-
Returns the in memory size of the given
Bitmap
in bytes.
- getBitmapByteSize(int, int, Bitmap.Config) - 类 中的静态方法com.bumptech.glide.util.Util
-
- getBitmapDrawableLock() - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
- getBitmapPool() - 类 中的方法com.bumptech.glide.Glide
-
Returns the
BitmapPool
used to
temporarily store
Bitmap
s so they can be reused to avoid garbage
collections.
- getBitmapPoolSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator
-
Returns the recommended bitmap pool size for the device it is run on in bytes.
- getBuffer() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getByteSize() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- getByteSize() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getCacheDirectory() - 接口 中的方法com.bumptech.glide.load.engine.cache.DiskLruCacheFactory.CacheDirectoryGetter
-
- getCacheKey() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
-
Returns an inexpensive to calculate
String
suitable for use as a disk cache key.
- getCallback() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getCauses() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
Returns a list of causes that are immediate children of this exception.
- getChangingConfigurations() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getConstantState() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getConstantState() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getContext() - 类 中的方法com.bumptech.glide.Glide
-
- getCount() - 类 中的方法com.bumptech.glide.util.LruCache
-
Returns the number of entries stored in cache.
- getCurrent() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getCurrentDrawable() - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- getCurrentDrawable() - 接口 中的方法com.bumptech.glide.request.transition.Transition.ViewAdapter
-
Returns the current drawable being displayed in the view, or null if no such drawable exists
(or one cannot be retrieved).
- getCurrentFrameIndex() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Gets the current index of the animation frame, or -1 if animation hasn't not yet started.
- getCurrentFrameIndex() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getCurrentSize() - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Returns the sum of the sizes of all the contents of the cache in bytes.
- getCurrentSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- getCurrentSize() - 类 中的方法com.bumptech.glide.util.LruCache
-
Returns the sum of the sizes of all items in the cache.
- getData() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- getData() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getDataClass() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
-
已过时。
- getDataClass() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
-
- getDataClass() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
-
Returns the class of the data this fetcher will attempt to obtain.
- getDataClass() - 接口 中的方法com.bumptech.glide.load.data.DataRewinder.Factory
-
Returns the class of data this factory can produce
DataRewinder
s for.
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder.Factory
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.StreamAssetPathFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.data.StreamLocalUriFetcher
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.engine.LoadPath
-
- getDataClass() - 接口 中的方法com.bumptech.glide.load.model.ByteArrayLoader.Converter
-
- getDataClass() - 接口 中的方法com.bumptech.glide.load.model.DataUrlLoader.DataDecoder
-
- getDataClass() - 接口 中的方法com.bumptech.glide.load.model.FileLoader.FileOpener
-
- getDataClass() - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder.Factory
-
- getDataClasses(Class<?>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
-
- getDataSource() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
-
已过时。
- getDataSource() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- getDataSource() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
-
- getDataSource() - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
-
- getDataSource() - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
-
Returns the
DataSource
this fetcher will return data from.
- getDataSource() - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
-
- getDataSource() - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
-
- getDataSource() - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
-
- getDecoders(Class<T>, Class<R>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
-
- getDefaultRequestListeners() - 类 中的方法com.bumptech.glide.GlideContext
-
- getDefaultRequestOptions() - 类 中的方法com.bumptech.glide.GlideContext
-
- getDefaultTransitionOptions(Class<T>) - 类 中的方法com.bumptech.glide.GlideContext
-
- getDefaultValue() - 类 中的方法com.bumptech.glide.load.Option
-
Returns a reasonable default to use if no other value is set, or null
.
- getDelay(int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Gets display duration for specified frame.
- getDelay(int) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getDescendants() - 接口 中的方法com.bumptech.glide.manager.RequestManagerTreeNode
-
- getDirectory() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Returns the directory where this cache stores its data.
- getDirty(int, int, Bitmap.Config) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
-
- getDirty(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
-
- getDirty(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
- getDiskCacheStrategy() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getDownloadOnlyRequest() - 类 中的方法com.bumptech.glide.RequestBuilder
-
- getDrawable(Context, Context, int) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableDecoderCompat
-
See getDrawable(Context, int, Theme)
.
- getDrawable(Context, int, Resources.Theme) - 类 中的静态方法com.bumptech.glide.load.resource.drawable.DrawableDecoderCompat
-
Loads a Drawable using
AppCompatResources
if available and
ResourcesCompat
otherwise, depending on whether or not the v7 support library is included in the application.
- getDrawable(Bitmap) - 类 中的方法com.bumptech.glide.request.target.BitmapThumbnailImageViewTarget
-
- getDrawable(Drawable) - 类 中的方法com.bumptech.glide.request.target.DrawableThumbnailImageViewTarget
-
- getDrawable(T) - 类 中的方法com.bumptech.glide.request.target.ThumbnailImageViewTarget
-
- getElapsedMillis(long) - 类 中的静态方法com.bumptech.glide.util.LogTime
-
Returns the time elapsed since the given logTime in millis.
- getElementSizeInBytes() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
-
- getElementSizeInBytes() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
-
- getEncoder(Class<T>) - 类 中的方法com.bumptech.glide.provider.EncoderRegistry
-
- getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.integration.gifencoder.ReEncodingGifResourceEncoder
-
- getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableEncoder
-
- getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapEncoder
-
- getEncodeStrategy(Options) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableEncoder
-
- getEncodeStrategy(Options) - 接口 中的方法com.bumptech.glide.load.ResourceEncoder
-
- getEngine() - 类 中的方法com.bumptech.glide.GlideContext
-
- getErrorId() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getErrorPlaceholder() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getExact(int, Class<T>) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
-
Returns a non-null array of the given type with a length exactly equal to the given size.
- getExact(int, Class<T>) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
-
- getException() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- getExifOrientationDegrees(int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
Get the # of degrees an image must be rotated to match the given exif orientation.
- getFactory() - 类 中的静态方法com.bumptech.glide.request.transition.NoTransition
-
Returns an instance of a factory that produces
NoTransition
s.
- getFallbackDrawable() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getFallbackId() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getFile(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
-
- getFile(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
-
- getFirstFrame() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getFrameCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Gets the number of frames read from file.
- getFrameCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getFrameCount() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getFrameIndex() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
Returns the current frame index in the range 0..
- getFrameTransformation() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getHeaders() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
-
- getHeaders() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
-
Returns a non-null
Map
containing headers.
- getHeaders() - 接口 中的方法com.bumptech.glide.load.model.Headers
-
Returns a non-null map containing a set of headers to apply to an http request.
- getHeaders() - 类 中的方法com.bumptech.glide.load.model.LazyHeaders
-
- getHeaders(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
-
Returns the headers for the given model and dimensions as a map of strings to sets of strings,
or null if no headers should be added.
- getHeight() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- getHeight() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
-
- getHeight() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getImageHeaderParsers() - 类 中的方法com.bumptech.glide.Registry
-
- getInstance() - 类 中的静态方法com.bumptech.glide.load.model.UnitModelLoader.Factory
-
- getInstance() - 类 中的静态方法com.bumptech.glide.load.model.UnitModelLoader
-
- getIntrinsicHeight() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getIntrinsicHeight() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getIntrinsicWidth() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getIntrinsicWidth() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getLength(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
-
Returns the byte length of the value for index
.
- getLoadPath(Class<Data>, Class<TResource>, Class<Transcode>) - 类 中的方法com.bumptech.glide.Registry
-
- getLogLevel() - 类 中的方法com.bumptech.glide.GlideContext
-
- getLogTime() - 类 中的静态方法com.bumptech.glide.util.LogTime
-
- getLoopCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- getLoopCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
已过时。
- getMaxSize() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Returns the maximum number of bytes that this cache should use to store
its data.
- getMaxSize() - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
-
Returns the current maximum size of the pool in bytes.
- getMaxSize() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
-
- getMaxSize() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
- getMaxSize() - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Returns the current maximum size in bytes of the cache.
- getMaxSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- getMaxSize() - 类 中的方法com.bumptech.glide.util.LruCache
-
Returns the current maximum size of the cache in bytes.
- getMemoryCacheSize() - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator
-
Returns the recommended memory cache size for the device it is run on in bytes.
- getMessage() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
- getMinimumHeight() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getMinimumWidth() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getModelLoaders(A) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
-
- getModelLoaders(Model) - 类 中的方法com.bumptech.glide.Registry
-
- getMultiplier() - 枚举 中的方法com.bumptech.glide.MemoryCategory
-
Returns the multiplier that should be applied to the initial maximum size of Glide's memory
cache and bitmap pool.
- getNetscapeLoopCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Gets the "Netscape" loop count, if any.
- getNetscapeLoopCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getNextDelay() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Gets display duration for the upcoming frame in ms.
- getNextDelay() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getNextFrame() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Get the next frame in the animation sequence.
- getNextFrame() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getNumFrames() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
-
- getOnlyRetrieveFromCache() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getOpacity() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getOpacity() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getOptions() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getOrientation(InputStream, ArrayPool) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
-
Parse the orientation from the image header.
- getOrientation(ByteBuffer, ArrayPool) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
-
- getOrientation(List<ImageHeaderParser>, InputStream, ArrayPool) - 类 中的静态方法com.bumptech.glide.load.ImageHeaderParserUtils
-
Returns the orientation for the given InputStream.
- getOrientation(InputStream, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
-
- getOrientation(ByteBuffer, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
-
- getOrientation(InputStream, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
-
- getOrientation(ByteBuffer, ArrayPool) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
-
- getOrigin() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
- getOverrideHeight() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getOverrideWidth() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getPadding(Rect) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- getParsers() - 类 中的方法com.bumptech.glide.provider.ImageHeaderParserRegistry
-
- getPhotoCacheDir(Context) - 类 中的静态方法com.bumptech.glide.Glide
-
Returns a directory with a default name in the private cache directory of the application to
use to store retrieved media and thumbnails.
- getPhotoCacheDir(Context, String) - 类 中的静态方法com.bumptech.glide.Glide
-
Returns a directory with the given name in the private cache directory of the application to
use to store retrieved media and thumbnails.
- getPlaceholderDrawable() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getPlaceholderId() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getPreloadItems(int) - 接口 中的方法com.bumptech.glide.ListPreloader.PreloadModelProvider
-
Returns a
List
of models that need to be loaded for the list to display adapter items
in positions between
start
and
end
.
- getPreloadRequestBuilder(U) - 接口 中的方法com.bumptech.glide.ListPreloader.PreloadModelProvider
-
- getPreloadSize(T, int, int) - 接口 中的方法com.bumptech.glide.ListPreloader.PreloadSizeProvider
-
Returns the size of the view in the list where the resources will be displayed in pixels in
the format [x, y], or null
if no size is currently available.
- getPreloadSize(T, int, int) - 类 中的方法com.bumptech.glide.util.FixedPreloadSizeProvider
-
- getPreloadSize(T, int, int) - 类 中的方法com.bumptech.glide.util.ViewPreloadSizeProvider
-
- getPriority() - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
-
- getPriority() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getRegisteredResourceClasses(Class<Model>, Class<TResource>, Class<Transcode>) - 类 中的方法com.bumptech.glide.Registry
-
- getRegistry() - 类 中的方法com.bumptech.glide.Glide
-
- getRegistry() - 类 中的方法com.bumptech.glide.GlideContext
-
- getRequest() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- getRequest() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- getRequest() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- getRequest() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- getRequest() - 接口 中的方法com.bumptech.glide.request.target.Target
-
Retrieves the current request for this target, should not be called outside of Glide.
- getRequest() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- getRequestManager() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- getRequestManager() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- getRequestManagerRetriever() - 类 中的方法com.bumptech.glide.Glide
-
Internal method.
- getRequestManagerTreeNode() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- getRequestManagerTreeNode() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- getResourceClass() - 接口 中的方法com.bumptech.glide.load.engine.Resource
-
Returns the
Class
of the wrapped resource.
- getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
-
- getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
-
- getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
-
- getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
-
- getResourceClass() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
-
- getResourceClass() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getResourceClasses(Class<T>, Class<R>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
-
- getResultEncoder(Resource<X>) - 类 中的方法com.bumptech.glide.Registry
-
- getRewinder(X) - 类 中的方法com.bumptech.glide.Registry
-
- getRootCauses() - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
Returns the list of root causes that are the leaf nodes of all children of this exception.
- getSafeKey(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.SafeKeyGenerator
-
- getSampleSizeRounding(int, int, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
- getScaleFactor(int, int, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
Returns a float (0, +infinity) indicating a scale factor to apply to the source
width and height when displayed in the requested width and height.
- getSignature() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getSize(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- getSize(Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
-
- getSize() - 接口 中的方法com.bumptech.glide.load.engine.Resource
-
Returns the size in bytes of the wrapped resource to use to determine how much of the memory
cache this resource uses.
- getSize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
-
- getSize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
-
- getSize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- getSize() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
-
- getSize() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- getSize() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
-
- getSize() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
-
- getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
A callback that should never be invoked directly.
- getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.SimpleTarget
-
已过时。
Immediately calls the given callback with the sizes given in the constructor.
- getSize(SizeReadyCallback) - 接口 中的方法com.bumptech.glide.request.target.Target
-
A method to retrieve the size of this target.
- getSize(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- getSize(Y) - 类 中的方法com.bumptech.glide.util.LruCache
-
Returns the size of a given item, defaulting to one.
- getSize(Bitmap) - 类 中的静态方法com.bumptech.glide.util.Util
-
- getSizeMultiplier() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getSnapshot(Collection<T>) - 类 中的静态方法com.bumptech.glide.util.Util
-
Returns a copy of the given list that is safe to iterate over and perform actions that may
modify the original list.
- getSourceEncoder(X) - 类 中的方法com.bumptech.glide.Registry
-
- getStatus() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Returns the current status of the decoder.
- getStatus() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
-
Global status code of GIF data parsing.
- getStatus() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getStatusCode() - 异常错误 中的方法com.bumptech.glide.load.HttpException
-
Returns the http status code, or
HttpException.UNKNOWN
if the request failed without providing
a status code.
- getString(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
-
Returns the last committed value as a string, or null if no value
has been committed.
- getString(int) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Value
-
Returns the string value for index
.
- getTag() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ByteArrayAdapter
-
- getTag() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
-
- getTheme() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getTotalIterationCount() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Gets the total count
which represents how many times the animation sequence should be displayed.
- getTotalIterationCount() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- getTranscodeClasses(Class<Z>, Class<R>) - 类 中的方法com.bumptech.glide.load.resource.transcode.TranscoderRegistry
-
- getTransformations() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getType(InputStream) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
-
- getType(ByteBuffer) - 接口 中的方法com.bumptech.glide.load.ImageHeaderParser
-
- getType(List<ImageHeaderParser>, InputStream, ArrayPool) - 类 中的静态方法com.bumptech.glide.load.ImageHeaderParserUtils
-
Returns the ImageType for the given InputStream.
- getType(List<ImageHeaderParser>, ByteBuffer) - 类 中的静态方法com.bumptech.glide.load.ImageHeaderParserUtils
-
Returns the ImageType for the given ByteBuffer.
- getType(InputStream) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
-
- getType(ByteBuffer) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DefaultImageHeaderParser
-
- getType(InputStream) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
-
- getType(ByteBuffer) - 类 中的方法com.bumptech.glide.load.resource.bitmap.ExifInterfaceImageHeaderParser
-
- getUrl(Model, int, int, Options) - 类 中的方法com.bumptech.glide.load.model.stream.BaseGlideUrlLoader
-
Returns a valid url http:// or https:// for the given model and dimensions as a string.
- getUseAnimationPool() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getUseUnlimitedSourceGeneratorsPool() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- getVerifier() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- getVerifier() - 接口 中的方法com.bumptech.glide.util.pool.FactoryPools.Poolable
-
- getView() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
Returns the wrapped
View
.
- getView() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
Returns the wrapped
View
.
- getView() - 接口 中的方法com.bumptech.glide.request.transition.Transition.ViewAdapter
-
Returns the wrapped
View
.
- getWidth() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- getWidth() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeader
-
- getWidth() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- GifBitmapProvider - com.bumptech.glide.load.resource.gif中的类
-
- GifBitmapProvider(BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
Constructs an instance without a shared byte array pool.
- GifBitmapProvider(BitmapPool, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
Constructs an instance with a shared array pool.
- GifDecoder - com.bumptech.glide.gifdecoder中的接口
-
Shared interface for GIF decoders.
- GifDecoder.BitmapProvider - com.bumptech.glide.gifdecoder中的接口
-
An interface that can be used to provide reused
Bitmap
s to avoid GCs
from constantly allocating
Bitmap
s for every frame.
- GifDecoder.GifDecodeStatus - com.bumptech.glide.gifdecoder中的注释类型
-
Android Lint annotation for status codes that can be used with a GIF decoder.
- GifDrawable - com.bumptech.glide.load.resource.gif中的类
-
An animated
Drawable
that plays the frames of an animated GIF.
- GifDrawable(Context, GifDecoder, BitmapPool, Transformation<Bitmap>, int, int, Bitmap) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawable
-
- GifDrawable(Context, GifDecoder, Transformation<Bitmap>, int, int, Bitmap) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawable
-
Constructor for GifDrawable.
- GifDrawableBytesTranscoder - com.bumptech.glide.load.resource.transcode中的类
-
- GifDrawableBytesTranscoder() - 类 的构造器com.bumptech.glide.load.resource.transcode.GifDrawableBytesTranscoder
-
- GifDrawableEncoder - com.bumptech.glide.load.resource.gif中的类
-
- GifDrawableEncoder() - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawableEncoder
-
- GifDrawableResource - com.bumptech.glide.load.resource.gif中的类
-
- GifDrawableResource(GifDrawable) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawableResource
-
- GifDrawableTransformation - com.bumptech.glide.load.resource.gif中的类
-
- GifDrawableTransformation(Transformation<Bitmap>) - 类 的构造器com.bumptech.glide.load.resource.gif.GifDrawableTransformation
-
- GifFrameResourceDecoder - com.bumptech.glide.load.resource.gif中的类
-
Decodes
Bitmap
s from
GifDecoder
s representing a particular frame of a particular
GIF image.
- GifFrameResourceDecoder(BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.gif.GifFrameResourceDecoder
-
- GifHeader - com.bumptech.glide.gifdecoder中的类
-
A header object containing the number of frames in an animated GIF image as well as basic
metadata like width and height that can be used to decode each individual frame of the GIF.
- GifHeader() - 类 的构造器com.bumptech.glide.gifdecoder.GifHeader
-
- GifHeaderParser - com.bumptech.glide.gifdecoder中的类
-
A class responsible for creating
GifHeader
s from data
representing animated GIFs.
- GifHeaderParser() - 类 的构造器com.bumptech.glide.gifdecoder.GifHeaderParser
-
- GifOptions - com.bumptech.glide.load.resource.gif中的类
-
Options related to decoding GIFs.
- Glide - com.bumptech.glide中的类
-
- glide - 类 中的变量com.bumptech.glide.RequestManager
-
- GlideBuilder - com.bumptech.glide中的类
-
A builder class for setting default structural classes for Glide to use.
- GlideBuilder() - 类 的构造器com.bumptech.glide.GlideBuilder
-
- GlideContext - com.bumptech.glide中的类
-
Global context for all loads in Glide containing and exposing the various registries and classes
required to load resources.
- GlideContext(Context, ArrayPool, Registry, ImageViewTargetFactory, RequestOptions, Map<Class<?>, TransitionOptions<?, ?>>, List<RequestListener<Object>>, Engine, boolean, int) - 类 的构造器com.bumptech.glide.GlideContext
-
- GlideException - com.bumptech.glide.load.engine中的异常错误
-
An exception with zero or more causes indicating why a load in Glide failed.
- GlideException(String) - 异常错误 的构造器com.bumptech.glide.load.engine.GlideException
-
- GlideException(String, Throwable) - 异常错误 的构造器com.bumptech.glide.load.engine.GlideException
-
- GlideException(String, List<Throwable>) - 异常错误 的构造器com.bumptech.glide.load.engine.GlideException
-
- GlideExecutor - com.bumptech.glide.load.engine.executor中的类
-
- GlideExecutor.UncaughtThrowableStrategy - com.bumptech.glide.load.engine.executor中的接口
-
A strategy for handling unexpected and uncaught
Throwable
s thrown by futures run on the
pool.
- GlideExtension - com.bumptech.glide.annotation中的注释类型
-
Indicate a class that extends Glide's public API.
- GlideModule - com.bumptech.glide.annotation中的注释类型
-
Identifies AppGlideModules and LibraryGlideModules for Glide's annotation processor to merge at
compile time.
- GlideModule - com.bumptech.glide.module中的接口
-
- GlideOption - com.bumptech.glide.annotation中的注释类型
-
Identifies methods in
GlideExtension
annotated classes that extend
com.bumptech.glide.request.RequestOptions
.
- GlideRequest(String, DataFetcher.DataCallback<? super InputStream>, Request.Priority) - 类 的构造器com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
-
- GlideRequest(String, DataFetcher.DataCallback<? super InputStream>, Request.Priority, Map<String, String>) - 类 的构造器com.bumptech.glide.integration.volley.VolleyStreamFetcher.GlideRequest
-
- GlideTrace - com.bumptech.glide.util.pool中的类
-
Systracing utilities for Glide.
- GlideType - com.bumptech.glide.annotation中的注释类型
-
Identifies methods in
GlideExtension
annotated classes that extend
com.bumptech.glide.RequestManager
.
- GlideUrl - com.bumptech.glide.load.model中的类
-
A wrapper for strings representing http/https URLs responsible for ensuring URLs are properly
escaped and avoiding unnecessary URL instantiations for loaders that require only string urls
rather than URL objects.
- GlideUrl(URL) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
-
- GlideUrl(String) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
-
- GlideUrl(URL, Headers) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
-
- GlideUrl(String, Headers) - 类 的构造器com.bumptech.glide.load.model.GlideUrl
-
- IGNORE - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
-
Silently catches and ignores the uncaught
Throwable
s.
- ImageHeaderParser - com.bumptech.glide.load中的接口
-
Interface for the ImageHeaderParser.
- ImageHeaderParser.ImageType - com.bumptech.glide.load中的枚举
-
The format of the image data including whether or not the image may include transparent
pixels.
- ImageHeaderParserRegistry - com.bumptech.glide.provider中的类
-
- ImageHeaderParserRegistry() - 类 的构造器com.bumptech.glide.provider.ImageHeaderParserRegistry
-
- ImageHeaderParserUtils - com.bumptech.glide.load中的类
-
Utilities for the ImageHeaderParser.
- ImageViewTarget<Z> - com.bumptech.glide.request.target中的类
-
- ImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.ImageViewTarget
-
- ImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.ImageViewTarget
-
- ImageViewTargetFactory - com.bumptech.glide.request.target中的类
-
A factory responsible for producing the correct type of
Target
for a given
View
subclass.
- ImageViewTargetFactory() - 类 的构造器com.bumptech.glide.request.target.ImageViewTargetFactory
-
- init(Glide) - 类 中的静态方法com.bumptech.glide.Glide
-
- init(Context, GlideBuilder) - 类 中的静态方法com.bumptech.glide.Glide
-
- Initializable - com.bumptech.glide.load.engine中的接口
-
A callback allowing a resource to do some optimization on a background thread before being
returned to the ui.
- initialize() - 接口 中的方法com.bumptech.glide.load.engine.Initializable
-
Called on a background thread so the
Resource
can do some eager initialization.
- initialize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
-
- initialize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
-
- initialize() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- initialize() - 类 中的方法com.bumptech.glide.load.resource.drawable.DrawableResource
-
- initialize() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
-
- InputStreamRewinder - com.bumptech.glide.load.data中的类
-
Implementation for
InputStream
s that rewinds streams by wrapping them in a buffered
stream.
- InputStreamRewinder.Factory - com.bumptech.glide.load.data中的类
-
- IntegerArrayAdapter - com.bumptech.glide.load.engine.bitmap_recycle中的类
-
Adapter for handling primitive int arrays.
- IntegerArrayAdapter() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.IntegerArrayAdapter
-
- InternalCacheDiskCacheFactory - com.bumptech.glide.load.engine.cache中的类
-
Creates an
DiskLruCache
based disk cache in the internal
disk cache directory.
- InternalCacheDiskCacheFactory(Context) - 类 的构造器com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory
-
- InternalCacheDiskCacheFactory(Context, long) - 类 的构造器com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory
-
- InternalCacheDiskCacheFactory(Context, String, long) - 类 的构造器com.bumptech.glide.load.engine.cache.InternalCacheDiskCacheFactory
-
- into(Y) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Set the target the resource will be loaded into.
- into(ImageView) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Sets the
ImageView
the resource will be loaded into, cancels any existing loads into
the view, and frees any resources Glide may have previously loaded into the view so they may be
reused.
- into(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- invalidateSelf() - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- invokeAll(Collection<? extends Callable<T>>) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- invokeAll(Collection<? extends Callable<T>>, long, TimeUnit) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- invokeAny(Collection<? extends Callable<T>>) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- invokeAny(Collection<? extends Callable<T>>, long, TimeUnit) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- isAnimated() - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
-
Determines if the GIF is animated by trying to read in the first 2 frames
This method re-parses the data even if the header has already been read.
- isAnyResourceSet() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isAnyResourceSet() - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
-
Returns true if any coordinated
Request
has successfully completed.
- isAnyResourceSet() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- isAutoCloneEnabled() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isCancelled() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- isCleared() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isCleared() - 接口 中的方法com.bumptech.glide.request.Request
-
Returns true if the request has been cleared.
- isCleared() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- isCleared() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- isClosed() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Returns true if this cache has been closed.
- isComplete() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isComplete() - 接口 中的方法com.bumptech.glide.request.Request
-
Returns true if the request has completed successfully.
- isComplete() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- isComplete() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
Returns true if the full request is complete.
- isDataCacheable(DataSource) - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
-
Returns true if this request should cache the original unmodified data.
- isDiskCacheStrategySet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isDone() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- isEmptyLoadPath(LoadPath<?, ?, ?>) - 类 中的方法com.bumptech.glide.provider.LoadPathCache
-
Returns true if the given
LoadPath
is the signal object returned from
LoadPathCache.get(Class, Class, Class)
that indicates that we've previously found that there are
no available paths to load the requested resources and
false
otherwise.
- isEquivalentTo(Object) - 接口 中的方法com.bumptech.glide.load.model.Model
-
Returns true
if this model produces the same image using the same mechanism
(server, authentication, source etc) as the given model.
- isEquivalentTo(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isEquivalentTo(Request) - 接口 中的方法com.bumptech.glide.request.Request
-
Returns
true
if this
Request
is equivalent to the given
Request
(has
all of the same options and sizes).
- isEquivalentTo(Request) - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- isEquivalentTo(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- isExifOrientationRequired(int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
Returns true
if the given exif orientation indicates that a transformation is necessary
and false
otherwise.
- isFailed() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isFailed() - 接口 中的方法com.bumptech.glide.request.Request
-
Returns true if the request has failed.
- isFailed() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- isFailed() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
Returns true if the full request has failed.
- isLocked() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isLoggingRequestOriginsEnabled() - 类 中的方法com.bumptech.glide.GlideContext
-
- isManifestParsingEnabled() - 类 中的方法com.bumptech.glide.module.AppGlideModule
-
Returns
true
if Glide should check the AndroidManifest for
GlideModule
s.
- isMediaStoreImageUri(Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
-
- isMediaStoreUri(Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
-
- isMediaStoreVideoUri(Uri) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
-
- isMemoryCacheable() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isOnBackgroundThread() - 类 中的静态方法com.bumptech.glide.util.Util
-
Returns true
if called on a background thread, false
otherwise.
- isOnMainThread() - 类 中的静态方法com.bumptech.glide.util.Util
-
Returns true
if called on the main thread, false
otherwise.
- isPaused() - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
Returns true
if requests are currently paused, and false
otherwise.
- isPaused() - 类 中的方法com.bumptech.glide.RequestManager
-
- isPrioritySet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isResourceCacheable(boolean, DataSource, EncodeStrategy) - 类 中的方法com.bumptech.glide.load.engine.DiskCacheStrategy
-
Returns true if this request should cache the final transformed resource.
- isResourceEncoderAvailable(Resource<?>) - 类 中的方法com.bumptech.glide.Registry
-
- isResourceSet() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isResourceSet() - 接口 中的方法com.bumptech.glide.request.Request
-
Returns true if a non-placeholder resource is put.
- isResourceSet() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- isResourceSet() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- isRunning() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- isRunning() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- isRunning() - 接口 中的方法com.bumptech.glide.request.Request
-
Returns true if this request is running and has not completed or failed.
- isRunning() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- isRunning() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
Returns true if the full request is still running.
- isShutdown() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- isSkipMemoryCacheSet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isTerminated() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- isThumbnailSize(int, int) - 类 中的静态方法com.bumptech.glide.load.data.mediastore.MediaStoreUtil
-
- isTransformationAllowed() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isTransformationRequired() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isTransformationSet() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- isValidDimensions(int, int) - 类 中的静态方法com.bumptech.glide.util.Util
-
- isValidOverride() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- LazyBitmapDrawableResource - com.bumptech.glide.load.resource.bitmap中的类
-
- LazyHeaderFactory - com.bumptech.glide.load.model中的接口
-
An interface for lazily creating headers that allows expensive to calculate headers (oauth for
example) to be generated in the background during the first fetch.
- LazyHeaders - com.bumptech.glide.load.model中的类
-
A wrapper class for a set of headers to be included in a Glide request, allowing headers to be
constructed lazily.
- LazyHeaders.Builder - com.bumptech.glide.load.model中的类
-
Adds an
LazyHeaderFactory
that will be used to construct a value for the given
key* lazily on a background thread.
- LibraryGlideModule - com.bumptech.glide.module中的类
-
Registers a set of components to use when initializing Glide within an app when
Glide's annotation processor is used.
- LibraryGlideModule() - 类 的构造器com.bumptech.glide.module.LibraryGlideModule
-
- Lifecycle - com.bumptech.glide.manager中的接口
-
An interface for listening to Activity/Fragment lifecycle events.
- LifecycleListener - com.bumptech.glide.manager中的接口
-
- listener(RequestListener<TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- ListPreloader<T> - com.bumptech.glide中的类
-
Loads a few resources ahead in the direction of scrolling in any
AbsListView
so that
images are in the memory cache just before the corresponding view in created in the list.
- ListPreloader(RequestManager, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.ListPreloader
-
Constructor for
ListPreloader
that accepts interfaces for providing
the dimensions of images to preload, the list of models to preload for a given position, and
the request to use to load images.
- ListPreloader.PreloadModelProvider<U> - com.bumptech.glide中的接口
-
An implementation of PreloadModelProvider should provide all the models that should be
preloaded.
- ListPreloader.PreloadSizeProvider<T> - com.bumptech.glide中的接口
-
An implementation of PreloadSizeProvider should provide the size of the view in the list where
the resources will be displayed.
- load(GlideContext, Object, Key, int, int, Class<?>, Class<R>, Priority, DiskCacheStrategy, Map<Class<?>, Transformation<?>>, boolean, boolean, Options, boolean, boolean, boolean, boolean, ResourceCallback, Executor) - 类 中的方法com.bumptech.glide.load.engine.Engine
-
Starts a load for the given arguments.
- load(DataRewinder<Data>, Options, int, int, DecodePath.DecodeCallback<ResourceType>) - 类 中的方法com.bumptech.glide.load.engine.LoadPath
-
- load(Object) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Sets the specific model to load data for.
- load(Bitmap) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns an object to load the given
Bitmap
.
- load(Drawable) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a request builder to load the given
Drawable
.
- load(String) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a request builder to load the given
String
.
- load(Uri) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a request builder to load the given
Uri
.
- load(File) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a request builder to load the given
File
.
- load(Integer) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- load(URL) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- load(byte[]) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a request to load the given byte array.
- load(Bitmap) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(Drawable) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(String) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(Uri) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(File) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(Integer) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(URL) - 类 中的方法com.bumptech.glide.RequestManager
-
已过时。
- load(byte[]) - 类 中的方法com.bumptech.glide.RequestManager
-
- load(Object) - 类 中的方法com.bumptech.glide.RequestManager
-
- loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
-
已过时。
- loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.integration.volley.VolleyStreamFetcher
-
- loadData(Priority, DataFetcher.DataCallback<? super T>) - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
-
- loadData(Priority, DataFetcher.DataCallback<? super T>) - 接口 中的方法com.bumptech.glide.load.data.DataFetcher
-
Fetch data from which a resource can be decoded.
- loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.load.data.HttpUrlFetcher
-
- loadData(Priority, DataFetcher.DataCallback<? super T>) - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
-
- loadData(Priority, DataFetcher.DataCallback<? super InputStream>) - 类 中的方法com.bumptech.glide.load.data.mediastore.ThumbFetcher
-
- LoadData(Key, DataFetcher<Data>) - 类 的构造器com.bumptech.glide.load.model.ModelLoader.LoadData
-
- LoadData(Key, List<Key>, DataFetcher<Data>) - 类 的构造器com.bumptech.glide.load.model.ModelLoader.LoadData
-
- LoadPath<Data,ResourceType,Transcode> - com.bumptech.glide.load.engine中的类
-
For a given
DataFetcher
for a given data class, attempts to
fetch the data and then run it through one or more
DecodePath
s.
- LoadPath(Class<Data>, Class<ResourceType>, Class<Transcode>, List<DecodePath<Data, ResourceType, Transcode>>, Pools.Pool<List<Throwable>>) - 类 的构造器com.bumptech.glide.load.engine.LoadPath
-
- LoadPathCache - com.bumptech.glide.provider中的类
-
Maintains a cache of data, resource, and transcode classes to available
LoadPath
s capable of decoding with the requested types.
- LoadPathCache() - 类 的构造器com.bumptech.glide.provider.LoadPathCache
-
- loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.AssetFileDescriptorLocalUriFetcher
-
- loadResource(AssetManager, String) - 类 中的方法com.bumptech.glide.load.data.AssetPathFetcher
-
Opens the given asset path with the given
AssetManager
and returns
the concrete data type returned by the AssetManager.
- loadResource(AssetManager, String) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorAssetPathFetcher
-
- loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.FileDescriptorLocalUriFetcher
-
- loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.LocalUriFetcher
-
- loadResource(AssetManager, String) - 类 中的方法com.bumptech.glide.load.data.StreamAssetPathFetcher
-
- loadResource(Uri, ContentResolver) - 类 中的方法com.bumptech.glide.load.data.StreamLocalUriFetcher
-
- LocalUriFetcher<T> - com.bumptech.glide.load.data中的类
-
A DataFetcher that uses an
ContentResolver
to load data from a
Uri
pointing to a local resource.
- LocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.LocalUriFetcher
-
Opens an input stream for a uri pointing to a local asset.
- lock() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Throws if any further mutations are attempted.
- LOG - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
-
- logBitmap(Bitmap) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- logBitmap(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- logRootCauses(String) - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
Logs all root causes using the given tag.
- LogTime - com.bumptech.glide.util中的类
-
A class for logging elapsed real time in millis.
- LOOP_FOREVER - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifDrawable
-
A constant indicating that an animated drawable should loop continuously.
- LOOP_INTRINSIC - 类 中的静态变量com.bumptech.glide.load.resource.gif.GifDrawable
-
A constant indicating that an animated drawable should loop for its default number of times.
- LruArrayPool - com.bumptech.glide.load.engine.bitmap_recycle中的类
-
A fixed size Array Pool that evicts arrays using an LRU strategy to keep the pool under
the maximum byte size.
- LruArrayPool() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
-
- LruArrayPool(int) - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
-
Constructor for a new pool.
- LruBitmapPool - com.bumptech.glide.load.engine.bitmap_recycle中的类
-
An
BitmapPool
implementation that uses an
LruPoolStrategy
to bucket
Bitmap
s
and then uses an LRU eviction policy to evict
Bitmap
s from the least
recently used bucket in order to keep the pool below a given maximum size limit.
- LruBitmapPool(long) - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
Constructor for LruBitmapPool.
- LruBitmapPool(long, Set<Bitmap.Config>) - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
Constructor for LruBitmapPool.
- LruCache<T,Y> - com.bumptech.glide.util中的类
-
A general purpose size limited cache that evicts items using an LRU algorithm.
- LruCache(long) - 类 的构造器com.bumptech.glide.util.LruCache
-
Constructor for LruCache.
- LruResourceCache - com.bumptech.glide.load.engine.cache中的类
-
- LruResourceCache(long) - 类 的构造器com.bumptech.glide.load.engine.cache.LruResourceCache
-
Constructor for LruResourceCache.
- ObjectKey - com.bumptech.glide.signature中的类
-
- ObjectKey(Object) - 类 的构造器com.bumptech.glide.signature.ObjectKey
-
- obtain(int, int, Bitmap.Config) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
-
Returns an
Bitmap
with exactly the given dimensions and config.
- obtain(Bitmap, BitmapPool) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.BitmapResource
-
Returns a new
BitmapResource
wrapping the given
Bitmap
if the Bitmap is
non-null or null if the given Bitmap is null.
- obtain(Context, Bitmap) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- obtain(Resources, BitmapPool, Bitmap) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- obtain(Resources, Resource<Bitmap>) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- obtain(int, int, Bitmap.Config) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
- obtain(Context, GlideContext, Object, Class<R>, BaseRequestOptions<?>, int, int, Priority, Target<R>, RequestListener<R>, List<RequestListener<R>>, RequestCoordinator, Engine, TransitionFactory<? super R>, Executor) - 类 中的静态方法com.bumptech.glide.request.SingleRequest
-
- obtain(RequestManager, int, int) - 类 中的静态方法com.bumptech.glide.request.target.PreloadTarget
-
Returns a PreloadTarget.
- obtain(Context) - 类 中的静态方法com.bumptech.glide.signature.ApplicationVersionSignature
-
Returns the signature
Key
for version code of the Application
of the given Context.
- obtain() - 类 中的静态方法com.bumptech.glide.signature.EmptySignature
-
- obtain(InputStream, String) - 类 中的静态方法com.bumptech.glide.util.ContentLengthInputStream
-
- obtain(InputStream, long) - 类 中的静态方法com.bumptech.glide.util.ContentLengthInputStream
-
- obtain(InputStream) - 类 中的静态方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- obtainByteArray(int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
-
Returns a byte array used for decoding and generating the frame bitmap.
- obtainByteArray(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
- obtainIntArray(int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
-
Returns an int array used for decoding/generating the frame bitmaps.
- obtainIntArray(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
- OkHttpGlideModule - com.bumptech.glide.integration.okhttp中的类
-
- OkHttpGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpGlideModule
-
已过时。
- OkHttpGlideModule - com.bumptech.glide.integration.okhttp3中的类
-
- OkHttpGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpGlideModule
-
已过时。
- OkHttpLibraryGlideModule - com.bumptech.glide.integration.okhttp中的类
-
- OkHttpLibraryGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpLibraryGlideModule
-
已过时。
- OkHttpLibraryGlideModule - com.bumptech.glide.integration.okhttp3中的类
-
Registers OkHttp related classes via Glide's annotation processor.
- OkHttpLibraryGlideModule() - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpLibraryGlideModule
-
- OkHttpStreamFetcher - com.bumptech.glide.integration.okhttp中的类
-
- OkHttpStreamFetcher(OkHttpClient, GlideUrl) - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpStreamFetcher
-
已过时。
- OkHttpStreamFetcher - com.bumptech.glide.integration.okhttp3中的类
-
- OkHttpStreamFetcher(Call.Factory, GlideUrl) - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- OkHttpUrlLoader - com.bumptech.glide.integration.okhttp中的类
-
- OkHttpUrlLoader(OkHttpClient) - 类 的构造器com.bumptech.glide.integration.okhttp.OkHttpUrlLoader
-
已过时。
- OkHttpUrlLoader - com.bumptech.glide.integration.okhttp3中的类
-
A simple model loader for fetching media over http/https using OkHttp.
- OkHttpUrlLoader(Call.Factory) - 类 的构造器com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader
-
- OkHttpUrlLoader.Factory - com.bumptech.glide.integration.okhttp中的类
-
已过时。
- OkHttpUrlLoader.Factory - com.bumptech.glide.integration.okhttp3中的类
-
- onAttach(Activity) - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- onAttach(Context) - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- onBoundsChange(Rect) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- onConfigurationChanged(Configuration) - 类 中的方法com.bumptech.glide.Glide
-
- onConnectivityChanged(boolean) - 接口 中的方法com.bumptech.glide.manager.ConnectivityMonitor.ConnectivityListener
-
Called when the connectivity state changes.
- onDataReady(T) - 接口 中的方法com.bumptech.glide.load.data.DataFetcher.DataCallback
-
Called with the loaded data if the load succeeded, or with null
if the load failed.
- onDecodeComplete(BitmapPool, Bitmap) - 接口 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler.DecodeCallbacks
-
- onDestroy() - 接口 中的方法com.bumptech.glide.manager.LifecycleListener
-
- onDestroy() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- onDestroy() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- onDestroy() - 类 中的方法com.bumptech.glide.manager.TargetTracker
-
- onDestroy() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- onDestroy() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- onDestroy() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- onDestroy() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- onDestroy() - 类 中的方法com.bumptech.glide.RequestManager
-
Lifecycle callback that cancels all in progress requests and clears and recycles resources for
all completed requests.
- onDetach() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- onDetach() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- onEngineJobCancelled(EngineJob<?>, Key) - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- onEngineJobComplete(EngineJob<?>, Key, EngineResource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- onFailure(Call, IOException) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- onFrameReady() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- onItemEvicted(Key, Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
-
- onItemEvicted(T, Y) - 类 中的方法com.bumptech.glide.util.LruCache
-
A callback called whenever an item is evicted from the cache.
- onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
A callback that should never be invoked directly.
- onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- onLoadCleared(Drawable) - 接口 中的方法com.bumptech.glide.request.target.Target
-
A mandatory lifecycle callback that is called when a load is cancelled and its resources
are freed.
- onLoadCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- onLoadFailed(Exception) - 接口 中的方法com.bumptech.glide.load.data.DataFetcher.DataCallback
-
Called when the load fails.
- onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
A callback that should never be invoked directly.
- onLoadFailed(GlideException, Object, Target<R>, boolean) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- onLoadFailed(GlideException, Object, Target<R>, boolean) - 接口 中的方法com.bumptech.glide.request.RequestListener
-
- onLoadFailed(GlideException) - 接口 中的方法com.bumptech.glide.request.ResourceCallback
-
Called when a resource fails to load successfully.
- onLoadFailed(GlideException) - 类 中的方法com.bumptech.glide.request.SingleRequest
-
A callback method that should never be invoked directly.
- onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- onLoadFailed(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- onLoadFailed(Drawable) - 接口 中的方法com.bumptech.glide.request.target.Target
-
A mandatory lifecycle callback that is called when a load fails.
- onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
A callback that should never be invoked directly.
- onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- onLoadStarted(Drawable) - 接口 中的方法com.bumptech.glide.request.target.Target
-
A lifecycle callback that is called when a load is started.
- onLoadStarted(Drawable) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- onLowMemory() - 类 中的方法com.bumptech.glide.Glide
-
- onlyRetrieveFromCache(boolean) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
If set to true, will only load an item if found in the cache, and will not fetch from source.
- onObtainBounds() - 接口 中的方法com.bumptech.glide.load.resource.bitmap.Downsampler.DecodeCallbacks
-
- onRequestFailed(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- onRequestFailed(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
-
Must be called when a
Request
coordinated by this object fails.
- onRequestFailed(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- onRequestSuccess(Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- onRequestSuccess(Request) - 接口 中的方法com.bumptech.glide.request.RequestCoordinator
-
Must be called when a
Request
coordinated by this object completes successfully.
- onRequestSuccess(Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- onResourceCleared(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
A required callback invoked when the resource is no longer valid and must be freed.
- onResourceLoading(Drawable) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
An optional callback invoked when a resource load is started.
- onResourceReady(R, Transition<? super R>) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
A callback that should never be invoked directly.
- onResourceReady(R, Object, Target<R>, DataSource, boolean) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- onResourceReady(R, Object, Target<R>, DataSource, boolean) - 接口 中的方法com.bumptech.glide.request.RequestListener
-
- onResourceReady(Resource<?>, DataSource) - 接口 中的方法com.bumptech.glide.request.ResourceCallback
-
Called when a resource is successfully loaded.
- onResourceReady(Resource<?>, DataSource) - 类 中的方法com.bumptech.glide.request.SingleRequest
-
A callback method that should never be invoked directly.
- onResourceReady(Bitmap, Transition<? super Bitmap>) - 类 中的方法com.bumptech.glide.request.target.AppWidgetTarget
-
- onResourceReady(Z, Transition<? super Z>) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- onResourceReady(Bitmap, Transition<? super Bitmap>) - 类 中的方法com.bumptech.glide.request.target.NotificationTarget
-
- onResourceReady(Z, Transition<? super Z>) - 类 中的方法com.bumptech.glide.request.target.PreloadTarget
-
- onResourceReady(R, Transition<? super R>) - 接口 中的方法com.bumptech.glide.request.target.Target
-
The method that will be called when the resource load has finished.
- onResourceReleased(Key, EngineResource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- onResourceRemoved(Resource<?>) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache.ResourceRemovedListener
-
- onResourceRemoved(Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- onResponse(Call, Response) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpStreamFetcher
-
- onScroll(AbsListView, int, int, int) - 类 中的方法com.bumptech.glide.ListPreloader
-
- onScrolled(RecyclerView, int, int) - 类 中的方法com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
-
- onScrolled(RecyclerView, int, int) - 类 中的方法com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
-
- onScrollStateChanged(RecyclerView, int) - 类 中的方法com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
-
- onScrollStateChanged(AbsListView, int) - 类 中的方法com.bumptech.glide.ListPreloader
-
- onSizeReady(int, int) - 类 中的方法com.bumptech.glide.request.SingleRequest
-
A callback method that should never be invoked directly.
- onSizeReady(int, int) - 接口 中的方法com.bumptech.glide.request.target.SizeReadyCallback
-
A callback called on the main thread.
- onSizeReady(int, int) - 类 中的方法com.bumptech.glide.util.ViewPreloadSizeProvider
-
- onStart() - 接口 中的方法com.bumptech.glide.manager.LifecycleListener
-
- onStart() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- onStart() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- onStart() - 类 中的方法com.bumptech.glide.manager.TargetTracker
-
- onStart() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- onStart() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- onStart() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- onStart() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- onStart() - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- onStart() - 类 中的方法com.bumptech.glide.RequestManager
-
Lifecycle callback that registers for connectivity events (if the
android.permission.ACCESS_NETWORK_STATE permission is present) and restarts failed or paused
requests.
- onStop() - 接口 中的方法com.bumptech.glide.manager.LifecycleListener
-
- onStop() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- onStop() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- onStop() - 类 中的方法com.bumptech.glide.manager.TargetTracker
-
- onStop() - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- onStop() - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- onStop() - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- onStop() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- onStop() - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- onStop() - 类 中的方法com.bumptech.glide.RequestManager
-
Lifecycle callback that unregisters for connectivity events (if the
android.permission.ACCESS_NETWORK_STATE permission is present) and pauses in progress loads.
- onTrimMemory(int) - 类 中的方法com.bumptech.glide.Glide
-
- open(File, int, int, long) - 类 中的静态方法com.bumptech.glide.disklrucache.DiskLruCache
-
Opens the cache in directory
, creating a cache if none exists
there.
- open(File) - 接口 中的方法com.bumptech.glide.load.model.FileLoader.FileOpener
-
- Option<T> - com.bumptech.glide.load中的类
-
Defines available component (decoders, encoders, model loaders etc.) options with optional
default values and the ability to affect the resource disk cache key used by
DiskCacheStrategy.RESOURCE
.
- OPTION - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.DownsampleStrategy
-
Indicates the
DownsampleStrategy
option that
will be used to calculate the sample size to use to downsample an image given the original
and target dimensions of the image.
- option(Option<T>, T) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- Option.CacheKeyUpdater<T> - com.bumptech.glide.load中的接口
-
An interface that updates a
MessageDigest
with the given value as part of a process to
generate a disk cache key.
- optionalCenterCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies
CenterCrop
to all default types, and
ignores unknown types.
- optionalCenterInside() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- optionalCircleCrop() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies
CircleCrop
to all default types, and ignores unknown types.
- optionalFitCenter() - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- optionalTransform(Transformation<Bitmap>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- optionalTransform(Class<Y>, Transformation<Y>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies the given
Transformation
for any decoded resource of
the given type and allows unknown resource types to be ignored.
- Options - com.bumptech.glide.load中的类
-
A set of
Options
to apply to in memory and disk cache keys.
- Options() - 类 的构造器com.bumptech.glide.load.Options
-
- override(int, int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Overrides the
Target
's width and height with the
given values.
- override(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Overrides the
Target
's width and height with the
given size.
- OVERRIDE_EXTEND - 注释类型 中的静态变量com.bumptech.glide.annotation.GlideOption
-
Expects to call super and then add additional functionality to an overridden method.
- OVERRIDE_NONE - 注释类型 中的静态变量com.bumptech.glide.annotation.GlideOption
-
Does not intend to override a method in a super class.
- OVERRIDE_REPLACE - 注释类型 中的静态变量com.bumptech.glide.annotation.GlideOption
-
Expects to not call super and replace an overridden method.
- overrideOf(int, int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- overrideOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- read(InputStream, int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Reads GIF image from stream.
- read(byte[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Reads GIF image from byte array.
- read(InputStream, int) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- read(byte[]) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- read() - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
-
- read(byte[], int, int) - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
-
- read() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
Reads a single byte from this stream and returns it as an integer in the range from 0 to 255.
- read(byte[], int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
Reads at most byteCount
bytes from this stream and stores them in byte array buffer
starting at offset offset
.
- read() - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
-
- read(byte[]) - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
-
- read(byte[], int, int) - 类 中的方法com.bumptech.glide.util.ContentLengthInputStream
-
- read(byte[]) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- read(byte[], int, int) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- read() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- read() - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
-
- read(byte[], int, int) - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
-
- RecyclableBufferedInputStream - com.bumptech.glide.load.resource.bitmap中的类
-
- RecyclableBufferedInputStream(InputStream, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
- recycle() - 接口 中的方法com.bumptech.glide.load.engine.Resource
-
Cleans up and recycles internal resources.
- recycle() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableResource
-
- recycle() - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapResource
-
- recycle() - 类 中的方法com.bumptech.glide.load.resource.bitmap.LazyBitmapDrawableResource
-
- recycle() - 类 中的方法com.bumptech.glide.load.resource.bytes.BytesResource
-
- recycle() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
Clears any resources for loading frames that are currently held on to by this object.
- recycle() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableResource
-
- recycle() - 类 中的方法com.bumptech.glide.load.resource.SimpleResource
-
- recycle() - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- recycle() - 接口 中的方法com.bumptech.glide.request.Request
-
Recycles the request object and releases its resources.
- recycle() - 类 中的方法com.bumptech.glide.request.SingleRequest
-
- recycle() - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- RecyclerToListViewScrollListener - com.bumptech.glide.integration.recyclerview中的类
-
- RecyclerToListViewScrollListener(AbsListView.OnScrollListener) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerToListViewScrollListener
-
- RecyclerViewPreloader<T> - com.bumptech.glide.integration.recyclerview中的类
-
Loads a few resources ahead in the direction of scrolling in any
RecyclerView
so that
images are in the memory cache just before the corresponding view in created in the list.
- RecyclerViewPreloader(Activity, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
-
Helper constructor that accepts an
Activity
.
- RecyclerViewPreloader(FragmentActivity, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
-
- RecyclerViewPreloader(Fragment, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
-
Helper constructor that accepts an
Fragment
.
- RecyclerViewPreloader(Fragment, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
-
- RecyclerViewPreloader(RequestManager, ListPreloader.PreloadModelProvider<T>, ListPreloader.PreloadSizeProvider<T>, int) - 类 的构造器com.bumptech.glide.integration.recyclerview.RecyclerViewPreloader
-
Constructor that accepts interfaces for providing the dimensions of images to preload, the list
of models to preload for a given position, and the request to use to load images.
- ReEncodingGifResourceEncoder - com.bumptech.glide.integration.gifencoder中的类
-
- ReEncodingGifResourceEncoder(Context, BitmapPool) - 类 的构造器com.bumptech.glide.integration.gifencoder.ReEncodingGifResourceEncoder
-
- register(DataRewinder.Factory<?>) - 类 中的方法com.bumptech.glide.load.data.DataRewinderRegistry
-
- register(Class<Z>, Class<R>, ResourceTranscoder<Z, R>) - 类 中的方法com.bumptech.glide.load.resource.transcode.TranscoderRegistry
-
Registers the given
ResourceTranscoder
using
the given classes so it can later be retrieved using the given classes.
- register(Class<Data>, Encoder<Data>) - 类 中的方法com.bumptech.glide.Registry
-
- register(Class<TResource>, ResourceEncoder<TResource>) - 类 中的方法com.bumptech.glide.Registry
-
- register(DataRewinder.Factory<?>) - 类 中的方法com.bumptech.glide.Registry
-
Registers a new
DataRewinder.Factory
to handle a
non-default data type that can be rewind to allow for efficient reads of file headers.
- register(Class<TResource>, Class<Transcode>, ResourceTranscoder<TResource, Transcode>) - 类 中的方法com.bumptech.glide.Registry
-
- register(ImageHeaderParser) - 类 中的方法com.bumptech.glide.Registry
-
Registers a new
ImageHeaderParser
that can obtain some basic metadata from an image
header (orientation, type etc).
- registerAnimationCallback(Animatable2Compat.AnimationCallback) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpGlideModule
-
已过时。
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpLibraryGlideModule
-
已过时。
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpGlideModule
-
已过时。
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpLibraryGlideModule
-
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.volley.VolleyGlideModule
-
已过时。
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.integration.volley.VolleyLibraryGlideModule
-
- registerComponents(Context, Glide, Registry) - 类 中的方法com.bumptech.glide.module.LibraryGlideModule
-
- Registry - com.bumptech.glide中的类
-
Manages component registration to extend or replace Glide's default loading, decoding, and
encoding logic.
- Registry() - 类 的构造器com.bumptech.glide.Registry
-
- Registry.MissingComponentException - com.bumptech.glide中的异常错误
-
Thrown when some necessary component is missing for a load.
- Registry.NoImageHeaderParserException - com.bumptech.glide中的异常错误
-
- Registry.NoModelLoaderAvailableException - com.bumptech.glide中的异常错误
-
Thrown when no
ModelLoader
is registered for a given
model class.
- Registry.NoResultEncoderAvailableException - com.bumptech.glide中的异常错误
-
- Registry.NoSourceEncoderAvailableException - com.bumptech.glide中的异常错误
-
Thrown when no
Encoder
is registered for a given data class.
- release(Bitmap) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
-
Releases the given Bitmap back to the pool.
- release(byte[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
-
Releases the given byte array back to the pool.
- release(int[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder.BitmapProvider
-
Release the given array back to the pool.
- release(Resource<?>) - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- release() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
- release(Bitmap) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
- release(byte[]) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
- release(int[]) - 类 中的方法com.bumptech.glide.load.resource.gif.GifBitmapProvider
-
- release() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- remove(String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Drops the entry for key
if it exists and can be removed.
- remove(Key) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Removes the value for the given key and returns it if present or null otherwise.
- remove(Key) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- remove(Class<Model>, Class<Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
-
- remove(T) - 类 中的方法com.bumptech.glide.util.LruCache
-
Removes the item at the given key and returns the removed item if present, and null otherwise.
- removeAt(int) - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
-
- removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.SimpleTarget
-
已过时。
- removeCallback(SizeReadyCallback) - 接口 中的方法com.bumptech.glide.request.target.Target
-
Removes the given callback from the pending set if it's still retained.
- removeCallback(SizeReadyCallback) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- removeLast() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- removeListener(LifecycleListener) - 接口 中的方法com.bumptech.glide.manager.Lifecycle
-
Removes the given listener from the set of listeners managed by this Lifecycle implementation,
returning true
if the listener was removed successfully, and false
otherwise.
- replace(Class<Model>, Class<Data>, ModelLoaderFactory<? extends Model, ? extends Data>) - 类 中的方法com.bumptech.glide.load.model.ModelLoaderRegistry
-
- replace(Class<Model>, Class<Data>, ModelLoaderFactory<? extends Model, ? extends Data>) - 类 中的方法com.bumptech.glide.Registry
-
Removes all default and previously registered
ModelLoaderFactory
s for the given data
and model class and replaces all of them with the single
ModelLoader
provided.
- Request - com.bumptech.glide.request中的接口
-
A request that loads a resource for an
Target
.
- RequestBuilder<TranscodeType> - com.bumptech.glide中的类
-
A generic class that can handle setting options and staring loads for generic resource types.
- RequestBuilder(Glide, RequestManager, Class<TranscodeType>, Context) - 类 的构造器com.bumptech.glide.RequestBuilder
-
- RequestBuilder(Class<TranscodeType>, RequestBuilder<?>) - 类 的构造器com.bumptech.glide.RequestBuilder
-
- RequestCoordinator - com.bumptech.glide.request中的接口
-
An interface for coordinating multiple requests with the same
Target
.
- RequestFutureTarget<R> - com.bumptech.glide.request中的类
-
A
Future
implementation for Glide that can be used to load resources
in a blocking manner on background threads.
- RequestFutureTarget(int, int) - 类 的构造器com.bumptech.glide.request.RequestFutureTarget
-
Constructor for a RequestFutureTarget.
- RequestListener<R> - com.bumptech.glide.request中的接口
-
A class for monitoring the status of a request while images load.
- RequestManager - com.bumptech.glide中的类
-
A class for managing and starting requests for Glide.
- RequestManager(Glide, Lifecycle, RequestManagerTreeNode, Context) - 类 的构造器com.bumptech.glide.RequestManager
-
- RequestManagerFragment - com.bumptech.glide.manager中的类
-
已过时。
- RequestManagerFragment() - 类 的构造器com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- RequestManagerRetriever - com.bumptech.glide.manager中的类
-
A collection of static methods for creating new
RequestManager
s or
retrieving existing ones from activities and fragment.
- RequestManagerRetriever(RequestManagerRetriever.RequestManagerFactory) - 类 的构造器com.bumptech.glide.manager.RequestManagerRetriever
-
- RequestManagerRetriever.RequestManagerFactory - com.bumptech.glide.manager中的接口
-
- RequestManagerTreeNode - com.bumptech.glide.manager中的接口
-
Provides access to the relatives of a RequestManager based on the current context.
- RequestOptions - com.bumptech.glide.request中的类
-
Provides type independent options to customize loads with Glide.
- RequestOptions() - 类 的构造器com.bumptech.glide.request.RequestOptions
-
- RequestTracker - com.bumptech.glide.manager中的类
-
A class for tracking, canceling, and restarting in progress, completed, and failed requests.
- RequestTracker() - 类 的构造器com.bumptech.glide.manager.RequestTracker
-
- reset() - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
-
- reset() - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
Resets this stream to the last marked location.
- reset() - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- reset() - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
-
- reset(T) - 接口 中的方法com.bumptech.glide.util.pool.FactoryPools.Resetter
-
- resetFrameIndex() - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Resets the frame pointer to before the 0th frame, as if we'd never used this decoder to
decode any frames.
- resetFrameIndex() - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- RESOURCE - 类 中的静态变量com.bumptech.glide.load.engine.DiskCacheStrategy
-
Writes resources to disk after they've been decoded.
- Resource<Z> - com.bumptech.glide.load.engine中的接口
-
A resource interface that wraps a particular type so that it can be pooled and reused.
- ResourceBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
-
Decodes
Bitmap
s from resource ids.
- ResourceBitmapDecoder(ResourceDrawableDecoder, BitmapPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.ResourceBitmapDecoder
-
- ResourceCallback - com.bumptech.glide.request中的接口
-
A callback that listens for when a resource load completes successfully or fails due to an
exception.
- ResourceDecoder<T,Z> - com.bumptech.glide.load中的接口
-
An interface for decoding resources.
- ResourceDecoderRegistry - com.bumptech.glide.provider中的类
-
Contains an ordered list of
ResourceDecoder
s capable of decoding arbitrary data types
into arbitrary resource types from highest priority decoders to lowest priority decoders.
- ResourceDecoderRegistry() - 类 的构造器com.bumptech.glide.provider.ResourceDecoderRegistry
-
- ResourceDrawableDecoder - com.bumptech.glide.load.resource.drawable中的类
-
- ResourceDrawableDecoder(Context) - 类 的构造器com.bumptech.glide.load.resource.drawable.ResourceDrawableDecoder
-
- ResourceEncoder<T> - com.bumptech.glide.load中的接口
-
An interface for writing data from a resource to some persistent data store (i.e. a local File
cache).
- ResourceEncoderRegistry - com.bumptech.glide.provider中的类
-
Contains an ordered list of
ResourceEncoder
s capable of encoding arbitrary resource
types.
- ResourceEncoderRegistry() - 类 的构造器com.bumptech.glide.provider.ResourceEncoderRegistry
-
- ResourceLoader<Data> - com.bumptech.glide.load.model中的类
-
A model loader for handling Android resource files.
- ResourceLoader(Resources, ModelLoader<Uri, Data>) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader
-
- ResourceLoader.AssetFileDescriptorFactory - com.bumptech.glide.load.model中的类
-
- ResourceLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
-
- ResourceLoader.StreamFactory - com.bumptech.glide.load.model中的类
-
Factory for loading
InputStream
s from Android resource ids.
- ResourceLoader.UriFactory - com.bumptech.glide.load.model中的类
-
Factory for loading resource
Uri
s from Android resource ids.
- ResourceTranscoder<Z,R> - com.bumptech.glide.load.resource.transcode中的接口
-
Transcodes a resource of one type to a resource of another type.
- restartRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
Restarts failed requests and cancels and restarts in progress requests.
- resumeRequests() - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
Starts any not yet completed or failed requests.
- resumeRequests() - 类 中的方法com.bumptech.glide.RequestManager
-
Restarts any loads that have not yet completed.
- resumeRequestsRecursive() - 类 中的方法com.bumptech.glide.RequestManager
-
Performs
RequestManager.resumeRequests()
recursively for all managers that are contextually
descendant to this manager based on the Activity/Fragment hierarchy.
- rewindAndGet() - 接口 中的方法com.bumptech.glide.load.data.DataRewinder
-
Rewinds the wrapped data back to the position it was at when this object was instantiated and
returns the re-wound data (or a wrapper for the re-wound data).
- rewindAndGet() - 类 中的方法com.bumptech.glide.load.data.InputStreamRewinder
-
- rewindAndGet() - 类 中的方法com.bumptech.glide.load.resource.bytes.ByteBufferRewinder
-
- Rotate - com.bumptech.glide.load.resource.bitmap中的类
-
- Rotate(int) - 类 的构造器com.bumptech.glide.load.resource.bitmap.Rotate
-
- rotateImage(Bitmap, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
This is an expensive operation that copies the image in place with the pixels rotated.
- rotateImageExif(BitmapPool, Bitmap, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
Rotate and/or flip the image to match the given exif orientation.
- RoundedCorners - com.bumptech.glide.load.resource.bitmap中的类
-
- RoundedCorners(int) - 类 的构造器com.bumptech.glide.load.resource.bitmap.RoundedCorners
-
- roundedCorners(BitmapPool, Bitmap, int, int, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
- roundedCorners(BitmapPool, Bitmap, int) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
Creates a bitmap from a source bitmap and rounds the corners.
- runRequest(Request) - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
Starts tracking the given request.
- SafeKeyGenerator - com.bumptech.glide.load.engine.cache中的类
-
A class that generates and caches safe and unique string file names from
Key
s.
- SafeKeyGenerator() - 类 的构造器com.bumptech.glide.load.engine.cache.SafeKeyGenerator
-
- scheduleSelf(Runnable, long) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- set(int, String) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache.Editor
-
Sets the value at index
to value
.
- set(Option<T>, T) - 类 中的方法com.bumptech.glide.load.Options
-
- set(Option<Y>, Y) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- set(Class<?>, Class<?>) - 类 中的方法com.bumptech.glide.util.MultiClassKey
-
- set(Class<?>, Class<?>, Class<?>) - 类 中的方法com.bumptech.glide.util.MultiClassKey
-
- setAlpha(Bitmap, Bitmap) - 类 中的静态方法com.bumptech.glide.load.resource.bitmap.TransformationUtils
-
Sets the alpha of the Bitmap we're going to re-use to the alpha of the Bitmap we're going to
transform.
- setAlpha(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- setAlpha(int) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setAnimationExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setArrayPool(ArrayPool) - 类 中的方法com.bumptech.glide.GlideBuilder
-
Sets the
ArrayPool
implementation to allow variable sized arrays to be stored
and retrieved as needed.
- setArrayPoolSize(int) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
-
Sets the size in bytes of the
ArrayPool
to use to store temporary
arrays while decoding data and returns this builder.
- setBitmapPool(BitmapPool) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setBitmapPoolScreens(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
-
Sets the number of device screens worth of pixels the
BitmapPool
should be able to hold and
returns this Builder.
- setBounds(int, int, int, int) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setBounds(Rect) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setBucketPriorityList(ArrayList<String>) - 类 中的方法com.bumptech.glide.provider.ResourceDecoderRegistry
-
- setChangingConfigurations(int) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setColorFilter(ColorFilter) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- setColorFilter(int, PorterDuff.Mode) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setColorFilter(ColorFilter) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setConfig(Bitmap.Config) - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType.Builder
-
- setConnectivityMonitorFactory(ConnectivityMonitorFactory) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setCrossFadeEnabled(boolean) - 类 中的方法com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
-
Enables or disables animating the alpha of the
Drawable
the cross fade will animate
from.
- setData(GifHeader, byte[]) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- setData(GifHeader, ByteBuffer) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- setData(GifHeader, ByteBuffer, int) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
- setData(ByteBuffer) - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
-
- setData(byte[]) - 类 中的方法com.bumptech.glide.gifdecoder.GifHeaderParser
-
- setData(GifHeader, byte[]) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- setData(GifHeader, ByteBuffer) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- setData(GifHeader, ByteBuffer, int) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- setDefaultBitmapConfig(Bitmap.Config) - 接口 中的方法com.bumptech.glide.gifdecoder.GifDecoder
-
Sets the default
Bitmap.Config
to use when decoding frames of a GIF.
- setDefaultBitmapConfig(Bitmap.Config) - 类 中的方法com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- setDefaultRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setDefaultRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.RequestManager
-
- setDefaultTransitionOptions(Class<T>, TransitionOptions<?, T>) - 类 中的方法com.bumptech.glide.GlideBuilder
-
Sets the default
TransitionOptions
to use when starting a request that will load a
resource with the given
Class
.
- setDelay(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets the delay time between each frame, or changes it for subsequent frames
(applies to last frame added).
- setDiskCache(DiskCache.Factory) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setDiskCacheExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setDispose(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets the GIF frame disposal code for the last added frame and any
subsequent frames.
- setDither(boolean) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
已过时。
- setDrawable(Drawable) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- setDrawable(Drawable) - 接口 中的方法com.bumptech.glide.request.transition.Transition.ViewAdapter
-
Sets the current drawable (usually an animated drawable) to display in the wrapped view.
- setFilterBitmap(boolean) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setFrameRate(float) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets frame rate in frames per second.
- setFrameTransformation(Transformation<Bitmap>, Bitmap) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- setHeader(String, String) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
-
- setHeader(String, LazyHeaderFactory) - 类 中的方法com.bumptech.glide.load.model.LazyHeaders.Builder
-
- setIsActiveResourceRetentionAllowed(boolean) - 类 中的方法com.bumptech.glide.GlideBuilder
-
If set to
true
, allows Glide to re-capture resources that are loaded into
Target
s which are subsequently de-referenced and
garbage collected without being cleared.
- setLogLevel(int) - 类 中的方法com.bumptech.glide.GlideBuilder
-
Sets a log level constant from those in
Log
to indicate the desired log verbosity.
- setLogRequestOrigins(boolean) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setLoopCount(int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- setLowMemoryMaxSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
-
Sets the maximum percentage of the device's memory class for low ram devices that can be
taken up by Glide's
MemoryCache
and
BitmapPool
put together, and returns
this builder.
- setMaxSize(long) - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Changes the maximum number of bytes the cache can store and queues a job
to trim the existing store, if necessary.
- setMaxSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
-
Sets the maximum percentage of the device's memory class for standard devices that can be
taken up by Glide's
MemoryCache
and
BitmapPool
put together, and returns
this builder.
- setMemoryCache(MemoryCache) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setMemoryCacheScreens(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemorySizeCalculator.Builder
-
Sets the number of device screens worth of pixels the
MemoryCache
should be able to hold and
returns this Builder.
- setMemoryCategory(MemoryCategory) - 类 中的方法com.bumptech.glide.Glide
-
Adjusts Glide's current and maximum memory usage based on the given
MemoryCategory
.
- setMemorySizeCalculator(MemorySizeCalculator.Builder) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setMemorySizeCalculator(MemorySizeCalculator) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setOrigin(Exception) - 异常错误 中的方法com.bumptech.glide.load.engine.GlideException
-
Sets a stack trace that includes where the request originated.
- setQuality(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets quality of color quantization (conversion of images to the maximum 256
colors allowed by the GIF specification).
- setRepeat(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets the number of times the set of GIF frames should be played.
- setRequest(Request) - 类 中的方法com.bumptech.glide.request.RequestFutureTarget
-
- setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.BaseTarget
-
已过时。
- setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.CustomTarget
-
- setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- setRequest(Request) - 接口 中的方法com.bumptech.glide.request.target.Target
-
Sets the current request for this target to retain, should not be called outside of Glide.
- setRequest(Request) - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- setRequestManager(RequestManager) - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- setRequestManager(RequestManager) - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- setRequestOptions(RequestOptions) - 类 中的方法com.bumptech.glide.RequestManager
-
- setRequests(Request, Request) - 类 中的方法com.bumptech.glide.request.ErrorRequestCoordinator
-
- setRequests(Request, Request) - 类 中的方法com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- setResizeExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setResource(Bitmap) - 类 中的方法com.bumptech.glide.request.target.BitmapImageViewTarget
-
- setResource(Drawable) - 类 中的方法com.bumptech.glide.request.target.DrawableImageViewTarget
-
- setResource(Z) - 类 中的方法com.bumptech.glide.request.target.ImageViewTarget
-
- setResource(T) - 类 中的方法com.bumptech.glide.request.target.ThumbnailImageViewTarget
-
- setResourceDecoderBucketPriorityList(ArrayList<String>) - 类 中的方法com.bumptech.glide.Registry
-
Overrides the default ordering of resource decoder buckets.
- setResourceRemovedListener(MemoryCache.ResourceRemovedListener) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
-
- setResourceRemovedListener(MemoryCache.ResourceRemovedListener) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Set the listener to be called when a bitmap is removed from the cache.
- setResourceRemovedListener(MemoryCache.ResourceRemovedListener) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- setSize(int, int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets the fixed GIF frame size for all the frames.
- setSizeMultiplier(float) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
-
Multiplies the initial size of the pool by the given multiplier to dynamically and
synchronously allow users to adjust the size of the pool.
- setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
-
- setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
- setSizeMultiplier(float) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Adjust the maximum size of the cache by multiplying the original size of the cache by the given
multiplier.
- setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- setSizeMultiplier(float) - 类 中的方法com.bumptech.glide.util.LruCache
-
Sets a size multiplier that will be applied to the size provided in the constructor to put the
new size of the cache.
- setSourceExecutor(GlideExecutor) - 类 中的方法com.bumptech.glide.GlideBuilder
-
- setTagId(int) - 类 中的静态方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
Sets the android resource id to use in conjunction with
View.setTag(int, Object)
to store temporary state allowing loads to be automatically cancelled and resources re-used
in scrolling lists.
- setTransparent(int) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Sets the transparent color for the last added frame and any subsequent
frames.
- setValueAt(int, V) - 类 中的方法com.bumptech.glide.util.CachedHashCodeArrayMap
-
- setView(View) - 类 中的方法com.bumptech.glide.util.ViewPreloadSizeProvider
-
Sets the
View
the size will be extracted.
- setVisible(boolean, boolean) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- setVisible(boolean, boolean) - 类 中的方法com.bumptech.glide.request.target.FixedSizeDrawable
-
- setWeight(int) - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType.Builder
-
Sets the weight to use to balance how many Bitmaps of this type are prefilled relative to the
other requested types.
- sha256BytesToHex(byte[]) - 类 中的静态方法com.bumptech.glide.util.Util
-
Returns the hex string of the given byte array representing a SHA256 hash.
- shutdown() - 类 中的方法com.bumptech.glide.load.engine.Engine
-
- shutdown() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- shutdownAndAwaitTermination(ExecutorService) - 类 中的静态方法com.bumptech.glide.util.Executors
-
- shutdownNow() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- signature(Key) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Sets some additional data to be mixed in to the memory and disk cache keys allowing the caller
more control over when cached data is invalidated.
- signatureOf(Key) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- simple(int, FactoryPools.Factory<T>) - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
-
- SimpleResource<T> - com.bumptech.glide.load.resource中的类
-
Simple wrapper for an arbitrary object which helps to satisfy some of the glide engine's
contracts.
- SimpleResource(T) - 类 的构造器com.bumptech.glide.load.resource.SimpleResource
-
- SimpleTarget<Z> - com.bumptech.glide.request.target中的类
-
- SimpleTarget() - 类 的构造器com.bumptech.glide.request.target.SimpleTarget
-
已过时。
- SimpleTarget(int, int) - 类 的构造器com.bumptech.glide.request.target.SimpleTarget
-
已过时。
Constructor for the target that takes the desired dimensions of the decoded and/or transformed
resource.
- SingleRequest<R> - com.bumptech.glide.request中的类
-
- size() - 类 中的方法com.bumptech.glide.disklrucache.DiskLruCache
-
Returns the number of bytes currently being used to store the values in
this cache.
- SIZE_ORIGINAL - 接口 中的静态变量com.bumptech.glide.request.target.Target
-
Indicates that we want the resource in its original unmodified width and/or height.
- SizeConfigStrategy - com.bumptech.glide.load.engine.bitmap_recycle中的类
-
- SizeConfigStrategy() - 类 的构造器com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- sizeMultiplier(float) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies a multiplier to the
Target
's size before
loading the resource.
- sizeMultiplierOf(float) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- SizeReadyCallback - com.bumptech.glide.request.target中的接口
-
A callback that must be called when the target has determined its size.
- skip(long) - 类 中的方法com.bumptech.glide.load.data.ExifOrientationStream
-
- skip(long) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream
-
Skips byteCount
bytes in this stream.
- skip(long) - 类 中的方法com.bumptech.glide.util.ExceptionCatchingInputStream
-
- skip(long) - 类 中的方法com.bumptech.glide.util.MarkEnforcingInputStream
-
- skipMemoryCache(boolean) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Allows the loaded resource to skip the memory cache.
- skipMemoryCacheOf(boolean) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- sourceKey - 类 中的变量com.bumptech.glide.load.model.ModelLoader.LoadData
-
- STANDARD_BUFFER_SIZE_BYTES - 接口 中的静态变量com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
-
A standard size to use to increase hit rates when the required size isn't defined.
- StandardGifDecoder - com.bumptech.glide.gifdecoder中的类
-
Reads frame data from a GIF image source and decodes it into individual frames for animation
purposes.
- StandardGifDecoder(GifDecoder.BitmapProvider, GifHeader, ByteBuffer) - 类 的构造器com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- StandardGifDecoder(GifDecoder.BitmapProvider, GifHeader, ByteBuffer, int) - 类 的构造器com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- StandardGifDecoder(GifDecoder.BitmapProvider) - 类 的构造器com.bumptech.glide.gifdecoder.StandardGifDecoder
-
- start(OutputStream) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Initiates GIF file creation on the given stream.
- start(String) - 类 中的方法com.bumptech.glide.gifencoder.AnimatedGifEncoder
-
Initiates writing of a GIF file with the specified name.
- start() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- startFromFirstFrame() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
Starts the animation from the first frame.
- StateVerifier - com.bumptech.glide.util.pool中的类
-
Verifies that the job is not in the recycled state.
- STATUS_FORMAT_ERROR - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
-
File read status: Error decoding file (may be partially decoded).
- STATUS_OK - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
-
File read status: No errors.
- STATUS_OPEN_ERROR - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
-
File read status: Unable to open source.
- STATUS_PARTIAL_DECODE - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
-
Unable to fully decode the current frame.
- stop() - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawable
-
- StreamAssetPathFetcher - com.bumptech.glide.load.data中的类
-
- StreamAssetPathFetcher(AssetManager, String) - 类 的构造器com.bumptech.glide.load.data.StreamAssetPathFetcher
-
- StreamBitmapDecoder - com.bumptech.glide.load.resource.bitmap中的类
-
- StreamBitmapDecoder(Downsampler, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.bitmap.StreamBitmapDecoder
-
- StreamEncoder - com.bumptech.glide.load.model中的类
-
- StreamEncoder(ArrayPool) - 类 的构造器com.bumptech.glide.load.model.StreamEncoder
-
- StreamFactory(AssetManager) - 类 的构造器com.bumptech.glide.load.model.AssetUriLoader.StreamFactory
-
- StreamFactory() - 类 的构造器com.bumptech.glide.load.model.ByteArrayLoader.StreamFactory
-
- StreamFactory() - 类 的构造器com.bumptech.glide.load.model.DataUrlLoader.StreamFactory
-
- StreamFactory() - 类 的构造器com.bumptech.glide.load.model.FileLoader.StreamFactory
-
- StreamFactory(Resources) - 类 的构造器com.bumptech.glide.load.model.ResourceLoader.StreamFactory
-
- StreamFactory() - 类 的构造器com.bumptech.glide.load.model.stream.UrlLoader.StreamFactory
-
- StreamFactory() - 类 的构造器com.bumptech.glide.load.model.StringLoader.StreamFactory
-
- StreamFactory(ContentResolver) - 类 的构造器com.bumptech.glide.load.model.UriLoader.StreamFactory
-
- StreamFactory() - 类 的构造器com.bumptech.glide.load.model.UrlUriLoader.StreamFactory
-
- StreamGifDecoder - com.bumptech.glide.load.resource.gif中的类
-
- StreamGifDecoder(List<ImageHeaderParser>, ResourceDecoder<ByteBuffer, GifDrawable>, ArrayPool) - 类 的构造器com.bumptech.glide.load.resource.gif.StreamGifDecoder
-
- StreamLocalUriFetcher - com.bumptech.glide.load.data中的类
-
- StreamLocalUriFetcher(ContentResolver, Uri) - 类 的构造器com.bumptech.glide.load.data.StreamLocalUriFetcher
-
- STRING_CHARSET_NAME - 接口 中的静态变量com.bumptech.glide.load.Key
-
- StringLoader<Data> - com.bumptech.glide.load.model中的类
-
A model loader for handling certain string models.
- StringLoader(ModelLoader<Uri, Data>) - 类 的构造器com.bumptech.glide.load.model.StringLoader
-
- StringLoader.AssetFileDescriptorFactory - com.bumptech.glide.load.model中的类
-
- StringLoader.FileDescriptorFactory - com.bumptech.glide.load.model中的类
-
- StringLoader.StreamFactory - com.bumptech.glide.load.model中的类
-
- submit(Runnable) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- submit(Runnable, T) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- submit(Callable<T>) - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- submit() - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a future that can be used to do a blocking get on a background thread.
- submit(int, int) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Returns a future that can be used to do a blocking get on a background thread.
- SupportRequestManagerFragment - com.bumptech.glide.manager中的类
-
A view-less
Fragment
used to safely store an
RequestManager
that can be used to start, stop and manage Glide requests
started for targets within the fragment or activity this fragment is a child of.
- SupportRequestManagerFragment() - 类 的构造器com.bumptech.glide.manager.SupportRequestManagerFragment
-
- SupportRequestManagerFragment(ActivityFragmentLifecycle) - 类 的构造器com.bumptech.glide.manager.SupportRequestManagerFragment
-
- Synthetic - com.bumptech.glide.util中的注释类型
-
Indicates that target's visibility can be relaxed to avoid synthetic methods.
- Target<R> - com.bumptech.glide.request.target中的接口
-
An interface that Glide can load a resource into and notify of relevant lifecycle events during a
load.
- TARGET_FRAME - 类 中的静态变量com.bumptech.glide.load.resource.bitmap.VideoDecoder
-
A long indicating the time position (in microseconds) of the target frame which will be
retrieved.
- TargetTracker - com.bumptech.glide.manager中的类
-
- TargetTracker() - 类 的构造器com.bumptech.glide.manager.TargetTracker
-
- tearDown() - 类 中的静态方法com.bumptech.glide.Glide
-
- teardown() - 类 中的方法com.bumptech.glide.integration.okhttp.OkHttpUrlLoader.Factory
-
已过时。
- teardown() - 类 中的方法com.bumptech.glide.integration.okhttp3.OkHttpUrlLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.integration.volley.VolleyUrlLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.FileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.AssetUriLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader.ByteBufferFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.ByteArrayLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.ByteBufferFileLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.DataUrlLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.FileLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.MediaStoreFileLoader.Factory
-
- teardown() - 接口 中的方法com.bumptech.glide.load.model.ModelLoaderFactory
-
A lifecycle method that will be called when this factory is about to replaced.
- teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.AssetFileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.FileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.ResourceLoader.UriFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.stream.HttpGlideUrlLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.stream.HttpUriLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreImageThumbLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.stream.MediaStoreVideoThumbLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.stream.UrlLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.StringLoader.AssetFileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.StringLoader.FileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.StringLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.UnitModelLoader.Factory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.UriLoader.AssetFileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.UriLoader.FileDescriptorFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.UriLoader.StreamFactory
-
- teardown() - 类 中的方法com.bumptech.glide.load.model.UrlUriLoader.StreamFactory
-
- theme(Resources.Theme) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- threadSafe(int, FactoryPools.Factory<T>) - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
-
- threadSafeList() - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
-
Returns a new
Pools.Pool
that never returns
null
and that contains
Lists
of a specific generic type with a standard maximum size of 20.
- threadSafeList(int) - 类 中的静态方法com.bumptech.glide.util.pool.FactoryPools
-
Returns a new thread safe
Pools.Pool
that never returns
null
and that contains
Lists
of a specific generic type with the given maximum size.
- THROW - 接口 中的静态变量com.bumptech.glide.load.engine.executor.GlideExecutor.UncaughtThrowableStrategy
-
Rethrows the uncaught
Throwable
s to crash the app.
- throwIfRecycled() - 类 中的方法com.bumptech.glide.util.pool.StateVerifier
-
Throws an exception if we believe our object is recycled and inactive (i.e. is currently in an
object pool).
- ThumbFetcher - com.bumptech.glide.load.data.mediastore中的类
-
- thumbnail(RequestBuilder<TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Loads and displays the resource retrieved by the given thumbnail request if it finishes before
this request.
- thumbnail(RequestBuilder<TranscodeType>...) - 类 中的方法com.bumptech.glide.RequestBuilder
-
- thumbnail(float) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Loads a resource in an identical manner to this request except with the dimensions of the
target multiplied by the given size multiplier.
- ThumbnailImageViewTarget<T> - com.bumptech.glide.request.target中的类
-
- ThumbnailImageViewTarget(ImageView) - 类 的构造器com.bumptech.glide.request.target.ThumbnailImageViewTarget
-
- ThumbnailImageViewTarget(ImageView, boolean) - 类 的构造器com.bumptech.glide.request.target.ThumbnailImageViewTarget
-
- ThumbnailRequestCoordinator - com.bumptech.glide.request中的类
-
A coordinator that coordinates two individual
Request
s that load a small thumbnail
version of an image and the full size version of the image at the same time.
- ThumbnailRequestCoordinator(RequestCoordinator) - 类 的构造器com.bumptech.glide.request.ThumbnailRequestCoordinator
-
- TIMEOUT - 类 中的静态变量com.bumptech.glide.load.model.stream.HttpGlideUrlLoader
-
An integer option that is used to determine the maximum connect and read timeout durations (in
milliseconds) for network connections.
- timeout(int) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Sets the read and write timeout for the http requests used to load the image.
- timeoutOf(int) - 类 中的静态方法com.bumptech.glide.request.RequestOptions
-
- toBytes(ByteBuffer) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
-
- toFile(ByteBuffer, File) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
-
- toStream(ByteBuffer, OutputStream) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
-
- toStream(ByteBuffer) - 类 中的静态方法com.bumptech.glide.util.ByteBufferUtil
-
- toString() - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.SizeConfigStrategy
-
- toString() - 类 中的方法com.bumptech.glide.load.engine.DecodePath
-
- toString() - 类 中的方法com.bumptech.glide.load.engine.executor.GlideExecutor
-
- toString() - 类 中的方法com.bumptech.glide.load.engine.LoadPath
-
- toString() - 类 中的方法com.bumptech.glide.load.engine.prefill.PreFillType
-
- toString() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
-
- toString() - 类 中的方法com.bumptech.glide.load.model.LazyHeaders
-
- toString() - 类 中的方法com.bumptech.glide.load.Option
-
- toString() - 类 中的方法com.bumptech.glide.load.Options
-
- toString() - 类 中的方法com.bumptech.glide.manager.RequestManagerFragment
-
已过时。
- toString() - 类 中的方法com.bumptech.glide.manager.RequestTracker
-
- toString() - 类 中的方法com.bumptech.glide.manager.SupportRequestManagerFragment
-
- toString() - 类 中的方法com.bumptech.glide.request.target.CustomViewTarget
-
- toString() - 类 中的方法com.bumptech.glide.request.target.ViewTarget
-
已过时。
- toString() - 类 中的方法com.bumptech.glide.RequestManager
-
- toString() - 类 中的方法com.bumptech.glide.signature.EmptySignature
-
- toString() - 类 中的方法com.bumptech.glide.signature.ObjectKey
-
- toString() - 类 中的方法com.bumptech.glide.util.MultiClassKey
-
- toStringUrl() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
-
Returns a properly escaped
String
url that can be used to make http/https requests.
- TOTAL_ITERATION_COUNT_FOREVER - 接口 中的静态变量com.bumptech.glide.gifdecoder.GifDecoder
-
The total iteration count which means repeat forever.
- toURL() - 类 中的方法com.bumptech.glide.load.model.GlideUrl
-
- track(Target<?>) - 类 中的方法com.bumptech.glide.manager.TargetTracker
-
- transcode(Resource<Bitmap>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.BitmapBytesTranscoder
-
- transcode(Resource<Bitmap>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.BitmapDrawableTranscoder
-
- transcode(Resource<Drawable>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.DrawableBytesTranscoder
-
- transcode(Resource<GifDrawable>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.GifDrawableBytesTranscoder
-
- transcode(Resource<Z>, Options) - 接口 中的方法com.bumptech.glide.load.resource.transcode.ResourceTranscoder
-
Transcodes the given resource to the new resource type and returns the new resource.
- transcode(Resource<Z>, Options) - 类 中的方法com.bumptech.glide.load.resource.transcode.UnitTranscoder
-
- TranscoderRegistry - com.bumptech.glide.load.resource.transcode中的类
-
A class that allows
ResourceTranscoder
s to be
registered and retrieved by the classes they convert between.
- TranscoderRegistry() - 类 的构造器com.bumptech.glide.load.resource.transcode.TranscoderRegistry
-
- transform(Context, Resource<T>, int, int) - 类 中的方法com.bumptech.glide.load.MultiTransformation
-
- transform(Context, Resource<BitmapDrawable>, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapDrawableTransformation
-
已过时。
- transform(Context, Resource<Bitmap>, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransformation
-
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransformation
-
Transforms the given
Bitmap
based on the given dimensions and returns
the transformed result.
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterCrop
-
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CenterInside
-
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.CircleCrop
-
- transform(Context, Resource<Drawable>, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.DrawableTransformation
-
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.FitCenter
-
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.Rotate
-
- transform(BitmapPool, Bitmap, int, int) - 类 中的方法com.bumptech.glide.load.resource.bitmap.RoundedCorners
-
- transform(Context, Resource<GifDrawable>, int, int) - 类 中的方法com.bumptech.glide.load.resource.gif.GifDrawableTransformation
-
- transform(Context, Resource<T>, int, int) - 类 中的方法com.bumptech.glide.load.resource.UnitTransformation
-
- transform(Context, Resource<T>, int, int) - 接口 中的方法com.bumptech.glide.load.Transformation
-
Transforms the given resource and returns the transformed resource.
- transform(Transformation<Bitmap>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- transform(Transformation<Bitmap>...) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- transform(Class<Y>, Transformation<Y>) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
Applies the given
Transformation
for any decoded resource of
the given type and throws if asked to transform an unknown resource type.
- Transformation<T> - com.bumptech.glide.load中的接口
-
- TransformationUtils - com.bumptech.glide.load.resource.bitmap中的类
-
A class with methods to efficiently resize Bitmaps.
- transforms(Transformation<Bitmap>...) - 类 中的方法com.bumptech.glide.request.BaseRequestOptions
-
- transition(Drawable, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.DrawableCrossFadeTransition
-
Animates from the previous drawable to the current drawable in one of two ways.
- transition(Object, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.NoTransition
-
Performs no animation and always returns false
.
- Transition<R> - com.bumptech.glide.request.transition中的接口
-
An interface that allows a transition to be applied to
View
s in
Target
s in across resource types.
- transition(R, Transition.ViewAdapter) - 接口 中的方法com.bumptech.glide.request.transition.Transition
-
Animates from the previous
Drawable
that is currently being
displayed in the given view, if not null, to the new resource that should be displayed in the
view.
- transition(R, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.ViewPropertyTransition
-
Always applies the
ViewPropertyTransition.Animator
given in the constructor to the
given view and returns
false
because the animator cannot put the new resource on the
view.
- transition(R, Transition.ViewAdapter) - 类 中的方法com.bumptech.glide.request.transition.ViewTransition
-
- transition(TransitionOptions<?, ? super TranscodeType>) - 类 中的方法com.bumptech.glide.RequestBuilder
-
Sets the
TransitionOptions
to use to transition from the placeholder or thumbnail when
this load completes.
- transition(int) - 类 中的方法com.bumptech.glide.TransitionOptions
-
Sets an
Animation
to run on the wrapped target when an resource
load finishes.
- transition(ViewPropertyTransition.Animator) - 类 中的方法com.bumptech.glide.TransitionOptions
-
Sets an animator to run a
ViewPropertyAnimator
on a view that the target
may be wrapping when a resource load finishes.
- transition(TransitionFactory<? super TranscodeType>) - 类 中的方法com.bumptech.glide.TransitionOptions
-
- Transition.ViewAdapter - com.bumptech.glide.request.transition中的接口
-
- TransitionFactory<R> - com.bumptech.glide.request.transition中的接口
-
A factory class that can produce different
Transition
s based on the state of the
request.
- TransitionOptions<CHILD extends TransitionOptions<CHILD,TranscodeType>,TranscodeType> - com.bumptech.glide中的类
-
A base class for setting a transition to use on a resource when a load completes.
- TransitionOptions() - 类 的构造器com.bumptech.glide.TransitionOptions
-
- transitionUsing(TransitionFactory<Drawable>) - 类 中的方法com.bumptech.glide.load.resource.bitmap.BitmapTransitionOptions
-
Enables a any Drawable based animation to run on Bitmaps as well.
- trimMemory(int) - 类 中的方法com.bumptech.glide.Glide
-
Clears some memory with the exact amount depending on the given level.
- trimMemory(int) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool
-
Trims the size to the appropriate level.
- trimMemory(int) - 接口 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
-
Reduces the size of the cache by evicting items based on the given level.
- trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.BitmapPoolAdapter
-
- trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruArrayPool
-
- trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.bitmap_recycle.LruBitmapPool
-
- trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.cache.LruResourceCache
-
- trimMemory(int) - 接口 中的方法com.bumptech.glide.load.engine.cache.MemoryCache
-
Trim the memory cache to the appropriate level.
- trimMemory(int) - 类 中的方法com.bumptech.glide.load.engine.cache.MemoryCacheAdapter
-
- trimToSize(long) - 类 中的方法com.bumptech.glide.util.LruCache
-
Removes the least recently used items from the cache until the current size is less than the
given size.